2023-03-28 19:54:52 +01:00
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import { CommandPhase } from "../battle-phase";
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import BattleScene from "../battle-scene";
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import { PlayerPokemon } from "../pokemon";
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import { addTextObject, TextStyle } from "../text";
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import { Command } from "./command-ui-handler";
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import MessageUiHandler from "./message-ui-handler";
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2023-04-06 03:22:03 +01:00
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import { Mode } from "./ui";
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2023-03-28 19:54:52 +01:00
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const defaultMessage = 'Choose a Pokémon.';
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2023-04-06 03:22:03 +01:00
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export enum PartyUiMode {
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SWITCH,
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FAINT_SWITCH,
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POST_BATTLE_SWITCH,
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2023-04-06 03:22:03 +01:00
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MODIFIER
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}
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export enum PartyOption {
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SHIFT,
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SEND_OUT,
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APPLY,
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SUMMARY,
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CANCEL
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}
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2023-03-28 19:54:52 +01:00
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export default class PartyUiHandler extends MessageUiHandler {
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private partyUiMode: PartyUiMode;
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2023-03-28 19:54:52 +01:00
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private partyContainer: Phaser.GameObjects.Container;
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private partySlotsContainer: Phaser.GameObjects.Container;
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private partySlots: PartySlot[];
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private partyCancelButton: PartyCancelButton;
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private partyMessageBox: Phaser.GameObjects.Image;
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2023-04-05 13:35:15 +01:00
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private optionsMode: boolean;
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private optionsCursor: integer;
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private optionsContainer: Phaser.GameObjects.Container;
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private optionsCursorObj: Phaser.GameObjects.Image;
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private options: integer[];
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2023-03-28 19:54:52 +01:00
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private lastCursor: integer = 0;
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private selectCallback: Function;
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private selectFilter: Function;
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private static FilterAll = (_pokemon: PlayerPokemon) => null;
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public static FilterNonFainted = (pokemon: PlayerPokemon) => {
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if (!pokemon.hp)
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return `${pokemon.name} has no energy\nleft to battle!`;
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return null;
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};
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public static NoEffectMessage = 'It won\'t have any effect.';
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constructor(scene: BattleScene) {
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super(scene, Mode.PARTY);
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}
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setup() {
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const ui = this.getUi();
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const partyContainer = this.scene.add.container(0, 0);
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partyContainer.setVisible(false);
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ui.add(partyContainer);
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this.partyContainer = partyContainer;
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const partyBg = this.scene.add.image(0, 0, 'party_bg');
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partyContainer.add(partyBg);
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partyBg.setOrigin(0, 1);
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const partySlotsContainer = this.scene.add.container(0, 0);
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partyContainer.add(partySlotsContainer);
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this.partySlotsContainer = partySlotsContainer;
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const partyMessageBoxContainer = this.scene.add.container(0, -32);
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partyContainer.add(partyMessageBoxContainer);
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const partyMessageBox = this.scene.add.image(1, 31, 'party_message');
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partyMessageBox.setOrigin(0, 1);
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partyMessageBoxContainer.add(partyMessageBox);
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this.partyMessageBox = partyMessageBox;
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const partyMessageText = addTextObject(this.scene, 8, 10, defaultMessage, TextStyle.WINDOW, { maxLines: 2 });
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partyMessageText.setOrigin(0, 0);
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partyMessageBoxContainer.add(partyMessageText);
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this.message = partyMessageText;
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const partyCancelButton = new PartyCancelButton(this.scene, 291, -16);
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partyContainer.add(partyCancelButton);
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this.partyCancelButton = partyCancelButton;
