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* Your commit message * localization
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@ -1,4 +1,4 @@
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import {DialogueTranslationEntries, SimpleTranslationEntries} from "#app/plugins/i18n";
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import { DialogueTranslationEntries, SimpleTranslationEntries } from "#app/plugins/i18n";
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// Dialogue of the NPCs in the game when the player character is male (or unset)
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// Dialogue of the NPCs in the game when the player character is male (or unset)
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export const PGMdialogue: DialogueTranslationEntries = {
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export const PGMdialogue: DialogueTranslationEntries = {
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@ -285,7 +285,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"worker_female": {
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"worker_female": {
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"encounter": {
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"encounter": {
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1: `It bothers me that people always misunderstand me.
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1: `It bothers me that people always misunderstand me.
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$I'm a lot more pure than everyone thinks.`
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$I'm a lot more pure than everyone thinks.`
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},
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},
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"victory": {
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"victory": {
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@ -788,7 +788,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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"cheren": {
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"cheren": {
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"encounter": {
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"encounter": {
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1: "You remind me of an old friend. That makes me excited about this Pokémon battle!",
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1: "You remind me of an old friend. That makes me excited about this Pokémon battle!",
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2: `Pokémon battles have no meaning if you don't think why you battle.
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2: `Pokémon battles have no meaning if you don't think why you battle.
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$Or better said, it makes battling together with Pokémon meaningless.`,
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$Or better said, it makes battling together with Pokémon meaningless.`,
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3: "My name's Cheren! I'm a Gym Leader and a teacher! Pleasure to meet you."
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3: "My name's Cheren! I'm a Gym Leader and a teacher! Pleasure to meet you."
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},
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},
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@ -829,13 +829,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"victory": {
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"victory": {
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1: "Er… Is it over now?",
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1: "Er… Is it over now?",
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2: `…What a surprise. You are very strong, aren't you?
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2: `…What a surprise. You are very strong, aren't you?
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$I guess my brothers wouldn't have been able to defeat you either…`,
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$I guess my brothers wouldn't have been able to defeat you either…`,
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3: "…Huh. Looks like my timing was, um, off?"
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3: "…Huh. Looks like my timing was, um, off?"
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},
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},
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"defeat": {
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"defeat": {
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1: "Huh? Did I win?",
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1: "Huh? Did I win?",
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2: `I guess…
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2: `I guess…
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$I suppose I won, because I've been competing with my brothers Chili and Cress, and we all were able to get tougher.`,
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$I suppose I won, because I've been competing with my brothers Chili and Cress, and we all were able to get tougher.`,
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3: "It…it was quite a thrilling experience…"
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3: "It…it was quite a thrilling experience…"
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}
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}
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@ -864,9 +864,9 @@ export const PGMdialogue: DialogueTranslationEntries = {
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"encounter": {
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"encounter": {
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1: `With a little more, I could see a future in which I meet the legendary Pokémon.
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1: `With a little more, I could see a future in which I meet the legendary Pokémon.
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$You're going to help me reach that level!`,
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$You're going to help me reach that level!`,
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2: `It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer.
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2: `It's said that a rainbow-hued Pokémon will come down to appear before a truly powerful Trainer.
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$I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot.
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$I believed that tale, so I have secretly trained here all my life. As a result, I can now see what others cannot.
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$I see a shadow of the person who will make the Pokémon appear.
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$I see a shadow of the person who will make the Pokémon appear.
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$I believe that person is me! You're going to help me reach that level!`,
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$I believe that person is me! You're going to help me reach that level!`,
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3: "Whether you choose to believe or not, mystic power does exist.",
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3: "Whether you choose to believe or not, mystic power does exist.",
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4: "You can bear witness to the fruits of my training.",
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4: "You can bear witness to the fruits of my training.",
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@ -931,7 +931,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"drayton": {
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"drayton": {
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"encounter": {
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"encounter": {
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1: `Man, I love chairs. Don't you love chairs? What lifesavers.
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1: `Man, I love chairs. Don't you love chairs? What lifesavers.
