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mirror of https://github.com/aap/librw.git synced 2025-12-20 17:39:49 +00:00
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069c66b699b84b35eac62248b72187d7cebcda3f
librw/src/d3d
History
aap 069c66b699 implemented DXT decompression
2016-07-19 23:37:37 +02:00
..
d3d8.cpp
rasters
2016-07-15 11:55:52 +02:00
d3d8plugins.cpp
got animation, hanim and skinning basically working
2016-07-11 20:27:21 +02:00
d3d8render.cpp
moved gl3 code here; added files i forgot last time
2016-06-24 15:24:58 +02:00
d3d9.cpp
rasters
2016-07-15 11:55:52 +02:00
d3d9plugins.cpp
got animation, hanim and skinning basically working
2016-07-11 20:27:21 +02:00
d3d9render.cpp
moved gl3 code here; added files i forgot last time
2016-06-24 15:24:58 +02:00
d3d.cpp
implemented DXT decompression
2016-07-19 23:37:37 +02:00
d3ddriver.cpp
hardcoded gl3 shaders; extended Image; bmp writer
2016-07-19 18:40:10 +02:00
rwd3d8.h
revised initialization again and restructured code for that
2016-06-27 21:59:35 +02:00
rwd3d9.h
revised initialization again and restructured code for that
2016-06-27 21:59:35 +02:00
rwd3d.h
worked on platform drivers
2016-07-05 11:36:43 +02:00
rwd3dimpl.h
rasters
2016-07-15 11:55:52 +02:00
rwxbox.h
revised initialization again and restructured code for that
2016-06-27 21:59:35 +02:00
rwxboximpl.h
revised initialization again and restructured code for that
2016-06-27 21:59:35 +02:00
xbox.cpp
got animation, hanim and skinning basically working
2016-07-11 20:27:21 +02:00
xboxplugins.cpp
got animation, hanim and skinning basically working
2016-07-11 20:27:21 +02:00
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