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this.optionsContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -1);
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partyContainer.add(this.optionsContainer);
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2023-04-06 03:22:03 +01:00
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this.options = [];
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2023-03-28 19:54:52 +01:00
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this.partySlots = [];
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}
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show(args: any[]) {
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if (!args.length || this.active)
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return;
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2023-03-28 19:54:52 +01:00
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super.show(args);
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2023-04-06 03:22:03 +01:00
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this.partyUiMode = args[0] as PartyUiMode;
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2023-03-28 19:54:52 +01:00
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this.partyContainer.setVisible(true);
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this.populatePartySlots();
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this.setCursor(this.cursor < 6 ? this.cursor : 0);
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if (args.length > 1 && args[1] instanceof Function)
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this.selectCallback = args[1];
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this.selectFilter = args.length > 2 && args[2] instanceof Function
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? args[2]
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: PartyUiHandler.FilterAll;
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}
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processInput(keyCode: integer) {
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const ui = this.getUi();
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const keyCodes = Phaser.Input.Keyboard.KeyCodes;
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if (this.pendingPrompt)
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return;
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if (this.awaitingActionInput) {
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if (keyCode === keyCodes.Z || keyCode === keyCodes.X) {
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if (this.onActionInput) {
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ui.playSelect();
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const originalOnActionInput = this.onActionInput;
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this.onActionInput = null;
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originalOnActionInput();
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this.awaitingActionInput = false;
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}
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}
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return;
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}
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let success = false;
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if (this.optionsMode) {
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if (keyCode === keyCodes.Z) {
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const option = this.options[this.optionsCursor];
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if (option === PartyOption.SHIFT || option === PartyOption.SEND_OUT || option === PartyOption.APPLY) {
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let filterResult: string = this.selectFilter(this.scene.getParty()[this.cursor]);
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if (filterResult === null) {
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this.clearOptions();
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if (this.selectCallback) {
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const selectCallback = this.selectCallback;
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this.selectCallback = null;
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selectCallback(this.cursor);
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} else if (this.cursor)
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(this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, this.cursor);
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2023-03-28 19:54:52 +01:00
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return;
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} else {
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this.clearOptions();
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this.partyMessageBox.setTexture('party_message_large');
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this.message.y -= 15;
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this.showText(filterResult as string, null, () => {
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this.partyMessageBox.setTexture('party_message');
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this.message.setText(defaultMessage);
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this.message.y += 15;
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}, null, true);
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}
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2023-04-06 03:22:03 +01:00
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} else if (option === PartyOption.SUMMARY) {
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ui.playSelect();
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2023-04-07 05:17:55 +01:00
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ui.setModeWithoutClear(Mode.SUMMARY, this.scene.getParty()[this.cursor]).then(() => this.clearOptions());
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2023-04-06 03:22:03 +01:00
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} else if (option === PartyOption.CANCEL)
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this.processInput(keyCodes.X);
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} else if (keyCode === keyCodes.X) {
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this.clearOptions();
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ui.playSelect();
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}
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else {
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switch (keyCode) {
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case keyCodes.UP:
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success = this.setCursor(this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1);
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break;
