librw/TODO

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BUGS:
- fseek with negative offset on ps2 over ps2link messes up the current position
Clump & related:
- make pointer arrays into lists
- !!! work on ref counts, destruction, copying etc.
- define and use types:
sphere
matrix
color
realcolor
vector3
triangle
texcoord
- implement plugins:
Clump
Animation (old III dffs)
Frame
Animation (old III dffs)
Atomic
((Particles)) 0x118
Skin (old III dffs)
Geometry
((Morph)) 0x105
Texture
(Sky Mipmap Val) 0x110
- only stubs:
R* 2dfx 0x253F2F8
R* Collision 0x253F2FA
Texture Dictionary
.anm/.ska
- anim interpolation (only stubs right now)
- Pipelines (PDS, Xbox, PC)
- ADC
- uninstance geometry (PS2)