Function to adjust lure weights (#4354)

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AJ Fontaine 2024-09-22 14:07:45 -04:00 committed by GitHub
parent 3ef02c9bbd
commit 23b64b94b5
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1 changed files with 18 additions and 3 deletions

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@ -1288,6 +1288,21 @@ function skipInClassicAfterWave(wave: integer, defaultWeight: integer): Weighted
function skipInLastClassicWaveOrDefault(defaultWeight: integer) : WeightedModifierTypeWeightFunc { function skipInLastClassicWaveOrDefault(defaultWeight: integer) : WeightedModifierTypeWeightFunc {
return skipInClassicAfterWave(199, defaultWeight); return skipInClassicAfterWave(199, defaultWeight);
} }
/**
* High order function that returns a WeightedModifierTypeWeightFunc to ensure Lures don't spawn on Classic 199
* or if the lure still has over 60% of its duration left
* @param maxBattles The max battles the lure type in question lasts. 10 for green, 15 for Super, 30 for Max
* @param weight The desired weight for the lure when it does spawn
* @returns A WeightedModifierTypeWeightFunc
*/
function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc {
return (party: Pokemon[]) => {
const lures = party[0].scene.getModifiers(Modifiers.DoubleBattleChanceBoosterModifier);
return !(party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex === 199) && (lures.length === 0 || lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0) ? weight : 0;
};
}
class WeightedModifierType { class WeightedModifierType {
public modifierType: ModifierType; public modifierType: ModifierType;
public weight: integer | WeightedModifierTypeWeightFunc; public weight: integer | WeightedModifierTypeWeightFunc;
@ -1611,7 +1626,7 @@ const modifierPool: ModifierPool = {
const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3);
return thresholdPartyMemberCount; return thresholdPartyMemberCount;
}, 3), }, 3),
new WeightedModifierType(modifierTypes.LURE, skipInLastClassicWaveOrDefault(2)), new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)),
new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4), new WeightedModifierType(modifierTypes.TEMP_STAT_STAGE_BOOSTER, 4),
new WeightedModifierType(modifierTypes.BERRY, 2), new WeightedModifierType(modifierTypes.BERRY, 2),
new WeightedModifierType(modifierTypes.TM_COMMON, 2), new WeightedModifierType(modifierTypes.TM_COMMON, 2),
@ -1668,7 +1683,7 @@ const modifierPool: ModifierPool = {
return thresholdPartyMemberCount; return thresholdPartyMemberCount;
}, 3), }, 3),
new WeightedModifierType(modifierTypes.DIRE_HIT, 4), new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
new WeightedModifierType(modifierTypes.SUPER_LURE, skipInLastClassicWaveOrDefault(4)), new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)),
new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)),
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => { new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8); return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
@ -1691,7 +1706,7 @@ const modifierPool: ModifierPool = {
}), }),
[ModifierTier.ULTRA]: [ [ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ULTRA_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ULTRA_BALL)) ? 0 : 15, 15), new WeightedModifierType(modifierTypes.ULTRA_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ULTRA_BALL)) ? 0 : 15, 15),
new WeightedModifierType(modifierTypes.MAX_LURE, skipInLastClassicWaveOrDefault(4)), new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)),
new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)), new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)),
new WeightedModifierType(modifierTypes.PP_MAX, 3), new WeightedModifierType(modifierTypes.PP_MAX, 3),
new WeightedModifierType(modifierTypes.MINT, 4), new WeightedModifierType(modifierTypes.MINT, 4),