pokerogue/src/phases/switch-biome-phase.ts

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import { globalScene } from "#app/global-scene";
import type { Biome } from "#app/enums/biome";
import { getBiomeKey } from "#app/field/arena";
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import { BattlePhase } from "./battle-phase";
export class SwitchBiomePhase extends BattlePhase {
private nextBiome: Biome;
constructor(nextBiome: Biome) {
super();
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this.nextBiome = nextBiome;
}
start() {
super.start();
if (this.nextBiome === undefined) {
return this.end();
}
globalScene.tweens.add({
targets: [ globalScene.arenaEnemy, globalScene.lastEnemyTrainer ],
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x: "+=300",
duration: 2000,
onComplete: () => {
globalScene.arenaEnemy.setX(globalScene.arenaEnemy.x - 600);
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globalScene.newArena(this.nextBiome);
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const biomeKey = getBiomeKey(this.nextBiome);
const bgTexture = `${biomeKey}_bg`;
globalScene.arenaBgTransition.setTexture(bgTexture);
globalScene.arenaBgTransition.setAlpha(0);
globalScene.arenaBgTransition.setVisible(true);
globalScene.arenaPlayerTransition.setBiome(this.nextBiome);
globalScene.arenaPlayerTransition.setAlpha(0);
globalScene.arenaPlayerTransition.setVisible(true);
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globalScene.tweens.add({
targets: [ globalScene.arenaPlayer, globalScene.arenaBgTransition, globalScene.arenaPlayerTransition ],
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duration: 1000,
delay: 1000,
ease: "Sine.easeInOut",
alpha: (target: any) => target === globalScene.arenaPlayer ? 0 : 1,
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onComplete: () => {
globalScene.arenaBg.setTexture(bgTexture);
globalScene.arenaPlayer.setBiome(this.nextBiome);
globalScene.arenaPlayer.setAlpha(1);
globalScene.arenaEnemy.setBiome(this.nextBiome);
globalScene.arenaEnemy.setAlpha(1);
globalScene.arenaNextEnemy.setBiome(this.nextBiome);
globalScene.arenaBgTransition.setVisible(false);
globalScene.arenaPlayerTransition.setVisible(false);
if (globalScene.lastEnemyTrainer) {
globalScene.lastEnemyTrainer.destroy();
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}
this.end();
}
});
}
});
}
}