[Localization] #1761 Korean double trainer dialogue (#1765)

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@ -1,4 +1,4 @@
import {DialogueTranslationEntries, SimpleTranslationEntries} from "#app/plugins/i18n";
import { DialogueTranslationEntries, SimpleTranslationEntries } from "#app/plugins/i18n";
// Dialogue of the NPCs in the game when the player character is male (or unset)
export const PGMdialogue: DialogueTranslationEntries = {
@ -285,7 +285,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"worker_female": {
"encounter": {
1: `It bothers me that people always misunderstand me.
1: `It bothers me that people always misunderstand me.
$I'm a lot more pure than everyone thinks.`
},
"victory": {
@ -788,7 +788,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
"cheren": {
"encounter": {
1: "You remind me of an old friend. That makes me excited about this Pokémon battle!",
2: `Pokémon battles have no meaning if you don't think why you battle.
2: `Pokémon battles have no meaning if you don't think why you battle.
$Or better said, it makes battling together with Pokémon meaningless.`,
3: "My name's Cheren! I'm a Gym Leader and a teacher! Pleasure to meet you."
},
@ -829,13 +829,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"victory": {
1: "Er… Is it over now?",
2: `…What a surprise. You are very strong, aren't you?
2: `…What a surprise. You are very strong, aren't you?
$I guess my brothers wouldn't have been able to defeat you either`,
3: "…Huh. Looks like my timing was, um, off?"
},
"defeat": {
1: "Huh? Did I win?",
2: `I guess…
2: `I guess…
$I suppose I won, because I've been competing with my brothers Chili and Cress, and we all were able to get tougher.`,
3: "It…it was quite a thrilling experience…"
}
@ -864,9 +864,9 @@ export const PGMdialogue: DialogueTranslationEntries = {
"encounter": {
1: `With a little more, I could see a future in which I meet the legendary Pokémon.
$You're going to help me reach that level!`,
2: `It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer.
$I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot.
$I see a shadow of the person who will make the Pokémon appear.
2: `It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer.
$I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot.
$I see a shadow of the person who will make the Pokémon appear.
$I believe that person is me! You're going to help me reach that level!`,
3: "Whether you choose to believe or not, mystic power does exist.",
4: "You can bear witness to the fruits of my training.",
@ -931,7 +931,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"drayton": {
"encounter": {
1: `Man, I love chairs. Don't you love chairs? What lifesavers.
1: `Man, I love chairs. Don't you love chairs? What lifesavers.
$I don't get why everyone doesn't just sit all the time. Standing up's tiring work!`,
},
"victory": {
@ -956,7 +956,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
"viola": {
"encounter": {
1: `Whether it's the tears of frustration that follow a loss or the blossoming of joy that comes with victory…
$They're both great subjects for my camera! Fantastic! This'll be just fantastic!
$They're both great subjects for my camera! Fantastic! This'll be just fantastic!
$Now come at me!`,
2: "My lens is always focused on victory--I won't let anything ruin this shot!"
},
@ -972,14 +972,14 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"candice": {
"encounter": {
1: `You want to challenge Candice? Sure thing! I was waiting for someone tough!
1: `You want to challenge Candice? Sure thing! I was waiting for someone tough!
$But I should tell you, I'm tough because I know how to focus.`,
2: `Pokémon, fashion, romance… It's all about focus!
2: `Pokémon, fashion, romance… It's all about focus!
$I'll show you just what I mean. Get ready to lose!`
},
"victory": {
1: "I must say, I'm warmed up to you! I might even admire you a little.",
2: `Wow! You're great! You've earned my respect!
2: `Wow! You're great! You've earned my respect!
$I think your focus and will bowled us over totally. `
},
"defeat": {
@ -1040,7 +1040,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "Man oh man… It feels good to go all out and still be defeated!"
},
"defeat": {
1: `What's important is how ya react to losin'.
1: `What's important is how ya react to losin'.
