mirror of
https://github.com/aap/librw.git
synced 2024-11-25 05:05:42 +00:00
395 lines
7.8 KiB
C++
395 lines
7.8 KiB
C++
#include <rw.h>
|
|
#include <skeleton.h>
|
|
#include <assert.h>
|
|
|
|
#include "main.h"
|
|
#include "lights.h"
|
|
|
|
rw::V3d zero = { 0.0f, 0.0f, 0.0f };
|
|
rw::EngineOpenParams engineOpenParams;
|
|
float FOV = 70.0f;
|
|
|
|
rw::RGBA ForegroundColor = { 200, 200, 200, 255 };
|
|
rw::RGBA BackgroundColor = { 64, 64, 64, 0 };
|
|
|
|
rw::World *World;
|
|
rw::Camera *Camera;
|
|
|
|
rw::V3d Xaxis = { 1.0f, 0.0, 0.0f };
|
|
rw::V3d Yaxis = { 0.0f, 1.0, 0.0f };
|
|
rw::V3d Zaxis = { 0.0f, 0.0, 1.0f };
|
|
|
|
rw::World*
|
|
CreateWorld(void)
|
|
{
|
|
rw::BBox bb;
|
|
|
|
bb.inf.x = bb.inf.y = bb.inf.z = -100.0f;
|
|
bb.sup.x = bb.sup.y = bb.sup.z = 100.0f;
|
|
|
|
return rw::World::create(&bb);
|
|
}
|
|
|
|
rw::Camera*
|
|
CreateCamera(rw::World *world)
|
|
{
|
|
rw::Camera *camera;
|
|
camera = sk::CameraCreate(sk::globals.width, sk::globals.height, 1);
|
|
assert(camera);
|
|
camera->setNearPlane(0.1f);
|
|
camera->setFarPlane(300.0f);
|
|
camera->setFOV(FOV, (float)sk::globals.width/sk::globals.height);
|
|
world->addCamera(camera);
|
|
return camera;
|
|
}
|
|
|
|
bool
|
|
CreateTestScene(rw::World *world)
|
|
{
|
|
rw::Clump *clump;
|
|
rw::StreamFile in;
|
|
const char *filename = "checker.dff";
|
|
if(in.open(filename, "rb") == NULL){
|
|
printf("couldn't open file\n");
|
|
return false;
|
|
}
|
|
if(!rw::findChunk(&in, rw::ID_CLUMP, NULL, NULL))
|
|
return false;
|
|
clump = rw::Clump::streamRead(&in);
|
|
in.close();
|
|
if(clump == nil)
|
|
return false;
|
|
|
|
rw::Clump *clone;
|
|
rw::Frame *clumpFrame;
|
|
rw::V3d pos;
|
|
float zOffset = 75.0f;
|
|
|
|
// Bottom panel
|
|
clumpFrame = clump->getFrame();
|
|
clumpFrame->rotate(&Xaxis, 90.0f, rw::COMBINEREPLACE);
|
|
|
|
pos.x = 0.0f;
|
|
pos.y = -25.0f;
|
|
pos.z = zOffset;
|
|
clumpFrame->translate(&pos, rw::COMBINEPOSTCONCAT);
|
|
|
|
// only need to add once
|
|
world->addClump(clump);
|
|
|
|
// Top panel
|
|
clone = clump->clone();
|
|
clumpFrame = clone->getFrame();
|
|
clumpFrame->rotate(&Xaxis, -90.0f, rw::COMBINEREPLACE);
|
|
|
|
pos.x = 0.0f;
|
|
pos.y = 25.0f;
|
|
pos.z = zOffset;
|
|
clumpFrame->translate(&pos, rw::COMBINEPOSTCONCAT);
|
|
|
|
// Left panel
|
|
clone = clump->clone();
|
|
clumpFrame = clone->getFrame();
|
|
clumpFrame->rotate(&Xaxis, 0.0f, rw::COMBINEREPLACE);
|
|
clumpFrame->rotate(&Yaxis, 90.0f, rw::COMBINEPOSTCONCAT);
|
|
|
|
pos.x = 25.0f;
|
|
pos.y = 0.0f;
|
|
pos.z = zOffset;
|
|
clumpFrame->translate(&pos, rw::COMBINEPOSTCONCAT);
|
|
|
|
// Right panel
|
|
clone = clump->clone();
|
|
clumpFrame = clone->getFrame();
|
|
clumpFrame->rotate(&Xaxis, 0.0f, rw::COMBINEREPLACE);
|
|
clumpFrame->rotate(&Yaxis, -90.0f, rw::COMBINEPOSTCONCAT);
|
|
|
|
pos.x = -25.0f;
|
|
pos.y = 0.0f;
|
|
pos.z = zOffset;
|
|
clumpFrame->translate(&pos, rw::COMBINEPOSTCONCAT);
|
|
|
|
// Back panel
|
|
clone = clump->clone();
|
|
clumpFrame = clone->getFrame();
|
|
clumpFrame->rotate(&Xaxis, 0.0f, rw::COMBINEREPLACE);
|
|
|
|
pos.x = 0.0f;
|
|
pos.y = 0.0f;