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$I don't get why everyone doesn't just sit all the time. Standing up's tiring work!`,
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$I don't get why everyone doesn't just sit all the time. Standing up's tiring work!`,
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},
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},
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"victory": {
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"victory": {
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@ -956,7 +956,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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"viola": {
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"viola": {
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"encounter": {
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"encounter": {
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1: `Whether it's the tears of frustration that follow a loss or the blossoming of joy that comes with victory…
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1: `Whether it's the tears of frustration that follow a loss or the blossoming of joy that comes with victory…
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$They're both great subjects for my camera! Fantastic! This'll be just fantastic!
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$They're both great subjects for my camera! Fantastic! This'll be just fantastic!
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$Now come at me!`,
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$Now come at me!`,
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2: "My lens is always focused on victory--I won't let anything ruin this shot!"
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2: "My lens is always focused on victory--I won't let anything ruin this shot!"
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},
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},
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@ -972,14 +972,14 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"candice": {
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"candice": {
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"encounter": {
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"encounter": {
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1: `You want to challenge Candice? Sure thing! I was waiting for someone tough!
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1: `You want to challenge Candice? Sure thing! I was waiting for someone tough!
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$But I should tell you, I'm tough because I know how to focus.`,
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$But I should tell you, I'm tough because I know how to focus.`,
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2: `Pokémon, fashion, romance… It's all about focus!
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2: `Pokémon, fashion, romance… It's all about focus!
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$I'll show you just what I mean. Get ready to lose!`
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$I'll show you just what I mean. Get ready to lose!`
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},
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},
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"victory": {
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"victory": {
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1: "I must say, I'm warmed up to you! I might even admire you a little.",
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1: "I must say, I'm warmed up to you! I might even admire you a little.",
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2: `Wow! You're great! You've earned my respect!
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2: `Wow! You're great! You've earned my respect!
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$I think your focus and will bowled us over totally. `
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$I think your focus and will bowled us over totally. `
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},
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},
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"defeat": {
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"defeat": {
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@ -1040,7 +1040,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "Man oh man… It feels good to go all out and still be defeated!"
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1: "Man oh man… It feels good to go all out and still be defeated!"
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},
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},
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"defeat": {
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"defeat": {
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1: `What's important is how ya react to losin'.
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1: `What's important is how ya react to losin'.
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$That's why folks who use losin' as fuel to get better are tough.`,
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$That's why folks who use losin' as fuel to get better are tough.`,
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}
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}
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},
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},
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@ -1081,8 +1081,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"phoebe": {
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"phoebe": {
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"encounter": {
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"encounter": {
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1: `While I trained, I gained the ability to commune with Ghost-type Pokémon.
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1: `While I trained, I gained the ability to commune with Ghost-type Pokémon.
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$Yes, the bond I developed with Pokémon is extremely tight.
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$Yes, the bond I developed with Pokémon is extremely tight.
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$So, come on, just try and see if you can even inflict damage on my Pokémon!`,
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$So, come on, just try and see if you can even inflict damage on my Pokémon!`,
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},
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},
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"victory": {
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"victory": {
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@ -1094,12 +1094,12 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"glacia": {
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"glacia": {
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"encounter": {
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"encounter": {
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1: `All I have seen are challenges by weak Trainers and their Pokémon.
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1: `All I have seen are challenges by weak Trainers and their Pokémon.
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$What about you? It would please me to no end if I could go all out against you!`,
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$What about you? It would please me to no end if I could go all out against you!`,
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},
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},
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"victory": {
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"victory": {
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1: `You and your Pokémon… How hot your spirits burn!
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1: `You and your Pokémon… How hot your spirits burn!
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$The all-consuming heat overwhelms.
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$The all-consuming heat overwhelms.
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$It's no surprise that my icy skills failed to harm you.`,
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$It's no surprise that my icy skills failed to harm you.`,
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},
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},
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"defeat": {
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"defeat": {
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@ -1108,7 +1108,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"drake": {
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"drake": {
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"encounter": {
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"encounter": {
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1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed?
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1: `For us to battle with Pokémon as partners, do you know what it takes? Do you know what is needed?
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$If you don't, then you will never prevail over me!`,
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$If you don't, then you will never prevail over me!`,
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},
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},
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"victory": {
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"victory": {
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@ -1120,12 +1120,12 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"wallace": {
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"wallace": {
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"encounter": {
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"encounter": {
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1: `There's something about you… A difference in your demeanor.
