mirror of
https://github.com/pagefaultgames/pokerogue.git
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128 lines
4.1 KiB
TypeScript
128 lines
4.1 KiB
TypeScript
import BattleScene, { Button } from "../battle-scene";
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import { addTextObject, TextStyle } from "./text";
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import UI, { Mode } from "./ui";
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import * as Utils from "../utils";
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import MessageUiHandler from "./message-ui-handler";
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import { getStatName, Stat } from "../data/pokemon-stat";
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export default class BattleMessageUiHandler extends MessageUiHandler {
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private levelUpStatsContainer: Phaser.GameObjects.Container;
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private levelUpStatsIncrContent: Phaser.GameObjects.Text;
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private levelUpStatsValuesContent: Phaser.GameObjects.Text;
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public bg: Phaser.GameObjects.Image;
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constructor(scene: BattleScene) {
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super(scene, Mode.MESSAGE);
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}
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setup() {
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const ui = this.getUi();
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this.textTimer = null;
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this.textCallbackTimer = null;
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const bg = this.scene.add.image(0, 0, 'bg');
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bg.setOrigin(0, 1);
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ui.add(bg);
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this.bg = bg;
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const messageContainer = this.scene.add.container(12, -39);
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ui.add(messageContainer);
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const message = addTextObject(this.scene, 0, 0, '', TextStyle.MESSAGE, {
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maxLines: 2,
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wordWrap: {
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width: 1780
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}
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});
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messageContainer.add(message);
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this.message = message;
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const prompt = this.scene.add.sprite(0, 0, 'prompt');
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prompt.setVisible(false);
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prompt.setOrigin(0, 0);
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messageContainer.add(prompt);
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this.prompt = prompt;
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const levelUpStatsContainer = this.scene.add.container(0, 0);
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levelUpStatsContainer.setVisible(false);
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ui.add(levelUpStatsContainer);
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this.levelUpStatsContainer = levelUpStatsContainer;
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const levelUpStatsBg = this.scene.add.image((this.scene.game.canvas.width / 6), -100, 'level_up_stats');
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levelUpStatsBg.setOrigin(1, 0);
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levelUpStatsContainer.add(levelUpStatsBg);
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const levelUpStatsLabelsContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 111, -94, '', TextStyle.WINDOW, { maxLines: 6 });
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let levelUpStatsLabelText = '';
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const stats = Utils.getEnumValues(Stat);
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for (let s of stats)
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levelUpStatsLabelText += `${getStatName(s)}\n`;
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levelUpStatsLabelsContent.text = levelUpStatsLabelText;
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levelUpStatsContainer.add(levelUpStatsLabelsContent);
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const levelUpStatsIncrContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 50, -94, '+\n+\n+\n+\n+\n+', TextStyle.WINDOW, { maxLines: 6 });
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levelUpStatsContainer.add(levelUpStatsIncrContent);
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this.levelUpStatsIncrContent = levelUpStatsIncrContent;
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const levelUpStatsValuesContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 7, -94, '', TextStyle.WINDOW, { maxLines: 6 });
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levelUpStatsValuesContent.setOrigin(1, 0);
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levelUpStatsContainer.add(levelUpStatsValuesContent);
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this.levelUpStatsValuesContent = levelUpStatsValuesContent;
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}
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show(args: any[]) {
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super.show(args);
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this.bg.setTexture('bg');
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this.message.setWordWrapWidth(1780);
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}
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processInput(button: Button) {
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const ui = this.getUi();
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if (this.awaitingActionInput) {
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if (button === Button.CANCEL || button === Button.ACTION) {
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if (this.onActionInput) {
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ui.playSelect();
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const originalOnActionInput = this.onActionInput;
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this.onActionInput = null;
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originalOnActionInput();
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}
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}
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}
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}
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clear() {
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super.clear();
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}
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promptLevelUpStats(partyMemberIndex: integer, prevStats: integer[], showTotals: boolean, callback?: Function) {
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const newStats = (this.scene as BattleScene).getParty()[partyMemberIndex].stats;
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let levelUpStatsValuesText = '';
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const stats = Utils.getEnumValues(Stat);
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for (let s of stats)
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levelUpStatsValuesText += `${showTotals ? newStats[s] : newStats[s] - prevStats[s]}\n`;
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this.levelUpStatsValuesContent.text = levelUpStatsValuesText;
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this.levelUpStatsIncrContent.setVisible(!showTotals);
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this.levelUpStatsContainer.setVisible(true);
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this.awaitingActionInput = true;
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this.onActionInput = () => {
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if (!showTotals)
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this.promptLevelUpStats(partyMemberIndex, null, true, callback);
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else {
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this.levelUpStatsContainer.setVisible(false);
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if (callback)
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callback();
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}
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};
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}
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} |