|
|
pos.z = zOffset + 25.0f;
|
|
clumpFrame->translate(&pos, rw::COMBINEPOSTCONCAT);
|
|
|
|
// BBox
|
|
pos.x = 25.0f;
|
|
pos.y = 25.0f;
|
|
pos.z = zOffset - 25.0f;
|
|
RoomBBox.initialize(&pos);
|
|
pos.x = -25.0f;
|
|
pos.y = -25.0f;
|
|
pos.z = zOffset + 25.0f;
|
|
RoomBBox.addPoint(&pos);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void
|
|
Initialize(void)
|
|
{
|
|
sk::globals.windowtitle = "Lights example";
|
|
sk::globals.width = 1280;
|
|
sk::globals.height = 800;
|
|
sk::globals.quit = 0;
|
|
}
|
|
|
|
bool
|
|
Initialize3D(void)
|
|
{
|
|
if(!sk::InitRW())
|
|
return false;
|
|
|
|
World = CreateWorld();
|
|
|
|
BaseAmbientLight = CreateBaseAmbientLight();
|
|
AmbientLight = CreateAmbientLight();
|
|
DirectLight = CreateDirectLight();
|
|
PointLight = CreatePointLight();
|
|
SpotLight = CreateSpotLight();
|
|
SpotSoftLight = CreateSpotSoftLight();
|
|
|
|
Camera = CreateCamera(World);
|
|
|
|
CreateTestScene(World);
|
|
|
|
ImGui_ImplRW_Init();
|
|
ImGui::StyleColorsClassic();
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Terminate3D(void)
|
|
{
|
|
FORLIST(lnk, World->clumps){
|
|
rw::Clump *clump = rw::Clump::fromWorld(lnk);
|
|
World->removeClump(clump);
|
|
clump->destroy();
|
|
}
|
|
|
|
if(Camera){
|
|
World->removeCamera(Camera);
|
|
sk::CameraDestroy(Camera);
|
|
Camera = nil;
|
|
}
|
|
|
|
LightsDestroy();
|
|
|
|
if(World){
|
|
World->destroy();
|
|
World = nil;
|
|
}
|
|
|
|
sk::TerminateRW();
|
|
}
|
|
|
|
bool
|
|
attachPlugins(void)
|
|
{
|
|
rw::ps2::registerPDSPlugin(40);
|
|
rw::ps2::registerPluginPDSPipes();
|
|
|
|
rw::registerMeshPlugin();
|
|
rw::registerNativeDataPlugin();
|
|
rw::registerAtomicRightsPlugin();
|
|
rw::registerMaterialRightsPlugin();
|
|
rw::xbox::registerVertexFormatPlugin();
|
|
rw::registerSkinPlugin();
|
|
rw::registerUserDataPlugin();
|
|
rw::registerHAnimPlugin();
|
|
rw::registerMatFXPlugin();
|
|
rw::registerUVAnimPlugin();
|
|
rw::ps2::registerADCPlugin();
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Gui(void)
|
|
{
|
|
// ImGui::ShowDemoWindow(nil);
|
|
|
|
static bool showLightWindow = true;
|
|
ImGui::Begin("Lights", &showLightWindow);
|
|
|
|
ImGui::Checkbox("Light", &LightOn);
|
|
ImGui::Checkbox("Draw Light", &LightDrawOn);
|
|
if(ImGui::Checkbox("Base Ambient", &BaseAmbientLightOn)){
|
|
if(BaseAmbientLightOn){
|
|
if(BaseAmbientLight->world == nil)
|
|
World->addLight(BaseAmbientLight);
|
|
}else{
|
|
if(BaseAmbientLight->world)
|
|
World->removeLight(BaseAmbientLight);
|
|
}
|
|
}
|
|
|
|
ImGui::RadioButton("Ambient Light", &LightTypeIndex, 0);
|
|
ImGui::RadioButton("Point Light", &LightTypeIndex, 1);
|
|
ImGui::RadioButton("Directional Light", &LightTypeIndex, 2);
|
|
ImGui::RadioButton("Spot Light", &LightTypeIndex, 3);
|
|
ImGui::RadioButton("Soft Spot Light", &LightTypeIndex, 4);
|
|
|
|
ImGui::ColorEdit3("Color", (float*)&LightColor);
|
|
float radAngle = LightConeAngle/180.0f*M_PI;
|
|
ImGui::SliderAngle("Cone angle", &radAngle, 0.0f, 180.0f);
|
|
LightConeAngle = radAngle/M_PI*180.0f;
|
|
ImGui::SliderFloat("Radius", &LightRadius, 0.1f, 500.0f);
|
