Merge branch 'beta' into zygarde-10-pc

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Madmadness65 2024-10-15 13:42:34 -05:00 committed by GitHub
commit 58af59b7e2
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107 changed files with 2800 additions and 7026 deletions

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@ -2316,7 +2316,10 @@ export default class BattleScene extends SceneBase {
} }
} }
this.currentPhase?.start(); if (this.currentPhase) {
console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;");
this.currentPhase.start();
}
} }
overridePhase(phase: Phase): boolean { overridePhase(phase: Phase): boolean {
@ -2326,6 +2329,7 @@ export default class BattleScene extends SceneBase {
this.standbyPhase = this.currentPhase; this.standbyPhase = this.currentPhase;
this.currentPhase = phase; this.currentPhase = phase;
console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;");
phase.start(); phase.start();
return true; return true;
@ -2676,7 +2680,7 @@ export default class BattleScene extends SceneBase {
} }
/** /**
* Removes all modifiers from enemy of PersistentModifier type * Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type
*/ */
clearEnemyModifiers(): void { clearEnemyModifiers(): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier); const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier);
@ -2687,10 +2691,11 @@ export default class BattleScene extends SceneBase {
} }
/** /**
* Removes all modifiers from enemy of PokemonHeldItemModifier type * Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type
* @param pokemon - If specified, only removes held items from that {@linkcode Pokemon}
*/ */
clearEnemyHeldItemModifiers(): void { clearEnemyHeldItemModifiers(pokemon?: Pokemon): void {
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier); const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon));
for (const m of modifiersToRemove) { for (const m of modifiersToRemove) {
this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1); this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
} }

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@ -118,6 +118,14 @@ export class Ability implements Localizable {
this.nameAppend += " (N)"; this.nameAppend += " (N)";
return this; return this;
} }
/**
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
* @returns the ability
*/
edgeCase(): this {
return this;
}
} }
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean | Promise<boolean>; type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean | Promise<boolean>;
@ -634,15 +642,15 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr {
* Examples include: Absorb, Draining Kiss, Bitter Blade, etc. * Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
* Also displays a message to show this ability was activated. * Also displays a message to show this ability was activated.
* @param pokemon {@linkcode Pokemon} with this ability * @param pokemon {@linkcode Pokemon} with this ability
* @param passive N/A * @param _passive N/A
* @param attacker {@linkcode Pokemon} that is attacking this Pokemon * @param attacker {@linkcode Pokemon} that is attacking this Pokemon
* @param move {@linkcode PokemonMove} that is being used * @param move {@linkcode PokemonMove} that is being used
* @param hitResult N/A * @param _hitResult N/A
* @args N/A * @param _args N/A
* @returns true if healing should be reversed on a healing move, false otherwise. * @returns true if healing should be reversed on a healing move, false otherwise.
*/ */
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.hasAttr(HitHealAttr)) { if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) })); pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }));
} }
@ -669,8 +677,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
this.allOthers = allOthers; this.allOthers = allOthers;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return true; return true;
} }
@ -707,13 +715,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr {
this.selfTarget = selfTarget; this.selfTarget = selfTarget;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
const hpGateFlat: integer = Math.ceil(pokemon.getMaxHp() * this.hpGate); const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate);
const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1]; const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1];
const damageReceived = lastAttackReceived?.damage || 0; const damageReceived = lastAttackReceived?.damage || 0;
if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat)) { if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated ) { if (!simulated) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages));
} }
return true; return true;
@ -734,8 +742,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr {
this.tagType = tagType; this.tagType = tagType;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag; const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag;
if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) { if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) {
if (!simulated) { if (!simulated) {
@ -758,8 +766,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
this.tagType = tagType; this.tagType = tagType;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (!pokemon.getTag(this.tagType) && !simulated) { if (!pokemon.getTag(this.tagType) && !simulated) {
pokemon.addTag(this.tagType, undefined, undefined, pokemon.id); pokemon.addTag(this.tagType, undefined, undefined, pokemon.id);
pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name })); pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }));
@ -771,8 +779,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
} }
export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr { export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT) { if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return true; return true;
} }
@ -787,7 +795,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendTypeChange", { return i18next.t("abilityTriggers:postDefendTypeChange", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName, abilityName,
@ -805,8 +813,8 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
this.terrainType = terrainType; this.terrainType = terrainType;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
if (hitResult < HitResult.NO_EFFECT) { if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined); return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined);
} else { } else {
@ -829,8 +837,9 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
this.effects = effects; this.effects = effects;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status
&& (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !move.hitsSubstitute(attacker, pokemon)) {
const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)]; const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
if (simulated) { if (simulated) {
return attacker.canSetStatus(effect, true, false, pokemon); return attacker.canSetStatus(effect, true, false, pokemon);
@ -869,8 +878,8 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
this.turnCount = turnCount; this.turnCount = turnCount;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !move.hitsSubstitute(attacker, pokemon)) {
if (simulated) { if (simulated) {
return attacker.canAddTag(this.tagType); return attacker.canAddTag(this.tagType);
} else { } else {
@ -893,7 +902,11 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
this.stages = stages; this.stages = stages;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.hitsSubstitute(attacker, pokemon)) {
return false;
}
if (!simulated) { if (!simulated) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages));
} }
@ -901,7 +914,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
return true; return true;
} }
getCondition(): AbAttrCondition { override getCondition(): AbAttrCondition {
return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical; return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical;
} }
} }
@ -915,8 +928,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
this.damageRatio = damageRatio; this.damageRatio = damageRatio;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
&& !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER); attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER);
attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)); attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio));
return true; return true;
@ -925,7 +939,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendContactDamage", { return i18next.t("abilityTriggers:postDefendContactDamage", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName abilityName
@ -948,8 +962,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
this.turns = turns; this.turns = turns;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) {
if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) { if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) {
return false; return false;
} else { } else {
@ -963,24 +977,24 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName }); return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
} }
} }
export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
private weatherType: WeatherType; private weatherType: WeatherType;
protected condition: PokemonDefendCondition | null; protected condition?: PokemonDefendCondition;
constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) { constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) {
super(); super();
this.weatherType = weatherType; this.weatherType = weatherType;
this.condition = condition ?? null; this.condition = condition;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (this.condition !== null && !this.condition(pokemon, attacker, move)) { if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) {
return false; return false;
} }
if (!pokemon.scene.arena.weather?.isImmutable()) { if (!pokemon.scene.arena.weather?.isImmutable()) {
@ -999,8 +1013,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
super(); super();
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
&& !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
const tempAbilityId = attacker.getAbility().id; const tempAbilityId = attacker.getAbility().id;
attacker.summonData.ability = pokemon.getAbility().id; attacker.summonData.ability = pokemon.getAbility().id;
@ -1012,7 +1027,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }); return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
} }
} }
@ -1025,8 +1040,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
this.ability = ability; this.ability = ability;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr)
&& !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
attacker.summonData.ability = this.ability; attacker.summonData.ability = this.ability;
} }
@ -1037,7 +1053,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
return false; return false;
} }
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return i18next.t("abilityTriggers:postDefendAbilityGive", { return i18next.t("abilityTriggers:postDefendAbilityGive", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
abilityName abilityName
@ -1056,8 +1072,8 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
this.chance = chance; this.chance = chance;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
if (attacker.getTag(BattlerTagType.DISABLED) === null) { if (attacker.getTag(BattlerTagType.DISABLED) === null && !move.hitsSubstitute(attacker, pokemon)) {
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) { if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
if (simulated) { if (simulated) {
return true; return true;
@ -1724,17 +1740,17 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
} }
export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
private condition: PokemonDefendCondition | null; private condition?: PokemonDefendCondition;
constructor(condition?: PokemonDefendCondition) { constructor(condition?: PokemonDefendCondition) {
super(); super();
this.condition = condition ?? null; this.condition = condition;
} }
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise<boolean> {
return new Promise<boolean>(resolve => { return new Promise<boolean>(resolve => {
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) { if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) {
const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable); const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable);
if (heldItems.length) { if (heldItems.length) {
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
@ -4476,7 +4492,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC
export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
private multiplier: number; private multiplier: number;
private tagType: BattlerTagType; private tagType: BattlerTagType;
private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined; private recoilDamageFunc?: ((pokemon: Pokemon) => number);
private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string; private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string;
constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) { constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) {
@ -4492,16 +4508,16 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
* Applies the pre-defense ability to the Pokémon. * Applies the pre-defense ability to the Pokémon.
* Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form. * Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form.
* *
* @param {Pokemon} pokemon The Pokémon with the ability. * @param pokemon The Pokémon with the ability.
* @param {boolean} passive n/a * @param _passive n/a
* @param {Pokemon} attacker The attacking Pokémon. * @param attacker The attacking Pokémon.
* @param {PokemonMove} move The move being used. * @param move The move being used.
* @param {Utils.BooleanHolder} cancelled n/a * @param _cancelled n/a
* @param {any[]} args Additional arguments. * @param args Additional arguments.
* @returns {boolean} Whether the immunity was applied. * @returns `true` if the immunity was applied.
*/ */
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (this.condition(pokemon, attacker, move)) { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
if (!simulated) { if (!simulated) {
(args[0] as Utils.NumberHolder).value = this.multiplier; (args[0] as Utils.NumberHolder).value = this.multiplier;
pokemon.removeTag(this.tagType); pokemon.removeTag(this.tagType);
@ -4517,12 +4533,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
/** /**
* Gets the message triggered when the Pokémon avoids damage using the form-changing ability. * Gets the message triggered when the Pokémon avoids damage using the form-changing ability.
* @param {Pokemon} pokemon The Pokémon with the ability. * @param pokemon The Pokémon with the ability.
* @param {string} abilityName The name of the ability. * @param abilityName The name of the ability.
* @param {...any} args n/a * @param _args n/a
* @returns {string} The trigger message. * @returns The trigger message.
*/ */
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string { getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
return this.triggerMessageFunc(pokemon, abilityName); return this.triggerMessageFunc(pokemon, abilityName);
} }
} }
@ -4898,7 +4914,7 @@ export function initAbilities() {
.ignorable(), .ignorable(),
new Ability(Abilities.SHIELD_DUST, 3) new Ability(Abilities.SHIELD_DUST, 3)
.attr(IgnoreMoveEffectsAbAttr) .attr(IgnoreMoveEffectsAbAttr)
.partial(), .edgeCase(), // Does not work with secret power (unimplemented)
new Ability(Abilities.OWN_TEMPO, 3) new Ability(Abilities.OWN_TEMPO, 3)
.attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED) .attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED)
.attr(IntimidateImmunityAbAttr) .attr(IntimidateImmunityAbAttr)
@ -4943,7 +4959,7 @@ export function initAbilities() {
.ignorable(), .ignorable(),
new Ability(Abilities.SERENE_GRACE, 3) new Ability(Abilities.SERENE_GRACE, 3)
.attr(MoveEffectChanceMultiplierAbAttr, 2) .attr(MoveEffectChanceMultiplierAbAttr, 2)
.partial(), .edgeCase(), // does not work with secret power (unimplemented)
new Ability(Abilities.SWIFT_SWIM, 3) new Ability(Abilities.SWIFT_SWIM, 3)
.attr(StatMultiplierAbAttr, Stat.SPD, 2) .attr(StatMultiplierAbAttr, Stat.SPD, 2)
.condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)),
@ -5227,7 +5243,8 @@ export function initAbilities() {
new Ability(Abilities.SHEER_FORCE, 5) new Ability(Abilities.SHEER_FORCE, 5)
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096) .attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
.attr(MoveEffectChanceMultiplierAbAttr, 0) .attr(MoveEffectChanceMultiplierAbAttr, 0)
.partial(), .edgeCase() // Should disable shell bell and Meloetta's relic song transformation
.edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
new Ability(Abilities.CONTRARY, 5) new Ability(Abilities.CONTRARY, 5)
.attr(StatStageChangeMultiplierAbAttr, -1) .attr(StatStageChangeMultiplierAbAttr, -1)
.ignorable(), .ignorable(),
@ -5270,7 +5287,7 @@ export function initAbilities() {
/** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */ /** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */
(pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1) (pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1)
) )
.partial(), .edgeCase(), // Cannot recover berries used up by fling or natural gift (unimplemented)
new Ability(Abilities.TELEPATHY, 5) new Ability(Abilities.TELEPATHY, 5)
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove)
.ignorable(), .ignorable(),
@ -5349,7 +5366,7 @@ export function initAbilities() {
.bypassFaint(), .bypassFaint(),
new Ability(Abilities.VICTORY_STAR, 5) new Ability(Abilities.VICTORY_STAR, 5)
.attr(StatMultiplierAbAttr, Stat.ACC, 1.1) .attr(StatMultiplierAbAttr, Stat.ACC, 1.1)
.partial(), .partial(), // Does not boost ally's accuracy
new Ability(Abilities.TURBOBLAZE, 5) new Ability(Abilities.TURBOBLAZE, 5)
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTurboblaze", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTurboblaze", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
.attr(MoveAbilityBypassAbAttr), .attr(MoveAbilityBypassAbAttr),
@ -5460,7 +5477,7 @@ export function initAbilities() {
.attr(UnsuppressableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr)
.attr(NoFusionAbilityAbAttr) .attr(NoFusionAbilityAbAttr)
.bypassFaint() .bypassFaint()
.partial(), .partial(), // Meteor form should protect against status effects and yawn
new Ability(Abilities.STAKEOUT, 7) new Ability(Abilities.STAKEOUT, 7)
.attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2), .attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2),
new Ability(Abilities.WATER_BUBBLE, 7) new Ability(Abilities.WATER_BUBBLE, 7)
@ -5503,7 +5520,8 @@ export function initAbilities() {
.attr(NoFusionAbilityAbAttr) .attr(NoFusionAbilityAbAttr)
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form // Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false) .conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE, .attr(FormBlockDamageAbAttr,
(target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }), (pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
(pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8)) (pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8))
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
@ -5529,9 +5547,9 @@ export function initAbilities() {
.attr(UnsuppressableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr)
.attr(NoFusionAbilityAbAttr) .attr(NoFusionAbilityAbAttr)
.bypassFaint(), .bypassFaint(),
new Ability(Abilities.CORROSION, 7) // TODO: Test Corrosion against Magic Bounce once it is implemented new Ability(Abilities.CORROSION, 7)
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ]) .attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ])
.partial(), .edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet)
new Ability(Abilities.COMATOSE, 7) new Ability(Abilities.COMATOSE, 7)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
@ -5667,7 +5685,8 @@ export function initAbilities() {
.conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0) .conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0)
// When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE // When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW) .attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE, .attr(FormBlockDamageAbAttr,
(target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName })) (pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
.attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostBattleInitFormChangeAbAttr, () => 0)
.bypassFaint() .bypassFaint()
@ -5685,7 +5704,7 @@ export function initAbilities() {
new Ability(Abilities.WANDERING_SPIRIT, 8) new Ability(Abilities.WANDERING_SPIRIT, 8)
.attr(PostDefendAbilitySwapAbAttr) .attr(PostDefendAbilitySwapAbAttr)
.bypassFaint() .bypassFaint()
.partial(), .edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil
new Ability(Abilities.GORILLA_TACTICS, 8) new Ability(Abilities.GORILLA_TACTICS, 8)
.attr(GorillaTacticsAbAttr), .attr(GorillaTacticsAbAttr),
new Ability(Abilities.NEUTRALIZING_GAS, 8) new Ability(Abilities.NEUTRALIZING_GAS, 8)
@ -5694,7 +5713,7 @@ export function initAbilities() {
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr) .attr(NoTransformAbilityAbAttr)
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
.partial(), .partial(), // A bunch of weird interactions with other abilities being suppressed then unsuppressed
new Ability(Abilities.PASTEL_VEIL, 8) new Ability(Abilities.PASTEL_VEIL, 8)
.attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
.attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC) .attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
@ -5799,7 +5818,7 @@ export function initAbilities() {
new Ability(Abilities.GOOD_AS_GOLD, 9) new Ability(Abilities.GOOD_AS_GOLD, 9)
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS) .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS)
.ignorable() .ignorable()
.partial(), .partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field
new Ability(Abilities.VESSEL_OF_RUIN, 9) new Ability(Abilities.VESSEL_OF_RUIN, 9)
.attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75) .attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75)
.attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) })) .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) }))
@ -5832,7 +5851,7 @@ export function initAbilities() {
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5),
new Ability(Abilities.SUPREME_OVERLORD, 9) new Ability(Abilities.SUPREME_OVERLORD, 9)
.attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5)) .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5))
.partial(), .partial(), // Counter resets every wave
new Ability(Abilities.COSTAR, 9) new Ability(Abilities.COSTAR, 9)
.attr(PostSummonCopyAllyStatsAbAttr), .attr(PostSummonCopyAllyStatsAbAttr),
new Ability(Abilities.TOXIC_DEBRIS, 9) new Ability(Abilities.TOXIC_DEBRIS, 9)
@ -5865,25 +5884,25 @@ export function initAbilities() {
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr) .attr(NoTransformAbilityAbAttr)
.partial(), .partial(), // Ogerpon tera interactions
new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9) new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9)
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true) .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr) .attr(NoTransformAbilityAbAttr)
.partial(), .partial(), // Ogerpon tera interactions
new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9) new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9)
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true) .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr) .attr(NoTransformAbilityAbAttr)
.partial(), .partial(), // Ogerpon tera interactions
new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9) new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9)
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true) .attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr) .attr(NoTransformAbilityAbAttr)
.partial(), .partial(), // Ogerpon tera interactions
new Ability(Abilities.TERA_SHIFT, 9) new Ability(Abilities.TERA_SHIFT, 9)
.attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1) .attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)

