20 Commits

Author SHA1 Message Date
aap
4f118dcd97 some work on gl3 2020-04-28 12:44:28 +02:00
aap
eb71ca25d0 started working on gl3 rasters 2020-04-27 20:51:35 +02:00
aap
0c940480f0 changed camtex format 2020-04-26 21:51:33 +02:00
aap
09b0b36e7d fixes for gl3 2020-04-26 20:14:52 +02:00
aap
59cedaa793 implemented raster from image stuff for gl3 and ps2 (not tested) 2020-04-18 11:19:22 +02:00
aap
4893889621 reworked raster from image conversion, only d3d for now 2020-04-17 21:44:32 +02:00
aap
eb49dd007c little work on gl3 rasters 2020-04-16 17:46:42 +02:00
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
aap
2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap
ddca04fdc2 added imguizmo; subraster handling etc 2017-12-31 10:50:49 +01:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
46542cccb0 fixed pretty major bugs regarding frame dirty list 2016-08-03 20:32:43 +02:00
aap
40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap
d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap
dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00