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case keyCodes.DOWN:
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success = this.setCursor(this.optionsCursor < this.options.length - 1 ? this.optionsCursor + 1 : 0);
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break;
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}
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}
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} else {
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if (keyCode === keyCodes.Z) {
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if (this.cursor < 6) {
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this.showOptions();
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2023-03-28 19:54:52 +01:00
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ui.playSelect();
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2023-04-06 05:15:33 +01:00
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} else if (this.partyUiMode === PartyUiMode.FAINT_SWITCH)
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2023-04-05 13:35:15 +01:00
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ui.playError();
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else
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this.processInput(keyCodes.X);
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return;
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} else if (keyCode === keyCodes.X) {
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2023-04-06 05:15:33 +01:00
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if (this.partyUiMode !== PartyUiMode.FAINT_SWITCH) {
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2023-04-05 13:35:15 +01:00
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if (this.selectCallback) {
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const selectCallback = this.selectCallback;
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this.selectCallback = null;
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selectCallback(6);
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ui.playSelect();
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} else {
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ui.setMode(Mode.COMMAND);
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ui.playSelect();
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}
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2023-03-28 19:54:52 +01:00
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}
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2023-04-05 13:35:15 +01:00
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return;
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2023-03-28 19:54:52 +01:00
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}
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2023-04-05 13:35:15 +01:00
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const slotCount = this.partySlots.length;
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switch (keyCode) {
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case keyCodes.UP:
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success = this.setCursor(this.cursor ? this.cursor < 6 ? this.cursor - 1 : slotCount - 1 : 6);
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break;
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case keyCodes.DOWN:
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success = this.setCursor(this.cursor < 6 ? this.cursor < slotCount - 1 ? this.cursor + 1 : 6 : 0);
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break;
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case keyCodes.LEFT:
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if (this.cursor && this.cursor < 6)
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success = this.setCursor(0);
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break;
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case keyCodes.RIGHT:
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if (!this.cursor)
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success = this.setCursor(this.lastCursor < 6 ? this.lastCursor || 1 : 1);
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break;
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}
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2023-03-28 19:54:52 +01:00
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}
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if (success)
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ui.playSelect();
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}
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populatePartySlots() {
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const party = (this.scene as BattleScene).getParty();
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if (this.cursor < 6 && this.cursor >= party.length)
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this.cursor = party.length - 1;
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else if (this.cursor === 6)
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this.partyCancelButton.select();
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for (let p in party) {
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const slotIndex = parseInt(p);
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const partySlot = new PartySlot(this.scene as BattleScene, slotIndex, party[p]);
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this.scene.add.existing(partySlot);
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this.partySlotsContainer.add(partySlot);
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this.partySlots.push(partySlot);
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if (this.cursor === slotIndex)
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partySlot.select();
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}
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}
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2023-04-05 13:35:15 +01:00
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setCursor(cursor: integer): boolean {
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let changed: boolean;
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if (this.optionsMode) {
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changed = this.optionsCursor !== cursor;
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this.optionsCursor = cursor;
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if (!this.optionsCursorObj) {
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this.optionsCursorObj = this.scene.add.image(0, 0, 'cursor');
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this.optionsCursorObj.setOrigin(0, 0);
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this.optionsContainer.add(this.optionsCursorObj);
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}