View File

@ -1,10 +1,10 @@
import { Arena } from "#app/field/arena"; import { Arena } from "#app/field/arena";
import BattleScene from "#app/battle-scene"; import BattleScene from "#app/battle-scene";
import { Type } from "#app/data/type"; import { Type } from "#app/data/type";
import * as Utils from "#app/utils"; import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move"; import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon"; import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
import { StatusEffect } from "#app/data/status-effect"; import { StatusEffect } from "#app/data/status-effect";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability"; import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
@ -28,22 +28,15 @@ export enum ArenaTagSide {
} }
export abstract class ArenaTag { export abstract class ArenaTag {
public tagType: ArenaTagType; constructor(
public turnCount: integer; public tagType: ArenaTagType,
public sourceMove?: Moves; public turnCount: number,
public sourceId?: integer; public sourceMove?: Moves,
public side: ArenaTagSide; public sourceId?: number,
public side: ArenaTagSide = ArenaTagSide.BOTH
) {}
apply(arena: Arena, simulated: boolean, ...args: unknown[]): boolean {
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId?: integer, side: ArenaTagSide = ArenaTagSide.BOTH) {
this.tagType = tagType;
this.turnCount = turnCount;
this.sourceMove = sourceMove;
this.sourceId = sourceId;
this.side = side;
}
apply(arena: Arena, args: any[]): boolean {
return true; return true;
} }
@ -66,6 +59,44 @@ export abstract class ArenaTag {
? allMoves[this.sourceMove].name ? allMoves[this.sourceMove].name
: null; : null;
} }
/**
* When given a arena tag or json representing one, load the data for it.
* This is meant to be inherited from by any arena tag with custom attributes
* @param {ArenaTag | any} source An arena tag
*/
loadTag(source : ArenaTag | any) : void {
this.turnCount = source.turnCount;
this.sourceMove = source.sourceMove;
this.sourceId = source.sourceId;
this.side = source.side;
}
/**
* Helper function that retrieves the source Pokemon
* @param scene medium to retrieve the source Pokemon
* @returns The source {@linkcode Pokemon} or `null` if none is found
*/
public getSourcePokemon(scene: BattleScene): Pokemon | null {
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
}
/**
* Helper function that retrieves the Pokemon affected
* @param scene - medium to retrieve the involved Pokemon
* @returns list of PlayerPokemon or EnemyPokemon on the field
*/
public getAffectedPokemon(scene: BattleScene): Pokemon[] {
switch (this.side) {
case ArenaTagSide.PLAYER:
return scene.getPlayerField() ?? [];
case ArenaTagSide.ENEMY:
return scene.getEnemyField() ?? [];
case ArenaTagSide.BOTH:
default:
return scene.getField(true) ?? [];
}
}
} }
/** /**
@ -73,7 +104,7 @@ export abstract class ArenaTag {
* Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist. * Prevents Pokémon on the opposing side from lowering the stats of the Pokémon in the Mist.
*/ */
export class MistTag extends ArenaTag { export class MistTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side); super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
} }
@ -91,10 +122,20 @@ export class MistTag extends ArenaTag {
} }
} }
apply(arena: Arena, args: any[]): boolean { /**
(args[0] as Utils.BooleanHolder).value = true; * Cancels the lowering of stats
* @param arena the {@linkcode Arena} containing this effect
* @param simulated `true` if the effect should be applied quietly
* @param cancelled a {@linkcode BooleanHolder} whose value is set to `true`
* to flag the stat reduction as cancelled
* @returns `true` if a stat reduction was cancelled; `false` otherwise
*/
override apply(arena: Arena, simulated: boolean, cancelled: BooleanHolder): boolean {
cancelled.value = true;
if (!simulated) {
arena.scene.queueMessage(i18next.t("arenaTag:mistApply")); arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
}
return true; return true;
} }
@ -117,7 +158,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects. * @param side - The side (player or enemy) the tag affects.
* @param weakenedCategories - The categories of moves that are weakened by this tag. * @param weakenedCategories - The categories of moves that are weakened by this tag.
*/ */
constructor(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, weakenedCategories: MoveCategory[]) { constructor(tagType: ArenaTagType, turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide, weakenedCategories: MoveCategory[]) {
super(tagType, turnCount, sourceMove, sourceId, side); super(tagType, turnCount, sourceMove, sourceId, side);
this.weakenedCategories = weakenedCategories; this.weakenedCategories = weakenedCategories;
@ -126,17 +167,15 @@ export class WeakenMoveScreenTag extends ArenaTag {
/** /**
* Applies the weakening effect to the move. * Applies the weakening effect to the move.
* *
* @param arena - The arena where the move is applied. * @param arena the {@linkcode Arena} where the move is applied.
* @param args - The arguments for the move application. * @param simulated n/a
* @param args[0] - The category of the move. * @param moveCategory the attacking move's {@linkcode MoveCategory}.
* @param args[1] - A boolean indicating whether it is a double battle. * @param damageMultiplier A {@linkcode NumberHolder} containing the damage multiplier
* @param args[2] - An object of type `Utils.NumberHolder` that holds the damage multiplier * @returns `true` if the attacking move was weakened; `false` otherwise.
*
* @returns True if the move was weakened, otherwise false.
*/ */
apply(arena: Arena, args: any[]): boolean { override apply(arena: Arena, simulated: boolean, moveCategory: MoveCategory, damageMultiplier: NumberHolder): boolean {
if (this.weakenedCategories.includes((args[0] as MoveCategory))) { if (this.weakenedCategories.includes(moveCategory)) {
(args[2] as Utils.NumberHolder).value = (args[1] as boolean) ? 2732 / 4096 : 0.5; damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5;
return true; return true;
} }
return false; return false;
@ -148,7 +187,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
* Used by {@linkcode Moves.REFLECT} * Used by {@linkcode Moves.REFLECT}
*/ */
class ReflectTag extends WeakenMoveScreenTag { class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [ MoveCategory.PHYSICAL ]); super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [ MoveCategory.PHYSICAL ]);
} }
@ -164,7 +203,7 @@ class ReflectTag extends WeakenMoveScreenTag {
* Used by {@linkcode Moves.LIGHT_SCREEN} * Used by {@linkcode Moves.LIGHT_SCREEN}
*/ */
class LightScreenTag extends WeakenMoveScreenTag { class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [ MoveCategory.SPECIAL ]); super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [ MoveCategory.SPECIAL ]);
} }
@ -180,7 +219,7 @@ class LightScreenTag extends WeakenMoveScreenTag {
* Used by {@linkcode Moves.AURORA_VEIL} * Used by {@linkcode Moves.AURORA_VEIL}
*/ */
class AuroraVeilTag extends WeakenMoveScreenTag { class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ]); super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ]);
} }
@ -203,7 +242,7 @@ export class ConditionalProtectTag extends ArenaTag {
/** Does this apply to all moves, including those that ignore other forms of protection? */ /** Does this apply to all moves, including those that ignore other forms of protection? */
protected ignoresBypass: boolean; protected ignoresBypass: boolean;
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) { constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, condition: ProtectConditionFunc, ignoresBypass: boolean = false) {
super(tagType, 1, sourceMove, sourceId, side); super(tagType, 1, sourceMove, sourceId, side);
this.protectConditionFunc = condition; this.protectConditionFunc = condition;
@ -218,39 +257,35 @@ export class ConditionalProtectTag extends ArenaTag {
onRemove(arena: Arena): void { } onRemove(arena: Arena): void { }
/** /**
* apply(): Checks incoming moves against the condition function * Checks incoming moves against the condition function
* and protects the target if conditions are met * and protects the target if conditions are met
* @param arena The arena containing this tag * @param arena the {@linkcode Arena} containing this tag
* @param args\[0\] (Utils.BooleanHolder) Signals if the move is cancelled * @param simulated `true` if the tag is applied quietly; `false` otherwise.
* @param args\[1\] (Pokemon) The Pokemon using the move * @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
* @param args\[2\] (Pokemon) The intended target of the move * @param attacker the attacking {@linkcode Pokemon}
* @param args\[3\] (Moves) The parameters to the condition function * @param defender the defending {@linkcode Pokemon}
* @param args\[4\] (Utils.BooleanHolder) Signals if the applied protection supercedes protection-ignoring effects * @param moveId the {@linkcode Moves | identifier} for the move being used
* @returns * @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
* @returns `true` if this tag protected against the attack; `false` otherwise
*/ */
apply(arena: Arena, args: any[]): boolean { override apply(arena: Arena, simulated: boolean, isProtected: BooleanHolder, attacker: Pokemon, defender: Pokemon,
const [ cancelled, user, target, moveId, ignoresBypass ] = args; moveId: Moves, ignoresProtectBypass: BooleanHolder): boolean {
if (cancelled instanceof Utils.BooleanHolder if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer()
&& user instanceof Pokemon
&& target instanceof Pokemon
&& typeof moveId === "number"
&& ignoresBypass instanceof Utils.BooleanHolder) {
if ((this.side === ArenaTagSide.PLAYER) === target.isPlayer()
&& this.protectConditionFunc(arena, moveId)) { && this.protectConditionFunc(arena, moveId)) {
if (!cancelled.value) { if (!isProtected.value) {
cancelled.value = true; isProtected.value = true;
user.stopMultiHit(target); if (!simulated) {
attacker.stopMultiHit(defender);
new CommonBattleAnim(CommonAnim.PROTECT, target).play(arena.scene); new CommonBattleAnim(CommonAnim.PROTECT, defender).play(arena.scene);
arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(target) })); arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) }));
}
} }
ignoresBypass.value = ignoresBypass.value || this.ignoresBypass; ignoresProtectBypass.value = ignoresProtectBypass.value || this.ignoresBypass;
return true; return true;
} }
}
return false; return false;
} }
} }
@ -265,7 +300,7 @@ export class ConditionalProtectTag extends ArenaTag {
*/ */
const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => { const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
const move = allMoves[moveId]; const move = allMoves[moveId];
const priority = new Utils.IntegerHolder(move.priority); const priority = new NumberHolder(move.priority);
const effectPhase = arena.scene.getCurrentPhase(); const effectPhase = arena.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) { if (effectPhase instanceof MoveEffectPhase) {
@ -281,7 +316,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
* Condition: The incoming move has increased priority. * Condition: The incoming move has increased priority.
*/ */
class QuickGuardTag extends ConditionalProtectTag { class QuickGuardTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc); super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
} }
} }
@ -312,7 +347,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean =
* can be an ally or enemy. * can be an ally or enemy.
*/ */
class WideGuardTag extends ConditionalProtectTag { class WideGuardTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc); super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
} }
} }
@ -334,7 +369,7 @@ const MatBlockConditionFunc: ProtectConditionFunc = (arena, moveId) : boolean =>
* Condition: The incoming move is a Physical or Special attack move. * Condition: The incoming move is a Physical or Special attack move.
*/ */
class MatBlockTag extends ConditionalProtectTag { class MatBlockTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc); super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
} }
@ -372,7 +407,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (arena, moveId) => {
* not target all Pokemon or sides of the field. * not target all Pokemon or sides of the field.
*/ */
class CraftyShieldTag extends ConditionalProtectTag { class CraftyShieldTag extends ConditionalProtectTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true); super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
} }
} }
@ -384,12 +419,12 @@ class CraftyShieldTag extends ConditionalProtectTag {
export class NoCritTag extends ArenaTag { export class NoCritTag extends ArenaTag {
/** /**
* Constructor method for the NoCritTag class * Constructor method for the NoCritTag class
* @param turnCount `integer` the number of turns this effect lasts * @param turnCount `number` the number of turns this effect lasts
* @param sourceMove {@linkcode Moves} the move that created this effect * @param sourceMove {@linkcode Moves} the move that created this effect
* @param sourceId `integer` the ID of the {@linkcode Pokemon} that created this effect * @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect
* @param side {@linkcode ArenaTagSide} the side to which this effect belongs * @param side {@linkcode ArenaTagSide} the side to which this effect belongs
*/ */
constructor(turnCount: integer, sourceMove: Moves, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side); super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side);
} }
@ -419,7 +454,7 @@ class WishTag extends ArenaTag {
private triggerMessage: string; private triggerMessage: string;
private healHp: number; private healHp: number;
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side); super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side);
} }
@ -429,7 +464,7 @@ class WishTag extends ArenaTag {
if (user) { if (user) {
this.battlerIndex = user.getBattlerIndex(); this.battlerIndex = user.getBattlerIndex();
this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) }); this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) });
this.healHp = Utils.toDmgValue(user.getMaxHp() / 2); this.healHp = toDmgValue(user.getMaxHp() / 2);
} else { } else {
console.warn("Failed to get source for WishTag onAdd"); console.warn("Failed to get source for WishTag onAdd");
} }
@ -460,18 +495,25 @@ export class WeakenMoveTypeTag extends ArenaTag {
* @param sourceMove - The move that created the tag. * @param sourceMove - The move that created the tag.
* @param sourceId - The ID of the source of the tag. * @param sourceId - The ID of the source of the tag.
*/ */
constructor(tagType: ArenaTagType, turnCount: integer, type: Type, sourceMove: Moves, sourceId: integer) { constructor(tagType: ArenaTagType, turnCount: number, type: Type, sourceMove: Moves, sourceId: number) {
super(tagType, turnCount, sourceMove, sourceId); super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type; this.weakenedType = type;
} }
apply(arena: Arena, args: any[]): boolean { /**
if ((args[0] as Type) === this.weakenedType) { * Reduces an attack's power by 0.33x if it matches this tag's weakened type.
(args[1] as Utils.NumberHolder).value *= 0.33; * @param arena n/a
* @param simulated n/a
* @param type the attack's {@linkcode Type}
* @param power a {@linkcode NumberHolder} containing the attack's power
* @returns `true` if the attack's power was reduced; `false` otherwise.
*/
override apply(arena: Arena, simulated: boolean, type: Type, power: NumberHolder): boolean {
if (type === this.weakenedType) {
power.value *= 0.33;
return true; return true;
} }
return false; return false;
} }
} }
@ -481,7 +523,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* Weakens Electric type moves for a set amount of turns, usually 5. * Weakens Electric type moves for a set amount of turns, usually 5.
*/ */
class MudSportTag extends WeakenMoveTypeTag { class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId); super(ArenaTagType.MUD_SPORT, turnCount, Type.ELECTRIC, Moves.MUD_SPORT, sourceId);
} }
@ -499,7 +541,7 @@ class MudSportTag extends WeakenMoveTypeTag {
* Weakens Fire type moves for a set amount of turns, usually 5. * Weakens Fire type moves for a set amount of turns, usually 5.
*/ */
class WaterSportTag extends WeakenMoveTypeTag { class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: integer, sourceId: integer) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId); super(ArenaTagType.WATER_SPORT, turnCount, Type.FIRE, Moves.WATER_SPORT, sourceId);
} }
@ -532,13 +574,12 @@ export class IonDelugeTag extends ArenaTag {
/** /**
* Converts Normal-type moves to Electric type * Converts Normal-type moves to Electric type
* @param arena n/a * @param arena n/a
* @param args * @param simulated n/a
* - `[0]` {@linkcode Utils.NumberHolder} A container with a move's {@linkcode Type} * @param moveType a {@linkcode NumberHolder} containing a move's {@linkcode Type}
* @returns `true` if the given move type changed; `false` otherwise. * @returns `true` if the given move type changed; `false` otherwise.
*/ */
apply(arena: Arena, args: any[]): boolean { override apply(arena: Arena, simulated: boolean, moveType: NumberHolder): boolean {
const moveType = args[0]; if (moveType.value === Type.NORMAL) {
if (moveType instanceof Utils.NumberHolder && moveType.value === Type.NORMAL) {
moveType.value = Type.ELECTRIC; moveType.value = Type.ELECTRIC;
return true; return true;
} }
@ -550,8 +591,8 @@ export class IonDelugeTag extends ArenaTag {
* Abstract class to implement arena traps. * Abstract class to implement arena traps.
*/ */
export class ArenaTrapTag extends ArenaTag { export class ArenaTrapTag extends ArenaTag {
public layers: integer; public layers: number;
public maxLayers: integer; public maxLayers: number;
/** /**
* Creates a new instance of the ArenaTrapTag class. * Creates a new instance of the ArenaTrapTag class.
@ -562,7 +603,7 @@ export class ArenaTrapTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects. * @param side - The side (player or enemy) the tag affects.
* @param maxLayers - The maximum amount of layers this tag can have. * @param maxLayers - The maximum amount of layers this tag can have.
*/ */
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: integer, side: ArenaTagSide, maxLayers: integer) { constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) {
super(tagType, 0, sourceMove, sourceId, side); super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1; this.layers = 1;
@ -577,22 +618,34 @@ export class ArenaTrapTag extends ArenaTag {
} }
} }
apply(arena: Arena, args: any[]): boolean { /**
const pokemon = args[0] as Pokemon; * Activates the hazard effect onto a Pokemon when it enters the field
* @param arena the {@linkcode Arena} containing this tag
* @param simulated if `true`, only checks if the hazard would activate.
* @param pokemon the {@linkcode Pokemon} triggering this hazard
* @returns `true` if this hazard affects the given Pokemon; `false` otherwise.
*/
override apply(arena: Arena, simulated: boolean, pokemon: Pokemon): boolean {
if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) { if (this.sourceId === pokemon.id || (this.side === ArenaTagSide.PLAYER) !== pokemon.isPlayer()) {
return false; return false;
} }
return this.activateTrap(pokemon); return this.activateTrap(pokemon, simulated);
} }
activateTrap(pokemon: Pokemon): boolean { activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
return false; return false;
} }
getMatchupScoreMultiplier(pokemon: Pokemon): number { getMatchupScoreMultiplier(pokemon: Pokemon): number {
return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2); return pokemon.isGrounded() ? 1 : Phaser.Math.Linear(0, 1 / Math.pow(2, this.layers), Math.min(pokemon.getHpRatio(), 0.5) * 2);
} }
loadTag(source: any): void {
super.loadTag(source);
this.layers = source.layers;
this.maxLayers = source.maxLayers;
}
} }
/** /**
@ -601,7 +654,7 @@ export class ArenaTrapTag extends ArenaTag {
* in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap. * in damage for 1, 2, or 3 layers of Spikes respectively if they are summoned into this trap.
*/ */
class SpikesTag extends ArenaTrapTag { class SpikesTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3); super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
} }
@ -614,14 +667,18 @@ class SpikesTag extends ArenaTrapTag {
} }
} }
activateTrap(pokemon: Pokemon): boolean { override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) { if (pokemon.isGrounded()) {
const cancelled = new Utils.BooleanHolder(false); const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (simulated) {
return !cancelled.value;
}
if (!cancelled.value) { if (!cancelled.value) {
const damageHpRatio = 1 / (10 - 2 * this.layers); const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio); const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.damageAndUpdate(damage, HitResult.OTHER); pokemon.damageAndUpdate(damage, HitResult.OTHER);
@ -645,7 +702,7 @@ class SpikesTag extends ArenaTrapTag {
class ToxicSpikesTag extends ArenaTrapTag { class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean; private neutralized: boolean;
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2); super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false; this.neutralized = false;
} }
@ -665,8 +722,11 @@ class ToxicSpikesTag extends ArenaTrapTag {
} }
} }
activateTrap(pokemon: Pokemon): boolean { override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) { if (pokemon.isGrounded()) {
if (simulated) {
return true;
}
if (pokemon.isOfType(Type.POISON)) { if (pokemon.isOfType(Type.POISON)) {
this.neutralized = true; this.neutralized = true;
if (pokemon.scene.arena.removeTag(this.tagType)) { if (pokemon.scene.arena.removeTag(this.tagType)) {
@ -703,7 +763,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
class DelayedAttackTag extends ArenaTag { class DelayedAttackTag extends ArenaTag {
public targetIndex: BattlerIndex; public targetIndex: BattlerIndex;
constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: integer, targetIndex: BattlerIndex) { constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: number, targetIndex: BattlerIndex) {
super(tagType, 3, sourceMove, sourceId); super(tagType, 3, sourceMove, sourceId);
this.targetIndex = targetIndex; this.targetIndex = targetIndex;
@ -728,7 +788,7 @@ class DelayedAttackTag extends ArenaTag {
* who is summoned into the trap, based on the Rock type's type effectiveness. * who is summoned into the trap, based on the Rock type's type effectiveness.
*/ */
class StealthRockTag extends ArenaTrapTag { class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1); super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
} }
@ -770,8 +830,8 @@ class StealthRockTag extends ArenaTrapTag {
return damageHpRatio; return damageHpRatio;
} }
activateTrap(pokemon: Pokemon): boolean { override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
const cancelled = new Utils.BooleanHolder(false); const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (cancelled.value) { if (cancelled.value) {
@ -781,12 +841,16 @@ class StealthRockTag extends ArenaTrapTag {
const damageHpRatio = this.getDamageHpRatio(pokemon); const damageHpRatio = this.getDamageHpRatio(pokemon);
if (damageHpRatio) { if (damageHpRatio) {
const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio); if (simulated) {
return true;
}
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.damageAndUpdate(damage, HitResult.OTHER); pokemon.damageAndUpdate(damage, HitResult.OTHER);
if (pokemon.turnData) { if (pokemon.turnData) {
pokemon.turnData.damageTaken += damage; pokemon.turnData.damageTaken += damage;
} }
return true;
} }
return false; return false;
@ -804,7 +868,7 @@ class StealthRockTag extends ArenaTrapTag {
* to any Pokémon who is summoned into this trap. * to any Pokémon who is summoned into this trap.
*/ */
class StickyWebTag extends ArenaTrapTag { class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: integer, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1); super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1);
} }
@ -816,14 +880,20 @@ class StickyWebTag extends ArenaTrapTag {
} }
} }
activateTrap(pokemon: Pokemon): boolean { override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
if (pokemon.isGrounded()) { if (pokemon.isGrounded()) {
const cancelled = new Utils.BooleanHolder(false); const cancelled = new BooleanHolder(false);
applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled); applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
if (simulated) {
return !cancelled.value;
}
if (!cancelled.value) { if (!cancelled.value) {
pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() })); pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
const stages = new Utils.NumberHolder(-1); const stages = new NumberHolder(-1);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
return true;
} }
} }
@ -838,12 +908,19 @@ class StickyWebTag extends ArenaTrapTag {
* also reversing the turn order for all Pokémon on the field as well. * also reversing the turn order for all Pokémon on the field as well.
*/ */
export class TrickRoomTag extends ArenaTag { export class TrickRoomTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId); super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
} }
apply(arena: Arena, args: any[]): boolean { /**
const speedReversed = args[0] as Utils.BooleanHolder; * Reverses Speed-based turn order for all Pokemon on the field
* @param arena n/a
* @param simulated n/a
* @param speedReversed a {@linkcode BooleanHolder} used to flag if Speed-based
* turn order should be reversed.
* @returns `true` if turn order is successfully reversed; `false` otherwise
*/
override apply(arena: Arena, simulated: boolean, speedReversed: BooleanHolder): boolean {
speedReversed.value = !speedReversed.value; speedReversed.value = !speedReversed.value;
return true; return true;
} }
@ -866,7 +943,7 @@ export class TrickRoomTag extends ArenaTag {
* {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns. * {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns.
*/ */
export class GravityTag extends ArenaTag { export class GravityTag extends ArenaTag {
constructor(turnCount: integer) { constructor(turnCount: number) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY); super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
} }
@ -874,7 +951,8 @@ export class GravityTag extends ArenaTag {
arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
arena.scene.getField(true).forEach((pokemon) => { arena.scene.getField(true).forEach((pokemon) => {
if (pokemon !== null) { if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.MAGNET_RISEN); pokemon.removeTag(BattlerTagType.FLOATING);
pokemon.removeTag(BattlerTagType.TELEKINESIS);
} }
}); });
} }
@ -890,7 +968,7 @@ export class GravityTag extends ArenaTag {
* Applies this arena tag for 4 turns (including the turn the move was used). * Applies this arena tag for 4 turns (including the turn the move was used).
*/ */
class TailwindTag extends ArenaTag { class TailwindTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side); super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side);
} }
@ -928,7 +1006,7 @@ class TailwindTag extends ArenaTag {
* Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}. * Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}.
*/ */
class HappyHourTag extends ArenaTag { class HappyHourTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side); super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side);
} }
@ -942,7 +1020,7 @@ class HappyHourTag extends ArenaTag {
} }
class SafeguardTag extends ArenaTag { class SafeguardTag extends ArenaTag {
constructor(turnCount: integer, sourceId: integer, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side); super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side);
} }
@ -955,42 +1033,35 @@ class SafeguardTag extends ArenaTag {
} }
} }
class NoneTag extends ArenaTag {
constructor() {
super(ArenaTagType.NONE, 0);
}
}
/** /**
* This arena tag facilitates the application of the move Imprison * This arena tag facilitates the application of the move Imprison
* Imprison remains in effect as long as the source Pokemon is active and present on the field. * Imprison remains in effect as long as the source Pokemon is active and present on the field.
* Imprison will apply to any opposing Pokemon that switch onto the field as well. * Imprison will apply to any opposing Pokemon that switch onto the field as well.
*/ */
class ImprisonTag extends ArenaTrapTag { class ImprisonTag extends ArenaTrapTag {
private source: Pokemon;
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1); super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
} }
/**
* Helper function that retrieves the Pokemon affected
* @param {BattleScene} scene medium to retrieve the involved Pokemon
* @returns list of PlayerPokemon or EnemyPokemon on the field
*/
private retrieveField(scene: BattleScene): PlayerPokemon[] | EnemyPokemon[] {
if (!this.source.isPlayer()) {
return scene.getPlayerField() ?? [];
}
return scene.getEnemyField() ?? [];
}
/** /**
* This function applies the effects of Imprison to the opposing Pokemon already present on the field. * This function applies the effects of Imprison to the opposing Pokemon already present on the field.
* @param arena * @param arena
*/ */
override onAdd({ scene }: Arena) { override onAdd({ scene }: Arena) {
this.source = scene.getPokemonById(this.sourceId!)!; const source = this.getSourcePokemon(scene);
if (this.source) { if (source) {
const party = this.retrieveField(scene); const party = this.getAffectedPokemon(scene);
party?.forEach((p: PlayerPokemon | EnemyPokemon ) => { party?.forEach((p: Pokemon ) => {
if (p.isAllowedInBattle()) {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
}
}); });
scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(this.source) })); scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) }));
} }
} }
@ -999,8 +1070,9 @@ class ImprisonTag extends ArenaTrapTag {
* @param _arena * @param _arena
* @returns `true` if the source of the tag is still active on the field | `false` if not * @returns `true` if the source of the tag is still active on the field | `false` if not
*/ */
override lapse(_arena: Arena): boolean { override lapse({ scene }: Arena): boolean {
return this.source.isActive(true); const source = this.getSourcePokemon(scene);
return source ? source.isActive(true) : false;
} }
/** /**
@ -1009,7 +1081,8 @@ class ImprisonTag extends ArenaTrapTag {
* @returns `true` * @returns `true`
*/ */
override activateTrap(pokemon: Pokemon): boolean { override activateTrap(pokemon: Pokemon): boolean {
if (this.source.isActive(true)) { const source = this.getSourcePokemon(pokemon.scene);
if (source && source.isActive(true) && pokemon.isAllowedInBattle()) {
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
} }
return true; return true;
@ -1020,8 +1093,8 @@ class ImprisonTag extends ArenaTrapTag {
* @param arena * @param arena
*/ */
override onRemove({ scene }: Arena): void { override onRemove({ scene }: Arena): void {
const party = this.retrieveField(scene); const party = this.getAffectedPokemon(scene);
party?.forEach((p: PlayerPokemon | EnemyPokemon) => { party?.forEach((p: Pokemon) => {
p.removeTag(BattlerTagType.IMPRISON); p.removeTag(BattlerTagType.IMPRISON);
}); });
} }
@ -1054,7 +1127,7 @@ class FireGrassPledgeTag extends ArenaTag {
pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
// TODO: Replace this with a proper animation // TODO: Replace this with a proper animation
pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM)); pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM));
pokemon.damageAndUpdate(Utils.toDmgValue(pokemon.getMaxHp() / 8)); pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8));
}); });
return super.lapse(arena); return super.lapse(arena);
@ -1078,8 +1151,15 @@ class WaterFirePledgeTag extends ArenaTag {
arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`));
} }
override apply(arena: Arena, args: any[]): boolean { /**
const moveChance = args[0] as Utils.NumberHolder; * Doubles the chance for the given move's secondary effect(s) to trigger
* @param arena the {@linkcode Arena} containing this tag
* @param simulated n/a
* @param moveChance a {@linkcode NumberHolder} containing
* the move's current effect chance
* @returns `true` if the move's effect chance was doubled (currently always `true`)
*/
override apply(arena: Arena, simulated: boolean, moveChance: NumberHolder): boolean {
moveChance.value *= 2; moveChance.value *= 2;
return true; return true;
} }
@ -1102,7 +1182,8 @@ class GrassWaterPledgeTag extends ArenaTag {
} }
} }
export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { // TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter
export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null {
switch (tagType) { switch (tagType) {
case ArenaTagType.MIST: case ArenaTagType.MIST:
return new MistTag(turnCount, sourceId, side); return new MistTag(turnCount, sourceId, side);
@ -1163,3 +1244,16 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
return null; return null;
} }
} }
/**
* When given a battler tag or json representing one, creates an actual ArenaTag object with the same data.
* @param {ArenaTag | any} source An arena tag
* @return {ArenaTag} The valid arena tag
*/
export function loadArenaTag(source: ArenaTag | any): ArenaTag {
const tag = getArenaTag(source.tagType, source.turnCount, source.sourceMove, source.sourceId, source.targetIndex, source.side)
?? new NoneTag();
tag.loadTag(source);
return tag;
}

