mirror of https://github.com/aap/librw.git
23 lines
513 B
C++
23 lines
513 B
C++
namespace Rw {
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struct PS2InstanceData
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{
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uint32 noRefChain;
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uint32 dataSize;
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uint8 *data;
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Material *material;
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};
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struct PS2InstanceDataHeader : InstanceDataHeader
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{
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uint32 numMeshes;
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PS2InstanceData *instanceMeshes;
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};
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void *DestroyNativeDataPS2(void *object, int32, int32);
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void ReadNativeDataPS2(std::istream &stream, int32 len, void *object, int32, int32);
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void WriteNativeDataPS2(std::ostream &stream, int32 len, void *object, int32, int32);
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int32 GetSizeNativeDataPS2(void *object, int32, int32);
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}
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