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https://github.com/aap/librw.git
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aap
c7fa3b3b8c
implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet)
librw
This work in progress. The basics of DFFs and many plugins are implemented (at least read&write).
Description
A re-implementation of the RenderWare Graphics engine
(Mirror of https://github.com/aap/librw)
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