2024-08-13 13:47:32 -07:00
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
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2025-02-22 22:52:07 -06:00
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import GameManager from "#test/testUtils/gameManager";
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2024-09-02 22:12:34 -04:00
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import { Species } from "#enums/species";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Stat } from "#enums/stat";
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import { BerryPhase } from "#app/phases/berry-phase";
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import { CommandPhase } from "#app/phases/command-phase";
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import { TurnEndPhase } from "#app/phases/turn-end-phase";
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2024-08-13 13:47:32 -07:00
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2024-09-20 14:05:45 -07:00
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2024-08-13 13:47:32 -07:00
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describe("Moves - Mat Block", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("double");
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2024-10-04 13:08:31 +08:00
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game.override.moveset([ Moves.MAT_BLOCK, Moves.SPLASH ]);
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2024-08-13 13:47:32 -07:00
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game.override.enemySpecies(Species.SNORLAX);
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2024-10-04 13:08:31 +08:00
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game.override.enemyMoveset([ Moves.TACKLE ]);
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2024-08-13 13:47:32 -07:00
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game.override.enemyAbility(Abilities.INSOMNIA);
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game.override.startingLevel(100);
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game.override.enemyLevel(100);
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});
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test(
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"should protect the user and allies from attack moves",
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async () => {
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2024-10-04 13:08:31 +08:00
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await game.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]);
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2024-08-13 13:47:32 -07:00
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const leadPokemon = game.scene.getPlayerField();
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2024-08-22 06:49:33 -07:00
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game.move.select(Moves.MAT_BLOCK);
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2024-08-13 13:47:32 -07:00
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await game.phaseInterceptor.to(CommandPhase);
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2024-08-22 06:49:33 -07:00
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game.move.select(Moves.SPLASH, 1);
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2024-08-13 13:47:32 -07:00
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await game.phaseInterceptor.to(BerryPhase, false);
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leadPokemon.forEach(p => expect(p.hp).toBe(p.getMaxHp()));
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2024-09-20 14:05:45 -07:00
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}
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2024-08-13 13:47:32 -07:00
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);
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test(
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"should not protect the user and allies from status moves",
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async () => {
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2024-10-04 13:08:31 +08:00
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game.override.enemyMoveset([ Moves.GROWL ]);
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2024-08-13 13:47:32 -07:00
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2024-10-04 13:08:31 +08:00
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await game.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]);
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2024-08-13 13:47:32 -07:00
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const leadPokemon = game.scene.getPlayerField();
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2024-08-22 06:49:33 -07:00
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game.move.select(Moves.MAT_BLOCK);
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2024-08-13 13:47:32 -07:00
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await game.phaseInterceptor.to(CommandPhase);
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2024-08-22 06:49:33 -07:00
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game.move.select(Moves.SPLASH, 1);
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2024-08-13 13:47:32 -07:00
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await game.phaseInterceptor.to(BerryPhase, false);
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2024-09-02 22:12:34 -04:00
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leadPokemon.forEach(p => expect(p.getStatStage(Stat.ATK)).toBe(-2));
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}
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);
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test(
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"should fail when used after the first turn",
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async () => {
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2024-10-04 13:08:31 +08:00
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await game.startBattle([ Species.BLASTOISE, Species.CHARIZARD ]);
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2024-08-13 13:47:32 -07:00
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const leadPokemon = game.scene.getPlayerField();
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2024-08-22 06:49:33 -07:00
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game.move.select(Moves.SPLASH);
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await game.phaseInterceptor.to(CommandPhase);
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game.move.select(Moves.SPLASH, 1);
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2024-08-13 13:47:32 -07:00
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await game.phaseInterceptor.to(TurnEndPhase);
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const leadStartingHp = leadPokemon.map(p => p.hp);
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await game.phaseInterceptor.to(CommandPhase, false);
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game.move.select(Moves.MAT_BLOCK);
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await game.phaseInterceptor.to(CommandPhase);
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game.move.select(Moves.MAT_BLOCK, 1);
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await game.phaseInterceptor.to(BerryPhase, false);
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expect(leadPokemon.some((p, i) => p.hp < leadStartingHp[i])).toBeTruthy();
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}
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2024-08-13 13:47:32 -07:00
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);
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});
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