View File

@ -0,0 +1,603 @@
import { Species } from "#enums/species";
import { EggTier } from "#enums/egg-type";
/**
* Map of all starters and their respective {@linkcode EggTier}, which determines the type of egg the starter hatches from.
*/
export const speciesEggTiers = {
[Species.BULBASAUR]: EggTier.COMMON,
[Species.CHARMANDER]: EggTier.COMMON,
[Species.SQUIRTLE]: EggTier.COMMON,
[Species.CATERPIE]: EggTier.COMMON,
[Species.WEEDLE]: EggTier.COMMON,
[Species.PIDGEY]: EggTier.COMMON,
[Species.RATTATA]: EggTier.COMMON,
[Species.SPEAROW]: EggTier.COMMON,
[Species.EKANS]: EggTier.COMMON,
[Species.PIKACHU]: EggTier.COMMON,
[Species.SANDSHREW]: EggTier.COMMON,
[Species.NIDORAN_F]: EggTier.COMMON,
[Species.NIDORAN_M]: EggTier.COMMON,
[Species.CLEFAIRY]: EggTier.COMMON,
[Species.VULPIX]: EggTier.COMMON,
[Species.JIGGLYPUFF]: EggTier.COMMON,
[Species.ZUBAT]: EggTier.COMMON,
[Species.ODDISH]: EggTier.COMMON,
[Species.PARAS]: EggTier.COMMON,
[Species.VENONAT]: EggTier.COMMON,
[Species.DIGLETT]: EggTier.COMMON,
[Species.MEOWTH]: EggTier.COMMON,
[Species.PSYDUCK]: EggTier.COMMON,
[Species.MANKEY]: EggTier.RARE,
[Species.GROWLITHE]: EggTier.RARE,
[Species.POLIWAG]: EggTier.COMMON,
[Species.ABRA]: EggTier.RARE,
[Species.MACHOP]: EggTier.COMMON,
[Species.BELLSPROUT]: EggTier.COMMON,
[Species.TENTACOOL]: EggTier.COMMON,
[Species.GEODUDE]: EggTier.COMMON,
[Species.PONYTA]: EggTier.COMMON,
[Species.SLOWPOKE]: EggTier.COMMON,
[Species.MAGNEMITE]: EggTier.RARE,
[Species.FARFETCHD]: EggTier.COMMON,
[Species.DODUO]: EggTier.COMMON,
[Species.SEEL]: EggTier.COMMON,
[Species.GRIMER]: EggTier.COMMON,
[Species.SHELLDER]: EggTier.RARE,
[Species.GASTLY]: EggTier.RARE,
[Species.ONIX]: EggTier.COMMON,
[Species.DROWZEE]: EggTier.COMMON,
[Species.KRABBY]: EggTier.COMMON,
[Species.VOLTORB]: EggTier.COMMON,
[Species.EXEGGCUTE]: EggTier.COMMON,
[Species.CUBONE]: EggTier.COMMON,
[Species.HITMONLEE]: EggTier.RARE,
[Species.HITMONCHAN]: EggTier.RARE,
[Species.LICKITUNG]: EggTier.COMMON,
[Species.KOFFING]: EggTier.COMMON,
[Species.RHYHORN]: EggTier.COMMON,
[Species.CHANSEY]: EggTier.COMMON,
[Species.TANGELA]: EggTier.COMMON,
[Species.KANGASKHAN]: EggTier.RARE,
[Species.HORSEA]: EggTier.COMMON,
[Species.GOLDEEN]: EggTier.COMMON,
[Species.STARYU]: EggTier.COMMON,
[Species.MR_MIME]: EggTier.COMMON,
[Species.SCYTHER]: EggTier.RARE,
[Species.JYNX]: EggTier.RARE,
[Species.ELECTABUZZ]: EggTier.RARE,
[Species.MAGMAR]: EggTier.RARE,
[Species.PINSIR]: EggTier.RARE,
[Species.TAUROS]: EggTier.RARE,
[Species.MAGIKARP]: EggTier.RARE,
[Species.LAPRAS]: EggTier.RARE,
[Species.DITTO]: EggTier.COMMON,
[Species.EEVEE]: EggTier.COMMON,
[Species.PORYGON]: EggTier.RARE,
[Species.OMANYTE]: EggTier.COMMON,
[Species.KABUTO]: EggTier.COMMON,
[Species.AERODACTYL]: EggTier.RARE,
[Species.SNORLAX]: EggTier.RARE,
[Species.ARTICUNO]: EggTier.EPIC,
[Species.ZAPDOS]: EggTier.EPIC,
[Species.MOLTRES]: EggTier.EPIC,
[Species.DRATINI]: EggTier.RARE,
[Species.MEWTWO]: EggTier.LEGENDARY,
[Species.MEW]: EggTier.EPIC,
[Species.CHIKORITA]: EggTier.COMMON,
[Species.CYNDAQUIL]: EggTier.COMMON,
[Species.TOTODILE]: EggTier.COMMON,
[Species.SENTRET]: EggTier.COMMON,
[Species.HOOTHOOT]: EggTier.COMMON,
[Species.LEDYBA]: EggTier.COMMON,
[Species.SPINARAK]: EggTier.COMMON,
[Species.CHINCHOU]: EggTier.COMMON,
[Species.PICHU]: EggTier.COMMON,
[Species.CLEFFA]: EggTier.COMMON,
[Species.IGGLYBUFF]: EggTier.COMMON,
[Species.TOGEPI]: EggTier.COMMON,
[Species.NATU]: EggTier.COMMON,
[Species.MAREEP]: EggTier.COMMON,
[Species.MARILL]: EggTier.RARE,
[Species.SUDOWOODO]: EggTier.COMMON,
[Species.HOPPIP]: EggTier.COMMON,
[Species.AIPOM]: EggTier.COMMON,
[Species.SUNKERN]: EggTier.COMMON,
[Species.YANMA]: EggTier.COMMON,
[Species.WOOPER]: EggTier.COMMON,
[Species.MURKROW]: EggTier.COMMON,
[Species.MISDREAVUS]: EggTier.COMMON,
[Species.UNOWN]: EggTier.COMMON,
[Species.WOBBUFFET]: EggTier.COMMON,
[Species.GIRAFARIG]: EggTier.COMMON,
[Species.PINECO]: EggTier.COMMON,
[Species.DUNSPARCE]: EggTier.COMMON,
[Species.GLIGAR]: EggTier.COMMON,
[Species.SNUBBULL]: EggTier.COMMON,
[Species.QWILFISH]: EggTier.COMMON,
[Species.SHUCKLE]: EggTier.COMMON,
[Species.HERACROSS]: EggTier.RARE,
[Species.SNEASEL]: EggTier.RARE,
[Species.TEDDIURSA]: EggTier.RARE,
[Species.SLUGMA]: EggTier.COMMON,
[Species.SWINUB]: EggTier.COMMON,
[Species.CORSOLA]: EggTier.COMMON,
[Species.REMORAID]: EggTier.COMMON,
[Species.DELIBIRD]: EggTier.COMMON,
[Species.MANTINE]: EggTier.COMMON,
[Species.SKARMORY]: EggTier.RARE,
[Species.HOUNDOUR]: EggTier.COMMON,
[Species.PHANPY]: EggTier.COMMON,
[Species.STANTLER]: EggTier.COMMON,
[Species.SMEARGLE]: EggTier.COMMON,
[Species.TYROGUE]: EggTier.COMMON,
[Species.SMOOCHUM]: EggTier.COMMON,
[Species.ELEKID]: EggTier.COMMON,
[Species.MAGBY]: EggTier.COMMON,
[Species.MILTANK]: EggTier.RARE,
[Species.RAIKOU]: EggTier.EPIC,
[Species.ENTEI]: EggTier.EPIC,
[Species.SUICUNE]: EggTier.EPIC,
[Species.LARVITAR]: EggTier.RARE,
[Species.LUGIA]: EggTier.LEGENDARY,
[Species.HO_OH]: EggTier.LEGENDARY,
[Species.CELEBI]: EggTier.EPIC,
[Species.TREECKO]: EggTier.COMMON,
[Species.TORCHIC]: EggTier.RARE,
[Species.MUDKIP]: EggTier.COMMON,
[Species.POOCHYENA]: EggTier.COMMON,
[Species.ZIGZAGOON]: EggTier.COMMON,
[Species.WURMPLE]: EggTier.COMMON,
[Species.LOTAD]: EggTier.COMMON,
[Species.SEEDOT]: EggTier.COMMON,
[Species.TAILLOW]: EggTier.COMMON,
[Species.WINGULL]: EggTier.COMMON,
[Species.RALTS]: EggTier.COMMON,
[Species.SURSKIT]: EggTier.COMMON,
[Species.SHROOMISH]: EggTier.COMMON,
[Species.SLAKOTH]: EggTier.RARE,
[Species.NINCADA]: EggTier.RARE,
[Species.WHISMUR]: EggTier.COMMON,
[Species.MAKUHITA]: EggTier.COMMON,
[Species.AZURILL]: EggTier.RARE,
[Species.NOSEPASS]: EggTier.COMMON,
[Species.SKITTY]: EggTier.COMMON,
[Species.SABLEYE]: EggTier.COMMON,
[Species.MAWILE]: EggTier.COMMON,
[Species.ARON]: EggTier.COMMON,
[Species.MEDITITE]: EggTier.COMMON,
[Species.ELECTRIKE]: EggTier.COMMON,
[Species.PLUSLE]: EggTier.COMMON,
[Species.MINUN]: EggTier.COMMON,
[Species.VOLBEAT]: EggTier.COMMON,
[Species.ILLUMISE]: EggTier.COMMON,
[Species.ROSELIA]: EggTier.COMMON,
[Species.GULPIN]: EggTier.COMMON,
[Species.CARVANHA]: EggTier.COMMON,
[Species.WAILMER]: EggTier.COMMON,
[Species.NUMEL]: EggTier.COMMON,
[Species.TORKOAL]: EggTier.COMMON,
[Species.SPOINK]: EggTier.COMMON,
[Species.SPINDA]: EggTier.COMMON,
[Species.TRAPINCH]: EggTier.COMMON,
[Species.CACNEA]: EggTier.COMMON,
[Species.SWABLU]: EggTier.COMMON,
[Species.ZANGOOSE]: EggTier.RARE,
[Species.SEVIPER]: EggTier.COMMON,
[Species.LUNATONE]: EggTier.COMMON,
[Species.SOLROCK]: EggTier.COMMON,
[Species.BARBOACH]: EggTier.COMMON,
[Species.CORPHISH]: EggTier.COMMON,
[Species.BALTOY]: EggTier.COMMON,
[Species.LILEEP]: EggTier.COMMON,
[Species.ANORITH]: EggTier.COMMON,
[Species.FEEBAS]: EggTier.RARE,
[Species.CASTFORM]: EggTier.COMMON,
[Species.KECLEON]: EggTier.COMMON,
[Species.SHUPPET]: EggTier.COMMON,
[Species.DUSKULL]: EggTier.COMMON,
[Species.TROPIUS]: EggTier.COMMON,
[Species.CHIMECHO]: EggTier.COMMON,
[Species.ABSOL]: EggTier.RARE,
[Species.WYNAUT]: EggTier.COMMON,
[Species.SNORUNT]: EggTier.COMMON,
[Species.SPHEAL]: EggTier.COMMON,
[Species.CLAMPERL]: EggTier.COMMON,
[Species.RELICANTH]: EggTier.COMMON,
[Species.LUVDISC]: EggTier.COMMON,
[Species.BAGON]: EggTier.RARE,
[Species.BELDUM]: EggTier.RARE,
[Species.REGIROCK]: EggTier.EPIC,
[Species.REGICE]: EggTier.EPIC,
[Species.REGISTEEL]: EggTier.EPIC,
[Species.LATIAS]: EggTier.EPIC,
[Species.LATIOS]: EggTier.EPIC,
[Species.KYOGRE]: EggTier.LEGENDARY,
[Species.GROUDON]: EggTier.LEGENDARY,
[Species.RAYQUAZA]: EggTier.LEGENDARY,
[Species.JIRACHI]: EggTier.EPIC,
[Species.DEOXYS]: EggTier.EPIC,
[Species.TURTWIG]: EggTier.COMMON,
[Species.CHIMCHAR]: EggTier.COMMON,
[Species.PIPLUP]: EggTier.COMMON,
[Species.STARLY]: EggTier.COMMON,
[Species.BIDOOF]: EggTier.COMMON,
[Species.KRICKETOT]: EggTier.COMMON,
[Species.SHINX]: EggTier.COMMON,
[Species.BUDEW]: EggTier.COMMON,
[Species.CRANIDOS]: EggTier.COMMON,
[Species.SHIELDON]: EggTier.COMMON,
[Species.BURMY]: EggTier.COMMON,
[Species.COMBEE]: EggTier.COMMON,
[Species.PACHIRISU]: EggTier.COMMON,
[Species.BUIZEL]: EggTier.COMMON,
[Species.CHERUBI]: EggTier.COMMON,
[Species.SHELLOS]: EggTier.COMMON,
[Species.DRIFLOON]: EggTier.COMMON,
[Species.BUNEARY]: EggTier.COMMON,
[Species.GLAMEOW]: EggTier.COMMON,
[Species.CHINGLING]: EggTier.COMMON,
[Species.STUNKY]: EggTier.COMMON,
[Species.BRONZOR]: EggTier.COMMON,
[Species.BONSLY]: EggTier.COMMON,
[Species.MIME_JR]: EggTier.COMMON,
[Species.HAPPINY]: EggTier.COMMON,
[Species.CHATOT]: EggTier.COMMON,
[Species.SPIRITOMB]: EggTier.RARE,
[Species.GIBLE]: EggTier.RARE,
[Species.MUNCHLAX]: EggTier.RARE,
[Species.RIOLU]: EggTier.COMMON,
[Species.HIPPOPOTAS]: EggTier.COMMON,
[Species.SKORUPI]: EggTier.COMMON,
[Species.CROAGUNK]: EggTier.COMMON,
[Species.CARNIVINE]: EggTier.COMMON,
[Species.FINNEON]: EggTier.COMMON,
[Species.MANTYKE]: EggTier.COMMON,
[Species.SNOVER]: EggTier.COMMON,
[Species.ROTOM]: EggTier.RARE,
[Species.UXIE]: EggTier.EPIC,
[Species.MESPRIT]: EggTier.EPIC,
[Species.AZELF]: EggTier.EPIC,
[Species.DIALGA]: EggTier.LEGENDARY,
[Species.PALKIA]: EggTier.LEGENDARY,
[Species.HEATRAN]: EggTier.EPIC,
[Species.REGIGIGAS]: EggTier.EPIC,
[Species.GIRATINA]: EggTier.LEGENDARY,
[Species.CRESSELIA]: EggTier.EPIC,
[Species.PHIONE]: EggTier.RARE,
[Species.MANAPHY]: EggTier.EPIC,
[Species.DARKRAI]: EggTier.EPIC,
[Species.SHAYMIN]: EggTier.EPIC,
[Species.ARCEUS]: EggTier.LEGENDARY,
[Species.VICTINI]: EggTier.EPIC,
[Species.SNIVY]: EggTier.COMMON,
[Species.TEPIG]: EggTier.COMMON,
[Species.OSHAWOTT]: EggTier.COMMON,
[Species.PATRAT]: EggTier.COMMON,
[Species.LILLIPUP]: EggTier.COMMON,
[Species.PURRLOIN]: EggTier.COMMON,
[Species.PANSAGE]: EggTier.COMMON,
[Species.PANSEAR]: EggTier.COMMON,
[Species.PANPOUR]: EggTier.COMMON,
[Species.MUNNA]: EggTier.COMMON,
[Species.PIDOVE]: EggTier.COMMON,
[Species.BLITZLE]: EggTier.COMMON,
[Species.ROGGENROLA]: EggTier.COMMON,
[Species.WOOBAT]: EggTier.COMMON,
[Species.DRILBUR]: EggTier.RARE,
[Species.AUDINO]: EggTier.COMMON,
[Species.TIMBURR]: EggTier.RARE,
[Species.TYMPOLE]: EggTier.COMMON,
[Species.THROH]: EggTier.RARE,
[Species.SAWK]: EggTier.RARE,
[Species.SEWADDLE]: EggTier.COMMON,
[Species.VENIPEDE]: EggTier.COMMON,
[Species.COTTONEE]: EggTier.COMMON,
[Species.PETILIL]: EggTier.COMMON,
[Species.BASCULIN]: EggTier.RARE,
[Species.SANDILE]: EggTier.RARE,
[Species.DARUMAKA]: EggTier.RARE,
[Species.MARACTUS]: EggTier.COMMON,
[Species.DWEBBLE]: EggTier.COMMON,
