[Ability] Implement Unburden (#4534)
* unburden implemented * Used tag instead of stat changes for Unburden * added documentation and neutralizing gas test * accounted for unburden in getEffectiveStat * fixed doubling speed in two places * merge conflict resolve * changed documentation wording, added test for stuff cheeks * refactor unburden * merge * remove console logs * Update src/data/ability.ts Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * add neut gas check Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * Added test for NeutGas user entering while unburden activated * add spaces to tests, removed passive and [] from applyPostItemLostAbAttrs * added line breaks after test cases --------- Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
This commit is contained in:
parent
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@ -15,7 +15,7 @@ import { addTextObject, getTextColor, TextStyle } from "#app/ui/text";
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import { allMoves } from "#app/data/move";
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import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
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import AbilityBar from "#app/ui/ability-bar";
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import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "#app/data/ability";
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import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr, PostItemLostAbAttr } from "#app/data/ability";
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import Battle, { BattleType, FixedBattleConfig } from "#app/battle";
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import { GameMode, GameModes, getGameMode } from "#app/game-mode";
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import FieldSpritePipeline from "#app/pipelines/field-sprite";
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@ -2601,9 +2601,19 @@ export default class BattleScene extends SceneBase {
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const addModifier = () => {
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if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
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if (target.isPlayer()) {
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this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => resolve(true));
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this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
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if (source) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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}
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resolve(true);
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});
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} else {
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => resolve(true));
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this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
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if (source) {
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applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
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}
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resolve(true);
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});
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}
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} else {
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resolve(false);
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@ -3857,6 +3857,41 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
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}
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}
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/**
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* Triggers after the Pokemon loses or consumes an item
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* @extends AbAttr
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*/
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export class PostItemLostAbAttr extends AbAttr {
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applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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return false;
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}
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}
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/**
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* Applies a Battler Tag to the Pokemon after it loses or consumes item
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* @extends PostItemLostAbAttr
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*/
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export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr {
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private tagType: BattlerTagType;
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constructor(tagType: BattlerTagType) {
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super(true);
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this.tagType = tagType;
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}
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/**
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* Adds the last used Pokeball back into the player's inventory
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* @param pokemon {@linkcode Pokemon} with this ability
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* @param args N/A
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* @returns true if BattlerTag was applied
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*/
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applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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if (!pokemon.getTag(this.tagType) && !simulated) {
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pokemon.addTag(this.tagType);
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return true;
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}
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return false;
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}
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}
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export class StatStageChangeMultiplierAbAttr extends AbAttr {
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private multiplier: integer;
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@ -5228,6 +5263,11 @@ export function applyPostFaintAbAttrs(attrType: Constructor<PostFaintAbAttr>,
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return applyAbAttrsInternal<PostFaintAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), args, false, simulated);
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}
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export function applyPostItemLostAbAttrs(attrType: Constructor<PostItemLostAbAttr>,
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pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise<void> {
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return applyAbAttrsInternal<PostItemLostAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostItemLost(pokemon, simulated, args), args);
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}
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function queueShowAbility(pokemon: Pokemon, passive: boolean): void {
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pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.id, passive));
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pokemon.scene.clearPhaseQueueSplice();
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@ -5521,7 +5561,7 @@ export function initAbilities() {
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new Ability(Abilities.ANGER_POINT, 4)
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.attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6),
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new Ability(Abilities.UNBURDEN, 4)
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.unimplemented(),
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.attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN),
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new Ability(Abilities.HEATPROOF, 4)
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.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
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.attr(ReduceBurnDamageAbAttr, 0.5)
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@ -1573,6 +1573,22 @@ export class AbilityBattlerTag extends BattlerTag {
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}
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}
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/**
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* Tag used by Unburden to double speed
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* @extends AbilityBattlerTag
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*/
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export class UnburdenTag extends AbilityBattlerTag {
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constructor() {
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super(BattlerTagType.UNBURDEN, Abilities.UNBURDEN, BattlerTagLapseType.CUSTOM, 1);
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}
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onAdd(pokemon: Pokemon): void {
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super.onAdd(pokemon);
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}
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onRemove(pokemon: Pokemon): void {
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super.onRemove(pokemon);
