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fixed some syntax errors
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@@ -291,8 +291,8 @@ Geometry::calculateBoundingSphere(void)
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{
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for(int32 i = 0; i < this->numMorphTargets; i++){
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MorphTarget *m = &this->morphTargets[i];
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V3d min { 1000000.0f, 1000000.0f, 1000000.0f };
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V3d max { -1000000.0f, -1000000.0f, -1000000.0f };
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V3d min = { 1000000.0f, 1000000.0f, 1000000.0f };
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V3d max = { -1000000.0f, -1000000.0f, -1000000.0f };
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V3d *v = m->vertices;
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for(int32 j = 0; j < this->numVertices; j++){
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if(v->x > max.x) max.x = v->x;
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