[Species.SCRAGGY]: EggTier.COMMON,
[Species.SIGILYPH]: EggTier.RARE,
[Species.YAMASK]: EggTier.COMMON,
[Species.TIRTOUGA]: EggTier.COMMON,
[Species.ARCHEN]: EggTier.COMMON,
[Species.TRUBBISH]: EggTier.COMMON,
[Species.ZORUA]: EggTier.COMMON,
[Species.MINCCINO]: EggTier.COMMON,
[Species.GOTHITA]: EggTier.COMMON,
[Species.SOLOSIS]: EggTier.COMMON,
[Species.DUCKLETT]: EggTier.COMMON,
[Species.VANILLITE]: EggTier.COMMON,
[Species.DEERLING]: EggTier.COMMON,
[Species.EMOLGA]: EggTier.COMMON,
[Species.KARRABLAST]: EggTier.COMMON,
[Species.FOONGUS]: EggTier.COMMON,
[Species.FRILLISH]: EggTier.COMMON,
[Species.ALOMOMOLA]: EggTier.RARE,
[Species.JOLTIK]: EggTier.COMMON,
[Species.FERROSEED]: EggTier.COMMON,
[Species.KLINK]: EggTier.COMMON,
[Species.TYNAMO]: EggTier.COMMON,
[Species.ELGYEM]: EggTier.COMMON,
[Species.LITWICK]: EggTier.COMMON,
[Species.AXEW]: EggTier.RARE,
[Species.CUBCHOO]: EggTier.COMMON,
[Species.CRYOGONAL]: EggTier.RARE,
[Species.SHELMET]: EggTier.COMMON,
[Species.STUNFISK]: EggTier.COMMON,
[Species.MIENFOO]: EggTier.COMMON,
[Species.DRUDDIGON]: EggTier.RARE,
[Species.GOLETT]: EggTier.COMMON,
[Species.PAWNIARD]: EggTier.RARE,
[Species.BOUFFALANT]: EggTier.RARE,
[Species.RUFFLET]: EggTier.COMMON,
[Species.VULLABY]: EggTier.COMMON,
[Species.HEATMOR]: EggTier.COMMON,
[Species.DURANT]: EggTier.RARE,
[Species.DEINO]: EggTier.RARE,
[Species.LARVESTA]: EggTier.RARE,
[Species.COBALION]: EggTier.EPIC,
[Species.TERRAKION]: EggTier.EPIC,
[Species.VIRIZION]: EggTier.EPIC,
[Species.TORNADUS]: EggTier.EPIC,
[Species.THUNDURUS]: EggTier.EPIC,
[Species.RESHIRAM]: EggTier.LEGENDARY,
[Species.ZEKROM]: EggTier.LEGENDARY,
[Species.LANDORUS]: EggTier.EPIC,
[Species.KYUREM]: EggTier.LEGENDARY,
[Species.KELDEO]: EggTier.EPIC,
[Species.MELOETTA]: EggTier.EPIC,
[Species.GENESECT]: EggTier.EPIC,
[Species.CHESPIN]: EggTier.COMMON,
[Species.FENNEKIN]: EggTier.COMMON,
[Species.FROAKIE]: EggTier.RARE,
[Species.BUNNELBY]: EggTier.COMMON,
[Species.FLETCHLING]: EggTier.COMMON,
[Species.SCATTERBUG]: EggTier.COMMON,
[Species.LITLEO]: EggTier.COMMON,
[Species.FLABEBE]: EggTier.COMMON,
[Species.SKIDDO]: EggTier.COMMON,
[Species.PANCHAM]: EggTier.COMMON,
[Species.FURFROU]: EggTier.COMMON,
[Species.ESPURR]: EggTier.COMMON,
[Species.HONEDGE]: EggTier.RARE,
[Species.SPRITZEE]: EggTier.COMMON,
[Species.SWIRLIX]: EggTier.COMMON,
[Species.INKAY]: EggTier.COMMON,
[Species.BINACLE]: EggTier.COMMON,
[Species.SKRELP]: EggTier.COMMON,
[Species.CLAUNCHER]: EggTier.COMMON,
[Species.HELIOPTILE]: EggTier.COMMON,
[Species.TYRUNT]: EggTier.COMMON,
[Species.AMAURA]: EggTier.COMMON,
[Species.HAWLUCHA]: EggTier.RARE,
[Species.DEDENNE]: EggTier.COMMON,
[Species.CARBINK]: EggTier.COMMON,
[Species.GOOMY]: EggTier.RARE,
[Species.KLEFKI]: EggTier.COMMON,
[Species.PHANTUMP]: EggTier.COMMON,
[Species.PUMPKABOO]: EggTier.COMMON,
[Species.BERGMITE]: EggTier.COMMON,
[Species.NOIBAT]: EggTier.COMMON,
[Species.XERNEAS]: EggTier.LEGENDARY,
[Species.YVELTAL]: EggTier.LEGENDARY,
[Species.ZYGARDE]: EggTier.LEGENDARY,
[Species.DIANCIE]: EggTier.EPIC,
[Species.HOOPA]: EggTier.EPIC,
[Species.VOLCANION]: EggTier.EPIC,
[Species.ETERNAL_FLOETTE]: EggTier.RARE,
[Species.ROWLET]: EggTier.COMMON,
[Species.LITTEN]: EggTier.COMMON,
[Species.POPPLIO]: EggTier.RARE,
[Species.PIKIPEK]: EggTier.COMMON,
[Species.YUNGOOS]: EggTier.COMMON,
[Species.GRUBBIN]: EggTier.COMMON,
[Species.CRABRAWLER]: EggTier.COMMON,
[Species.ORICORIO]: EggTier.COMMON,
[Species.CUTIEFLY]: EggTier.COMMON,
[Species.ROCKRUFF]: EggTier.COMMON,
[Species.WISHIWASHI]: EggTier.COMMON,
[Species.MAREANIE]: EggTier.COMMON,
[Species.MUDBRAY]: EggTier.COMMON,
[Species.DEWPIDER]: EggTier.COMMON,
[Species.FOMANTIS]: EggTier.COMMON,
[Species.MORELULL]: EggTier.COMMON,
[Species.SALANDIT]: EggTier.COMMON,
[Species.STUFFUL]: EggTier.COMMON,
[Species.BOUNSWEET]: EggTier.COMMON,
[Species.COMFEY]: EggTier.RARE,
[Species.ORANGURU]: EggTier.RARE,
[Species.PASSIMIAN]: EggTier.RARE,
[Species.WIMPOD]: EggTier.COMMON,
[Species.SANDYGAST]: EggTier.COMMON,
[Species.PYUKUMUKU]: EggTier.COMMON,
[Species.TYPE_NULL]: EggTier.RARE,
[Species.MINIOR]: EggTier.RARE,
[Species.KOMALA]: EggTier.COMMON,
[Species.TURTONATOR]: EggTier.RARE,
[Species.TOGEDEMARU]: EggTier.COMMON,
[Species.MIMIKYU]: EggTier.RARE,
[Species.BRUXISH]: EggTier.RARE,
[Species.DRAMPA]: EggTier.RARE,
[Species.DHELMISE]: EggTier.RARE,
[Species.JANGMO_O]: EggTier.RARE,
[Species.TAPU_KOKO]: EggTier.EPIC,
[Species.TAPU_LELE]: EggTier.EPIC,
[Species.TAPU_BULU]: EggTier.EPIC,
[Species.TAPU_FINI]: EggTier.EPIC,
[Species.COSMOG]: EggTier.EPIC,
[Species.NIHILEGO]: EggTier.EPIC,
[Species.BUZZWOLE]: EggTier.EPIC,
[Species.PHEROMOSA]: EggTier.EPIC,
[Species.XURKITREE]: EggTier.EPIC,
[Species.CELESTEELA]: EggTier.EPIC,
[Species.KARTANA]: EggTier.EPIC,
[Species.GUZZLORD]: EggTier.EPIC,
[Species.NECROZMA]: EggTier.LEGENDARY,
[Species.MAGEARNA]: EggTier.EPIC,
[Species.MARSHADOW]: EggTier.EPIC,
[Species.POIPOLE]: EggTier.EPIC,
[Species.STAKATAKA]: EggTier.EPIC,
[Species.BLACEPHALON]: EggTier.EPIC,
[Species.ZERAORA]: EggTier.EPIC,
[Species.MELTAN]: EggTier.EPIC,
[Species.ALOLA_RATTATA]: EggTier.COMMON,
[Species.ALOLA_SANDSHREW]: EggTier.COMMON,
[Species.ALOLA_VULPIX]: EggTier.COMMON,
[Species.ALOLA_DIGLETT]: EggTier.COMMON,
[Species.ALOLA_MEOWTH]: EggTier.COMMON,
[Species.ALOLA_GEODUDE]: EggTier.COMMON,
[Species.ALOLA_GRIMER]: EggTier.COMMON,
[Species.GROOKEY]: EggTier.COMMON,
[Species.SCORBUNNY]: EggTier.RARE,
[Species.SOBBLE]: EggTier.COMMON,
[Species.SKWOVET]: EggTier.COMMON,
[Species.ROOKIDEE]: EggTier.COMMON,
[Species.BLIPBUG]: EggTier.COMMON,
[Species.NICKIT]: EggTier.COMMON,
[Species.GOSSIFLEUR]: EggTier.COMMON,
[Species.WOOLOO]: EggTier.COMMON,
[Species.CHEWTLE]: EggTier.COMMON,
[Species.YAMPER]: EggTier.COMMON,
[Species.ROLYCOLY]: EggTier.COMMON,
[Species.APPLIN]: EggTier.COMMON,
[Species.SILICOBRA]: EggTier.COMMON,
[Species.CRAMORANT]: EggTier.COMMON,
[Species.ARROKUDA]: EggTier.COMMON,
[Species.TOXEL]: EggTier.COMMON,
[Species.SIZZLIPEDE]: EggTier.COMMON,
[Species.CLOBBOPUS]: EggTier.COMMON,
[Species.SINISTEA]: EggTier.COMMON,
[Species.HATENNA]: EggTier.COMMON,
[Species.IMPIDIMP]: EggTier.COMMON,
[Species.MILCERY]: EggTier.COMMON,
[Species.FALINKS]: EggTier.RARE,
[Species.PINCURCHIN]: EggTier.COMMON,
[Species.SNOM]: EggTier.COMMON,
[Species.STONJOURNER]: EggTier.COMMON,
[Species.EISCUE]: EggTier.COMMON,
[Species.INDEEDEE]: EggTier.RARE,
[Species.MORPEKO]: EggTier.COMMON,
[Species.CUFANT]: EggTier.COMMON,
[Species.DRACOZOLT]: EggTier.RARE,
[Species.ARCTOZOLT]: EggTier.RARE,
[Species.DRACOVISH]: EggTier.RARE,
[Species.ARCTOVISH]: EggTier.RARE,
[Species.DURALUDON]: EggTier.RARE,
[Species.DREEPY]: EggTier.RARE,
[Species.ZACIAN]: EggTier.LEGENDARY,
[Species.ZAMAZENTA]: EggTier.LEGENDARY,
[Species.ETERNATUS]: EggTier.COMMON,
[Species.KUBFU]: EggTier.EPIC,
[Species.ZARUDE]: EggTier.EPIC,
[Species.REGIELEKI]: EggTier.EPIC,
[Species.REGIDRAGO]: EggTier.EPIC,
[Species.GLASTRIER]: EggTier.EPIC,
[Species.SPECTRIER]: EggTier.EPIC,
[Species.CALYREX]: EggTier.LEGENDARY,
[Species.GALAR_MEOWTH]: EggTier.COMMON,
[Species.GALAR_PONYTA]: EggTier.COMMON,
[Species.GALAR_SLOWPOKE]: EggTier.COMMON,
[Species.GALAR_FARFETCHD]: EggTier.COMMON,
[Species.GALAR_CORSOLA]: EggTier.COMMON,
[Species.GALAR_ZIGZAGOON]: EggTier.COMMON,
[Species.GALAR_DARUMAKA]: EggTier.RARE,
[Species.GALAR_YAMASK]: EggTier.COMMON,
[Species.GALAR_STUNFISK]: EggTier.COMMON,
[Species.GALAR_MR_MIME]: EggTier.COMMON,
[Species.GALAR_ARTICUNO]: EggTier.EPIC,
[Species.GALAR_ZAPDOS]: EggTier.EPIC,
[Species.GALAR_MOLTRES]: EggTier.EPIC,
[Species.HISUI_GROWLITHE]: EggTier.RARE,
[Species.HISUI_VOLTORB]: EggTier.COMMON,
[Species.HISUI_QWILFISH]: EggTier.RARE,
[Species.HISUI_SNEASEL]: EggTier.RARE,
[Species.HISUI_ZORUA]: EggTier.COMMON,
[Species.ENAMORUS]: EggTier.EPIC,
[Species.SPRIGATITO]: EggTier.RARE,
[Species.FUECOCO]: EggTier.RARE,
[Species.QUAXLY]: EggTier.RARE,
[Species.LECHONK]: EggTier.COMMON,
[Species.TAROUNTULA]: EggTier.COMMON,
[Species.NYMBLE]: EggTier.COMMON,
[Species.PAWMI]: EggTier.COMMON,
[Species.TANDEMAUS]: EggTier.RARE,
[Species.FIDOUGH]: EggTier.COMMON,
[Species.SMOLIV]: EggTier.COMMON,
[Species.SQUAWKABILLY]: EggTier.COMMON,
[Species.NACLI]: EggTier.RARE,
[Species.CHARCADET]: EggTier.RARE,
[Species.TADBULB]: EggTier.COMMON,
[Species.WATTREL]: EggTier.COMMON,
[Species.MASCHIFF]: EggTier.COMMON,
[Species.SHROODLE]: EggTier.COMMON,
[Species.BRAMBLIN]: EggTier.COMMON,
[Species.TOEDSCOOL]: EggTier.COMMON,
[Species.KLAWF]: EggTier.COMMON,
[Species.CAPSAKID]: EggTier.COMMON,
[Species.RELLOR]: EggTier.COMMON,
[Species.FLITTLE]: EggTier.COMMON,
[Species.TINKATINK]: EggTier.RARE,
[Species.WIGLETT]: EggTier.COMMON,
[Species.BOMBIRDIER]: EggTier.COMMON,
[Species.FINIZEN]: EggTier.COMMON,
[Species.VAROOM]: EggTier.RARE,
[Species.CYCLIZAR]: EggTier.RARE,
[Species.ORTHWORM]: EggTier.RARE,
[Species.GLIMMET]: EggTier.RARE,
[Species.GREAVARD]: EggTier.COMMON,
[Species.FLAMIGO]: EggTier.RARE,
[Species.CETODDLE]: EggTier.COMMON,
[Species.VELUZA]: EggTier.RARE,
[Species.DONDOZO]: EggTier.RARE,
[Species.TATSUGIRI]: EggTier.RARE,
[Species.GREAT_TUSK]: EggTier.EPIC,
[Species.SCREAM_TAIL]: EggTier.EPIC,
[Species.BRUTE_BONNET]: EggTier.EPIC,
[Species.FLUTTER_MANE]: EggTier.EPIC,
[Species.SLITHER_WING]: EggTier.EPIC,
[Species.SANDY_SHOCKS]: EggTier.EPIC,
[Species.IRON_TREADS]: EggTier.EPIC,
[Species.IRON_BUNDLE]: EggTier.EPIC,
[Species.IRON_HANDS]: EggTier.EPIC,
[Species.IRON_JUGULIS]: EggTier.EPIC,
[Species.IRON_MOTH]: EggTier.EPIC,
[Species.IRON_THORNS]: EggTier.EPIC,
[Species.FRIGIBAX]: EggTier.RARE,
[Species.GIMMIGHOUL]: EggTier.RARE,
[Species.WO_CHIEN]: EggTier.EPIC,
[Species.CHIEN_PAO]: EggTier.EPIC,
[Species.TING_LU]: EggTier.EPIC,
[Species.CHI_YU]: EggTier.EPIC,
[Species.ROARING_MOON]: EggTier.EPIC,
[Species.IRON_VALIANT]: EggTier.EPIC,
[Species.KORAIDON]: EggTier.LEGENDARY,
[Species.MIRAIDON]: EggTier.LEGENDARY,
[Species.WALKING_WAKE]: EggTier.EPIC,
[Species.IRON_LEAVES]: EggTier.EPIC,
[Species.POLTCHAGEIST]: EggTier.RARE,
[Species.OKIDOGI]: EggTier.EPIC,
[Species.MUNKIDORI]: EggTier.EPIC,
[Species.FEZANDIPITI]: EggTier.EPIC,
[Species.OGERPON]: EggTier.EPIC,
[Species.GOUGING_FIRE]: EggTier.EPIC,
[Species.RAGING_BOLT]: EggTier.EPIC,
[Species.IRON_BOULDER]: EggTier.EPIC,
[Species.IRON_CROWN]: EggTier.EPIC,
[Species.TERAPAGOS]: EggTier.LEGENDARY,
[Species.PECHARUNT]: EggTier.EPIC,
[Species.PALDEA_TAUROS]: EggTier.RARE,
[Species.PALDEA_WOOPER]: EggTier.COMMON,
[Species.BLOODMOON_URSALUNA]: EggTier.EPIC,
};