$That's why folks who use losin' as fuel to get better are tough.`,
}
},
@ -1081,8 +1081,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"phoebe": {
"encounter": {
1: `While I trained, I gained the ability to commune with Ghost-type Pokémon.
$Yes, the bond I developed with Pokémon is extremely tight.
1: `While I trained, I gained the ability to commune with Ghost-type Pokémon.
$Yes, the bond I developed with Pokémon is extremely tight.
$So, come on, just try and see if you can even inflict damage on my Pokémon!`,
},
"victory": {
@ -1094,12 +1094,12 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"glacia": {
"encounter": {
1: `All I have seen are challenges by weak Trainers and their Pokémon.
1: `All I have seen are challenges by weak Trainers and their Pokémon.
$What about you? It would please me to no end if I could go all out against you!`,
},
"victory": {
1: `You and your Pokémon… How hot your spirits burn!
$The all-consuming heat overwhelms.
$The all-consuming heat overwhelms.
$It's no surprise that my icy skills failed to harm you.`,
},
"defeat": {
@ -1108,7 +1108,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"drake": {
"encounter": {
1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed?
1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed?
$If you don't, then you will never prevail over me!`,
},
"victory": {
@ -1120,12 +1120,12 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"wallace": {
"encounter": {
1: `There's something about you… A difference in your demeanor.
$I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon.
1: `There's something about you… A difference in your demeanor.
$I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon.
$And I, in turn, shall present you with a performance of illusions in water by me and my Pokémon!`,
},
"victory": {
1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer.
1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer.
$I find much joy in having met you and your Pokémon. You have proven yourself worthy.`,
},
"defeat": {
@ -1158,7 +1158,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"malva": {
"encounter": {
1: `I feel like my heart might just burst into flames.
1: `I feel like my heart might just burst into flames.
$I'm burning up with my hatred for you, runt!`,
},
"victory": {
@ -1181,7 +1181,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"molayne": {
"encounter": {
1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability.
1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability.
$My strength is like that of a supernova!`,
},
"victory": {
@ -1240,8 +1240,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "Well, would you show this old lady how much you've learned?"
},
"victory": {
1: `Well! Dear child, I must say, that was most impressive.
$Your Pokémon believed in you and did their best to earn you the win.
1: `Well! Dear child, I must say, that was most impressive.
$Your Pokémon believed in you and did their best to earn you the win.
$Even though I've lost, I find myself with this silly grin!`,
},
"defeat": {
@ -1267,7 +1267,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "I shall store my memory of you and your Pokémon forever away within my heart."
},
"defeat": {
1: `Our Pokémon battle was like food for my soul. It shall keep me going.
1: `Our Pokémon battle was like food for my soul. It shall keep me going.
$That is how I will pay my respects to you for giving your all in battle!`,
}
},
@ -1301,7 +1301,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "Uagh?! Mmmuuuggghhh…"
},
"defeat": {
1: `Yaaay! I did it! I de-feet-ed you! You can come for… For… An avenge match?
1: `Yaaay! I did it! I de-feet-ed you! You can come for… For… An avenge match?
$Come for an avenge match anytime you want!`,
}
},
@ -1341,8 +1341,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
"caitlin": {
"encounter": {
1: `It's me who appeared when the flower opened up. You who have been waiting…
$You look like a Pokémon Trainer with refined strength and deepened kindness.
$What I look for in my opponent is superb strength
$You look like a Pokémon Trainer with refined strength and deepened kindness.
$What I look for in my opponent is superb strength
$Please unleash your power to the fullest!`,
},
"victory": {
@ -1354,7 +1354,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"diantha": {
"encounter": {
1: `Battling against you and your Pokémon, all of you brimming with hope for the future…
1: `Battling against you and your Pokémon, all of you brimming with hope for the future…
$Honestly, it just fills me up with energy I need to keep facing each new day! It does!`,
},
"victory": {
@ -1366,14 +1366,14 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"wikstrom": {
"encounter": {
1: `Well met, young challenger! Verily am I the famed blade of hardened steel, Duke Wikstrom!
