pokerogue/src/locales/zh_CN/settings.ts

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import { SimpleTranslationEntries } from "#app/interfaces/locales.js";
export const settings: SimpleTranslationEntries = {
"boy": "男孩",
"girl": "女孩",
"general": "常规",
"display": "显示",
"audio": "音频",
"gamepad": "手柄",
"keyboard": "键盘",
"gameSpeed": "游戏速度",
"hpBarSpeed": "血条速度",
"expGainsSpeed": "经验值获取动画速度",
"expPartyDisplay": "显示队伍经验",
"skipSeenDialogues": "跳过已读对话",
"battleStyle": "对战模式",
"enableRetries": "允许重试",
"tutorials": "教程",
"touchControls": "触摸操作",
"vibrations": "手柄震动",
"normal": "普通",
"fast": "快",
"faster": "更快",
"skip": "跳过",
"levelUpNotifications": "升级提示",
"on": "启用",
"off": "禁用",
"switch": "切换",
"set": "固定",
"auto": "自动",
"disabled": "禁用",
"language": "语言",
"change": "选择",
"uiTheme": "界面风格",
"default": "默认",
"legacy": "经典",
"windowType": "窗口类型",
"moneyFormat": "金钱格式",
"damageNumbers": "伤害数字",
"simple": "简单",
"fancy": "华丽",
"abbreviated": "缩略",
"moveAnimations": "招式动画",
"showStatsOnLevelUp": "升级时显示能力值",
"candyUpgradeNotification": "糖果升级提示",
"passivesOnly": "仅被动",
"candyUpgradeDisplay": "糖果升级显示",
"icon": "图标",
"animation": "动画",
"moveInfo": "招式信息",
"showMovesetFlyout": "显示招式池弹窗",
"showArenaFlyout": "显示战场弹窗",
"showTimeOfDayWidget": "显示时间指示器",
"timeOfDayAnimation": "时间指示器动画",
"bounce": "弹跳",
"timeOfDay_back": "不弹",
"spriteSet": "宝可梦动画",
"consistent": "默认",
"mixedAnimated": "全部动画",
"fusionPaletteSwaps": "融合色调切换",
"playerGender": "玩家性别",
"typeHints": "属性提示",
"masterVolume": "主音量",
"bgmVolume": "音乐",
"seVolume": "音效",
"musicPreference": "音乐偏好",
"mixed": "全曲混合",
"gamepadPleasePlug": "请链接手柄或按任意键",
"delete": "删除",
"keyboardPleasePress": "请点击键盘上的对应按键",
"reset": "重置",
"requireReload": "需要重新加载",
"action": "操作",
"back": "返回",
"pressToBind": "按下以绑定",
"pressButton": "请按键……",
"buttonUp": "上",
"buttonDown": "下",
"buttonLeft": "左",
"buttonRight": "右",
"buttonAction": "确认",
"buttonMenu": "菜单",
"buttonSubmit": "提交",
"buttonCancel": "取消",
"buttonStats": "状态",
"buttonCycleForm": "切换形态",
"buttonCycleShiny": "切换闪光",
"buttonCycleGender": "切换性别",
"buttonCycleAbility": "切换特性",
"buttonCycleNature": "切换性格",
"buttonCycleVariant": "切换变种",
"buttonSpeedUp": "加速",
"buttonSlowDown": "减速",
"alt": " (备用)",
"mute": "静音",
"controller": "控制器",
[Enhancement] Added a bgmBar to show the name of the track once music is played (#2457) * Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
2024-06-24 17:31:38 +02:00
"gamepadSupport": "手柄支持",
"showBgmBar": "显示音乐名称",
} as const;