Commit Graph

18 Commits

Author SHA1 Message Date
Anonymous Maarten
20f744c0df skeleton: bump imgui to 1.83 2021-07-08 16:43:39 +02:00
Cameron Cawley
32ab78b552 Move the playground data files into a subdirectory 2021-07-03 17:45:16 +01:00
Anonymous Maarten
60588b7192 cmake: merge librw_skeleton_imgui in librw_skeleton 2021-06-22 22:54:02 +02:00
Anonymous Maarten
83ba0bd615 cmake: fix Nintendo Switch support 2021-06-22 19:48:40 +02:00
Anonymous Maarten
829cf6b700 cmake: fix playground typo 2021-06-22 19:48:40 +02:00
Anonymous Maarten
7e76353128 cmake: targets linked to skeleton are GUI aps (WinMain, /subsystem:WINDOWS) so need WIN32 2021-06-22 19:48:40 +02:00
Anonymous Maarten
bcfe402fe9 cmake: copy assets to build dir 2021-06-22 19:48:38 +02:00
Seo Youngjin
36f95294fb build sample with cmake on Linux 2021-06-22 14:31:21 +02:00
aap
fb859c0fa6 fix opengl im2d. d3d still no fog 2021-02-12 13:58:11 +01:00
aap
14dab85dca playing around with clipping; fix ps2 build 2021-02-11 16:39:14 +01:00
aap
7e80d45cdb lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
aap
5e299fb12e gl optimization and im2d shader override 2020-08-11 18:41:13 +02:00
aap
aa627a8f2c some im2d 2020-07-28 15:19:15 +02:00
aap
01f021fdbf bla 2020-07-22 14:09:07 +02:00
aap
4883b03f2b image masks and raster fixes 2020-07-22 13:56:03 +02:00
aap
40eae78e79 added im3d transform flags 2020-05-06 09:22:29 +02:00
aap
b3ad490d1b implemented vsynch for d3d9 and glfw 2020-05-02 10:08:19 +02:00
aap
c39759f83c little fix to premakefile 2020-04-28 17:24:26 +02:00