View File

@ -23,6 +23,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase"; import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
import { PokemonAnimType } from "#app/enums/pokemon-anim-type"; import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
import BattleScene from "#app/battle-scene";
export enum BattlerTagLapseType { export enum BattlerTagLapseType {
FAINT, FAINT,
@ -90,6 +91,15 @@ export class BattlerTag {
this.sourceMove = source.sourceMove; this.sourceMove = source.sourceMove;
this.sourceId = source.sourceId; this.sourceId = source.sourceId;
} }
/**
* Helper function that retrieves the source Pokemon object
* @param scene medium to retrieve the source Pokemon
* @returns The source {@linkcode Pokemon} or `null` if none is found
*/
public getSourcePokemon(scene: BattleScene): Pokemon | null {
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
}
} }
export interface WeatherBattlerTag { export interface WeatherBattlerTag {
@ -120,7 +130,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
const phase = pokemon.scene.getCurrentPhase() as MovePhase; const phase = pokemon.scene.getCurrentPhase() as MovePhase;
const move = phase.move; const move = phase.move;
if (this.isMoveRestricted(move.moveId)) { if (this.isMoveRestricted(move.moveId, pokemon)) {
if (this.interruptedText(pokemon, move.moveId)) { if (this.interruptedText(pokemon, move.moveId)) {
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId)); pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
} }
@ -136,10 +146,11 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
/** /**
* Gets whether this tag is restricting a move. * Gets whether this tag is restricting a move.
* *
* @param {Moves} move {@linkcode Moves} ID to check restriction for. * @param move - {@linkcode Moves} ID to check restriction for.
* @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`. * @param user - The {@linkcode Pokemon} involved
* @returns `true` if the move is restricted by this tag, otherwise `false`.
*/ */
abstract isMoveRestricted(move: Moves): boolean; public abstract isMoveRestricted(move: Moves, user?: Pokemon): boolean;
/** /**
* Checks if this tag is restricting a move based on a user's decisions during the target selection phase * Checks if this tag is restricting a move based on a user's decisions during the target selection phase
@ -327,6 +338,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false); pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
} }
/**
* Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId
* @override
* @param source Gorilla Tactics' {@linkcode BattlerTag} information
*/
public override loadTag(source: BattlerTag | any): void {
super.loadTag(source);
this.moveId = source.moveId;
}
/** /**
* *
* @override * @override
@ -1376,7 +1397,7 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
const effectPhase = pokemon.scene.getCurrentPhase(); const effectPhase = pokemon.scene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
const attacker = effectPhase.getPokemon(); const attacker = effectPhase.getPokemon();
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), true, [ this.stat ], this.levels)); pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels));
} }
} }
@ -1713,7 +1734,12 @@ export class TypeImmuneTag extends BattlerTag {
} }
} }
export class MagnetRisenTag extends TypeImmuneTag { /**
* Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE}
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class FloatingTag extends TypeImmuneTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) { constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, sourceMove, Type.GROUND, 5); super(tagType, sourceMove, Type.GROUND, 5);
} }
@ -1721,14 +1747,18 @@ export class MagnetRisenTag extends TypeImmuneTag {
onAdd(pokemon: Pokemon): void { onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon); super.onAdd(pokemon);
if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
} }
}
onRemove(pokemon: Pokemon): void { onRemove(pokemon: Pokemon): void {
super.onRemove(pokemon); super.onRemove(pokemon);
if (this.sourceMove === Moves.MAGNET_RISE) {
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
} }
}
} }
export class TypeBoostTag extends BattlerTag { export class TypeBoostTag extends BattlerTag {
@ -2139,6 +2169,10 @@ export class GulpMissileTag extends BattlerTag {
return false; return false;
} }
if (moveEffectPhase.move.getMove().hitsSubstitute(attacker, pokemon)) {
return true;
}
const cancelled = new Utils.BooleanHolder(false); const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled); applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
@ -2497,8 +2531,6 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
* Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied * Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied
*/ */
export class TormentTag extends MoveRestrictionBattlerTag { export class TormentTag extends MoveRestrictionBattlerTag {
private target: Pokemon;
constructor(sourceId: number) { constructor(sourceId: number) {
super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId); super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId);
} }
@ -2510,7 +2542,6 @@ export class TormentTag extends MoveRestrictionBattlerTag {
*/ */
override onAdd(pokemon: Pokemon) { override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon); super.onAdd(pokemon);
this.target = pokemon;
pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
} }
@ -2529,15 +2560,18 @@ export class TormentTag extends MoveRestrictionBattlerTag {
* @param {Moves} move the move under investigation * @param {Moves} move the move under investigation
* @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other * @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other
*/ */
override isMoveRestricted(move: Moves): boolean { public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
const lastMove = this.target.getLastXMoves(1)[0]; if (!user) {
return false;
}
const lastMove = user.getLastXMoves(1)[0];
if ( !lastMove ) { if ( !lastMove ) {
return false; return false;
} }
// This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY // This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY
// Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts // Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts
const moveObj = allMoves[lastMove.move]; const moveObj = allMoves[lastMove.move];
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr); const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS); const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS);
if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) { if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) {
return true; return true;
@ -2589,37 +2623,39 @@ export class TauntTag extends MoveRestrictionBattlerTag {
* The tag is only removed when the source-user is removed from the field. * The tag is only removed when the source-user is removed from the field.
*/ */
export class ImprisonTag extends MoveRestrictionBattlerTag { export class ImprisonTag extends MoveRestrictionBattlerTag {
private source: Pokemon | null;
constructor(sourceId: number) { constructor(sourceId: number) {
super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId); super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId);
} }
override onAdd(pokemon: Pokemon) {
if (this.sourceId) {
this.source = pokemon.scene.getPokemonById(this.sourceId);
}
}
/** /**
* Checks if the source of Imprison is still active * Checks if the source of Imprison is still active
* @param _pokemon * @override
* @param _lapseType * @param pokemon The pokemon this tag is attached to
* @returns `true` if the source is still active * @returns `true` if the source is still active
*/ */
override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
return this.source?.isActive(true) ?? false; const source = this.getSourcePokemon(pokemon.scene);
if (source) {
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
return super.lapse(pokemon, lapseType) && source.isActive(true);
} else {
return source.isActive(true);
}
}
return false;
} }
/** /**
* Checks if the source of the tag has the parameter move in its moveset and that the source is still active * Checks if the source of the tag has the parameter move in its moveset and that the source is still active
* @override
* @param {Moves} move the move under investigation * @param {Moves} move the move under investigation
* @returns `false` if either condition is not met * @returns `false` if either condition is not met
*/ */
override isMoveRestricted(move: Moves): boolean { public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
if (this.source) { const source = this.getSourcePokemon(user.scene);
const sourceMoveset = this.source.getMoveset().map(m => m!.moveId); if (source) {
return sourceMoveset?.includes(move) && this.source.isActive(true); const sourceMoveset = source.getMoveset().map(m => m!.moveId);
return sourceMoveset?.includes(move) && source.isActive(true);
} }
return false; return false;
} }
@ -2636,16 +2672,16 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
/** /**
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon. * Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1. * For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
* The tag can also expire by taking the target Pokemon off the field. * The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move.
*/ */
export class SyrupBombTag extends BattlerTag { export class SyrupBombTag extends BattlerTag {
constructor() { constructor(sourceId: number) {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB); super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB, sourceId);
} }
/** /**
* Adds the Syrup Bomb battler tag to the target Pokemon. * Adds the Syrup Bomb battler tag to the target Pokemon.
* @param {Pokemon} pokemon the target Pokemon * @param pokemon - The target {@linkcode Pokemon}
*/ */
override onAdd(pokemon: Pokemon) { override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon); super.onAdd(pokemon);
@ -2654,15 +2690,16 @@ export class SyrupBombTag extends BattlerTag {
/** /**
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count * Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
* @param {Pokemon} pokemon the target Pokemon * @param pokemon - The target {@linkcode Pokemon}
* @param {BattlerTagLapseType} _lapseType * @param _lapseType - N/A
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field * @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field
*/ */
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
if (!pokemon.isActive(true)) { if (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true)) {
return false; return false;
} }
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline // Custom message in lieu of an animation in mainline
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
pokemon.scene.unshiftPhase(new StatStageChangePhase( pokemon.scene.unshiftPhase(new StatStageChangePhase(
pokemon.scene, pokemon.getBattlerIndex(), true, pokemon.scene, pokemon.getBattlerIndex(), true,
[ Stat.SPD ], -1, true, false, true [ Stat.SPD ], -1, true, false, true
@ -2671,14 +2708,64 @@ export class SyrupBombTag extends BattlerTag {
} }
} }
/**
* Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig.
* The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag
* The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar.
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
*/
export class TelekinesisTag extends BattlerTag {
constructor(sourceMove: Moves) {
super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true);
}
override onAdd(pokemon: Pokemon) {
pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
}
/**
* Tag that swaps the user's base ATK stat with its base DEF stat.
* @extends BattlerTag
*/
export class PowerTrickTag extends BattlerTag {
constructor(sourceMove: Moves, sourceId: number) {
super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true);
}
onAdd(pokemon: Pokemon): void {
this.swapStat(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
onRemove(pokemon: Pokemon): void {
this.swapStat(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
/**
* Removes the Power Trick tag and reverts any stat changes if the tag is already applied.
* @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag.
*/
onOverlap(pokemon: Pokemon): void {
pokemon.removeTag(this.tagType);
}
/**
* Swaps the user's base ATK stat with its base DEF stat.
* @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped.
*/
swapStat(pokemon: Pokemon): void {
const temp = pokemon.getStat(Stat.ATK, false);
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.DEF, false), false);
pokemon.setStat(Stat.DEF, temp, false);
}
}
/** /**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
* * @param sourceId - The ID of the pokemon adding the tag
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}. * @returns The corresponding {@linkcode BattlerTag} object.
* @param turnCount the turn count.
* @param {Moves} sourceMove the source {@linkcode Moves}.
* @param sourceId the source ID.
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
*/ */
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag { export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
switch (tagType) { switch (tagType) {
@ -2801,8 +2888,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new CursedTag(sourceId); return new CursedTag(sourceId);
case BattlerTagType.CHARGED: case BattlerTagType.CHARGED:
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
case BattlerTagType.MAGNET_RISEN: case BattlerTagType.FLOATING:
return new MagnetRisenTag(tagType, sourceMove); return new FloatingTag(tagType, sourceMove);
case BattlerTagType.MINIMIZED: case BattlerTagType.MINIMIZED:
return new MinimizeTag(); return new MinimizeTag();
case BattlerTagType.DESTINY_BOND: case BattlerTagType.DESTINY_BOND:
@ -2847,7 +2934,11 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
case BattlerTagType.IMPRISON: case BattlerTagType.IMPRISON:
return new ImprisonTag(sourceId); return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB: case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag(); return new SyrupBombTag(sourceId);
case BattlerTagType.TELEKINESIS:
return new TelekinesisTag(sourceMove);
case BattlerTagType.POWER_TRICK:
return new PowerTrickTag(sourceMove, sourceId);
case BattlerTagType.NONE: case BattlerTagType.NONE:
default: default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -11,6 +11,7 @@ import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { EggSourceType } from "#enums/egg-source-types"; import { EggSourceType } from "#enums/egg-source-types";
import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates"; import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates";
import { speciesEggTiers } from "#app/data/balance/species-egg-tiers";
export const EGG_SEED = 1073741824; export const EGG_SEED = 1073741824;
@ -160,7 +161,7 @@ export class Egg {
// Override egg tier and hatchwaves if species was given // Override egg tier and hatchwaves if species was given
if (eggOptions?.species) { if (eggOptions?.species) {
this._tier = this.getEggTierFromSpeciesStarterValue(); this._tier = this.getEggTier();
this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves(); this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves();
} }
// If species has no variant, set variantTier to common. This needs to // If species has no variant, set variantTier to common. This needs to
@ -261,11 +262,11 @@ export class Egg {
return "Manaphy"; return "Manaphy";
} }
switch (this.tier) { switch (this.tier) {
case EggTier.GREAT: case EggTier.RARE:
return i18next.t("egg:greatTier"); return i18next.t("egg:greatTier");
case EggTier.ULTRA: case EggTier.EPIC:
return i18next.t("egg:ultraTier"); return i18next.t("egg:ultraTier");
case EggTier.MASTER: case EggTier.LEGENDARY:
return i18next.t("egg:masterTier"); return i18next.t("egg:masterTier");
default: default:
return i18next.t("egg:defaultTier"); return i18next.t("egg:defaultTier");
@ -336,9 +337,9 @@ export class Egg {
switch (eggTier ?? this._tier) { switch (eggTier ?? this._tier) {
case EggTier.COMMON: case EggTier.COMMON:
return HATCH_WAVES_COMMON_EGG; return HATCH_WAVES_COMMON_EGG;
case EggTier.GREAT: case EggTier.RARE:
return HATCH_WAVES_RARE_EGG; return HATCH_WAVES_RARE_EGG;
case EggTier.ULTRA: case EggTier.EPIC:
return HATCH_WAVES_EPIC_EGG; return HATCH_WAVES_EPIC_EGG;
} }
return HATCH_WAVES_LEGENDARY_EGG; return HATCH_WAVES_LEGENDARY_EGG;
@ -347,7 +348,7 @@ export class Egg {
private rollEggTier(): EggTier { private rollEggTier(): EggTier {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
const tierValue = Utils.randInt(256); const tierValue = Utils.randInt(256);
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.GREAT : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER; return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY;
} }
private rollSpecies(scene: BattleScene): Species | null { private rollSpecies(scene: BattleScene): Species | null {
@ -367,7 +368,7 @@ export class Egg {
*/ */
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1); const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
return rand ? Species.PHIONE : Species.MANAPHY; return rand ? Species.PHIONE : Species.MANAPHY;
} else if (this.tier === EggTier.MASTER } else if (this.tier === EggTier.LEGENDARY
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) { && this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!Utils.randSeedInt(2)) { if (!Utils.randSeedInt(2)) {
return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp); return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp);
@ -378,15 +379,15 @@ export class Egg {
let maxStarterValue: integer; let maxStarterValue: integer;
switch (this.tier) { switch (this.tier) {
case EggTier.GREAT: case EggTier.RARE:
minStarterValue = 4; minStarterValue = 4;
maxStarterValue = 5; maxStarterValue = 5;
break; break;
case EggTier.ULTRA: case EggTier.EPIC:
minStarterValue = 6; minStarterValue = 6;
maxStarterValue = 7; maxStarterValue = 7;
break; break;
case EggTier.MASTER: case EggTier.LEGENDARY:
minStarterValue = 8; minStarterValue = 8;
maxStarterValue = 9; maxStarterValue = 9;
break; break;
@ -398,8 +399,8 @@ export class Egg {
const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ]; const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ];
let speciesPool = Object.keys(speciesStarterCosts) let speciesPool = Object.keys(speciesEggTiers)
.filter(s => speciesStarterCosts[s] >= minStarterValue && speciesStarterCosts[s] <= maxStarterValue) .filter(s => speciesEggTiers[s] === this.tier)
.map(s => parseInt(s) as Species) .map(s => parseInt(s) as Species)
.filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1); .filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1);
@ -430,7 +431,9 @@ export class Egg {
let totalWeight = 0; let totalWeight = 0;
const speciesWeights : number[] = []; const speciesWeights : number[] = [];
for (const speciesId of speciesPool) { for (const speciesId of speciesPool) {
let weight = Math.floor((((maxStarterValue - speciesStarterCosts[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); // Accounts for species that have starter costs outside of the normal range for their EggTier
const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue);
let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
const species = getPokemonSpecies(speciesId); const species = getPokemonSpecies(speciesId);
if (species.isRegional()) { if (species.isRegional()) {
weight = Math.floor(weight / 2); weight = Math.floor(weight / 2);
@ -498,16 +501,16 @@ export class Egg {
private checkForPityTierOverrides(scene: BattleScene): void { private checkForPityTierOverrides(scene: BattleScene): void {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
scene.gameData.eggPity[EggTier.GREAT] += 1; scene.gameData.eggPity[EggTier.RARE] += 1;
scene.gameData.eggPity[EggTier.ULTRA] += 1; scene.gameData.eggPity[EggTier.EPIC] += 1;
scene.gameData.eggPity[EggTier.MASTER] += 1 + tierValueOffset; scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered. // These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
if (scene.gameData.eggPity[EggTier.MASTER] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) { if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.MASTER; this._tier = EggTier.LEGENDARY;
} else if (scene.gameData.eggPity[EggTier.ULTRA] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { } else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.ULTRA; this._tier = EggTier.EPIC;
} else if (scene.gameData.eggPity[EggTier.GREAT] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) { } else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.GREAT; this._tier = EggTier.RARE;
} }
scene.gameData.eggPity[this._tier] = 0; scene.gameData.eggPity[this._tier] = 0;
} }
@ -516,38 +519,24 @@ export class Egg {
scene.gameData.gameStats.eggsPulled++; scene.gameData.gameStats.eggsPulled++;
if (this.isManaphyEgg()) { if (this.isManaphyEgg()) {
scene.gameData.gameStats.manaphyEggsPulled++; scene.gameData.gameStats.manaphyEggsPulled++;
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.ULTRA); this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC);
return; return;
} }
switch (this.tier) { switch (this.tier) {
case EggTier.GREAT: case EggTier.RARE:
scene.gameData.gameStats.rareEggsPulled++; scene.gameData.gameStats.rareEggsPulled++;
break; break;
case EggTier.ULTRA: case EggTier.EPIC:
scene.gameData.gameStats.epicEggsPulled++; scene.gameData.gameStats.epicEggsPulled++;
break; break;
case EggTier.MASTER: case EggTier.LEGENDARY:
scene.gameData.gameStats.legendaryEggsPulled++; scene.gameData.gameStats.legendaryEggsPulled++;
break; break;
} }
} }
private getEggTierFromSpeciesStarterValue(): EggTier { private getEggTier(): EggTier {
const speciesStartValue = speciesStarterCosts[this.species]; return speciesEggTiers[this.species];
if (speciesStartValue >= 1 && speciesStartValue <= 3) {
return EggTier.COMMON;
}
if (speciesStartValue >= 4 && speciesStartValue <= 5) {
return EggTier.GREAT;
}
if (speciesStartValue >= 6 && speciesStartValue <= 7) {
return EggTier.ULTRA;
}
if (speciesStartValue >= 8) {
return EggTier.MASTER;
}
return EggTier.COMMON;
} }
//// ////
@ -556,8 +545,8 @@ export class Egg {
} }
export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species { export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species {
const legendarySpecies = Object.entries(speciesStarterCosts) const legendarySpecies = Object.entries(speciesEggTiers)
.filter(s => s[1] >= 8 && s[1] <= 9) .filter(s => s[1] === EggTier.LEGENDARY)
.map(s => parseInt(s[0])) .map(s => parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable()); .filter(s => getPokemonSpecies(s).isObtainable());
@ -579,17 +568,9 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
/** /**
* Check for a given species EggTier Value * Check for a given species EggTier Value
* @param species - Species for wich we will check the egg tier it belongs to * @param pokemonSpecies - Species for wich we will check the egg tier it belongs to
* @returns The egg tier of a given pokemon species * @returns The egg tier of a given pokemon species
*/ */
export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier { export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier {
const speciesBaseValue = speciesStarterCosts[pokemonSpecies.getRootSpeciesId()]; return speciesEggTiers[pokemonSpecies.getRootSpeciesId()];
if (speciesBaseValue <= 3) {
return EggTier.COMMON;
} else if (speciesBaseValue <= 5) {
return EggTier.GREAT;
} else if (speciesBaseValue <= 7) {
return EggTier.ULTRA;
}
return EggTier.MASTER;
} }