1: `Well met, young challenger! Verily am I the famed blade of hardened steel, Duke Wikstrom!
$Let the battle begin! En garde!`,
},
"victory": {
1: "Glorious! The trust that you share with your honorable Pokémon surpasses even mine!"
},
"defeat": {
1: `What manner of magic is this? My heart, it doth hammer ceaselessly in my breast!
1: `What manner of magic is this? My heart, it doth hammer ceaselessly in my breast!
$Winning against such a worthy opponent doth give my soul wings--thus do I soar!`,
}
},
@ -1433,8 +1433,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"milo": {
"encounter": {
1: `Sure seems like you understand Pokémon real well.
$This is gonna be a doozy of a battle!
1: `Sure seems like you understand Pokémon real well.
$This is gonna be a doozy of a battle!
$I'll have to Dynamax my Pokémon if I want to win!`,
},
"victory": {
@ -1446,9 +1446,9 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"lucian": {
"encounter": {
1: `Just a moment, please. The book I'm reading has nearly reached its thrilling climax…
$The hero has obtained a mystic sword and is about to face their final trial Ah, never mind.
$Since you've made it this far, I'll put that aside and battle you.
1: `Just a moment, please. The book I'm reading has nearly reached its thrilling climax…
$The hero has obtained a mystic sword and is about to face their final trial Ah, never mind.
$Since you've made it this far, I'll put that aside and battle you.
$Let me see if you'll achieve as much glory as the hero of my book!,`
},
"victory": {
@ -1486,7 +1486,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "Prepare to learn firsthand how the fiery breath of ferocious battle feels!"
},
"victory": {
1: `Fortune smiled on me this time, but…
1: `Fortune smiled on me this time, but…
$Judging from how the match went, who knows if I will be so lucky next time.`,
},
"defeat": {
@ -1550,10 +1550,10 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"steven": {
"encounter": {
1: `Tell me… What have you seen on your journey with your Pokémon?
$What have you felt, meeting so many other Trainers out there?
$Traveling this rich land Has it awoken something inside you?
$I want you to come at me with all that you've learned.
1: `Tell me… What have you seen on your journey with your Pokémon?
$What have you felt, meeting so many other Trainers out there?
$Traveling this rich land Has it awoken something inside you?
$I want you to come at me with all that you've learned.
$My Pokémon and I will respond in turn with all that we know!`,
},
"victory": {
@ -1576,11 +1576,11 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"iris": {
"encounter": {
1: `Know what? I really look forward to having serious battles with strong Trainers!
$I mean, come on! The Trainers who make it here are Trainers who desire victory with every fiber of their being!
#And they are battling alongside Pokémon that have been through countless difficult battles!
$If I battle with people like that, not only will I get stronger, my Pokémon will, too!
$And we'll get to know each other even better! OK! Brace yourself!
1: `Know what? I really look forward to having serious battles with strong Trainers!
$I mean, come on! The Trainers who make it here are Trainers who desire victory with every fiber of their being!
#And they are battling alongside Pokémon that have been through countless difficult battles!
$If I battle with people like that, not only will I get stronger, my Pokémon will, too!
$And we'll get to know each other even better! OK! Brace yourself!
$I'm Iris, the Pokémon League Champion, and I'm going to defeat you!`,
},
"victory": {
@ -1604,7 +1604,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"geeta": {
"encounter": {
1: `I decided to throw my hat in the ring once more.
1: `I decided to throw my hat in the ring once more.
$Come now Show me the fruits of your training.`,
},
"victory": {
@ -1630,8 +1630,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "We're gonna have an absolutely champion time!"
},
"victory": {
1: `My time as Champion is over…
$But what a champion time it's been!
1: `My time as Champion is over…
$But what a champion time it's been!