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1: `There's something about you… A difference in your demeanor.
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$I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon.
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$I think I sense that in you. Now, show me. Show me the power you wield with your Pokémon.
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$And I, in turn, shall present you with a performance of illusions in water by me and my Pokémon!`,
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$And I, in turn, shall present you with a performance of illusions in water by me and my Pokémon!`,
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},
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},
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"victory": {
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"victory": {
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1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer.
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1: `Bravo. I realize now your authenticity and magnificence as a Pokémon Trainer.
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$I find much joy in having met you and your Pokémon. You have proven yourself worthy.`,
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$I find much joy in having met you and your Pokémon. You have proven yourself worthy.`,
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},
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},
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"defeat": {
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"defeat": {
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@ -1158,7 +1158,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"malva": {
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"malva": {
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"encounter": {
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"encounter": {
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1: `I feel like my heart might just burst into flames.
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1: `I feel like my heart might just burst into flames.
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$I'm burning up with my hatred for you, runt!`,
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$I'm burning up with my hatred for you, runt!`,
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},
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},
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"victory": {
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"victory": {
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@ -1181,7 +1181,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"molayne": {
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"molayne": {
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"encounter": {
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"encounter": {
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1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability.
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1: `I gave the captain position to my cousin Sophocles, but I'm confident in my ability.
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$My strength is like that of a supernova!`,
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$My strength is like that of a supernova!`,
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},
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},
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"victory": {
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"victory": {
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@ -1240,8 +1240,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "Well, would you show this old lady how much you've learned?"
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1: "Well, would you show this old lady how much you've learned?"
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},
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},
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"victory": {
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"victory": {
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1: `Well! Dear child, I must say, that was most impressive.
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1: `Well! Dear child, I must say, that was most impressive.
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$Your Pokémon believed in you and did their best to earn you the win.
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$Your Pokémon believed in you and did their best to earn you the win.
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$Even though I've lost, I find myself with this silly grin!`,
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$Even though I've lost, I find myself with this silly grin!`,
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},
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},
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"defeat": {
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"defeat": {
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@ -1267,7 +1267,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "I shall store my memory of you and your Pokémon forever away within my heart."
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1: "I shall store my memory of you and your Pokémon forever away within my heart."
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},
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},
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"defeat": {
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"defeat": {
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1: `Our Pokémon battle was like food for my soul. It shall keep me going.
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1: `Our Pokémon battle was like food for my soul. It shall keep me going.
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$That is how I will pay my respects to you for giving your all in battle!`,
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$That is how I will pay my respects to you for giving your all in battle!`,
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}
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}
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},
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},
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@ -1301,7 +1301,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "Uagh?! Mmmuuuggghhh…"
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1: "Uagh?! Mmmuuuggghhh…"
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},
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},
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"defeat": {
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"defeat": {
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1: `Yaaay! I did it! I de-feet-ed you! You can come for… For… An avenge match?
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1: `Yaaay! I did it! I de-feet-ed you! You can come for… For… An avenge match?
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$Come for an avenge match anytime you want!`,
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$Come for an avenge match anytime you want!`,
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}
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}
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},
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},
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@ -1341,8 +1341,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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"caitlin": {
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"caitlin": {
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"encounter": {
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"encounter": {
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1: `It's me who appeared when the flower opened up. You who have been waiting…
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1: `It's me who appeared when the flower opened up. You who have been waiting…
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$You look like a Pokémon Trainer with refined strength and deepened kindness.
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$You look like a Pokémon Trainer with refined strength and deepened kindness.
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$What I look for in my opponent is superb strength…
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$What I look for in my opponent is superb strength…
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$Please unleash your power to the fullest!`,
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$Please unleash your power to the fullest!`,
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},
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},
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"victory": {
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"victory": {
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@ -1354,7 +1354,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"diantha": {
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"diantha": {
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"encounter": {
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"encounter": {
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1: `Battling against you and your Pokémon, all of you brimming with hope for the future…
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1: `Battling against you and your Pokémon, all of you brimming with hope for the future…
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$Honestly, it just fills me up with energy I need to keep facing each new day! It does!`,
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$Honestly, it just fills me up with energy I need to keep facing each new day! It does!`,
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},
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},
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"victory": {
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"victory": {
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@ -1366,14 +1366,14 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"wikstrom": {
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"wikstrom": {
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"encounter": {
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"encounter": {
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1: `Well met, young challenger! Verily am I the famed blade of hardened steel, Duke Wikstrom!