View File

@ -365,6 +365,14 @@ export default class Move implements Localizable {
return this; return this;
} }
/**
* Internal dev flag for documenting edge cases. When using this, please document the known edge case.
* @returns the called object {@linkcode Move}
*/
edgeCase(): this {
return this;
}
/** /**
* Marks the move as "partial": appends texts to the move name * Marks the move as "partial": appends texts to the move name
* @returns the called object {@linkcode Move} * @returns the called object {@linkcode Move}
@ -800,7 +808,7 @@ export default class Move implements Localizable {
source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power); source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power);
if (!this.hasAttr(TypelessAttr)) { if (!this.hasAttr(TypelessAttr)) {
source.scene.arena.applyTags(WeakenMoveTypeTag, this.type, power); source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power);
source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power); source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power);
} }
@ -1018,7 +1026,7 @@ export class MoveEffectAttr extends MoveAttr {
if (!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) { if (!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) {
const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, moveChance); user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance);
} }
if (!selfEffect) { if (!selfEffect) {
@ -1938,12 +1946,21 @@ export class IncrementMovePriorityAttr extends MoveAttr {
* @see {@linkcode apply} * @see {@linkcode apply}
*/ */
export class MultiHitAttr extends MoveAttr { export class MultiHitAttr extends MoveAttr {
/** This move's intrinsic multi-hit type. It should never be modified. */
private readonly intrinsicMultiHitType: MultiHitType;
/** This move's current multi-hit type. It may be temporarily modified by abilities (e.g., Battle Bond). */
private multiHitType: MultiHitType; private multiHitType: MultiHitType;
constructor(multiHitType?: MultiHitType) { constructor(multiHitType?: MultiHitType) {
super(); super();
this.multiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5; this.intrinsicMultiHitType = multiHitType !== undefined ? multiHitType : MultiHitType._2_TO_5;
this.multiHitType = this.intrinsicMultiHitType;
}
// Currently used by `battle_bond.test.ts`
getMultiHitType(): MultiHitType {
return this.multiHitType;
} }
/** /**
@ -1957,7 +1974,7 @@ export class MultiHitAttr extends MoveAttr {
* @returns True * @returns True
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const hitType = new Utils.NumberHolder(this.multiHitType); const hitType = new Utils.NumberHolder(this.intrinsicMultiHitType);
applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType); applyMoveAttrs(ChangeMultiHitTypeAttr, user, target, move, hitType);
this.multiHitType = hitType.value; this.multiHitType = hitType.value;
@ -4107,11 +4124,11 @@ export class StatusCategoryOnAllyAttr extends VariableMoveCategoryAttr {
* @param user {@linkcode Pokemon} using the move * @param user {@linkcode Pokemon} using the move
* @param target {@linkcode Pokemon} target of the move * @param target {@linkcode Pokemon} target of the move
* @param move {@linkcode Move} with this attribute * @param move {@linkcode Move} with this attribute
* @param args [0] {@linkcode Utils.IntegerHolder} The category of the move * @param args [0] {@linkcode Utils.NumberHolder} The category of the move
* @returns true if the function succeeds * @returns true if the function succeeds
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const category = (args[0] as Utils.IntegerHolder); const category = (args[0] as Utils.NumberHolder);
if (user.getAlly() === target) { if (user.getAlly() === target) {
category.value = MoveCategory.STATUS; category.value = MoveCategory.STATUS;
@ -4547,19 +4564,20 @@ export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultipli
export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr { export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr {
/** /**
* Checks to see if the Target is Ice-Type or not. If so, the move will have no effect. * Checks to see if the Target is Ice-Type or not. If so, the move will have no effect.
* @param {Pokemon} user N/A * @param user n/a
* @param {Pokemon} target Pokemon that is being checked whether Ice-Type or not. * @param target The {@linkcode Pokemon} targeted by the move
* @param {Move} move N/A * @param move n/a
* @param {any[]} args Sets to false if the target is Ice-Type, so it should do no damage/no effect. * @param args `[0]` a {@linkcode Utils.NumberHolder | NumberHolder} containing a type effectiveness multiplier
* @returns {boolean} Returns true if move is successful, false if Ice-Type. * @returns `true` if this Ice-type immunity applies; `false` otherwise
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const multiplier = args[0] as Utils.NumberHolder;
if (target.isOfType(Type.ICE)) { if (target.isOfType(Type.ICE)) {
(args[0] as Utils.BooleanHolder).value = false; multiplier.value = 0;
return false;
}
return true; return true;
} }
return false;
}
} }
export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr {
@ -4835,14 +4853,14 @@ export class GulpMissileTagAttr extends MoveEffectAttr {
/** /**
* Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio. * Adds BattlerTagType from GulpMissileTag based on the Pokemon's HP ratio.
* @param {Pokemon} user The Pokemon using the move. * @param user The Pokemon using the move.
* @param {Pokemon} target The Pokemon being targeted by the move. * @param _target N/A
* @param {Move} move The move being used. * @param move The move being used.
* @param {any[]} args Additional arguments, if any. * @param _args N/A
* @returns Whether the BattlerTag is applied. * @returns Whether the BattlerTag is applied.
*/ */
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise<boolean> { apply(user: Pokemon, _target: Pokemon, move: Move, _args: any[]): boolean {
if (!super.apply(user, target, move, args)) { if (!super.apply(user, _target, move, _args)) {
return false; return false;
} }
@ -5466,37 +5484,38 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
*/ */
const switchOutTarget = this.selfSwitch ? user : target; const switchOutTarget = this.selfSwitch ? user : target;
if (switchOutTarget instanceof PlayerPokemon) { if (switchOutTarget instanceof PlayerPokemon) {
// Switch out logic for the player's Pokemon
if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false; return false;
} }
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
if (switchOutTarget.hp > 0) { if (switchOutTarget.hp > 0) {
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase); user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase);
return true; return true;
} }
return false; return false;
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) { } else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
// Switch out logic for trainer battles
if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false; return false;
} }
// Switch out logic for trainer battles
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
if (switchOutTarget.hp > 0) { if (switchOutTarget.hp > 0) {
// for opponent switching out // for opponent switching out
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(),
(user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), (user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0),
false, false), MoveEndPhase); false, false), MoveEndPhase);
} }
} else { } else {
// Switch out logic for everything else (eg: WILD battles)
if (user.scene.currentBattle.waveIndex % 10 === 0) { if (user.scene.currentBattle.waveIndex % 10 === 0) {
return false; return false;
} }
// Switch out logic for everything else (eg: WILD battles)
switchOutTarget.leaveField(false);
if (switchOutTarget.hp) { if (switchOutTarget.hp > 0) {
switchOutTarget.leaveField(false);
user.scene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); user.scene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500);
// in double battles redirect potential moves off fled pokemon // in double battles redirect potential moves off fled pokemon
@ -6411,6 +6430,9 @@ export class TransformAttr extends MoveEffectAttr {
user.summonData.gender = target.getGender(); user.summonData.gender = target.getGender();
user.summonData.fusionGender = target.getFusionGender(); user.summonData.fusionGender = target.getFusionGender();
// Power Trick's effect will not preserved after using Transform
user.removeTag(BattlerTagType.POWER_TRICK);
// Copy all stats (except HP) // Copy all stats (except HP)
for (const s of EFFECTIVE_STATS) { for (const s of EFFECTIVE_STATS) {
user.setStat(s, target.getStat(s, false), false); user.setStat(s, target.getStat(s, false), false);
@ -7074,7 +7096,8 @@ export function initMoves() {
.attr(ForceSwitchOutAttr) .attr(ForceSwitchOutAttr)
.ignoresSubstitute() .ignoresSubstitute()
.hidesTarget() .hidesTarget()
.windMove(), .windMove()
.partial(), // Should force random switches
new AttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1) new AttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1)
.attr(ChargeAttr, ChargeAnim.FLY_CHARGING, i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }), BattlerTagType.FLYING) .attr(ChargeAttr, ChargeAnim.FLY_CHARGING, i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" }), BattlerTagType.FLYING)
.condition(failOnGravityCondition) .condition(failOnGravityCondition)
@ -7151,7 +7174,8 @@ export function initMoves() {
new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1) new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1)
.attr(ForceSwitchOutAttr) .attr(ForceSwitchOutAttr)
.soundBased() .soundBased()
.hidesTarget(), .hidesTarget()
.partial(), // Should force random switching
new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1) new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1)
.attr(StatusEffectAttr, StatusEffect.SLEEP) .attr(StatusEffectAttr, StatusEffect.SLEEP)
.soundBased(), .soundBased(),
@ -7292,7 +7316,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1), new AttackMove(Moves.QUICK_ATTACK, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 30, -1, 1, 1),
new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1) new AttackMove(Moves.RAGE, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 20, -1, 0, 1)
.partial(), .partial(), // No effect implemented
new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1) new SelfStatusMove(Moves.TELEPORT, Type.PSYCHIC, -1, 20, -1, -6, 1)
.attr(ForceSwitchOutAttr, true) .attr(ForceSwitchOutAttr, true)
.hidesUser(), .hidesUser(),
@ -7607,7 +7631,7 @@ export function initMoves() {
new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2) new StatusMove(Moves.CHARM, Type.FAIRY, 100, 20, -1, 0, 2)
.attr(StatStageChangeAttr, [ Stat.ATK ], -2), .attr(StatStageChangeAttr, [ Stat.ATK ], -2),
new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2) new AttackMove(Moves.ROLLOUT, Type.ROCK, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 2)
.partial() .partial() // Does not lock the user, also does not increase damage properly
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL), .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL),
new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2) new AttackMove(Moves.FALSE_SWIPE, Type.NORMAL, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 2)
.attr(SurviveDamageAttr), .attr(SurviveDamageAttr),
@ -7678,7 +7702,7 @@ export function initMoves() {
.ignoresSubstitute() .ignoresSubstitute()
.condition((user, target, move) => new EncoreTag(user.id).canAdd(target)), .condition((user, target, move) => new EncoreTag(user.id).canAdd(target)),
new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2) new AttackMove(Moves.PURSUIT, Type.DARK, MoveCategory.PHYSICAL, 40, 100, 20, -1, 0, 2)
.partial(), .partial(), // No effect implemented
new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2) new AttackMove(Moves.RAPID_SPIN, Type.NORMAL, MoveCategory.PHYSICAL, 50, 100, 40, 100, 0, 2)
.attr(StatStageChangeAttr, [ Stat.SPD ], 1, true) .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true)
.attr(RemoveBattlerTagAttr, [ .attr(RemoveBattlerTagAttr, [
@ -7743,7 +7767,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -1) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1)
.ballBombMove(), .ballBombMove(),
new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2) new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2)
.partial() .partial() // Complete buggy mess
.attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })), .attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })),
new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2)
.attr(StatStageChangeAttr, [ Stat.DEF ], -1), .attr(StatStageChangeAttr, [ Stat.DEF ], -1),
@ -7761,7 +7785,7 @@ export function initMoves() {
.ignoresVirtual() .ignoresVirtual()
.soundBased() .soundBased()
.target(MoveTarget.RANDOM_NEAR_ENEMY) .target(MoveTarget.RANDOM_NEAR_ENEMY)
.partial(), .partial(), // Does not lock the user, does not stop Pokemon from sleeping
new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3) new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3)
.condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3) .condition(user => (user.getTag(StockpilingTag)?.stockpiledCount ?? 0) < 3)
.attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true), .attr(AddBattlerTagAttr, BattlerTagType.STOCKPILING, true),
@ -7784,7 +7808,7 @@ export function initMoves() {
.target(MoveTarget.BOTH_SIDES), .target(MoveTarget.BOTH_SIDES),
new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3) new StatusMove(Moves.TORMENT, Type.DARK, 100, 15, -1, 0, 3)
.ignoresSubstitute() .ignoresSubstitute()
.partial() // Incomplete implementation because of Uproar's partial implementation .edgeCase() // Incomplete implementation because of Uproar's partial implementation
.attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1), .attr(AddBattlerTagAttr, BattlerTagType.TORMENT, false, true, 1),
new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3) new StatusMove(Moves.FLATTER, Type.DARK, 100, 15, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.SPATK ], 1) .attr(StatStageChangeAttr, [ Stat.SPATK ], 1)
@ -7833,7 +7857,9 @@ export function initMoves() {
.attr(RandomMovesetMoveAttr, true) .attr(RandomMovesetMoveAttr, true)
.ignoresVirtual(), .ignoresVirtual(),
new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3) new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3)
.attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true), .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLOATING ], true),
new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3) new AttackMove(Moves.SUPERPOWER, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true), .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], -1, true),
new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3) new SelfStatusMove(Moves.MAGIC_COAT, Type.PSYCHIC, -1, 15, -1, 4, 3)
@ -7861,7 +7887,8 @@ export function initMoves() {
.attr(SwitchAbilitiesAttr), .attr(SwitchAbilitiesAttr),
new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3) new StatusMove(Moves.IMPRISON, Type.PSYCHIC, 100, 10, -1, 0, 3)
.ignoresSubstitute() .ignoresSubstitute()
.attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false), .attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false)
.target(MoveTarget.ENEMY_SIDE),
new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3) new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3)
.attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN) .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN)
.condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)), .condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)),
@ -7871,7 +7898,7 @@ export function initMoves() {
.unimplemented(), .unimplemented(),
new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3) new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3)
.makesContact(false) .makesContact(false)
.partial(), .partial(), // No effect implemented
new AttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3) new AttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3)
.attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, i18next.t("moveTriggers:hidUnderwater", { pokemonName: "{USER}" }), BattlerTagType.UNDERWATER, true) .attr(ChargeAttr, ChargeAnim.DIVE_CHARGING, i18next.t("moveTriggers:hidUnderwater", { pokemonName: "{USER}" }), BattlerTagType.UNDERWATER, true)
.attr(GulpMissileTagAttr) .attr(GulpMissileTagAttr)
@ -7902,7 +7929,7 @@ export function initMoves() {
.attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5) .attr(AddArenaTagAttr, ArenaTagType.MUD_SPORT, 5)
.target(MoveTarget.BOTH_SIDES), .target(MoveTarget.BOTH_SIDES),
new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3) new AttackMove(Moves.ICE_BALL, Type.ICE, MoveCategory.PHYSICAL, 30, 90, 20, -1, 0, 3)
.partial() .partial() // Does not lock the user properly, does not increase damage correctly
.attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL) .attr(ConsecutiveUseDoublePowerAttr, 5, true, true, Moves.DEFENSE_CURL)
.ballBombMove(), .ballBombMove(),
new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3) new AttackMove(Moves.NEEDLE_ARM, Type.GRASS, MoveCategory.PHYSICAL, 60, 100, 15, 30, 0, 3)
@ -8045,7 +8072,7 @@ export function initMoves() {
.attr(ConfuseAttr) .attr(ConfuseAttr)
.pulseMove(), .pulseMove(),
new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3)
.partial() .partial() // Complete buggy mess
.attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })), .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })),
new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3)
.attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true),
@ -8129,7 +8156,7 @@ export function initMoves() {
.attr(OpponentHighHpPowerAttr, 120) .attr(OpponentHighHpPowerAttr, 120)
.makesContact(), .makesContact(),
new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4) new SelfStatusMove(Moves.POWER_TRICK, Type.PSYCHIC, -1, 10, -1, 0, 4)
.unimplemented(), .attr(AddBattlerTagAttr, BattlerTagType.POWER_TRICK, true),
new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4) new StatusMove(Moves.GASTRO_ACID, Type.POISON, 100, 10, -1, 0, 4)
.attr(SuppressAbilitiesAttr), .attr(SuppressAbilitiesAttr),
new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4) new StatusMove(Moves.LUCKY_CHANT, Type.NORMAL, -1, 30, -1, 0, 4)
@ -8167,8 +8194,8 @@ export function initMoves() {
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.MAGNET_RISEN, true, true) .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true)
.condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.MAGNET_RISEN, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))),
new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4)
.attr(RecoilAttr, false, 0.33) .attr(RecoilAttr, false, 0.33)
.attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE)
@ -8393,7 +8420,11 @@ export function initMoves() {
.attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true), .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true),
new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5) new StatusMove(Moves.TELEKINESIS, Type.PSYCHIC, -1, 15, -1, 0, 5)
.condition(failOnGravityCondition) .condition(failOnGravityCondition)
.unimplemented(), .condition((_user, target, _move) => ![ Species.DIGLETT, Species.DUGTRIO, Species.ALOLA_DIGLETT, Species.ALOLA_DUGTRIO, Species.SANDYGAST, Species.PALOSSAND, Species.WIGLETT, Species.WUGTRIO ].includes(target.species.speciesId))
.condition((_user, target, _move) => !(target.species.speciesId === Species.GENGAR && target.getFormKey() === "mega"))
.condition((_user, target, _move) => Utils.isNullOrUndefined(target.getTag(BattlerTagType.INGRAIN)) && Utils.isNullOrUndefined(target.getTag(BattlerTagType.IGNORE_FLYING)))
.attr(AddBattlerTagAttr, BattlerTagType.TELEKINESIS, false, true, 3)
.attr(AddBattlerTagAttr, BattlerTagType.FLOATING, false, true, 3),
new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) new StatusMove(Moves.MAGIC_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5)
.ignoresProtect() .ignoresProtect()
.target(MoveTarget.BOTH_SIDES) .target(MoveTarget.BOTH_SIDES)
@ -8401,7 +8432,7 @@ export function initMoves() {
new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5) new AttackMove(Moves.SMACK_DOWN, Type.ROCK, MoveCategory.PHYSICAL, 50, 100, 15, 100, 0, 5)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.attr(HitsTagAttr, BattlerTagType.FLYING) .attr(HitsTagAttr, BattlerTagType.FLYING)
.makesContact(false), .makesContact(false),
new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5) new AttackMove(Moves.STORM_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 5)
@ -8451,7 +8482,7 @@ export function initMoves() {
.attr(AfterYouAttr), .attr(AfterYouAttr),
new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
.soundBased() .soundBased()
.partial(), .partial(), // No effect implemented
new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5) new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5)
.attr(ConsecutiveUseMultiBasePowerAttr, 5, false) .attr(ConsecutiveUseMultiBasePowerAttr, 5, false)
.soundBased(), .soundBased(),
@ -8493,7 +8524,8 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.ATK ], 1, true) .attr(StatStageChangeAttr, [ Stat.ATK ], 1, true)
.attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true),
new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
.attr(ForceSwitchOutAttr), .attr(ForceSwitchOutAttr)
.partial(), // Should force random switches
new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5)
.target(MoveTarget.ALL_NEAR_ENEMIES) .target(MoveTarget.ALL_NEAR_ENEMIES)
.attr(RemoveHeldItemAttr, true), .attr(RemoveHeldItemAttr, true),
@ -8561,7 +8593,8 @@ export function initMoves() {
.attr(CritOnlyAttr), .attr(CritOnlyAttr),
new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5)
.attr(ForceSwitchOutAttr) .attr(ForceSwitchOutAttr)
.hidesTarget(), .hidesTarget()
.partial(), // Should force random switches
new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5) new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true), .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true),
new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5)
@ -8689,7 +8722,7 @@ export function initMoves() {
.ignoresVirtual(), .ignoresVirtual(),
new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6)
.attr(AddTypeAttr, Type.GHOST) .attr(AddTypeAttr, Type.GHOST)
.partial(), .edgeCase(), // Weird interaction with Forest's Curse, reflect type, burn up
new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6) new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1)
.soundBased(), .soundBased(),
@ -8702,7 +8735,7 @@ export function initMoves() {
.triageMove(), .triageMove(),
new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6) new StatusMove(Moves.FORESTS_CURSE, Type.GRASS, 100, 20, -1, 0, 6)
.attr(AddTypeAttr, Type.GRASS) .attr(AddTypeAttr, Type.GRASS)
.partial(), .edgeCase(), // Weird interaction with Trick or Treat, reflect type, burn up
new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6) new AttackMove(Moves.PETAL_BLIZZARD, Type.GRASS, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 6)
.windMove() .windMove()
.makesContact(false) .makesContact(false)
@ -8710,7 +8743,7 @@ export function initMoves() {
new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6) new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6)
.attr(StatusEffectAttr, StatusEffect.FREEZE) .attr(StatusEffectAttr, StatusEffect.FREEZE)
.attr(WaterSuperEffectTypeMultiplierAttr) .attr(WaterSuperEffectTypeMultiplierAttr)
.partial(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell. .edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell.
new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6) new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6)
.soundBased() .soundBased()
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
@ -8834,9 +8867,9 @@ export function initMoves() {
.attr(NeutralDamageAgainstFlyingTypeMultiplierAttr) .attr(NeutralDamageAgainstFlyingTypeMultiplierAttr)
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, false, false, 1, 1, true)
.attr(HitsTagAttr, BattlerTagType.FLYING) .attr(HitsTagAttr, BattlerTagType.FLYING)
.attr(HitsTagAttr, BattlerTagType.MAGNET_RISEN) .attr(HitsTagAttr, BattlerTagType.FLOATING)
.attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED) .attr(AddBattlerTagAttr, BattlerTagType.INTERRUPTED)
.attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.MAGNET_RISEN ]) .attr(RemoveBattlerTagAttr, [ BattlerTagType.FLYING, BattlerTagType.FLOATING, BattlerTagType.TELEKINESIS ])
.makesContact(false) .makesContact(false)
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) new AttackMove(Moves.THOUSAND_WAVES, Type.GROUND, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6)
@ -9088,15 +9121,15 @@ export function initMoves() {
/* Unused */ /* Unused */
new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
.makesContact(false) .makesContact(false)
.partial() .edgeCase() // I assume it's because the user needs spirit shackle and decidueye
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7)
.attr(AlwaysHitMinimizeAttr) .attr(AlwaysHitMinimizeAttr)
.attr(HitsTagAttr, BattlerTagType.MINIMIZED, true) .attr(HitsTagAttr, BattlerTagType.MINIMIZED, true)
.partial() .edgeCase() // I assume it's because it needs darkest lariat and incineroar
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
.partial() .edgeCase() // I assume it's because it needs sparkling aria and primarina
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7)
.unimplemented() .unimplemented()
@ -9105,10 +9138,10 @@ export function initMoves() {
.unimplemented() .unimplemented()
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7) new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7)
.partial() .edgeCase() // I assume it's because it needs thunderbolt and Alola Raichu
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7) new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7)
.partial() .edgeCase() // I assume it's because it needs giga impact and snorlax
.ignoresVirtual(), .ignoresVirtual(),
new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7) new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true)
@ -9139,13 +9172,13 @@ export function initMoves() {
.attr(RechargeAttr), .attr(RechargeAttr),
new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7) new AttackMove(Moves.SPECTRAL_THIEF, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 7)
.ignoresSubstitute() .ignoresSubstitute()
.partial(), .partial(), // Does not steal stats
new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7)
.ignoresAbilities() .ignoresAbilities()
.partial(), .edgeCase(), // Should not ignore abilities when called virtually (metronome)
new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.ignoresAbilities() .ignoresAbilities()
.partial(), .edgeCase(), // Should not ignore abilities when called virtually (metronome)
new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7) new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1), .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1),
new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7)
@ -9156,7 +9189,7 @@ export function initMoves() {
.attr(FormChangeItemTypeAttr), .attr(FormChangeItemTypeAttr),
/* Unused */ /* Unused */
new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7)
.partial() .edgeCase() // I assume it's because it needs thunderbolt and pikachu in a cap
.ignoresVirtual(), .ignoresVirtual(),
/* End Unused */ /* End Unused */
new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7) new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7)
@ -9169,7 +9202,7 @@ export function initMoves() {
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr) .attr(PhotonGeyserCategoryAttr)
.ignoresAbilities() .ignoresAbilities()
.partial(), .edgeCase(), // Should not ignore abilities when called virtually (metronome)
/* Unused */ /* Unused */
new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr) .attr(PhotonGeyserCategoryAttr)
@ -9182,7 +9215,7 @@ export function initMoves() {
.ignoresAbilities() .ignoresAbilities()
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
.partial() .edgeCase() // I assume it needs play rough and mimikyu
.ignoresVirtual(), .ignoresVirtual(),
new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7)
.attr(ClearTerrainAttr) .attr(ClearTerrainAttr)
@ -9192,7 +9225,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, undefined, undefined, undefined, undefined, true) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, undefined, undefined, undefined, undefined, true)
.soundBased() .soundBased()
.target(MoveTarget.ALL_NEAR_ENEMIES) .target(MoveTarget.ALL_NEAR_ENEMIES)
.partial() .edgeCase() // I assume it needs clanging scales and Kommo-O
.ignoresVirtual(), .ignoresVirtual(),
/* End Unused */ /* End Unused */
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation
@ -9255,14 +9288,14 @@ export function initMoves() {
new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8) new AttackMove(Moves.JAW_LOCK, Type.DARK, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
.attr(JawLockAttr) .attr(JawLockAttr)
.bitingMove(), .bitingMove(),
new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8) // TODO: Stuff Cheeks should not be selectable when the user does not have a berry, see wiki new SelfStatusMove(Moves.STUFF_CHEEKS, Type.NORMAL, -1, 10, -1, 0, 8)
.attr(EatBerryAttr) .attr(EatBerryAttr)
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true)
.condition((user) => { .condition((user) => {
const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier, user.isPlayer()); const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier, user.isPlayer());
return userBerries.length > 0; return userBerries.length > 0;
}) })
.partial(), .edgeCase(), // Stuff Cheeks should not be selectable when the user does not have a berry, see wiki
new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, -1, 0, 8) new SelfStatusMove(Moves.NO_RETREAT, Type.FIGHTING, -1, 5, -1, 0, 8)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true)
.attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false) .attr(AddBattlerTagAttr, BattlerTagType.NO_RETREAT, true, false)
@ -9276,7 +9309,7 @@ export function initMoves() {
new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8) new AttackMove(Moves.DRAGON_DARTS, Type.DRAGON, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 8)
.attr(MultiHitAttr, MultiHitType._2) .attr(MultiHitAttr, MultiHitType._2)
.makesContact(false) .makesContact(false)
.partial(), .partial(), // smart targetting is unimplemented
new StatusMove(Moves.TEATIME, Type.NORMAL, -1, 10, -1, 0, 8) new StatusMove(Moves.TEATIME, Type.NORMAL, -1, 10, -1, 0, 8)
.attr(EatBerryAttr) .attr(EatBerryAttr)
.target(MoveTarget.ALL), .target(MoveTarget.ALL),
@ -9715,7 +9748,7 @@ export function initMoves() {
.attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2),
new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9)
.makesContact(false) .makesContact(false)
.partial(), .partial(), // No effect implemented (requires Commander)
new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9)
.punchingMove(), .punchingMove(),
new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9) new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9)
@ -9927,8 +9960,7 @@ export function initMoves() {
new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9) new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9)
.attr(FlinchAttr) .attr(FlinchAttr)
.condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct? .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct?
//TODO: Should also apply when target move priority increased by ability ex. gale wings .partial(), // Should also apply when target move priority increased by ability ex. gale wings
.partial(),
new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9) new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9)
.attr(StatusEffectAttr, StatusEffect.TOXIC) .attr(StatusEffectAttr, StatusEffect.TOXIC)
); );

View File

@ -150,7 +150,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
pulled: false, pulled: false,
sourceType: EggSourceType.EVENT, sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription, eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.ULTRA tier: EggTier.EPIC
}; };
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`)); encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]); setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
@ -172,7 +172,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
pulled: false, pulled: false,
sourceType: EggSourceType.EVENT, sourceType: EggSourceType.EVENT,
eggDescriptor: encounter.misc.trainerEggDescription, eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.GREAT tier: EggTier.RARE
}; };
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`)); encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`));
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]); setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]);

View File

@ -494,7 +494,7 @@ function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number)
pulled: false, pulled: false,
sourceType: EggSourceType.EVENT, sourceType: EggSourceType.EVENT,
eggDescriptor: eggDescription, eggDescriptor: eggDescription,
tier: EggTier.GREAT tier: EggTier.RARE
}); });
} }
} }

