pokerogue/src/test/items/multi_lens.test.ts

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import { BattlerIndex } from "#app/battle";
import { Stat } from "#enums/stat";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Items - Multi Lens", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.TACKLE, Moves.TRAILBLAZE, Moves.TACHYON_CUTTER ])
.ability(Abilities.BALL_FETCH)
.startingHeldItems([{ name: "MULTI_LENS" }])
.battleType("single")
.disableCrits()
.enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.startingLevel(100)
.enemyLevel(100);
});
it.each([
{ stackCount: 1, firstHitDamage: 0.75 },
{ stackCount: 2, firstHitDamage: 0.50 }
])("$stackCount count: should deal {$firstHitDamage}x damage on the first hit, then hit $stackCount times for 0.25x",
async ({ stackCount, firstHitDamage }) => {
game.override.startingHeldItems([{ name: "MULTI_LENS", count: stackCount }]);
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyPokemon = game.scene.getEnemyPokemon()!;
const spy = vi.spyOn(enemyPokemon, "getAttackDamage");
vi.spyOn(enemyPokemon, "getBaseDamage").mockReturnValue(100);
game.move.select(Moves.TACKLE);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.phaseInterceptor.to("MoveEndPhase");
const damageResults = spy.mock.results.map(result => result.value?.damage);
expect(damageResults).toHaveLength(1 + stackCount);
expect(damageResults[0]).toBe(firstHitDamage * 100);
damageResults.slice(1).forEach(dmg => expect(dmg).toBe(25));
});
it("should stack additively with Parental Bond", async () => {
game.override.ability(Abilities.PARENTAL_BOND);
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.TACKLE);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.phaseInterceptor.to("MoveEndPhase");
expect(playerPokemon.turnData.hitCount).toBe(3);
});
it("should apply secondary effects on each hit", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.TRAILBLAZE);
await game.phaseInterceptor.to("BerryPhase", false);
expect(playerPokemon.getStatStage(Stat.SPD)).toBe(2);
});
it("should not enhance multi-hit moves", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.TACHYON_CUTTER);
await game.phaseInterceptor.to("BerryPhase", false);
expect(playerPokemon.turnData.hitCount).toBe(2);
});
});