aap
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fb859c0fa6
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fix opengl im2d. d3d still no fog
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2021-02-12 13:58:11 +01:00 |
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aap
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d9def88c46
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fix for gl backend
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2020-11-18 11:13:42 +01:00 |
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aap
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4ac67e5df8
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made GLES runtime option; also broke opengl txd format again
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2020-11-18 10:02:14 +01:00 |
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aap
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93c246b6b1
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render pipe fixes
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2020-08-18 11:03:07 +02:00 |
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aap
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2b797aeca1
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fb alpha emulation for matfx
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2020-05-27 10:26:28 +02:00 |
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aap
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90ce0f90be
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some more state caching for gl3
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2020-05-15 00:00:13 +02:00 |
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aap
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3b385c44ae
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no f on glsl floats
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2020-05-14 12:25:06 +02:00 |
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aap
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2d6ca32102
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made gl3 UBOs optional; also tried other snake oil
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2020-05-14 11:54:20 +02:00 |
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aap
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6c7d811096
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some more GLES hackage
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2020-05-13 20:46:27 +02:00 |
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aap
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2233b12daa
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some gles3 code
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2020-05-12 21:34:58 +02:00 |
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aap
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86660a3ff3
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fixed gl3 matfx
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2020-04-29 21:31:29 +02:00 |
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aap
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eb71ca25d0
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started working on gl3 rasters
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2020-04-27 20:51:35 +02:00 |
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aap
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09b0b36e7d
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fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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aap
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ddca04fdc2
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added imguizmo; subraster handling etc
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2017-12-31 10:50:49 +01:00 |
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aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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aap
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c53d29b1cf
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implemented im2d for d3d, fun little software T&L renderer
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2017-08-27 17:13:10 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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c0adc2cb1b
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added some very basic im2d stuff to gl3
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2016-08-21 18:20:27 +02:00 |
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aap
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69356264d7
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
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