A re-implementation of the RenderWare Graphics engine (Mirror of https://github.com/aap/librw)
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2015-01-20 19:22:57 +01:00
src Implemented basic TexDictionary. 2015-01-20 19:22:57 +01:00
tests Implemented basic TexDictionary. 2015-01-20 19:22:57 +01:00
dffwrite.cpp Started implementing Rasters. OpenGL test has textures now. 2015-01-20 14:48:18 +01:00
LICENSE Initial commit 2014-12-18 17:25:08 +01:00
Makefile Added PS2 test. 2015-01-18 19:35:23 +01:00
Makefile.mingw Added PS2 test. 2015-01-18 19:35:23 +01:00
Makefile.ps2 Added PS2 test. 2015-01-18 19:35:23 +01:00
README.md Added PS2 test. 2015-01-18 19:35:23 +01:00
rw.h Organized the project properly. 2014-12-23 15:59:14 +01:00
TODO Implemented R* env and spec plugins. 2015-01-19 13:32:12 +01:00

librw

This work in progress. The basics of DFFs and many plugins are implemented (at least read&write).