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}
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}
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export class TruantTag extends AbilityBattlerTag {
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constructor() {
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super(BattlerTagType.TRUANT, Abilities.TRUANT, BattlerTagLapseType.MOVE, 1);
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@ -2934,6 +2950,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
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return new ThroatChoppedTag();
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case BattlerTagType.GORILLA_TACTICS:
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return new GorillaTacticsTag();
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case BattlerTagType.UNBURDEN:
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return new UnburdenTag();
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case BattlerTagType.SUBSTITUTE:
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return new SubstituteTag(sourceMove, sourceId);
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case BattlerTagType.AUTOTOMIZED:
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@ -2,7 +2,7 @@ import { getPokemonNameWithAffix } from "../messages";
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import Pokemon, { HitResult } from "../field/pokemon";
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import { getStatusEffectHealText } from "./status-effect";
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import * as Utils from "../utils";
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import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./ability";
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import { DoubleBerryEffectAbAttr, PostItemLostAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs, applyPostItemLostAbAttrs } from "./ability";
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import i18next from "i18next";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { BerryType } from "#enums/berry-type";
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@ -75,6 +75,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
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pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
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hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
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applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
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};
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case BerryType.LUM:
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return (pokemon: Pokemon) => {
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@ -86,6 +87,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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}
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pokemon.resetStatus(true, true);
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pokemon.updateInfo();
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applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
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};
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case BerryType.LIECHI:
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case BerryType.GANLON:
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@ -101,6 +103,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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const statStages = new Utils.NumberHolder(1);
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applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
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applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
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};
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case BerryType.LANSAT:
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return (pokemon: Pokemon) => {
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@ -108,6 +111,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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pokemon.battleData.berriesEaten.push(berryType);
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}
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pokemon.addTag(BattlerTagType.CRIT_BOOST);
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applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
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};
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case BerryType.STARF:
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return (pokemon: Pokemon) => {
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@ -118,6 +122,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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const stages = new Utils.NumberHolder(2);
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applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
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applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
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};
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case BerryType.LEPPA:
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return (pokemon: Pokemon) => {
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@ -128,6 +133,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
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if (ppRestoreMove !== undefined) {
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ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
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pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
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applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
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}
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};
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}
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@ -8,7 +8,7 @@ import { Constructor, NumberHolder } from "#app/utils";
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import * as Utils from "../utils";
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import { WeatherType } from "./weather";
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import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
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import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
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import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
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import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier";
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import { BattlerIndex, BattleType } from "../battle";
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import { TerrainType } from "./terrain";
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// Decrease item amount and update icon
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!--removedItem.stackCount;
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target.scene.updateModifiers(target.isPlayer());
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applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false);
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if (this.berriesOnly) {
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user.scene.queueMessage(i18next.t("moveTriggers:incineratedItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name }));
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@ -2481,6 +2483,7 @@ export class EatBerryAttr extends MoveEffectAttr {
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eatBerry(consumer: Pokemon) {
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getBerryEffectFunc(this.chosenBerry!.berryType)(consumer); // consumer eats the berry
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applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false));
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applyPostItemLostAbAttrs(PostItemLostAbAttr, consumer, false);
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}
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}
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@ -2516,6 +2519,7 @@ export class StealEatBerryAttr extends EatBerryAttr {
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}
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// if the target has berries, pick a random berry and steal it
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this.chosenBerry = heldBerries[user.randSeedInt(heldBerries.length)];
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applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false);
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const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
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user.scene.queueMessage(message);
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this.reduceBerryModifier(target);
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@ -74,6 +74,7 @@ export enum BattlerTagType {
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DRAGON_CHEER = "DRAGON_CHEER",
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NO_RETREAT = "NO_RETREAT",
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GORILLA_TACTICS = "GORILLA_TACTICS",
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UNBURDEN = "UNBURDEN",
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THROAT_CHOPPED = "THROAT_CHOPPED",
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TAR_SHOT = "TAR_SHOT",
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BURNED_UP = "BURNED_UP",