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1: `Well met, young challenger! Verily am I the famed blade of hardened steel, Duke Wikstrom!
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$Let the battle begin! En garde!`,
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$Let the battle begin! En garde!`,
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},
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},
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"victory": {
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"victory": {
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1: "Glorious! The trust that you share with your honorable Pokémon surpasses even mine!"
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1: "Glorious! The trust that you share with your honorable Pokémon surpasses even mine!"
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},
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},
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"defeat": {
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"defeat": {
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1: `What manner of magic is this? My heart, it doth hammer ceaselessly in my breast!
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1: `What manner of magic is this? My heart, it doth hammer ceaselessly in my breast!
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$Winning against such a worthy opponent doth give my soul wings--thus do I soar!`,
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$Winning against such a worthy opponent doth give my soul wings--thus do I soar!`,
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}
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}
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},
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},
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@ -1433,8 +1433,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"milo": {
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"milo": {
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"encounter": {
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"encounter": {
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1: `Sure seems like you understand Pokémon real well.
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1: `Sure seems like you understand Pokémon real well.
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$This is gonna be a doozy of a battle!
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$This is gonna be a doozy of a battle!
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$I'll have to Dynamax my Pokémon if I want to win!`,
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$I'll have to Dynamax my Pokémon if I want to win!`,
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},
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},
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"victory": {
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"victory": {
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@ -1446,9 +1446,9 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"lucian": {
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"lucian": {
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"encounter": {
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"encounter": {
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1: `Just a moment, please. The book I'm reading has nearly reached its thrilling climax…
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1: `Just a moment, please. The book I'm reading has nearly reached its thrilling climax…
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$The hero has obtained a mystic sword and is about to face their final trial… Ah, never mind.
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$The hero has obtained a mystic sword and is about to face their final trial… Ah, never mind.
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$Since you've made it this far, I'll put that aside and battle you.
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$Since you've made it this far, I'll put that aside and battle you.
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$Let me see if you'll achieve as much glory as the hero of my book!,`
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$Let me see if you'll achieve as much glory as the hero of my book!,`
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},
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},
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"victory": {
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"victory": {
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@ -1486,7 +1486,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
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1: "Prepare to learn firsthand how the fiery breath of ferocious battle feels!"
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1: "Prepare to learn firsthand how the fiery breath of ferocious battle feels!"
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},
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},
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"victory": {
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"victory": {
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1: `Fortune smiled on me this time, but…
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1: `Fortune smiled on me this time, but…
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$Judging from how the match went, who knows if I will be so lucky next time.`,
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$Judging from how the match went, who knows if I will be so lucky next time.`,
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},
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},
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"defeat": {
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"defeat": {
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@ -1550,10 +1550,10 @@ export const PGMdialogue: DialogueTranslationEntries = {
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},
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},
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"steven": {
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"steven": {
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"encounter": {
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"encounter": {
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1: `Tell me… What have you seen on your journey with your Pokémon?
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1: `Tell me… What have you seen on your journey with your Pokémon?
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$What have you felt, meeting so many other Trainers out there?
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$What have you felt, meeting so many other Trainers out there?
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$Traveling this rich land… Has it awoken something inside you?
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$Traveling this rich land… Has it awoken something inside you?
