aap
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3271713d16
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some renaming, frame synching, camera update
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2016-06-21 23:16:09 +02:00 |
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aap
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6e71e34933
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implemented basic error system; restructured some files; replaced a few asserts
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2016-06-17 00:06:37 +02:00 |
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aap
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416ee91bb7
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more tidying up
|
2016-06-16 15:37:35 +02:00 |
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aap
|
30114667ed
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started tidying up
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2016-06-16 14:10:46 +02:00 |
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aap
|
3902ab328e
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im an idiot
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2016-02-25 01:02:07 +01:00 |
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aap
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cb40fd1555
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implemented a case insensitive strncmp
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2016-02-25 00:30:26 +01:00 |
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aap
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a6a7b0e89c
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some work on ps2 pipelines, d3d rasters
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2016-02-23 10:07:04 +01:00 |
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aap
|
91291709d8
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quat->mat
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2016-02-18 18:23:38 +01:00 |
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aap
|
abe10e7623
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some matrix stuff for quiret (untested)
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2016-02-17 14:26:49 +01:00 |
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aap
|
5b3370b479
|
minor matrix stuff
|
2016-02-16 08:40:19 +01:00 |
|
aap
|
290117e9be
|
changed math functions again
|
2016-02-15 10:48:27 +01:00 |
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aap
|
e1613108cf
|
implemented some math classes
|
2016-02-14 23:58:11 +01:00 |
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aap
|
cc77487fc0
|
implemented projection in Camera
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2016-02-14 20:56:05 +01:00 |
|
aap
|
0e0cc1156c
|
worked on rendering and frame ltm synching
|
2016-02-13 00:52:32 +01:00 |
|
aap
|
ef58d76bc0
|
various changes
|
2016-02-06 18:11:31 +01:00 |
|
aap
|
6d56a23dd1
|
small fixes
|
2016-01-26 13:53:08 +01:00 |
|
aap
|
d20a6c3d04
|
some changes
|
2016-01-24 01:42:51 +01:00 |
|
aap
|
fab7f20c6d
|
implemented basic PS2 rasters - no mipmaps yet
|
2016-01-03 19:45:51 +01:00 |
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aap
|
83d1420dd1
|
more (or rather fewer) lcs fixes
|
2015-12-20 10:38:27 +01:00 |
|
aap
|
90b2d98b97
|
fixed more bugs and implemented better lcs conversion
|
2015-12-20 01:04:31 +01:00 |
|
aap
|
3c0df895f1
|
fixed bug with texture allocation
|
2015-09-19 19:28:23 +02:00 |
|
aap
|
f09a1ab99f
|
changed project structure, made VS projects, added d3d9 support and viewer, worked on xbox instancing
|
2015-09-06 13:31:42 +02:00 |
|
aap
|
970786828d
|
improved pipeline system
|
2015-08-03 18:30:10 +02:00 |
|
aap
|
d832570142
|
basic PS2 instancing
|
2015-07-12 22:57:05 +02:00 |
|
aap
|
e9f638db05
|
started work on (ps2) pipelines
|
2015-07-11 23:48:11 +02:00 |
|
aap
|
c6589f55de
|
texture mapping in ps2 test
|
2015-06-18 23:05:37 +02:00 |
|
aap
|
c0d9ecdf3f
|
clean up; gl test compiles under freebsd (but see makefile)
|
2015-06-10 22:52:59 +02:00 |
|
Angelo Papenhoff
|
d55e9ea43b
|
Changed naming convention and clean up somewhat. ps2 test no longer links :(
|
2015-01-25 22:27:03 +01:00 |
|
Angelo Papenhoff
|
e1bb20c800
|
Implemented MatFX.
|
2015-01-09 20:17:32 +01:00 |
|
Angelo Papenhoff
|
cbc31bdb25
|
Implemented rudimentary StreamMemory.
|
2014-12-30 17:39:39 +01:00 |
|
Angelo Papenhoff
|
e9819e9f8a
|
Some fixes for PS2.
|
2014-12-28 12:06:19 +01:00 |
|
Angelo Papenhoff
|
fd017a69ef
|
Added experimental PS2 target. Implemented a Stream class.
|
2014-12-27 23:18:10 +01:00 |
|
Angelo Papenhoff
|
179e521f91
|
Organized the project properly.
|
2014-12-23 15:59:14 +01:00 |
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