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@ -982,6 +982,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
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ret >>= 1;
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}
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if (this.getTag(BattlerTagType.UNBURDEN) && !this.scene.getField(true).some(pokemon => pokemon !== this && pokemon.hasAbilityWithAttr(SuppressFieldAbilitiesAbAttr))) {
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ret *= 2;
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}
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break;
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}
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@ -0,0 +1,245 @@
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { Stat } from "#enums/stat";
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import { BerryType } from "#app/enums/berry-type";
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import { allMoves, StealHeldItemChanceAttr } from "#app/data/move";
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describe("Abilities - Unburden", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.starterSpecies(Species.TREECKO)
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.startingLevel(1)
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.moveset([ Moves.POPULATION_BOMB, Moves.KNOCK_OFF, Moves.PLUCK, Moves.THIEF ])
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.startingHeldItems([
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{ name: "BERRY", count: 1, type: BerryType.SITRUS },
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{ name: "BERRY", count: 2, type: BerryType.APICOT },
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{ name: "BERRY", count: 2, type: BerryType.LUM },
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])
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.enemySpecies(Species.NINJASK)
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.enemyLevel(100)
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.enemyMoveset([ Moves.FALSE_SWIPE ])
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.enemyAbility(Abilities.UNBURDEN)
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.enemyPassiveAbility(Abilities.NO_GUARD)
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.enemyHeldItems([
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{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
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{ name: "BERRY", type: BerryType.LUM, count: 1 },
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]);
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});
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it("should activate when a berry is eaten", async () => {
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await game.classicMode.startBattle();
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const playerPokemon = game.scene.getPlayerPokemon()!;
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playerPokemon.abilityIndex = 2;
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const playerHeldItems = playerPokemon.getHeldItems().length;
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const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
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game.move.select(Moves.FALSE_SWIPE);
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await game.toNextTurn();
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expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
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expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
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});
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it("should activate when a berry is stolen", async () => {
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await game.classicMode.startBattle();
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
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const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
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game.move.select(Moves.PLUCK);
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await game.toNextTurn();
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expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
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expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
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});
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it("should activate when an item is knocked off", async () => {
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await game.classicMode.startBattle();
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
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const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
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game.move.select(Moves.KNOCK_OFF);
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await game.toNextTurn();
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expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
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expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
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});
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it("should activate when an item is stolen via attacking ability", async () => {
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game.override
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.ability(Abilities.MAGICIAN)
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.startingHeldItems([
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{ name: "MULTI_LENS", count: 3 },
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]);
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await game.classicMode.startBattle();
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
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const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
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|
||||
game.move.select(Moves.POPULATION_BOMB);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
||||
});
|
||||
|
||||
it("should activate when an item is stolen via defending ability", async () => {
|
||||
game.override
|
||||
.startingLevel(45)
|
||||
.enemyAbility(Abilities.PICKPOCKET)
|
||||
.startingHeldItems([
|
||||
{ name: "MULTI_LENS", count: 3 },
|
||||
{ name: "SOUL_DEW", count: 1 },
|
||||
{ name: "LUCKY_EGG", count: 1 },
|
||||
]);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
playerPokemon.abilityIndex = 2;
|
||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||
|
||||
game.move.select(Moves.POPULATION_BOMB);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
||||
});
|
||||
|
||||
it("should activate when an item is stolen via move", async () => {
|
||||
vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); // give Thief 100% steal rate
|
||||
game.override.startingHeldItems([
|
||||
{ name: "MULTI_LENS", count: 3 },
|
||||
]);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||
|
||||
game.move.select(Moves.THIEF);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
||||
});
|
||||
|
||||
it("should activate when an item is stolen via grip claw", async () => {
|
||||
game.override
|
||||
.startingLevel(5)
|
||||
.startingHeldItems([
|
||||
{ name: "GRIP_CLAW", count: 5 },
|
||||
{ name: "MULTI_LENS", count: 3 },
|
||||
])
|
||||
.enemyHeldItems([
|
||||
{ name: "SOUL_DEW", count: 1 },
|
||||
{ name: "LUCKY_EGG", count: 1 },
|
||||
{ name: "LEFTOVERS", count: 1 },
|
||||
{ name: "GRIP_CLAW", count: 1 },
|
||||
{ name: "MULTI_LENS", count: 1 },
|
||||
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
||||
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
||||
]);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||
|
||||
while (enemyPokemon.getHeldItems().length === enemyHeldItemCt) {
|
||||
game.move.select(Moves.POPULATION_BOMB);
|
||||
await game.toNextTurn();
|
||||
}
|
||||
|
||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
||||
});
|
||||
|
||||
it("should not activate when a neutralizing ability is present", async () => {
|
||||
game.override.enemyAbility(Abilities.NEUTRALIZING_GAS);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||
|
||||
game.move.select(Moves.FALSE_SWIPE);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
|
||||
});
|
||||
|
||||
it("should activate when a move that consumes a berry is used", async () => {
|
||||
game.override.enemyMoveset([ Moves.STUFF_CHEEKS ]);
|
||||
await game.classicMode.startBattle();
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||
|
||||
game.move.select(Moves.STUFF_CHEEKS);
|
||||
await game.toNextTurn();
|
||||
|
||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
||||
});
|
||||
|
||||
it("should deactivate when a neutralizing gas user enters the field", async () => {
|
||||
game.override
|
||||
.battleType("double")
|
||||
.moveset([ Moves.SPLASH ]);
|
||||
await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]);
|
||||
|
||||
const playerPokemon = game.scene.getParty();
|
||||
const treecko = playerPokemon[0];
|
||||
const weezing = playerPokemon[2];
|
||||
treecko.abilityIndex = 2;
|
||||
weezing.abilityIndex = 1;
|
||||
const playerHeldItems = treecko.getHeldItems().length;
|
||||
const initialPlayerSpeed = treecko.getStat(Stat.SPD);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
||||
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
|
||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
||||
|
||||
await game.toNextTurn();
|
||||
game.move.select(Moves.SPLASH);
|
||||
game.doSwitchPokemon(2);
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
|
||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
|
||||
});
|
||||
|
||||
});
|
Loading…
Reference in New Issue