|
|
|
ImGui::End();
|
|
}
|
|
|
|
void
|
|
Render(float timeDelta)
|
|
{
|
|
Camera->clear(&BackgroundColor, rw::Camera::CLEARIMAGE|rw::Camera::CLEARZ);
|
|
Camera->beginUpdate();
|
|
|
|
ImGui_ImplRW_NewFrame(timeDelta);
|
|
|
|
World->render();
|
|
|
|
if(LightDrawOn && CurrentLight)
|
|
DrawCurrentLight();
|
|
|
|
Gui();
|
|
|
|
ImGui::EndFrame();
|
|
ImGui::Render();
|
|
|
|
Camera->endUpdate();
|
|
Camera->showRaster(0);
|
|
}
|
|
|
|
void
|
|
Idle(float timeDelta)
|
|
{
|
|
LightsUpdate();
|
|
|
|
Render(timeDelta);
|
|
}
|
|
|
|
int MouseX, MouseY;
|
|
int MouseDeltaX, MouseDeltaY;
|
|
int MouseButtons;
|
|
|
|
int CtrlDown;
|
|
|
|
bool RotateLight;
|
|
bool TranslateLightXY;
|
|
bool TranslateLightZ;
|
|
|
|
void
|
|
KeyUp(int key)
|
|
{
|
|
switch(key){
|
|
case sk::KEY_LCTRL:
|
|
case sk::KEY_RCTRL:
|
|
CtrlDown = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
KeyDown(int key)
|
|
{
|
|
switch(key){
|
|
case sk::KEY_LCTRL:
|
|
case sk::KEY_RCTRL:
|
|
CtrlDown = 1;
|
|
break;
|
|
case sk::KEY_ESC:
|
|
sk::globals.quit = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
MouseBtn(sk::MouseState *mouse)
|
|
{
|
|
MouseButtons = mouse->buttons;
|
|
RotateLight = !CtrlDown && !!(MouseButtons&1);
|
|
TranslateLightXY = CtrlDown && !!(MouseButtons&1);
|
|
TranslateLightZ = CtrlDown && !!(MouseButtons&4);
|
|
}
|
|
|
|
void
|
|
MouseMove(sk::MouseState *mouse)
|
|
{
|
|
MouseDeltaX = mouse->posx - MouseX;
|
|
MouseDeltaY = mouse->posy - MouseY;
|
|
MouseX = mouse->posx;
|
|
MouseY = mouse->posy;
|
|
|
|
if(RotateLight)
|
|
LightRotate(-MouseDeltaX, MouseDeltaY);
|
|
if(TranslateLightXY)
|
|
LightTranslateXY(-MouseDeltaX*0.1f, -MouseDeltaY*0.1f);
|
|
if(TranslateLightZ)
|
|
LightTranslateZ(-MouseDeltaY*0.1f);
|
|
}
|
|
|
|
sk::EventStatus
|
|
AppEventHandler(sk::Event e, void *param)
|
|
{
|
|
using namespace sk;
|
|
Rect *r;
|
|
MouseState *ms;
|
|
|
|
ImGuiEventHandler(e, param);
|
|
ImGuiIO &io = ImGui::GetIO();
|
|
|
|
switch(e){
|
|
case INITIALIZE:
|
|
Initialize();
|
|
return EVENTPROCESSED;
|
|
case RWINITIALIZE:
|
|
return Initialize3D() ? EVENTPROCESSED : EVENTERROR;
|
|
case RWTERMINATE:
|
|
Terminate3D();
|
|
return EVENTPROCESSED;
|
|
case PLUGINATTACH:
|
|
return attachPlugins() ? EVENTPROCESSED : EVENTERROR;
|
|
case KEYDOWN:
|
|
KeyDown(*(int*)param);
|
|
return EVENTPROCESSED;
|
|
case KEYUP:
|
|
KeyUp(*(int*)param);
|
|
return EVENTPROCESSED;
|
|
case MOUSEBTN:
|
|
if(!io.WantCaptureMouse){
|
|
ms = (MouseState*)param;
|
|
MouseBtn(ms);
|
|
}else
|
|
MouseButtons = 0;
|
|
return EVENTPROCESSED;
|
|
case MOUSEMOVE:
|
|
MouseMove((MouseState*)param);
|
|
return EVENTPROCESSED;
|
|
case RESIZE:
|
|
r = (Rect*)param;
|
|
// TODO: register when we're minimized
|
|
if(r->w == 0) r->w = 1;
|
|
if(r->h == 0) r->h = 1;
|
|
|
|
sk::globals.width = r->w;
|
|
sk::globals.height = r->h;
|
|
if(::Camera){
|
|
sk::CameraSize(::Camera, r);
|
|
::Camera->setFOV(FOV, (float)sk::globals.width/sk::globals.height);
|
|
}
|
|
break;
|
|
case IDLE:
|
|
Idle(*(float*)param);
|
|
return EVENTPROCESSED;
|
|
}
|
|
return sk::EVENTNOTPROCESSED;
|
|
}
|