pokerogue/src/ui/battle-message-ui-handler.ts

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import BattleScene, { Button } from "../battle-scene";
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import { addTextObject, TextStyle } from "./text";
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import UI, { Mode } from "./ui";
import * as Utils from "../utils";
import MessageUiHandler from "./message-ui-handler";
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import { getStatName, Stat } from "../data/pokemon-stat";
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export default class BattleMessageUiHandler extends MessageUiHandler {
private levelUpStatsContainer: Phaser.GameObjects.Container;
private levelUpStatsIncrContent: Phaser.GameObjects.Text;
private levelUpStatsValuesContent: Phaser.GameObjects.Text;
public bg: Phaser.GameObjects.Image;
constructor(scene: BattleScene) {
super(scene, Mode.MESSAGE);
}
setup() {
const ui = this.getUi();
this.textTimer = null;
this.textCallbackTimer = null;
const bg = this.scene.add.image(0, 0, 'bg');
bg.setOrigin(0, 1);
ui.add(bg);
this.bg = bg;
const messageContainer = this.scene.add.container(12, -39);
ui.add(messageContainer);
const message = addTextObject(this.scene, 0, 0, '', TextStyle.MESSAGE, {
maxLines: 2,
wordWrap: {
width: 1780
}
});
messageContainer.add(message);
this.message = message;
const prompt = this.scene.add.sprite(0, 0, 'prompt');
prompt.setVisible(false);
prompt.setOrigin(0, 0);
messageContainer.add(prompt);
this.prompt = prompt;
const levelUpStatsContainer = this.scene.add.container(0, 0);
levelUpStatsContainer.setVisible(false);
ui.add(levelUpStatsContainer);
this.levelUpStatsContainer = levelUpStatsContainer;
const levelUpStatsBg = this.scene.add.image((this.scene.game.canvas.width / 6), -100, 'level_up_stats');
levelUpStatsBg.setOrigin(1, 0);
levelUpStatsContainer.add(levelUpStatsBg);
const levelUpStatsLabelsContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 111, -94, '', TextStyle.WINDOW, { maxLines: 6 });
let levelUpStatsLabelText = '';
const stats = Utils.getEnumValues(Stat);
for (let s of stats)
levelUpStatsLabelText += `${getStatName(s)}\n`;
levelUpStatsLabelsContent.text = levelUpStatsLabelText;
levelUpStatsContainer.add(levelUpStatsLabelsContent);
const levelUpStatsIncrContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 50, -94, '+\n+\n+\n+\n+\n+', TextStyle.WINDOW, { maxLines: 6 });
levelUpStatsContainer.add(levelUpStatsIncrContent);
this.levelUpStatsIncrContent = levelUpStatsIncrContent;
const levelUpStatsValuesContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 7, -94, '', TextStyle.WINDOW, { maxLines: 6 });
levelUpStatsValuesContent.setOrigin(1, 0);
levelUpStatsContainer.add(levelUpStatsValuesContent);
this.levelUpStatsValuesContent = levelUpStatsValuesContent;
}
show(args: any[]) {
super.show(args);
this.bg.setTexture('bg');
this.message.setWordWrapWidth(1780);
}
processInput(button: Button) {
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const ui = this.getUi();
if (this.awaitingActionInput) {
if (button === Button.CANCEL || button === Button.ACTION) {
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if (this.onActionInput) {
ui.playSelect();
const originalOnActionInput = this.onActionInput;
this.onActionInput = null;
originalOnActionInput();
}
}
}
}
clear() {
super.clear();
}
promptLevelUpStats(partyMemberIndex: integer, prevStats: integer[], showTotals: boolean, callback?: Function) {
const newStats = (this.scene as BattleScene).getParty()[partyMemberIndex].stats;
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let levelUpStatsValuesText = '';
const stats = Utils.getEnumValues(Stat);
for (let s of stats)
levelUpStatsValuesText += `${showTotals ? newStats[s] : newStats[s] - prevStats[s]}\n`;
this.levelUpStatsValuesContent.text = levelUpStatsValuesText;
this.levelUpStatsIncrContent.setVisible(!showTotals);
this.levelUpStatsContainer.setVisible(true);
this.awaitingActionInput = true;
this.onActionInput = () => {
if (!showTotals)
this.promptLevelUpStats(partyMemberIndex, null, true, callback);
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else {
this.levelUpStatsContainer.setVisible(false);
if (callback)
callback();
}
};
}
}