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$I want you to come at me with all that you've learned.
|
$I want you to come at me with all that you've learned.
|
||||||
$My Pokémon and I will respond in turn with all that we know!`,
|
$My Pokémon and I will respond in turn with all that we know!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1576,11 +1576,11 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"iris": {
|
"iris": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Know what? I really look forward to having serious battles with strong Trainers!
|
1: `Know what? I really look forward to having serious battles with strong Trainers!
|
||||||
$I mean, come on! The Trainers who make it here are Trainers who desire victory with every fiber of their being!
|
$I mean, come on! The Trainers who make it here are Trainers who desire victory with every fiber of their being!
|
||||||
#And they are battling alongside Pokémon that have been through countless difficult battles!
|
#And they are battling alongside Pokémon that have been through countless difficult battles!
|
||||||
$If I battle with people like that, not only will I get stronger, my Pokémon will, too!
|
$If I battle with people like that, not only will I get stronger, my Pokémon will, too!
|
||||||
$And we'll get to know each other even better! OK! Brace yourself!
|
$And we'll get to know each other even better! OK! Brace yourself!
|
||||||
$I'm Iris, the Pokémon League Champion, and I'm going to defeat you!`,
|
$I'm Iris, the Pokémon League Champion, and I'm going to defeat you!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1604,7 +1604,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"geeta": {
|
"geeta": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `I decided to throw my hat in the ring once more.
|
1: `I decided to throw my hat in the ring once more.
|
||||||
$Come now… Show me the fruits of your training.`,
|
$Come now… Show me the fruits of your training.`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1630,8 +1630,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: "We're gonna have an absolutely champion time!"
|
1: "We're gonna have an absolutely champion time!"
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `My time as Champion is over…
|
1: `My time as Champion is over…
|
||||||
$But what a champion time it's been!
|
$But what a champion time it's been!
|
||||||
$Thank you for the greatest battle I've ever had!`,
|
$Thank you for the greatest battle I've ever had!`,
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
@ -1695,7 +1695,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"maylene": {
|
"maylene": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `I've come to challenge you now, and I won't hold anything back.
|
1: `I've come to challenge you now, and I won't hold anything back.
|
||||||
$Please prepare yourself for battle!`,
|
$Please prepare yourself for battle!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1707,7 +1707,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"fantina": {
|
"fantina": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `You shall challenge me, yes? But I shall win.
|
1: `You shall challenge me, yes? But I shall win.
|
||||||
$That is what the Gym Leader of Hearthome does, non?`,
|
$That is what the Gym Leader of Hearthome does, non?`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1719,8 +1719,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"byron": {
|
"byron": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Trainer! You're young, just like my son, Roark.
|
1: `Trainer! You're young, just like my son, Roark.
|
||||||
$With more young Trainers taking charge, the future of Pokémon is bright!
|
$With more young Trainers taking charge, the future of Pokémon is bright!
|
||||||
$So, as a wall for young people, I'll take your challenge!`,
|
$So, as a wall for young people, I'll take your challenge!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1748,19 +1748,19 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `You've got me beat…
|
1: `You've got me beat…
|
||||||
$Your desire and the noble way your Pokémon battled for you…
|
$Your desire and the noble way your Pokémon battled for you…
|
||||||
$I even felt thrilled during our match. That was a very good battle.`,
|
$I even felt thrilled during our match. That was a very good battle.`,
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: `It was not shocking at all…
|
1: `It was not shocking at all…
|
||||||
$That is not what I wanted!`,
|
$That is not what I wanted!`,
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"burgh": {
|
"burgh": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it.
|
1: `M'hm… If I win this battle, I feel like I can draw a picture unlike any before it.
|
||||||
$OK! I can hear my battle muse loud and clear. Let's get straight to it!`,
|
$OK! I can hear my battle muse loud and clear. Let's get straight to it!`,
|
||||||
2: `Of course, I'm really proud of all of my Pokémon!
|
2: `Of course, I'm really proud of all of my Pokémon!
|
||||||
$Well now… Let's get right to it!`
|
$Well now… Let's get right to it!`
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1769,13 +1769,13 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: "Wow… It's beautiful somehow, isn't it…",
|
1: "Wow… It's beautiful somehow, isn't it…",
|
||||||
2: `Sometimes I hear people say something was an ugly win.
|
2: `Sometimes I hear people say something was an ugly win.
|
||||||
$I think if you're trying your best, any win is beautiful.`
|
$I think if you're trying your best, any win is beautiful.`
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"elesa": {
|
"elesa": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `C'est fini! When I'm certain of that, I feel an electric jolt run through my body!