View File

@ -976,7 +976,7 @@ export function initSpecies() {
new PokemonSpecies(Species.VENUSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true, new PokemonSpecies(Species.VENUSAUR, 1, false, false, false, "Seed Pokémon", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, GrowthRate.MEDIUM_SLOW, 87.5, true, true,
new PokemonForm("Normal", "", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true), new PokemonForm("Normal", "", Type.GRASS, Type.POISON, 2, 100, Abilities.OVERGROW, Abilities.NONE, Abilities.CHLOROPHYLL, 525, 80, 82, 83, 100, 100, 80, 45, 50, 263, true, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.POISON, 2.4, 155.5, Abilities.THICK_FAT, Abilities.THICK_FAT, Abilities.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GRASS, Type.POISON, 2.4, 155.5, Abilities.THICK_FAT, Abilities.THICK_FAT, Abilities.THICK_FAT, 625, 80, 100, 123, 122, 120, 80, 45, 50, 263, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, Type.POISON, 24, 999.9, Abilities.EFFECT_SPORE, Abilities.NONE, Abilities.EFFECT_SPORE, 625, 120, 82, 98, 130, 115, 80, 45, 50, 263, true),
), ),
new PokemonSpecies(Species.CHARMANDER, 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.CHARMANDER, 1, false, false, false, "Lizard Pokémon", Type.FIRE, null, 0.6, 8.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 309, 39, 52, 43, 60, 50, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.CHARMELEON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.CHARMELEON, 1, false, false, false, "Flame Pokémon", Type.FIRE, null, 1.1, 19, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 405, 58, 64, 58, 80, 65, 80, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false),
@ -984,20 +984,20 @@ export function initSpecies() {
new PokemonForm("Normal", "", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true), new PokemonForm("Normal", "", Type.FIRE, Type.FLYING, 1.7, 90.5, Abilities.BLAZE, Abilities.NONE, Abilities.SOLAR_POWER, 534, 78, 84, 78, 109, 85, 100, 45, 50, 267, false, null, true),
new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.FIRE, Type.DRAGON, 1.7, 110.5, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267), new PokemonForm("Mega X", SpeciesFormKey.MEGA_X, Type.FIRE, Type.DRAGON, 1.7, 110.5, Abilities.TOUGH_CLAWS, Abilities.NONE, Abilities.TOUGH_CLAWS, 634, 78, 130, 111, 130, 85, 100, 45, 50, 267),
new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.FIRE, Type.FLYING, 1.7, 100.5, Abilities.DROUGHT, Abilities.NONE, Abilities.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267), new PokemonForm("Mega Y", SpeciesFormKey.MEGA_Y, Type.FIRE, Type.FLYING, 1.7, 100.5, Abilities.DROUGHT, Abilities.NONE, Abilities.DROUGHT, 634, 78, 104, 78, 159, 115, 100, 45, 50, 267),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.BERSERK, Abilities.BERSERK, 634, 118, 84, 93, 139, 110, 100, 45, 50, 267), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, Type.FLYING, 28, 999.9, Abilities.BERSERK, Abilities.NONE, Abilities.BERSERK, 634, 118, 84, 93, 139, 100, 100, 45, 50, 267),
), ),
new PokemonSpecies(Species.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.SQUIRTLE, 1, false, false, false, "Tiny Turtle Pokémon", Type.WATER, null, 0.5, 9, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 314, 44, 48, 65, 50, 64, 43, 45, 50, 63, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.WARTORTLE, 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.WARTORTLE, 1, false, false, false, "Turtle Pokémon", Type.WATER, null, 1, 22.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 405, 59, 63, 80, 65, 80, 58, 45, 50, 142, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonSpecies(Species.BLASTOISE, 1, false, false, false, "Shellfish Pokémon", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true), new PokemonForm("Normal", "", Type.WATER, null, 1.6, 85.5, Abilities.TORRENT, Abilities.NONE, Abilities.RAIN_DISH, 530, 79, 83, 100, 85, 105, 78, 45, 50, 265, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, null, 1.6, 101.1, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.WATER, null, 1.6, 101.1, Abilities.MEGA_LAUNCHER, Abilities.NONE, Abilities.MEGA_LAUNCHER, 630, 79, 103, 120, 135, 115, 78, 45, 50, 265),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, Type.STEEL, 25, 999.9, Abilities.SHELL_ARMOR, Abilities.NONE, Abilities.SHELL_ARMOR, 630, 119, 83, 135, 115, 110, 68, 45, 50, 265),
), ),
new PokemonSpecies(Species.CATERPIE, 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.CATERPIE, 1, false, false, false, "Worm Pokémon", Type.BUG, null, 0.3, 2.9, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 45, 30, 35, 20, 20, 45, 255, 50, 39, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.METAPOD, 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.METAPOD, 1, false, false, false, "Cocoon Pokémon", Type.BUG, null, 0.7, 9.9, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 50, 20, 55, 25, 25, 30, 120, 50, 72, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true, new PokemonSpecies(Species.BUTTERFREE, 1, false, false, false, "Butterfly Pokémon", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, GrowthRate.MEDIUM_FAST, 50, true, true,
new PokemonForm("Normal", "", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true), new PokemonForm("Normal", "", Type.BUG, Type.FLYING, 1.1, 32, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.TINTED_LENS, 395, 60, 45, 50, 90, 80, 70, 45, 50, 198, true, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.BUG, Type.FLYING, 17, 999.9, Abilities.COMPOUND_EYES, Abilities.NONE, Abilities.COMPOUND_EYES, 495, 85, 35, 80, 120, 90, 85, 45, 50, 198, true),
), ),
new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.WEEDLE, 1, false, false, false, "Hairy Bug Pokémon", Type.BUG, Type.POISON, 0.3, 3.2, Abilities.SHIELD_DUST, Abilities.NONE, Abilities.RUN_AWAY, 195, 40, 35, 30, 20, 20, 50, 255, 70, 39, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.KAKUNA, 1, false, false, false, "Cocoon Pokémon", Type.BUG, Type.POISON, 0.6, 10, Abilities.SHED_SKIN, Abilities.NONE, Abilities.SHED_SKIN, 205, 45, 25, 50, 25, 25, 35, 120, 70, 72, GrowthRate.MEDIUM_FAST, 50, false),
@ -1026,7 +1026,7 @@ export function initSpecies() {
new PokemonForm("Cute Cosplay", "cute-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom new PokemonForm("Cute Cosplay", "cute-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
new PokemonForm("Smart Cosplay", "smart-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom new PokemonForm("Smart Cosplay", "smart-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
new PokemonForm("Tough Cosplay", "tough-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom new PokemonForm("Tough Cosplay", "tough-cosplay", Type.ELECTRIC, null, 0.4, 6, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 430, 45, 80, 50, 75, 60, 120, 190, 50, 112, true, null, true), //Custom
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.ELECTRIC, null, 21, 999.9, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.LIGHTNING_ROD, 530, 125, 95, 60, 90, 70, 90, 190, 50, 112), //+100 BST from Partner Form
), ),
new PokemonSpecies(Species.RAICHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true), new PokemonSpecies(Species.RAICHU, 1, false, false, false, "Mouse Pokémon", Type.ELECTRIC, null, 0.8, 30, Abilities.STATIC, Abilities.NONE, Abilities.LIGHTNING_ROD, 485, 60, 90, 55, 90, 80, 110, 75, 50, 243, GrowthRate.MEDIUM_FAST, 50, true),
new PokemonSpecies(Species.SANDSHREW, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.SANDSHREW, 1, false, false, false, "Mouse Pokémon", Type.GROUND, null, 0.6, 12, Abilities.SAND_VEIL, Abilities.NONE, Abilities.SAND_RUSH, 300, 50, 75, 85, 20, 30, 40, 255, 50, 60, GrowthRate.MEDIUM_FAST, 50, false),
@ -1111,7 +1111,7 @@ export function initSpecies() {
new PokemonSpecies(Species.GENGAR, 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true, new PokemonSpecies(Species.GENGAR, 1, false, false, false, "Shadow Pokémon", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, GrowthRate.MEDIUM_SLOW, 50, false, true,
new PokemonForm("Normal", "", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true), new PokemonForm("Normal", "", Type.GHOST, Type.POISON, 1.5, 40.5, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 500, 60, 65, 60, 130, 75, 110, 45, 50, 250, false, null, true),
new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, Type.POISON, 1.4, 40.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250), new PokemonForm("Mega", SpeciesFormKey.MEGA, Type.GHOST, Type.POISON, 1.4, 40.5, Abilities.SHADOW_TAG, Abilities.NONE, Abilities.NONE, 600, 60, 65, 80, 170, 95, 130, 45, 50, 250),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.CURSED_BODY, Abilities.CURSED_BODY, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GHOST, Type.POISON, 20, 999.9, Abilities.CURSED_BODY, Abilities.NONE, Abilities.NONE, 600, 140, 65, 70, 140, 85, 100, 45, 50, 250),
), ),
new PokemonSpecies(Species.ONIX, 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.ONIX, 1, false, false, false, "Rock Snake Pokémon", Type.ROCK, Type.GROUND, 8.8, 210, Abilities.ROCK_HEAD, Abilities.STURDY, Abilities.WEAK_ARMOR, 385, 35, 45, 160, 30, 45, 70, 45, 50, 77, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.DROWZEE, 1, false, false, false, "Hypnosis Pokémon", Type.PSYCHIC, null, 1, 32.4, Abilities.INSOMNIA, Abilities.FOREWARN, Abilities.INNER_FOCUS, 328, 60, 48, 45, 43, 90, 42, 190, 70, 66, GrowthRate.MEDIUM_FAST, 50, false),
@ -1119,7 +1119,7 @@ export function initSpecies() {
new PokemonSpecies(Species.KRABBY, 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.KRABBY, 1, false, false, false, "River Crab Pokémon", Type.WATER, null, 0.4, 6.5, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 325, 30, 105, 90, 25, 25, 50, 225, 50, 65, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.KINGLER, 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonSpecies(Species.KINGLER, 1, false, false, false, "Pincer Pokémon", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true,
new PokemonForm("Normal", "", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true), new PokemonForm("Normal", "", Type.WATER, null, 1.3, 60, Abilities.HYPER_CUTTER, Abilities.SHELL_ARMOR, Abilities.SHEER_FORCE, 475, 55, 130, 115, 50, 50, 75, 60, 50, 166, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 80, 70, 60, 50, 166), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 19, 999.9, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, Abilities.TOUGH_CLAWS, 575, 90, 155, 140, 50, 70, 70, 60, 50, 166),
), ),
new PokemonSpecies(Species.VOLTORB, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false), new PokemonSpecies(Species.VOLTORB, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 0.5, 10.4, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 330, 40, 30, 50, 55, 55, 100, 190, 70, 66, GrowthRate.MEDIUM_FAST, null, false),
new PokemonSpecies(Species.ELECTRODE, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false), new PokemonSpecies(Species.ELECTRODE, 1, false, false, false, "Ball Pokémon", Type.ELECTRIC, null, 1.2, 66.6, Abilities.SOUNDPROOF, Abilities.STATIC, Abilities.AFTERMATH, 490, 60, 50, 70, 80, 80, 150, 60, 70, 172, GrowthRate.MEDIUM_FAST, null, false),
@ -2300,25 +2300,25 @@ export function initSpecies() {
new PokemonSpecies(Species.MELTAN, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.MELTAN, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 0.2, 8, Abilities.MAGNET_PULL, Abilities.NONE, Abilities.NONE, 300, 46, 65, 65, 55, 35, 34, 3, 0, 150, GrowthRate.SLOW, null, false),
new PokemonSpecies(Species.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true, new PokemonSpecies(Species.MELMETAL, 7, false, false, true, "Hex Nut Pokémon", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true), new PokemonForm("Normal", "", Type.STEEL, null, 2.5, 800, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 600, 135, 143, 143, 80, 65, 34, 3, 0, 300, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.IRON_FIST, Abilities.IRON_FIST, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, null, 25, 999.9, Abilities.IRON_FIST, Abilities.NONE, Abilities.NONE, 700, 175, 165, 155, 85, 75, 45, 3, 0, 300),
), ),
new PokemonSpecies(Species.GROOKEY, 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.GROOKEY, 8, false, false, false, "Chimp Pokémon", Type.GRASS, null, 0.3, 5, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 310, 50, 65, 50, 40, 40, 65, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.THWACKEY, 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.THWACKEY, 8, false, false, false, "Beat Pokémon", Type.GRASS, null, 0.7, 14, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 420, 70, 85, 70, 55, 60, 80, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.RILLABOOM, 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonSpecies(Species.RILLABOOM, 8, false, false, false, "Drummer Pokémon", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true), new PokemonForm("Normal", "", Type.GRASS, null, 2.1, 90, Abilities.OVERGROW, Abilities.NONE, Abilities.GRASSY_SURGE, 530, 100, 125, 90, 60, 70, 85, 45, 50, 265, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.GRASS, null, 28, 999.9, Abilities.GRASSY_SURGE, Abilities.NONE, Abilities.GRASSY_SURGE, 630, 125, 150, 105, 85, 85, 80, 45, 50, 265),
), ),
new PokemonSpecies(Species.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.SCORBUNNY, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.3, 4.5, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 310, 50, 71, 40, 40, 40, 69, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.RABOOT, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.RABOOT, 8, false, false, false, "Rabbit Pokémon", Type.FIRE, null, 0.6, 9, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 420, 65, 86, 60, 55, 60, 94, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.CINDERACE, 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonSpecies(Species.CINDERACE, 8, false, false, false, "Striker Pokémon", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true), new PokemonForm("Normal", "", Type.FIRE, null, 1.4, 33, Abilities.BLAZE, Abilities.NONE, Abilities.LIBERO, 530, 80, 116, 75, 65, 75, 119, 45, 50, 265, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.LIBERO, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FIRE, null, 27, 999.9, Abilities.LIBERO, Abilities.NONE, Abilities.LIBERO, 630, 100, 146, 80, 90, 80, 134, 45, 50, 265),
), ),
new PokemonSpecies(Species.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.SOBBLE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.3, 4, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 310, 50, 40, 40, 70, 40, 70, 45, 50, 62, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false), new PokemonSpecies(Species.DRIZZILE, 8, false, false, false, "Water Lizard Pokémon", Type.WATER, null, 0.7, 11.5, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 420, 65, 60, 55, 95, 55, 90, 45, 50, 147, GrowthRate.MEDIUM_SLOW, 87.5, false),
new PokemonSpecies(Species.INTELEON, 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true, new PokemonSpecies(Species.INTELEON, 8, false, false, false, "Secret Agent Pokémon", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, GrowthRate.MEDIUM_SLOW, 87.5, false, true,
new PokemonForm("Normal", "", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true), new PokemonForm("Normal", "", Type.WATER, null, 1.9, 45.2, Abilities.TORRENT, Abilities.NONE, Abilities.SNIPER, 530, 70, 85, 65, 125, 65, 120, 45, 50, 265, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.SNIPER, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.WATER, null, 40, 999.9, Abilities.SNIPER, Abilities.NONE, Abilities.SNIPER, 630, 95, 97, 77, 147, 77, 137, 45, 50, 265),
), ),
new PokemonSpecies(Species.SKWOVET, 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.SKWOVET, 8, false, false, false, "Cheeky Pokémon", Type.NORMAL, null, 0.3, 2.5, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 275, 70, 55, 55, 35, 35, 25, 255, 50, 55, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.GREEDENT, 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GREEDENT, 8, false, false, false, "Greedy Pokémon", Type.NORMAL, null, 0.6, 6, Abilities.CHEEK_POUCH, Abilities.NONE, Abilities.GLUTTONY, 460, 120, 95, 95, 55, 75, 20, 90, 50, 161, GrowthRate.MEDIUM_FAST, 50, false),
@ -2424,7 +2424,7 @@ export function initSpecies() {
new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), new PokemonForm("Ruby Swirl", "ruby-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), new PokemonForm("Caramel Swirl", "caramel-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true), new PokemonForm("Rainbow Swirl", "rainbow-swirl", Type.FAIRY, null, 0.3, 0.5, Abilities.SWEET_VEIL, Abilities.NONE, Abilities.AROMA_VEIL, 495, 65, 60, 75, 110, 121, 64, 100, 50, 173, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.FAIRY, null, 30, 999.9, Abilities.MISTY_SURGE, Abilities.NONE, Abilities.MISTY_SURGE, 595, 135, 60, 75, 130, 131, 64, 100, 50, 173),
), ),
new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false), new PokemonSpecies(Species.FALINKS, 8, false, false, false, "Formation Pokémon", Type.FIGHTING, null, 3, 62, Abilities.BATTLE_ARMOR, Abilities.NONE, Abilities.DEFIANT, 470, 65, 100, 100, 70, 60, 75, 45, 50, 165, GrowthRate.MEDIUM_FAST, null, false),
new PokemonSpecies(Species.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.PINCURCHIN, 8, false, false, false, "Sea Urchin Pokémon", Type.ELECTRIC, null, 0.3, 1, Abilities.LIGHTNING_ROD, Abilities.NONE, Abilities.ELECTRIC_SURGE, 435, 48, 101, 95, 91, 85, 15, 75, 50, 152, GrowthRate.MEDIUM_FAST, 50, false),
@ -2446,7 +2446,7 @@ export function initSpecies() {
new PokemonSpecies(Species.CUFANT, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.CUFANT, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 1.2, 100, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 330, 72, 80, 49, 40, 49, 40, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false),
new PokemonSpecies(Species.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true, new PokemonSpecies(Species.COPPERAJAH, 8, false, false, false, "Copperderm Pokémon", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, GrowthRate.MEDIUM_FAST, 50, false, true,
new PokemonForm("Normal", "", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true), new PokemonForm("Normal", "", Type.STEEL, null, 3, 650, Abilities.SHEER_FORCE, Abilities.NONE, Abilities.HEAVY_METAL, 500, 122, 130, 69, 80, 69, 30, 90, 50, 175, false, null, true),
new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175), new PokemonForm("G-Max", SpeciesFormKey.GIGANTAMAX, Type.STEEL, Type.GROUND, 23, 999.9, Abilities.MOLD_BREAKER, Abilities.NONE, Abilities.MOLD_BREAKER, 600, 167, 155, 89, 80, 89, 20, 90, 50, 175),
), ),
new PokemonSpecies(Species.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.DRACOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.DRAGON, 1.8, 190, Abilities.VOLT_ABSORB, Abilities.HUSTLE, Abilities.SAND_RUSH, 505, 90, 100, 90, 80, 70, 75, 45, 50, 177, GrowthRate.SLOW, null, false),
new PokemonSpecies(Species.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.ARCTOZOLT, 8, false, false, false, "Fossil Pokémon", Type.ELECTRIC, Type.ICE, 2.3, 150, Abilities.VOLT_ABSORB, Abilities.STATIC, Abilities.SLUSH_RUSH, 505, 90, 100, 90, 90, 80, 55, 45, 50, 177, GrowthRate.SLOW, null, false),

View File

@ -574,13 +574,13 @@ export class TrainerConfig {
case "magma": { case "magma": {
return { return {
[TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY ], [TrainerPoolTier.COMMON]: [ Species.GROWLITHE, Species.SLUGMA, Species.SOLROCK, Species.HIPPOPOTAS, Species.BALTOY, Species.ROLYCOLY, Species.GLIGAR, Species.TORKOAL, Species.HOUNDOUR, Species.MAGBY ],
[TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.BARBOACH ], [TrainerPoolTier.UNCOMMON]: [ Species.TRAPINCH, Species.SILICOBRA, Species.RHYHORN, Species.ANORITH, Species.LILEEP, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ],
[TrainerPoolTier.RARE]: [ Species.CAPSAKID, Species.CHARCADET ] [TrainerPoolTier.RARE]: [ Species.CAPSAKID, Species.CHARCADET ]
}; };
} }
case "aqua": { case "aqua": {
return { return {
[TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID ], [TrainerPoolTier.COMMON]: [ Species.CORPHISH, Species.SPHEAL, Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.LOTAD, Species.WAILMER, Species.REMORAID, Species.BARBOACH ],
[TrainerPoolTier.UNCOMMON]: [ Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP ], [TrainerPoolTier.UNCOMMON]: [ Species.MANTYKE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.DHELMISE, Species.CLOBBOPUS, Species.FEEBAS, Species.PALDEA_WOOPER, Species.HORSEA, Species.SKRELP ],
[TrainerPoolTier.RARE]: [ Species.DONDOZO, Species.BASCULEGION ] [TrainerPoolTier.RARE]: [ Species.DONDOZO, Species.BASCULEGION ]
}; };
@ -601,9 +601,9 @@ export class TrainerConfig {
} }
case "flare": { case "flare": {
return { return {
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ], [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.FOONGUS, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ],
[TrainerPoolTier.UNCOMMON]: [ Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO ], [TrainerPoolTier.UNCOMMON]: [ Species.LITWICK, Species.SNEASEL, Species.PUMPKABOO, Species.PHANTUMP, Species.HONEDGE, Species.BINACLE, Species.HOUNDOUR, Species.SKRELP, Species.SLIGGOO ],
[TrainerPoolTier.RARE]: [ Species.NOIVERN, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ] [TrainerPoolTier.RARE]: [ Species.NOIBAT, Species.HISUI_AVALUGG, Species.HISUI_SLIGGOO ]
}; };
} }
case "aether": { case "aether": {
@ -1504,7 +1504,7 @@ export const trainerConfigs: TrainerConfigs = {
.setSpeciesPools({ .setSpeciesPools({
[TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ], [TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ],
[TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ], [TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ],
[TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON ], [TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ],
[TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ] [TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ]
}), }),
[TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), [TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
@ -1540,9 +1540,9 @@ export const trainerConfigs: TrainerConfigs = {
[TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) [TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene))
.setSpeciesPools({ .setSpeciesPools({
[TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ], [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ],
[TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP ], [TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP, Species.FOONGUS ],
[TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ], [TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ],
[TrainerPoolTier.SUPER_RARE]: [ Species.NOIVERN, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ] [TrainerPoolTier.SUPER_RARE]: [ Species.NOIBAT, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ]
}), }),
[TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), [TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
[TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), [TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)),
@ -1893,7 +1893,10 @@ export const trainerConfigs: TrainerConfigs = {
}), }),
[TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma") [TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ])) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.gender = Gender.MALE;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ])) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ]))
@ -1945,6 +1948,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Camerupt p.formIndex = 1; // Mega Camerupt
p.generateName(); p.generateName();
p.gender = Gender.MALE;
})), })),
[TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") [TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => {
@ -1967,6 +1971,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Camerupt p.formIndex = 1; // Mega Camerupt
p.generateName(); p.generateName();
p.gender = Gender.MALE;
})) }))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GROUDON ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GROUDON ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -1985,6 +1990,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Sharpedo p.formIndex = 1; // Mega Sharpedo
p.generateName(); p.generateName();
p.gender = Gender.MALE;
})), })),
[TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") [TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => {
@ -2010,6 +2016,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Sharpedo p.formIndex = 1; // Mega Sharpedo
p.generateName(); p.generateName();
p.gender = Gender.MALE;
})) }))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYOGRE ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYOGRE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -2031,6 +2038,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2); p.setBoss(true, 2);
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.MALE;
})), })),
[TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma") [TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => {
@ -2049,6 +2057,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2); p.setBoss(true, 2);
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.MALE;
})) }))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -2065,6 +2074,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2); p.setBoss(true, 2);
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.MALE;
})), })),
[TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma") [TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => {
@ -2084,6 +2094,11 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2); p.setBoss(true, 2);
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
if (p.species.speciesId === Species.HYDREIGON) {
p.gender = Gender.MALE;
} else if (p.species.speciesId === Species.IRON_JUGULIS) {
p.gender = Gender.GENDERLESS;
}
})) }))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYUREM ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KYUREM ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -2105,6 +2120,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Gyarados p.formIndex = 1; // Mega Gyarados
p.generateName(); p.generateName();
p.gender = Gender.MALE;
})), })),
[TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma") [TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => {
@ -2124,6 +2140,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.formIndex = 1; // Mega Gyardos p.formIndex = 1; // Mega Gyardos
p.generateName(); p.generateName();
p.gender = Gender.MALE;
})) }))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -2131,7 +2148,10 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.MASTER_BALL; p.pokeball = PokeballType.MASTER_BALL;
})), })),
[TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma") [TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ])) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.gender = Gender.FEMALE;
}))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LILLIGANT, Species.HISUI_LILLIGANT ])) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LILLIGANT, Species.HISUI_LILLIGANT ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ]))
@ -2148,7 +2168,10 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.ROGUE_BALL; p.pokeball = PokeballType.ROGUE_BALL;
})) }))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ]))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.gender = Gender.FEMALE;
}))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ROGUE_BALL; p.pokeball = PokeballType.ROGUE_BALL;
@ -2191,6 +2214,7 @@ export const trainerConfigs: TrainerConfigs = {
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.gender = Gender.MALE;
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
})), })),
[TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma") [TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma")
@ -2198,6 +2222,7 @@ export const trainerConfigs: TrainerConfigs = {
p.setBoss(true, 2); p.setBoss(true, 2);
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.abilityIndex = 2; //Anticipation p.abilityIndex = 2; //Anticipation
p.gender = Gender.MALE;
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
})) }))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => {
@ -2239,6 +2264,7 @@ export const trainerConfigs: TrainerConfigs = {
p.formIndex = 1; // G-Max Copperajah p.formIndex = 1; // G-Max Copperajah
p.generateName(); p.generateName();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.FEMALE;
})), })),
[TrainerType.ROSE_2]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", [], true).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma") [TrainerType.ROSE_2]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", [], true).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ], TrainerSlot.TRAINER, true, p => {
@ -2262,6 +2288,7 @@ export const trainerConfigs: TrainerConfigs = {
p.formIndex = 1; // G-Max Copperajah p.formIndex = 1; // G-Max Copperajah
p.generateName(); p.generateName();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
p.gender = Gender.FEMALE;
})), })),
[TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") [TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ])) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ]))
@ -2275,8 +2302,9 @@ export const trainerConfigs: TrainerConfigs = {
p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow
})) }))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset();
p.abilityIndex = 2; // Pixilate p.abilityIndex = 2; // Pixilate
p.generateAndPopulateMoveset();
p.gender = Gender.FEMALE;
})) }))
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -2290,20 +2318,21 @@ export const trainerConfigs: TrainerConfigs = {
return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct?
}), }),
[TrainerType.PENNY_2]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", [], true).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") [TrainerType.PENNY_2]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", [], true).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma")
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form p.abilityIndex = 2; // Pixilate
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL; p.gender = Gender.FEMALE;
})) }))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => {
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.pokeball = PokeballType.ULTRA_BALL; p.pokeball = PokeballType.ULTRA_BALL;
})) }))
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ]))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => {
p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.abilityIndex = 2; // Pixilate p.pokeball = PokeballType.ROGUE_BALL;
})) }))
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
@ -2318,7 +2347,7 @@ export const trainerConfigs: TrainerConfigs = {
p.pokeball = PokeballType.MASTER_BALL; p.pokeball = PokeballType.MASTER_BALL;
})) }))
.setGenModifiersFunc(party => { .setGenModifiersFunc(party => {
const teraPokemon = party[3]; const teraPokemon = party[0];
return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct?
}), }),
[TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true) [TrainerType.BUCK]: new TrainerConfig(++t).setName("Buck").initForStatTrainer([], true)

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@ -54,7 +54,7 @@ export enum BattlerTagType {
CURSED = "CURSED", CURSED = "CURSED",
CHARGED = "CHARGED", CHARGED = "CHARGED",
ROOSTED = "ROOSTED", ROOSTED = "ROOSTED",
MAGNET_RISEN = "MAGNET_RISEN", FLOATING = "FLOATING",
MINIMIZED = "MINIMIZED", MINIMIZED = "MINIMIZED",
DESTINY_BOND = "DESTINY_BOND", DESTINY_BOND = "DESTINY_BOND",
CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION", CENTER_OF_ATTENTION = "CENTER_OF_ATTENTION",
@ -80,10 +80,12 @@ export enum BattlerTagType {
DOUBLE_SHOCKED = "DOUBLE_SHOCKED", DOUBLE_SHOCKED = "DOUBLE_SHOCKED",
AUTOTOMIZED = "AUTOTOMIZED", AUTOTOMIZED = "AUTOTOMIZED",
MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON", MYSTERY_ENCOUNTER_POST_SUMMON = "MYSTERY_ENCOUNTER_POST_SUMMON",
POWER_TRICK = "POWER_TRICK",
HEAL_BLOCK = "HEAL_BLOCK", HEAL_BLOCK = "HEAL_BLOCK",
TORMENT = "TORMENT", TORMENT = "TORMENT",
TAUNT = "TAUNT", TAUNT = "TAUNT",
IMPRISON = "IMPRISON", IMPRISON = "IMPRISON",
SYRUP_BOMB = "SYRUP_BOMB", SYRUP_BOMB = "SYRUP_BOMB",
ELECTRIFIED = "ELECTRIFIED", ELECTRIFIED = "ELECTRIFIED",
TELEKINESIS = "TELEKINESIS"
} }

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@ -1,6 +1,6 @@
export enum EggTier { export enum EggTier {
COMMON, COMMON,
GREAT, RARE,
ULTRA, EPIC,
MASTER LEGENDARY
} }

