Cameron Cawley
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757d937cda
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Replace use of strdup with rwstrdup
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2021-01-03 13:40:21 +00:00 |
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aap
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4ac67e5df8
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made GLES runtime option; also broke opengl txd format again
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2020-11-18 10:02:14 +01:00 |
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aap
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5e299fb12e
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gl optimization and im2d shader override
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2020-08-11 18:41:13 +02:00 |
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aap
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4883b03f2b
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image masks and raster fixes
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2020-07-22 13:56:03 +02:00 |
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aap
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2d6ca32102
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made gl3 UBOs optional; also tried other snake oil
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2020-05-14 11:54:20 +02:00 |
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aap
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57634dc46d
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lights for gles2
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2020-05-14 00:07:34 +02:00 |
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aap
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6c7d811096
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some more GLES hackage
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2020-05-13 20:46:27 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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4f118dcd97
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some work on gl3
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2020-04-28 12:44:28 +02:00 |
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aap
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09b0b36e7d
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fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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aap
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d00ab2f526
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implemented im3d for gl3 and d3d
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2017-08-29 10:12:56 +02:00 |
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aap
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ea48c140c1
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improved engine init and plugin registration
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2017-08-26 20:08:23 +02:00 |
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aap
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45b48b8f4e
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
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aap
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040bb6cb51
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started moving to custom malloc/free
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2017-08-24 15:10:34 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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0b5498c060
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texture changes
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2016-07-21 08:59:06 +02:00 |
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aap
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69356264d7
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
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aap
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5dff69431e
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got animation, hanim and skinning basically working
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2016-07-11 20:27:21 +02:00 |
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aap
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e3fa1fcc7f
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moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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