|
1: `C'est fini! When I'm certain of that, I feel an electric jolt run through my body!
|
||||||
$I want to feel the sensation, so now my beloved Pokémon are going to make your head spin!`,
|
$I want to feel the sensation, so now my beloved Pokémon are going to make your head spin!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1787,8 +1787,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"skyla": {
|
"skyla": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `It's finally time for a showdown! That means the Pokémon battle that decides who's at the top, right?
|
1: `It's finally time for a showdown! That means the Pokémon battle that decides who's at the top, right?
|
||||||
$I love being on the summit! 'Cause you can see forever and ever from high places!
|
$I love being on the summit! 'Cause you can see forever and ever from high places!
|
||||||
$So, how about you and I have some fun?`,
|
$So, how about you and I have some fun?`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1800,7 +1800,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"brycen": {
|
"brycen": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `There is also strength in being with other people and Pokémon.
|
1: `There is also strength in being with other people and Pokémon.
|
||||||
$Receiving their support makes you stronger. I'll show you this power!`,
|
$Receiving their support makes you stronger. I'll show you this power!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1812,7 +1812,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"drayden": {
|
"drayden": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `What I want to find is a young Trainer who can show me a bright future.
|
1: `What I want to find is a young Trainer who can show me a bright future.
|
||||||
$Let's battle with everything we have: your skill, my experience, and the love we've raised our Pokémon with!`,
|
$Let's battle with everything we have: your skill, my experience, and the love we've raised our Pokémon with!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1824,15 +1824,15 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"grant": {
|
"grant": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `There is only one thing I wish for.
|
1: `There is only one thing I wish for.
|
||||||
$That by surpassing one another, we find a way to even greater heights.`,
|
$That by surpassing one another, we find a way to even greater heights.`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: "You are a wall that I am unable to surmount!"
|
1: "You are a wall that I am unable to surmount!"
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
1: `Do not give up.
|
1: `Do not give up.
|
||||||
$That is all there really is to it.
|
$That is all there really is to it.
|
||||||
$The most important lessons in life are simple.`,
|
$The most important lessons in life are simple.`,
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -1860,8 +1860,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"valerie": {
|
"valerie": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Oh, if it isn't a young Trainer… It is lovely to get to meet you like this.
|
1: `Oh, if it isn't a young Trainer… It is lovely to get to meet you like this.
|
||||||
$Then I suppose you have earned yourself the right to a battle, as a reward for your efforts.
|
$Then I suppose you have earned yourself the right to a battle, as a reward for your efforts.
|
||||||
$The elusive Fairy may appear frail as the breeze and delicate as a bloom, but it is strong.`,
|
$The elusive Fairy may appear frail as the breeze and delicate as a bloom, but it is strong.`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1874,7 +1874,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
"wulfric": {
|
"wulfric": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `You know what? We all talk big about what you learn from battling and bonds and all that…
|
1: `You know what? We all talk big about what you learn from battling and bonds and all that…
|
||||||
$But really, I just do it 'cause it's fun.
|
$But really, I just do it 'cause it's fun.
|
||||||
$Who cares about the grandstanding? Let's get to battling!`,
|
$Who cares about the grandstanding? Let's get to battling!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1886,8 +1886,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"kabu": {
|
"kabu": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Every Trainer and Pokémon trains hard in pursuit of victory.
|
1: `Every Trainer and Pokémon trains hard in pursuit of victory.
|
||||||
$But that means your opponent is also working hard to win.
|
$But that means your opponent is also working hard to win.
|
||||||
$In the end, the match is decided by which side is able to unleash their true potential.`,
|
$In the end, the match is decided by which side is able to unleash their true potential.`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1899,7 +1899,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"bea": {
|
"bea": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Do you have an unshakable spirit that won't be moved, no matter how you are attacked?
|
1: `Do you have an unshakable spirit that won't be moved, no matter how you are attacked?
|
||||||
$I think I'll just test that out, shall I?`,
|
$I think I'll just test that out, shall I?`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1944,7 +1944,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
},
|
},
|
||||||
"marnie": {
|
"marnie": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `The truth is, when all's said and done… I really just wanna become Champion for myself!
|
1: `The truth is, when all's said and done… I really just wanna become Champion for myself!
|
||||||
$So don't take it personal when I kick your butt!`,
|
$So don't take it personal when I kick your butt!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -1959,8 +1959,8 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
1: "I'm going to defeat the Champion, win the whole tournament, and prove to the world just how strong the great Raihan really is!"
|
1: "I'm going to defeat the Champion, win the whole tournament, and prove to the world just how strong the great Raihan really is!"
