.. |
d3d
|
d3d: camera textures
|
2018-01-08 12:55:15 +01:00 |
gl
|
gl3 lighting callback
|
2018-01-07 20:20:51 +01:00 |
ps2
|
better ps2 swizzling code
|
2018-01-04 22:14:50 +01:00 |
anim.cpp
|
various changes
|
2017-11-15 19:23:50 +01:00 |
base.cpp
|
work on uvanims
|
2018-01-07 02:12:20 +01:00 |
base.err
|
mipmap allocation for ps2 rasters
|
2017-08-18 19:28:01 +02:00 |
bmp.cpp
|
hardcoded gl3 shaders; extended Image; bmp writer
|
2016-07-19 18:40:10 +02:00 |
camera.cpp
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
clump.cpp
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
engine.cpp
|
implemented im3d for gl3 and d3d
|
2017-08-29 10:12:56 +02:00 |
error.cpp
|
implemented basic error system; restructured some files; replaced a few asserts
|
2016-06-17 00:06:37 +02:00 |
frame.cpp
|
various changes
|
2017-11-15 19:23:50 +01:00 |
geometry.cpp
|
fixed some bugs
|
2017-10-04 22:08:26 +02:00 |
geoplg.cpp
|
some work on skeleton; fixed mesh bug
|
2017-10-20 22:38:28 +02:00 |
hanim.cpp
|
improved engine init and plugin registration
|
2017-08-26 20:08:23 +02:00 |
image.cpp
|
worked on allocation
|
2017-08-26 12:43:33 +02:00 |
light.cpp
|
started moving to custom malloc/free
|
2017-08-24 15:10:34 +02:00 |
matfx.cpp
|
work on uvanims
|
2018-01-07 02:12:20 +01:00 |
pipeline.cpp
|
some device and pipeline fixes
|
2018-01-03 18:02:02 +01:00 |
plg.cpp
|
raster fixes
|
2017-09-16 23:19:54 +02:00 |
prim.cpp
|
various changes
|
2017-11-15 19:23:50 +01:00 |
render.cpp
|
fixed build for linux and ps2
|
2017-08-29 14:05:45 +02:00 |
rwanim.h
|
work on uvanims
|
2018-01-07 02:12:20 +01:00 |
rwbase.h
|
work on uvanims
|
2018-01-07 02:12:20 +01:00 |
rwengine.h
|
implemented im3d for gl3 and d3d
|
2017-08-29 10:12:56 +02:00 |
rwerror.h
|
worked on engine and d3ddriver
|
2017-08-09 11:01:43 +02:00 |
rwobjects.h
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
rwpipeline.h
|
using proper types
|
2017-08-05 01:44:37 +02:00 |
rwplg.h
|
raster fixes
|
2017-09-16 23:19:54 +02:00 |
rwplugins.h
|
work on uvanims
|
2018-01-07 02:12:20 +01:00 |
rwrender.h
|
some device and pipeline fixes
|
2018-01-03 18:02:02 +01:00 |
rwuserdata.h
|
implemented userdata plugin
|
2017-08-23 12:21:23 +02:00 |
skin.cpp
|
fixed (wdgl) native skin
|
2017-10-23 22:42:31 +02:00 |
texture.cpp
|
added imguizmo; subraster handling etc
|
2017-12-31 10:50:49 +01:00 |
tga.cpp
|
worked on allocation
|
2017-08-26 12:43:33 +02:00 |
tristrip.cpp
|
worked on allocation
|
2017-08-26 12:43:33 +02:00 |
userdata.cpp
|
fixed build for linux and ps2
|
2017-08-29 14:05:45 +02:00 |
uvanim.cpp
|
work on uvanims
|
2018-01-07 02:12:20 +01:00 |
world.cpp
|
started moving to custom malloc/free
|
2017-08-24 15:10:34 +02:00 |