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this.optionsCursorObj.setPosition(-86, -19 - (16 * ((this.options.length - 1) - this.optionsCursor)));
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} else {
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changed = this.cursor !== cursor;
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if (changed) {
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this.lastCursor = this.cursor;
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this.cursor = cursor;
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if (this.lastCursor < 6)
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this.partySlots[this.lastCursor].deselect();
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else if (this.lastCursor === 6)
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this.partyCancelButton.deselect();
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if (cursor < 6)
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this.partySlots[cursor].select();
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else if (cursor === 6)
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this.partyCancelButton.select();
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}
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}
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return changed;
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}
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showOptions() {
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if (this.cursor === 6)
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return;
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this.optionsMode = true;
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this.partyMessageBox.setTexture('party_message_options');
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this.message.setText('Do what with this Pokémon?');
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const optionsBottom = this.scene.add.image(0, 0, 'party_options_bottom');
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optionsBottom.setOrigin(1, 1);
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this.optionsContainer.add(optionsBottom);
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2023-04-06 03:22:03 +01:00
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switch (this.partyUiMode) {
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case PartyUiMode.SWITCH:
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if (this.cursor)
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this.options.push(PartyOption.SHIFT);
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break;
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2023-04-06 05:15:33 +01:00
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case PartyUiMode.FAINT_SWITCH:
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case PartyUiMode.POST_BATTLE_SWITCH:
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if (this.cursor)
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this.options.push(PartyOption.SEND_OUT);
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2023-04-06 03:22:03 +01:00
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break;
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case PartyUiMode.MODIFIER:
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this.options.push(PartyOption.APPLY);
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break;
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}
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this.options.push(PartyOption.SUMMARY, PartyOption.CANCEL);
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2023-04-05 13:35:15 +01:00
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2023-04-06 03:22:03 +01:00
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for (let o = 0; o < this.options.length; o++) {
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const yCoord = -6 - 16 * o;
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const optionBg = this.scene.add.image(0, yCoord, 'party_options_center');
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2023-04-06 03:22:03 +01:00
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const optionText = addTextObject(this.scene, -79, yCoord - 16, PartyOption[this.options[this.options.length - (o + 1)]].replace(/\_/g, ' '), TextStyle.WINDOW);
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2023-04-05 13:35:15 +01:00
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optionBg.setOrigin(1, 1);
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optionText.setOrigin(0, 0);
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this.optionsContainer.add(optionBg);
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this.optionsContainer.add(optionText);
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}
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2023-04-06 03:22:03 +01:00
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const optionsTop = this.scene.add.image(0, -6 - 16 * this.options.length, 'party_options_top');
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2023-04-05 13:35:15 +01:00
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optionsTop.setOrigin(1, 1);
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this.optionsContainer.add(optionsTop);
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this.setCursor(0);
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}
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clearOptions() {
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this.optionsMode = false;
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2023-04-06 03:22:03 +01:00
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this.options.splice(0, this.options.length);
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2023-04-05 13:35:15 +01:00
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this.optionsContainer.removeAll(true);
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this.eraseOptionsCursor();
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this.partyMessageBox.setTexture('party_message');
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this.message.setText(defaultMessage);
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}
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eraseOptionsCursor() {
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if (this.optionsCursorObj)
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this.optionsCursorObj.destroy();
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this.optionsCursorObj = null;
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}
|
2023-03-28 19:54:52 +01:00
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clear() {
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super.clear();
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this.partyContainer.setVisible(false);
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this.clearPartySlots();