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `I look this good even when I lose.
|
1: `I look this good even when I lose.
|
||||||
$It's a real curse.
|
$It's a real curse.
|
||||||
$Guess it's time for another selfie!`,
|
$Guess it's time for another selfie!`,
|
||||||
},
|
},
|
||||||
"defeat": {
|
"defeat": {
|
||||||
@ -1982,7 +1982,7 @@ export const PGMdialogue: DialogueTranslationEntries = {
|
|||||||
"encounter": {
|
"encounter": {
|
||||||
1: `How're ya feelin' about this battle?
|
1: `How're ya feelin' about this battle?
|
||||||
$...
|
$...
|
||||||
$Let's get this show on the road! How strong is our challenger?
|
$Let's get this show on the road! How strong is our challenger?
|
||||||
$I 'unno! Let's find out together!`,
|
$I 'unno! Let's find out together!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
@ -2335,113 +2335,113 @@ export const PGFmiscDialogue: SimpleTranslationEntries = PGMmiscDialogue;
|
|||||||
export const PGMdoubleBattleDialogue: DialogueTranslationEntries = {
|
export const PGMdoubleBattleDialogue: DialogueTranslationEntries = {
|
||||||
"blue_red_double": {
|
"blue_red_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Blue: Hey Red, let's show them what we're made of!
|
1: `그린: 어이 레드! 우리가 누군지 보여주자고!
|
||||||
$Red: ...
|
$레드: ...
|
||||||
$Blue: This is Pallet Town Power!`,
|
$그린: 태초마을의 힘을 보여주지!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Blue: That was a great battle!
|
1: `그린: 훌륭한 승부였어!
|
||||||
$Red: ...`,
|
$레드: ...`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"red_blue_double": {
|
"red_blue_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Red: ...!
|
1: `레드: ...!
|
||||||
$Blue: He never talks much.
|
$그린: 이 녀석은 여전히 말이 없구나.
|
||||||
$Blue: But dont let that fool you! He is a champ after all!`,
|
$그린: 그렇지만 방심해선 안 돼! 그래도 챔피언이라고!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Red: ...!
|
1: `레드: ...!
|
||||||
$Blue: Next time we will beat you!`,
|
$그린: 다음에는 우리가 이길 테다!`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"tate_liza_double": {
|
"tate_liza_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Tate: Are you suprised?
|
1: `풍: 에헤헤... 체육관 관장이
|
||||||
$Liza: We are two gym leaders at once!
|
$란: 두 명이나 있어서 놀랐지?
|
||||||
$Tate: We are twins!
|
$풍: 우리는 쌍둥이!
|
||||||
$Liza: We dont need to talk to understand each other!
|
$란: 굳이 말을 하지 않아도 서로가 무슨 생각을 하고 있는지
|
||||||
$Tate: Twice the power...
|
$풍: 자동으로 머릿속에 떠오르니까
|
||||||
$Liza: Can you handle it?`,
|
$란: 호흡을 척척 맞출 수가 있지!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Tate: What? Our combination was perfect!
|
1: `풍: 우, 우리들의
|
||||||
$Liza: Looks like we need to train more...`,
|
$란: 팀워크가...!`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"liza_tate_double": {
|
"liza_tate_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Liza: Hihihi... Are you suprised?
|
1: `란: 우후후... 체육관 관장이
|
||||||
$Tate: Yes, we are really two gym leaders at once!
|
$풍: 두 명이나 있어서 놀랐어?
|
||||||
$Liza: This is my twin brother Tate!
|
$란: 우리는 쌍둥이!
|
||||||
$Tate: And this is my twin sister Liza!
|
$풍: 완벽한 우리의 콤비네이션을
|
||||||
$Liza: Don't you think we are a perfect combination?`
|
$란: 과연 네가 깨뜨릴 수 있을까?`
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Liza: Are we...