$Thank you for the greatest battle I've ever had!`,
},
"defeat": {
@ -1695,7 +1695,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"maylene": {
"encounter": {
1: `I've come to challenge you now, and I won't hold anything back.
1: `I've come to challenge you now, and I won't hold anything back.
$Please prepare yourself for battle!`,
},
"victory": {
@ -1707,7 +1707,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"fantina": {
"encounter": {
1: `You shall challenge me, yes? But I shall win.
1: `You shall challenge me, yes? But I shall win.
$That is what the Gym Leader of Hearthome does, non?`,
},
"victory": {
@ -1719,8 +1719,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"byron": {
"encounter": {
1: `Trainer! You're young, just like my son, Roark.
$With more young Trainers taking charge, the future of Pokémon is bright!
1: `Trainer! You're young, just like my son, Roark.
$With more young Trainers taking charge, the future of Pokémon is bright!
$So, as a wall for young people, I'll take your challenge!`,
},
"victory": {
@ -1748,19 +1748,19 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"victory": {
1: `You've got me beat…
$Your desire and the noble way your Pokémon battled for you
$Your desire and the noble way your Pokémon battled for you
$I even felt thrilled during our match. That was a very good battle.`,
},
"defeat": {
1: `It was not shocking at all…
1: `It was not shocking at all…
$That is not what I wanted!`,
}
},
"burgh": {
"encounter": {
1: `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it.
1: `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it.
$OK! I can hear my battle muse loud and clear. Let's get straight to it!`,
2: `Of course, I'm really proud of all of my Pokémon!
2: `Of course, I'm really proud of all of my Pokémon!
$Well now Let's get right to it!`
},
"victory": {
@ -1769,13 +1769,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"defeat": {
1: "Wow… It's beautiful somehow, isn't it…",
2: `Sometimes I hear people say something was an ugly win.
2: `Sometimes I hear people say something was an ugly win.
$I think if you're trying your best, any win is beautiful.`
}
},
"elesa": {
"encounter": {
1: `C'est fini! When I'm certain of that, I feel an electric jolt run through my body!
1: `C'est fini! When I'm certain of that, I feel an electric jolt run through my body!
$I want to feel the sensation, so now my beloved Pokémon are going to make your head spin!`,
},
"victory": {
@ -1787,8 +1787,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"skyla": {
"encounter": {
1: `It's finally time for a showdown! That means the Pokémon battle that decides who's at the top, right?
$I love being on the summit! 'Cause you can see forever and ever from high places!
1: `It's finally time for a showdown! That means the Pokémon battle that decides who's at the top, right?
$I love being on the summit! 'Cause you can see forever and ever from high places!
$So, how about you and I have some fun?`,
},
"victory": {
@ -1800,7 +1800,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"brycen": {
"encounter": {
1: `There is also strength in being with other people and Pokémon.
1: `There is also strength in being with other people and Pokémon.
$Receiving their support makes you stronger. I'll show you this power!`,
},
"victory": {
@ -1812,7 +1812,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"drayden": {
"encounter": {
1: `What I want to find is a young Trainer who can show me a bright future.
1: `What I want to find is a young Trainer who can show me a bright future.
$Let's battle with everything we have: your skill, my experience, and the love we've raised our Pokémon with!`,
},
"victory": {
@ -1824,15 +1824,15 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"grant": {
"encounter": {
1: `There is only one thing I wish for.
1: `There is only one thing I wish for.
$That by surpassing one another, we find a way to even greater heights.`,
},
"victory": {
1: "You are a wall that I am unable to surmount!"
},
"defeat": {
1: `Do not give up.
$That is all there really is to it.
1: `Do not give up.
$That is all there really is to it.
$The most important lessons in life are simple.`,
}
},
@ -1860,8 +1860,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"valerie": {
"encounter": {
1: `Oh, if it isn't a young Trainer… It is lovely to get to meet you like this.
