aap
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50c8f9ec7f
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hopalong orbit viewer; also bezier patches in playground
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2021-11-25 14:17:44 +01:00 |
Anonymous Maarten
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20f744c0df
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skeleton: bump imgui to 1.83
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2021-07-08 16:43:39 +02:00 |
Cameron Cawley
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32ab78b552
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Move the playground data files into a subdirectory
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2021-07-03 17:45:16 +01:00 |
Anonymous Maarten
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60588b7192
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cmake: merge librw_skeleton_imgui in librw_skeleton
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2021-06-22 22:54:02 +02:00 |
Anonymous Maarten
|
83ba0bd615
|
cmake: fix Nintendo Switch support
|
2021-06-22 19:48:40 +02:00 |
Anonymous Maarten
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829cf6b700
|
cmake: fix playground typo
|
2021-06-22 19:48:40 +02:00 |
Anonymous Maarten
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7e76353128
|
cmake: targets linked to skeleton are GUI aps (WinMain, /subsystem:WINDOWS) so need WIN32
|
2021-06-22 19:48:40 +02:00 |
Anonymous Maarten
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bcfe402fe9
|
cmake: copy assets to build dir
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2021-06-22 19:48:38 +02:00 |
Seo Youngjin
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36f95294fb
|
build sample with cmake on Linux
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2021-06-22 14:31:21 +02:00 |
aap
|
fb859c0fa6
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fix opengl im2d. d3d still no fog
|
2021-02-12 13:58:11 +01:00 |
aap
|
14dab85dca
|
playing around with clipping; fix ps2 build
|
2021-02-11 16:39:14 +01:00 |
aap
|
7e80d45cdb
|
lots of changes to rasters; mostly mipmap support and DXT conversion
|
2020-11-11 09:34:36 +01:00 |
aap
|
5e299fb12e
|
gl optimization and im2d shader override
|
2020-08-11 18:41:13 +02:00 |
aap
|
aa627a8f2c
|
some im2d
|
2020-07-28 15:19:15 +02:00 |
aap
|
01f021fdbf
|
bla
|
2020-07-22 14:09:07 +02:00 |
aap
|
4883b03f2b
|
image masks and raster fixes
|
2020-07-22 13:56:03 +02:00 |
aap
|
40eae78e79
|
added im3d transform flags
|
2020-05-06 09:22:29 +02:00 |
aap
|
b3ad490d1b
|
implemented vsynch for d3d9 and glfw
|
2020-05-02 10:08:19 +02:00 |
aap
|
c39759f83c
|
little fix to premakefile
|
2020-04-28 17:24:26 +02:00 |