|
1: `란: 우리들이 생각한 만큼
|
||||||
$Tate: ...not as strong as we thought?`,
|
$풍: 우리가 강하지 않았던 걸까?`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"wallace_steven_double": {
|
"wallace_steven_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Steven: Wallace, let's show them the power of the champions!
|
1: `성호: 윤진! 우리 챔피언의 힘을 보여주자!
|
||||||
$Wallace: We will show you the power of Hoenn!
|
$윤진: 호연의 힘을 보여주마!
|
||||||
$Steven: Let's go!`,
|
$성호: 간다!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Steven: That was a great battle!
|
1: `성호: 훌륭한 승부였어!
|
||||||
$Wallace: We will win next time!`,
|
$윤진: 다음엔 우리가 이길 거다!`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"steven_wallace_double": {
|
"steven_wallace_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Steven: Do you have any rare pokémon?
|
1: `성호: 너 혹시 희귀한 포켓몬 가지고 있니?
|
||||||
$Wallace: Steven... We are here for a battle, not to show off our pokémon.
|
$윤진: 성호야... 우리는 포켓몬을 자랑하러 온 게 아니라 승부하러 온 거야.
|
||||||
$Steven: Oh... I see... Let's go then!`,
|
$성호: 오... 그렇지... 그럼 간다!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Steven: Now that we are done with the battle, let's show off our pokémon!
|
1: `성호: 이제 승부는 끝났으니 포켓몬을 자랑해 볼까!
|
||||||
$Wallace: Steven...`,
|
$윤진: 성호야...`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"alder_iris_double": {
|
"alder_iris_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Alder: We are the strongest trainers in Unova!
|
1: `노간주: 우리는 하나 지방 최강의 트레이너들이란다!
|
||||||
$Iris: Fights against strong trainers are the best!`,
|
$아이리스: 이렇게 강한 트레이너와 싸울 수 있어서 정말 기뻐~!!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Alder: Wow! You are super strong!
|
1: `노간주: 장하구나! 실로 견줄 자가 천하에 없도다!
|
||||||
$Iris: We will win next time!`,
|
$아이리스: 다음 번엔 우리가 꼭 이길 거야~!`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"iris_alder_double": {
|
"iris_alder_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Iris: Welcome Challenger! I am THE Unova Champion!
|
1: `아이리스: 어서 와, 도전자! 내가 바로 하나 지방 챔피언이야~!
|
||||||
$Alder: Iris, aren't you a bit too excited?`,
|
$노간주: 아이리스야, 너무 흥분한 것 아니냐?`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Iris: A loss like this is not easy to take...
|
1: `아이리스: 후와아아아아... 최선을 다했는데도... 우리가 져버렸네!
|
||||||
$Alder: But we will only get stronger with every loss!`,
|
$노간주: 하지만 우리의 패배를 발판 삼아 나아가리라!`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"piers_marnie_double": {
|
"piers_marnie_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Marnie: Brother, let's show them the power of Spikemuth!
|
1: `마리: 오빠, 스파이크마을의 힘을 보여주자!
|
||||||
$Piers: We bring darkness!`,
|
$두송: 우리가 어둠을 불러올 것이다!`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Marnie: You brought light to our darkness!
|
1: `마리: 네가 우리의 어둠에 빛을 불러왔구나!
|
||||||
$Piers: Its too bright...`,
|
$두송: 여긴 너무 밝네...`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
"marnie_piers_double": {
|
"marnie_piers_double": {
|
||||||
"encounter": {
|
"encounter": {
|
||||||
1: `Piers: Ready for a concert?
|
1: `두송: 큰서트 즐길 준비 됐어?
|
||||||
$Marnie: Brother... They are here to fight, not to sing...`,
|
$마리: 오빠... 얘들은 노래가 아니라 승부를 하러 왔어...`,
|
||||||
},
|
},
|
||||||
"victory": {
|
"victory": {
|
||||||
1: `Piers: Now that was a great concert!
|
1: `두송: 훌륭한 콘서트였다!
|
||||||
$Marnie: Brother...`,
|
$마리: 오빠...`,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user