$Then I suppose you have earned yourself the right to a battle, as a reward for your efforts.
1: `Oh, if it isn't a young Trainer… It is lovely to get to meet you like this.
$Then I suppose you have earned yourself the right to a battle, as a reward for your efforts.
$The elusive Fairy may appear frail as the breeze and delicate as a bloom, but it is strong.`,
},
"victory": {
@ -1874,7 +1874,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
"wulfric": {
"encounter": {
1: `You know what? We all talk big about what you learn from battling and bonds and all that…
$But really, I just do it 'cause it's fun.
$But really, I just do it 'cause it's fun.
$Who cares about the grandstanding? Let's get to battling!`,
},
"victory": {
@ -1886,8 +1886,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"kabu": {
"encounter": {
1: `Every Trainer and Pokémon trains hard in pursuit of victory.
$But that means your opponent is also working hard to win.
1: `Every Trainer and Pokémon trains hard in pursuit of victory.
$But that means your opponent is also working hard to win.
$In the end, the match is decided by which side is able to unleash their true potential.`,
},
"victory": {
@ -1899,7 +1899,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"bea": {
"encounter": {
1: `Do you have an unshakable spirit that won't be moved, no matter how you are attacked?
1: `Do you have an unshakable spirit that won't be moved, no matter how you are attacked?
$I think I'll just test that out, shall I?`,
},
"victory": {
@ -1944,7 +1944,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
},
"marnie": {
"encounter": {
1: `The truth is, when all's said and done… I really just wanna become Champion for myself!
1: `The truth is, when all's said and done… I really just wanna become Champion for myself!
$So don't take it personal when I kick your butt!`,
},
"victory": {
@ -1959,8 +1959,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
1: "I'm going to defeat the Champion, win the whole tournament, and prove to the world just how strong the great Raihan really is!"
},
"victory": {
1: `I look this good even when I lose.
$It's a real curse.
1: `I look this good even when I lose.
$It's a real curse.
$Guess it's time for another selfie!`,
},
"defeat": {
@ -1982,7 +1982,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
"encounter": {
1: `How're ya feelin' about this battle?
$...
$Let's get this show on the road! How strong is our challenger?
$Let's get this show on the road! How strong is our challenger?
$I 'unno! Let's find out together!`,
},
"victory": {
@ -2335,113 +2335,113 @@ export const PGFmiscDialogue: SimpleTranslationEntries = PGMmiscDialogue;
export const PGMdoubleBattleDialogue: DialogueTranslationEntries = {
"blue_red_double": {
"encounter": {
1: `Blue: Hey Red, let's show them what we're made of!
$Red: ...
$Blue: This is Pallet Town Power!`,
1: `그린: 어이 레드! 우리가 누군지 보여주자고!
$레드: ...
$그린: 태초마을의 !`,
},
"victory": {
1: `Blue: That was a great battle!
$Red: ...`,
1: `그린: 훌륭한 승부였어!
$레드: ...`,
},
},
"red_blue_double": {
"encounter": {
1: `Red: ...!
$Blue: He never talks much.
$Blue: But dont let that fool you! He is a champ after all!`,
1: `레드: ...!
$그린: .
$그린: 그렇지만 ! !`,
},
"victory": {
1: `Red: ...!
$Blue: Next time we will beat you!`,
1: `레드: ...!
$그린: 다음에는 !`,
},
},
"tate_liza_double": {
"encounter": {
1: `Tate: Are you suprised?
$Liza: We are two gym leaders at once!
$Tate: We are twins!
$Liza: We dont need to talk to understand each other!
$Tate: Twice the power...
$Liza: Can you handle it?`,
1: `풍: 에헤헤... 체육관 관장이
$란: ?
$풍: 우리는 !
$란: 굳이
$풍: 자동으로 릿
$란: 호흡을 !`,
},
"victory": {
1: `Tate: What? Our combination was perfect!
