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IMGUI_API bool ImGui_ImplRW_Init(void);
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IMGUI_API void ImGui_ImplRW_Shutdown(void);
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IMGUI_API void ImGui_ImplRW_NewFrame(float timeDelta);
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sk::EventStatus ImGuiEventHandler(sk::Event e, void *param);
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void ImGui_ImplRW_RenderDrawLists(ImDrawData* draw_data); |