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}
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clearPartySlots() {
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this.partySlots.splice(0, this.partySlots.length);
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this.partySlotsContainer.removeAll(true);
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}
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}
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class PartySlot extends Phaser.GameObjects.Container {
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private selected: boolean;
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private slotIndex: integer;
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private pokemon: PlayerPokemon;
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private slotBg: Phaser.GameObjects.Image;
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private slotPb: Phaser.GameObjects.Sprite;
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private slotPokemonIcon: Phaser.GameObjects.Sprite;
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private slotHpOverlay: Phaser.GameObjects.Sprite;
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constructor(scene: BattleScene, slotIndex: integer, pokemon: PlayerPokemon) {
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super(scene, slotIndex ? 230.5 : 64, slotIndex ? -184 + 28 * slotIndex : -124);
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this.slotIndex = slotIndex;
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this.pokemon = pokemon;
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this.setup();
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}
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setup() {
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const slotKey = `party_slot${this.slotIndex ? '' : '_main'}`;
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const slotBg = this.scene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? '' : '_fnt'}`);
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this.slotBg = slotBg;
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|
this.add(slotBg);
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const slotPb = this.scene.add.sprite(this.slotIndex ? -85.5 : -51, this.slotIndex ? 0 : -20.5, 'party_pb');
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this.slotPb = slotPb;
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|
|
this.add(slotPb);
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|
|
const pokemonIcon = this.scene.add.sprite(slotPb.x, slotPb.y, this.pokemon.getIconAtlasKey());
|
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|
|
console.log(pokemonIcon)
|
|
|
|
pokemonIcon.play(this.pokemon.getIconKey());
|
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|
|
this.slotPokemonIcon = pokemonIcon;
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|
|
this.add(pokemonIcon);
|
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|
|
const slotInfoContainer = this.scene.add.container(0, 0);
|
|
|
|
this.add(slotInfoContainer);
|
|
|
|
|
|
|
|
const slotName = addTextObject(this.scene, 0, 0, this.pokemon.name, TextStyle.PARTY);
|
|
|
|
slotName.setPositionRelative(slotBg, this.slotIndex ? 21 : 24, this.slotIndex ? 3 : 10);
|
|
|
|
slotName.setOrigin(0, 0);
|
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|
|
|
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|
|
const slotLevelLabel = this.scene.add.image(0, 0, 'party_slot_overlay_lv');
|
|
|
|
slotLevelLabel.setPositionRelative(slotName, 8, 12);
|
|
|
|
slotLevelLabel.setOrigin(0, 0);
|
|
|
|
|
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|
|
const slotLevelText = addTextObject(this.scene, 0, 0, this.pokemon.level.toString(), TextStyle.PARTY);
|
|
|
|
slotLevelText.setPositionRelative(slotLevelLabel, 9, 0);
|
|
|
|
slotLevelText.setOrigin(0, 0.25);
|
|
|
|
|
|
|
|
const slotHpBar = this.scene.add.image(0, 0, 'party_slot_hp_bar');
|
|
|
|
slotHpBar.setPositionRelative(slotBg, this.slotIndex ? 72 : 8, this.slotIndex ? 7 : 31);
|
|
|
|
slotHpBar.setOrigin(0, 0);
|
|
|
|
|
2023-03-29 17:23:52 +01:00
|
|
|
const hpRatio = this.pokemon.getHpRatio();
|
2023-03-28 19:54:52 +01:00
|
|
|
|
|
|
|
const slotHpOverlay = this.scene.add.sprite(0, 0, 'party_slot_hp_overlay', hpRatio > 0.5 ? 'high' : hpRatio > 0.25 ? 'medium' : 'low');
|
|
|
|
slotHpOverlay.setPositionRelative(slotHpBar, 16, 2);
|
|
|
|
slotHpOverlay.setOrigin(0, 0);
|
|
|
|
slotHpOverlay.setScale(hpRatio, 1);
|
|
|
|
|
|
|
|
const slotHpText = addTextObject(this.scene, 0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY);
|
|
|
|
slotHpText.setPositionRelative(slotHpBar, slotHpBar.width - 3, slotHpBar.height - 2);
|
|
|
|
slotHpText.setOrigin(1, 0);
|
|
|
|
|
|
|
|
slotInfoContainer.add([ slotName, slotLevelLabel, slotLevelText, slotHpBar, slotHpOverlay, slotHpText ]);
|
|
|
|
|
|
|
|
this.slotHpOverlay = slotHpOverlay;
|
|
|
|
}
|
|
|
|
|
|
|
|
select() {
|
|
|
|
if (this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = true;
|
|
|
|
|
|
|
|
this.slotBg.setTexture(`party_slot${this.slotIndex ? '' : '_main'}`, `party_slot${this.slotIndex ? '' : '_main'}${this.pokemon.hp ? '' : '_fnt'}_sel`);
|
|
|
|
this.slotPb.setFrame('party_pb_sel');
|
|
|
|
}
|
|
|
|
|
|
|
|
deselect() {
|
|
|
|
if (!this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = false;
|
|
|
|
|
|
|
|
this.slotBg.setTexture(`party_slot${this.slotIndex ? '' : '_main'}`, `party_slot${this.slotIndex ? '' : '_main'}${this.pokemon.hp ? '' : '_fnt'}`);
|
|
|
|
this.slotPb.setFrame('party_pb');
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
class PartyCancelButton extends Phaser.GameObjects.Container {
|
|
|
|
private selected: boolean;
|
|
|
|
|
|
|
|
private partyCancelBg: Phaser.GameObjects.Sprite;
|
|
|
|
private partyCancelPb: Phaser.GameObjects.Sprite;
|
|
|
|
|
|
|
|
constructor(scene: BattleScene, x: number, y: number) {
|
|
|
|
super(scene, x, y);
|
|
|
|
|
|
|
|
this.setup();
|
|
|
|
}
|
|
|
|
|
|
|
|
setup() {
|
|
|
|
const partyCancelBg = this.scene.add.sprite(0, 0, 'party_cancel');
|
|
|
|
this.add(partyCancelBg);
|
|
|
|
|
|
|
|
this.partyCancelBg = partyCancelBg;
|
|
|
|
|
|
|
|
const partyCancelPb = this.scene.add.sprite(-17, 0, 'party_pb');
|
|
|
|
this.add(partyCancelPb);
|
|
|
|
|
|
|
|
this.partyCancelPb = partyCancelPb;
|
|
|
|
|
|
|
|
const partyCancelText = addTextObject(this.scene, -7, -6, 'CANCEL', TextStyle.PARTY);
|
|
|
|
this.add(partyCancelText);
|
|
|
|
}
|
|
|
|
|
|
|
|
select() {
|
|
|
|
if (this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = true;
|
|
|
|
|
|
|
|
this.partyCancelBg.setFrame(`party_cancel_sel`);
|
|
|
|
this.partyCancelPb.setFrame('party_pb_sel');
|
|
|
|
}
|
|
|
|
|
|
|
|
deselect() {
|
|
|
|
if (!this.selected)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this.selected = false;
|
|
|
|
|
|
|
|
this.partyCancelBg.setFrame('party_cancel');
|
|
|
|
this.partyCancelPb.setFrame('party_pb');
|
|
|
|
}
|
|
|
|
}
|