$Liza: Looks like we need to train more...`,
1: `풍: 우, 우리들의
$란: 팀워크가...!`,
},
},
"liza_tate_double": {
"encounter": {
1: `Liza: Hihihi... Are you suprised?
$Tate: Yes, we are really two gym leaders at once!
$Liza: This is my twin brother Tate!
$Tate: And this is my twin sister Liza!
$Liza: Don't you think we are a perfect combination?`
1: `란: 우후후... 체육관 관장이
$풍: ?
$란: 우리는 !
$풍: 완벽한
$란: 과연 ?`
},
"victory": {
1: `Liza: Are we...
$Tate: ...not as strong as we thought?`,
1: `란: 우리들이 생각한 만큼
$풍: 우리가 ?`,
},
},
"wallace_steven_double": {
"encounter": {
1: `Steven: Wallace, let's show them the power of the champions!
$Wallace: We will show you the power of Hoenn!
$Steven: Let's go!`,
1: `성호: 윤진! 우리 챔피언의 힘을 보여주자!
$윤진: 호연의 !
$성호: 간다!`,
},
"victory": {
1: `Steven: That was a great battle!
$Wallace: We will win next time!`,
1: `성호: 훌륭한 승부였어!
$윤진: 다음엔 !`,
},
},
"steven_wallace_double": {
"encounter": {
1: `Steven: Do you have any rare pokémon?
$Wallace: Steven... We are here for a battle, not to show off our pokémon.
$Steven: Oh... I see... Let's go then!`,
1: `성호: 너 혹시 희귀한 포켓몬 가지고 있니?
$윤진: 성호야... .
$성호: 오... ... !`,
},
"victory": {
1: `Steven: Now that we are done with the battle, let's show off our pokémon!
$Wallace: Steven...`,
1: `성호: 이제 승부는 끝났으니 포켓몬을 자랑해 볼까!
$윤진: 성호야...`,
},
},
"alder_iris_double": {
"encounter": {
1: `Alder: We are the strongest trainers in Unova!
$Iris: Fights against strong trainers are the best!`,
1: `노간주: 우리는 하나 지방 최강의 트레이너들이란다!
$아이리스: 이렇게 ~!!`,
},
"victory": {
1: `Alder: Wow! You are super strong!
$Iris: We will win next time!`,
1: `노간주: 장하구나! 실로 견줄 자가 천하에 없도다!
$아이리스: 다음 ~!`,
},
},
"iris_alder_double": {
"encounter": {
1: `Iris: Welcome Challenger! I am THE Unova Champion!
$Alder: Iris, aren't you a bit too excited?`,
1: `아이리스: 어서 와, 도전자! 내가 바로 하나 지방 챔피언이야~!
$노간주: 아이리스야, ?`,
},
"victory": {
1: `Iris: A loss like this is not easy to take...
$Alder: But we will only get stronger with every loss!`,
1: `아이리스: 후와아아아아... 최선을 다했는데도... 우리가 져버렸네!
$노간주: 하지만 !`,
},
},
"piers_marnie_double": {
"encounter": {
1: `Marnie: Brother, let's show them the power of Spikemuth!
$Piers: We bring darkness!`,
1: `마리: 오빠, 스파이크마을의 힘을 보여주자!
$두송: 우리가 !`,
},
"victory": {
1: `Marnie: You brought light to our darkness!
$Piers: Its too bright...`,
1: `마리: 네가 우리의 어둠에 빛을 불러왔구나!
$두송: 여긴 ...`,
},
},
"marnie_piers_double": {
"encounter": {
1: `Piers: Ready for a concert?
$Marnie: Brother... They are here to fight, not to sing...`,
1: `두송: 큰서트 즐길 준비 됐어?
$마리: 오빠... ...`,
},
"victory": {
1: `Piers: Now that was a great concert!
$Marnie: Brother...`,
1: `두송: 훌륭한 콘서트였다!
$마리: 오빠...`,
},
},
};