aap
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ef58d76bc0
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various changes
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2016-02-06 18:11:31 +01:00 |
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aap
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6d56a23dd1
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small fixes
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2016-01-26 13:53:08 +01:00 |
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aap
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d20a6c3d04
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some changes
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2016-01-24 01:42:51 +01:00 |
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aap
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fab7f20c6d
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implemented basic PS2 rasters - no mipmaps yet
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2016-01-03 19:45:51 +01:00 |
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aap
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83d1420dd1
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more (or rather fewer) lcs fixes
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2015-12-20 10:38:27 +01:00 |
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aap
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90b2d98b97
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fixed more bugs and implemented better lcs conversion
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2015-12-20 01:04:31 +01:00 |
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aap
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3c0df895f1
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fixed bug with texture allocation
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2015-09-19 19:28:23 +02:00 |
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aap
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f09a1ab99f
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changed project structure, made VS projects, added d3d9 support and viewer, worked on xbox instancing
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2015-09-06 13:31:42 +02:00 |
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aap
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970786828d
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improved pipeline system
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2015-08-03 18:30:10 +02:00 |
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aap
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d832570142
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basic PS2 instancing
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2015-07-12 22:57:05 +02:00 |
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aap
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e9f638db05
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started work on (ps2) pipelines
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2015-07-11 23:48:11 +02:00 |
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aap
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c6589f55de
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texture mapping in ps2 test
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2015-06-18 23:05:37 +02:00 |
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aap
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c0d9ecdf3f
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clean up; gl test compiles under freebsd (but see makefile)
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2015-06-10 22:52:59 +02:00 |
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Angelo Papenhoff
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d55e9ea43b
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Changed naming convention and clean up somewhat. ps2 test no longer links :(
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2015-01-25 22:27:03 +01:00 |
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Angelo Papenhoff
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e1bb20c800
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Implemented MatFX.
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2015-01-09 20:17:32 +01:00 |
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Angelo Papenhoff
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cbc31bdb25
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Implemented rudimentary StreamMemory.
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2014-12-30 17:39:39 +01:00 |
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Angelo Papenhoff
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e9819e9f8a
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Some fixes for PS2.
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2014-12-28 12:06:19 +01:00 |
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Angelo Papenhoff
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fd017a69ef
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Added experimental PS2 target. Implemented a Stream class.
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2014-12-27 23:18:10 +01:00 |
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Angelo Papenhoff
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179e521f91
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Organized the project properly.
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2014-12-23 15:59:14 +01:00 |
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