update TODO

This commit is contained in:
aap 2020-11-06 22:46:30 +01:00
parent 8cc8fc9f2a
commit deb03ac354

49
TODO
View File

@ -1,40 +1,23 @@
TODO: TODO:
- maintain the TODO list properly - tristrips
- get the error system in better shape
- move everything to custom malloc
- proper cleanup! and check for memory leaks
- skeleton (partially done)
- examples
- morph targets and morphing
- geometry lock/unlock
-> reinstance
-> revisit pipelines
-> implement tristrips
- rasters - rasters
- lock/unlock - camera raster to image
- camera rasters - examples
- more file formats (PNG) - morphing
- PS2 rendering!
- Im2d and Im3d
- change naming convention? make globals stand out more
- Pipelines (PDS, Xbox, PC) - Pipelines (PDS, Xbox, PC)
- antialiasing
driver
- metrics
- mipmaps
opengl
- DXT conversion from d3d
ps2
- rendering!
- ADC conversion - ADC conversion
BUGS: BUGS:
- fseek with negative offset on ps2 over ps2link messes up the current position - fseek with negative offset on ps2 over ps2link messes up the current position
Clump & related:
- implement plugins:
Clump
Animation (old III dffs)
Frame
Animation (old III dffs)
Atomic
((Particles)) 0x118
Skin (old III dffs)
Geometry
((Morph)) 0x105
- only stubs:
R* 2dfx 0x253F2F8
R* Collision 0x253F2FA