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@ -50,7 +50,7 @@ export function getStatStageChangeDescriptionKey(stages: number, isIncrease: boo
return isIncrease ? "battle:statRose" : "battle:statFell"; return isIncrease ? "battle:statRose" : "battle:statFell";
} else if (stages === 2) { } else if (stages === 2) {
return isIncrease ? "battle:statSharplyRose" : "battle:statHarshlyFell"; return isIncrease ? "battle:statSharplyRose" : "battle:statHarshlyFell";
} else if (stages <= 6) { } else if (stages > 2 && stages <= 6) {
return isIncrease ? "battle:statRoseDrastically" : "battle:statSeverelyFell"; return isIncrease ? "battle:statRoseDrastically" : "battle:statSeverelyFell";
} }
return isIncrease ? "battle:statWontGoAnyHigher" : "battle:statWontGoAnyLower"; return isIncrease ? "battle:statWontGoAnyHigher" : "battle:statWontGoAnyLower";

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@ -579,26 +579,28 @@ export class Arena {
* Applies each `ArenaTag` in this Arena, based on which side (self, enemy, or both) is passed in as a parameter * Applies each `ArenaTag` in this Arena, based on which side (self, enemy, or both) is passed in as a parameter
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply * @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
* @param side {@linkcode ArenaTagSide} which side's arena tags to apply * @param side {@linkcode ArenaTagSide} which side's arena tags to apply
* @param simulated if `true`, this applies arena tags without changing game state
* @param args array of parameters that the called upon tags may need * @param args array of parameters that the called upon tags may need
*/ */
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void { applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, simulated: boolean, ...args: unknown[]): void {
let tags = typeof tagType === "string" let tags = typeof tagType === "string"
? this.tags.filter(t => t.tagType === tagType) ? this.tags.filter(t => t.tagType === tagType)
: this.tags.filter(t => t instanceof tagType); : this.tags.filter(t => t instanceof tagType);
if (side !== ArenaTagSide.BOTH) { if (side !== ArenaTagSide.BOTH) {
tags = tags.filter(t => t.side === side); tags = tags.filter(t => t.side === side);
} }
tags.forEach(t => t.apply(this, args)); tags.forEach(t => t.apply(this, simulated, ...args));
} }
/** /**
* Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified) * Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified)
* by calling {@linkcode applyTagsForSide()} * by calling {@linkcode applyTagsForSide()}
* @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply * @param tagType Either an {@linkcode ArenaTagType} string, or an actual {@linkcode ArenaTag} class to filter which ones to apply
* @param simulated if `true`, this applies arena tags without changing game state
* @param args array of parameters that the called upon tags may need * @param args array of parameters that the called upon tags may need
*/ */
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, ...args: unknown[]): void { applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, simulated: boolean, ...args: unknown[]): void {
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args); this.applyTagsForSide(tagType, ArenaTagSide.BOTH, simulated, ...args);
} }
/** /**

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@ -19,7 +19,7 @@ import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect"; import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect";
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms"; import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags"; import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
import { WeatherType } from "#app/data/weather"; import { WeatherType } from "#app/data/weather";
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability"; import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability";
@ -749,9 +749,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const relX = newOffset[0] - initialOffset[0]; const relX = newOffset[0] - initialOffset[0];
const relY = newOffset[1] - initialOffset[1]; const relY = newOffset[1] - initialOffset[1];
const subTag = this.getTag(SubstituteTag);
if (duration) { if (duration) {
// TODO: can this use stricter typing?
const targets: any[] = [ this ];
if (subTag?.sprite) {
targets.push(subTag.sprite);
}
this.scene.tweens.add({ this.scene.tweens.add({
targets: this, targets: targets,
x: (_target, _key, value: number) => value + relX, x: (_target, _key, value: number) => value + relX,
y: (_target, _key, value: number) => value + relY, y: (_target, _key, value: number) => value + relY,
duration: duration, duration: duration,
@ -761,6 +768,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} else { } else {
this.x += relX; this.x += relX;
this.y += relY; this.y += relY;
if (subTag?.sprite) {
subTag.sprite.x += relX;
subTag.sprite.y += relY;
}
} }
}); });
} }
@ -983,7 +994,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
} }
statHolder.value = Utils.clampInt(statHolder.value, 1, Number.MAX_SAFE_INTEGER); statHolder.value = Phaser.Math.Clamp(statHolder.value, 1, Number.MAX_SAFE_INTEGER);
this.setStat(s, statHolder.value); this.setStat(s, statHolder.value);
} }
@ -1417,10 +1428,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns {boolean} Whether the ability is present and active * @returns {boolean} Whether the ability is present and active
*/ */
hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean { hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean {
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).id === ability) { if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) {
return true; return true;
} }
if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().id === ability) { if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) {
return true; return true;
} }
return false; return false;
@ -1488,7 +1499,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
isGrounded(): boolean { isGrounded(): boolean {
return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.MAGNET_RISEN) && !this.getTag(SemiInvulnerableTag)); return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag));
} }
/** /**
@ -1527,7 +1538,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder); applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder);
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder); applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, moveTypeHolder); this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, simulated, moveTypeHolder);
if (this.getTag(BattlerTagType.ELECTRIFIED)) { if (this.getTag(BattlerTagType.ELECTRIFIED)) {
moveTypeHolder.value = Type.ELECTRIC; moveTypeHolder.value = Type.ELECTRIC;
} }
@ -2594,7 +2605,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */ /** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */
const screenMultiplier = new Utils.NumberHolder(1); const screenMultiplier = new Utils.NumberHolder(1);
this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, move.category, this.scene.currentBattle.double, screenMultiplier); this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, moveCategory, screenMultiplier);
/** /**
* For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if: * For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if:
@ -2684,7 +2695,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/ */
apply(source: Pokemon, move: Move): HitResult { apply(source: Pokemon, move: Move): HitResult {
const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (move.category === MoveCategory.STATUS) { const moveCategory = new Utils.NumberHolder(move.category);
applyMoveAttrs(VariableMoveCategoryAttr, source, this, move, moveCategory);
if (moveCategory.value === MoveCategory.STATUS) {
const cancelled = new Utils.BooleanHolder(false); const cancelled = new Utils.BooleanHolder(false);
const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled); const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled);
@ -3035,6 +3048,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
continue; continue;
} }
if (tag instanceof PowerTrickTag) {
tag.swapStat(this);
}
this.summonData.tags.push(tag); this.summonData.tags.push(tag);
} }
@ -3049,8 +3066,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* *
* @see {@linkcode MoveRestrictionBattlerTag} * @see {@linkcode MoveRestrictionBattlerTag}
*/ */
isMoveRestricted(moveId: Moves): boolean { public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean {
return this.getRestrictingTag(moveId) !== null; return this.getRestrictingTag(moveId, pokemon) !== null;
} }
/** /**
@ -3083,7 +3100,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/ */
getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null { getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) { for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId)) { if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) {
return tag as MoveRestrictionBattlerTag; return tag as MoveRestrictionBattlerTag;
} else if (user && target && (tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) { } else if (user && target && (tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) {
return tag as MoveRestrictionBattlerTag; return tag as MoveRestrictionBattlerTag;
@ -5126,7 +5143,7 @@ export class PokemonMove {
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`. * @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
*/ */
isUsable(pokemon: Pokemon, ignorePp: boolean = false, ignoreRestrictionTags: boolean = false): boolean { isUsable(pokemon: Pokemon, ignorePp: boolean = false, ignoreRestrictionTags: boolean = false): boolean {
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId)) { if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
return false; return false;
} }

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@ -383,7 +383,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
const battle = this.scene.currentBattle; const battle = this.scene.currentBattle;
const template = this.getPartyTemplate(); const template = this.getPartyTemplate();
let species: PokemonSpecies; let baseSpecies: PokemonSpecies;
if (this.config.speciesPools) { if (this.config.speciesPools) {
const tierValue = Utils.randSeedInt(512); const tierValue = Utils.randSeedInt(512);
let tier = tierValue >= 156 ? TrainerPoolTier.COMMON : tierValue >= 32 ? TrainerPoolTier.UNCOMMON : tierValue >= 6 ? TrainerPoolTier.RARE : tierValue >= 1 ? TrainerPoolTier.SUPER_RARE : TrainerPoolTier.ULTRA_RARE; let tier = tierValue >= 156 ? TrainerPoolTier.COMMON : tierValue >= 32 ? TrainerPoolTier.UNCOMMON : tierValue >= 6 ? TrainerPoolTier.RARE : tierValue >= 1 ? TrainerPoolTier.SUPER_RARE : TrainerPoolTier.ULTRA_RARE;
@ -393,17 +393,17 @@ export default class Trainer extends Phaser.GameObjects.Container {
tier--; tier--;
} }
const tierPool = this.config.speciesPools[tier]; const tierPool = this.config.speciesPools[tier];
species = getPokemonSpecies(Utils.randSeedItem(tierPool)); baseSpecies = getPokemonSpecies(Utils.randSeedItem(tierPool));
} else { } else {
species = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter); baseSpecies = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter);
} }
let ret = getPokemonSpecies(species.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); let ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex));
let retry = false; let retry = false;
console.log(ret.getName()); console.log(ret.getName());
if (pokemonPrevolutions.hasOwnProperty(species.speciesId) && ret.speciesId !== species.speciesId) { if (pokemonPrevolutions.hasOwnProperty(baseSpecies.speciesId) && ret.speciesId !== baseSpecies.speciesId) {
retry = true; retry = true;
} else if (template.isBalanced(battle.enemyParty.length)) { } else if (template.isBalanced(battle.enemyParty.length)) {
const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat(); const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat();
@ -417,7 +417,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
console.log("Attempting reroll of species evolution to fit specialty type..."); console.log("Attempting reroll of species evolution to fit specialty type...");
let evoAttempt = 0; let evoAttempt = 0;
while (retry && evoAttempt++ < 10) { while (retry && evoAttempt++ < 10) {
ret = getPokemonSpecies(species.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex));
console.log(ret.name); console.log(ret.name);
if (this.config.specialtyTypes.find(t => ret.isOfType(t))) { if (this.config.specialtyTypes.find(t => ret.isOfType(t))) {
retry = false; retry = false;
@ -426,7 +426,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
} }
// Prompts reroll of party member species if species already present in the enemy party // Prompts reroll of party member species if species already present in the enemy party
if (this.checkDuplicateSpecies(ret)) { if (this.checkDuplicateSpecies(ret, baseSpecies)) {
console.log("Duplicate species detected, prompting reroll..."); console.log("Duplicate species detected, prompting reroll...");
retry = true; retry = true;
} }
@ -442,13 +442,16 @@ export default class Trainer extends Phaser.GameObjects.Container {
/** /**
* Checks if the enemy trainer already has the Pokemon species in their party * Checks if the enemy trainer already has the Pokemon species in their party
* @param {PokemonSpecies} species {@linkcode PokemonSpecies} * @param {PokemonSpecies} species {@linkcode PokemonSpecies}
* @param {PokemonSpecies} baseSpecies {@linkcode PokemonSpecies} - baseSpecies of the Pokemon if species is forced to evolve
* @returns `true` if the species is already present in the party * @returns `true` if the species is already present in the party
*/ */
checkDuplicateSpecies(species: PokemonSpecies): boolean { checkDuplicateSpecies(species: PokemonSpecies, baseSpecies: PokemonSpecies): boolean {
const staticPartyPokemon = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1);
const currentPartySpecies = this.scene.getEnemyParty().map(p => { const currentPartySpecies = this.scene.getEnemyParty().map(p => {
return p.species.speciesId; return p.species.speciesId;
}); });
return currentPartySpecies.includes(species.speciesId); return currentPartySpecies.includes(species.speciesId) || staticPartyPokemon.includes(baseSpecies.speciesId);
} }
getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] { getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] {

View File

@ -3635,7 +3635,7 @@ export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, isPlayer
} }
if (!isPlayer) { if (!isPlayer) {
scene.clearEnemyHeldItemModifiers(); scene.clearEnemyHeldItemModifiers(pokemon);
} }
heldItemsOverride.forEach(item => { heldItemsOverride.forEach(item => {

View File

@ -8,7 +8,6 @@ export class Phase {
} }
start() { start() {
console.log(`%cStart Phase ${this.constructor.name}`, "color:green;");
if (this.scene.abilityBar.shown) { if (this.scene.abilityBar.shown) {
this.scene.abilityBar.resetAutoHideTimer(); this.scene.abilityBar.resetAutoHideTimer();
} }

View File

@ -0,0 +1,23 @@
import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase";
import { Phase } from "#app/phase";
import { BattlerIndex } from "#app/battle";
import BattleScene from "#app/battle-scene";
export class CheckStatusEffectPhase extends Phase {
private order : BattlerIndex[];
constructor(scene : BattleScene, order : BattlerIndex[]) {
super(scene);
this.scene = scene;
this.order = order;
}
start() {
const field = this.scene.getField();
for (const o of this.order) {
if (field[o].status && field[o].status.isPostTurn()) {
this.scene.unshiftPhase(new PostTurnStatusEffectPhase(this.scene, o));
}
}
this.end();
}
}

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@ -114,8 +114,8 @@ export class CommandPhase extends FieldPhase {
// Decides between a Disabled, Not Implemented, or No PP translation message // Decides between a Disabled, Not Implemented, or No PP translation message
const errorMessage = const errorMessage =
playerPokemon.isMoveRestricted(move.moveId) playerPokemon.isMoveRestricted(move.moveId, playerPokemon)
? playerPokemon.getRestrictingTag(move.moveId)!.selectionDeniedText(playerPokemon, move.moveId) ? playerPokemon.getRestrictingTag(move.moveId, playerPokemon)!.selectionDeniedText(playerPokemon, move.moveId)
: move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP"; : move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP";
const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator

View File

@ -33,7 +33,7 @@ export class EggLapsePhase extends Phase {
if (eggsToHatchCount > 0) { if (eggsToHatchCount > 0) {
if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) { if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) {
this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => {
// show prompt for skip // show prompt for skip, blocking inputs for 1 second
this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0); this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0);
this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => {
this.hatchEggsSkipped(eggsToHatch); this.hatchEggsSkipped(eggsToHatch);
@ -41,7 +41,8 @@ export class EggLapsePhase extends Phase {
}, () => { }, () => {
this.hatchEggsRegular(eggsToHatch); this.hatchEggsRegular(eggsToHatch);
this.end(); this.end();
} },
null, null, null, 1000, true
); );
}, 100, true); }, 100, true);
} else if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 2) { } else if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 2) {

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@ -1,7 +1,6 @@
import BattleScene from "#app/battle-scene"; import BattleScene from "#app/battle-scene";
import { Phase } from "#app/phase"; import { Phase } from "#app/phase";
import { Mode } from "#app/ui/ui"; import { Mode } from "#app/ui/ui";
import EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler";
import { EggHatchData } from "#app/data/egg-hatch-data"; import { EggHatchData } from "#app/data/egg-hatch-data";
/** /**
@ -11,7 +10,6 @@ import { EggHatchData } from "#app/data/egg-hatch-data";
*/ */
export class EggSummaryPhase extends Phase { export class EggSummaryPhase extends Phase {
private eggHatchData: EggHatchData[]; private eggHatchData: EggHatchData[];
private eggHatchHandler: EggHatchSceneHandler;
constructor(scene: BattleScene, eggHatchData: EggHatchData[]) { constructor(scene: BattleScene, eggHatchData: EggHatchData[]) {
super(scene); super(scene);
@ -26,7 +24,6 @@ export class EggSummaryPhase extends Phase {
if (i >= this.eggHatchData.length) { if (i >= this.eggHatchData.length) {
this.scene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => { this.scene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => {
this.scene.fadeOutBgm(undefined, false); this.scene.fadeOutBgm(undefined, false);
this.eggHatchHandler = this.scene.ui.getHandler() as EggHatchSceneHandler;
}); });
} else { } else {

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@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
import { MoveAnim } from "#app/data/battle-anims"; import { MoveAnim } from "#app/data/battle-anims";
import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags"; import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move"; import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, OneHitKOAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
import { BattlerTagType } from "#app/enums/battler-tag-type"; import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves"; import { Moves } from "#app/enums/moves";
@ -99,8 +99,9 @@ export class MoveEffectPhase extends PokemonPhase {
const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ])); const targetHitChecks = Object.fromEntries(targets.map(p => [ p.getBattlerIndex(), this.hitCheck(p) ]));
const hasActiveTargets = targets.some(t => t.isActive(true)); const hasActiveTargets = targets.some(t => t.isActive(true));
/** Check if the target is immune via ability to the attacking move */ /** Check if the target is immune via ability to the attacking move, and NOT in semi invulnerable state */
const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)); const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move))
&& !targets[0].getTag(SemiInvulnerableTag);
/** /**
* If no targets are left for the move to hit (FAIL), or the invoked move is single-target * If no targets are left for the move to hit (FAIL), or the invoked move is single-target
@ -140,7 +141,7 @@ export class MoveEffectPhase extends PokemonPhase {
const bypassIgnoreProtect = new Utils.BooleanHolder(false); const bypassIgnoreProtect = new Utils.BooleanHolder(false);
/** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */ /** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */
if (!this.move.getMove().isAllyTarget()) { if (!this.move.getMove().isAllyTarget()) {
this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect); this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, false, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect);
} }
/** Is the target protected by Protect, etc. or a relevant conditional protection effect? */ /** Is the target protected by Protect, etc. or a relevant conditional protection effect? */
@ -148,8 +149,9 @@ export class MoveEffectPhase extends PokemonPhase {
&& (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) && (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType)))
|| (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))); || (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType))));
/** Is the pokemon immune due to an ablility? */ /** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */
const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)); const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move))
&& !target.getTag(SemiInvulnerableTag);
/** /**
* If the move missed a target, stop all future hits against that target * If the move missed a target, stop all future hits against that target
@ -404,6 +406,10 @@ export class MoveEffectPhase extends PokemonPhase {
return true; return true;
} }
if (target.getTag(BattlerTagType.TELEKINESIS) && !target.getTag(SemiInvulnerableTag) && !this.move.getMove().hasAttr(OneHitKOAttr)) {
return true;
}
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag); const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
if (semiInvulnerableTag if (semiInvulnerableTag
&& !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType) && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)

View File

@ -8,10 +8,6 @@ import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms";
import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect";
import { Type } from "#app/data/type"; import { Type } from "#app/data/type";
import { getTerrainBlockMessage } from "#app/data/weather"; import { getTerrainBlockMessage } from "#app/data/weather";
import { Abilities } from "#app/enums/abilities";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves";
import { StatusEffect } from "#app/enums/status-effect";
import { MoveUsedEvent } from "#app/events/battle-scene"; import { MoveUsedEvent } from "#app/events/battle-scene";
import Pokemon, { MoveResult, PokemonMove, TurnMove } from "#app/field/pokemon"; import Pokemon, { MoveResult, PokemonMove, TurnMove } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
@ -20,7 +16,11 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import * as Utils from "#app/utils"; import { BooleanHolder, NumberHolder } from "#app/utils";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { StatusEffect } from "#enums/status-effect";
import i18next from "i18next"; import i18next from "i18next";
export class MovePhase extends BattlePhase { export class MovePhase extends BattlePhase {
@ -89,7 +89,7 @@ export class MovePhase extends BattlePhase {
this.cancelled = true; this.cancelled = true;
} }
public start() { public start(): void {
super.start(); super.start();
console.log(Moves[this.move.moveId]); console.log(Moves[this.move.moveId]);
@ -128,7 +128,9 @@ export class MovePhase extends BattlePhase {
this.lapsePreMoveAndMoveTags(); this.lapsePreMoveAndMoveTags();
if (!(this.failed || this.cancelled)) {
this.resolveFinalPreMoveCancellationChecks(); this.resolveFinalPreMoveCancellationChecks();
}
if (this.cancelled || this.failed) { if (this.cancelled || this.failed) {
this.handlePreMoveFailures(); this.handlePreMoveFailures();
@ -140,24 +142,25 @@ export class MovePhase extends BattlePhase {
} }
/** Check for cancellation edge cases - no targets remaining, or {@linkcode Moves.NONE} is in the queue */ /** Check for cancellation edge cases - no targets remaining, or {@linkcode Moves.NONE} is in the queue */
protected resolveFinalPreMoveCancellationChecks() { protected resolveFinalPreMoveCancellationChecks(): void {
const targets = this.getActiveTargetPokemon(); const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue(); const moveQueue = this.pokemon.getMoveQueue();
if (targets.length === 0 || (moveQueue.length && moveQueue[0].move === Moves.NONE)) { if (targets.length === 0 || (moveQueue.length && moveQueue[0].move === Moves.NONE)) {
this.showMoveText();
this.showFailedText(); this.showFailedText();
this.cancelled = true; this.cancel();
} }
} }
public getActiveTargetPokemon() { public getActiveTargetPokemon(): Pokemon[] {
return this.scene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex())); return this.scene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex()));
} }
/** /**
* Handles {@link StatusEffect.SLEEP Sleep}/{@link StatusEffect.PARALYSIS Paralysis}/{@link StatusEffect.FREEZE Freeze} rolls and side effects. * Handles {@link StatusEffect.SLEEP Sleep}/{@link StatusEffect.PARALYSIS Paralysis}/{@link StatusEffect.FREEZE Freeze} rolls and side effects.
*/ */
protected resolvePreMoveStatusEffects() { protected resolvePreMoveStatusEffects(): void {
if (!this.followUp && this.pokemon.status && !this.pokemon.status.isPostTurn()) { if (!this.followUp && this.pokemon.status && !this.pokemon.status.isPostTurn()) {
this.pokemon.status.incrementTurn(); this.pokemon.status.incrementTurn();
let activated = false; let activated = false;
@ -198,7 +201,7 @@ export class MovePhase extends BattlePhase {
* Lapse {@linkcode BattlerTagLapseType.PRE_MOVE PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed. * Lapse {@linkcode BattlerTagLapseType.PRE_MOVE PRE_MOVE} tags that trigger before a move is used, regardless of whether or not it failed.
* Also lapse {@linkcode BattlerTagLapseType.MOVE MOVE} tags if the move should be successful. * Also lapse {@linkcode BattlerTagLapseType.MOVE MOVE} tags if the move should be successful.
*/ */
protected lapsePreMoveAndMoveTags() { protected lapsePreMoveAndMoveTags(): void {
this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE); this.pokemon.lapseTags(BattlerTagLapseType.PRE_MOVE);
// TODO: does this intentionally happen before the no targets/Moves.NONE on queue cancellation case is checked? // TODO: does this intentionally happen before the no targets/Moves.NONE on queue cancellation case is checked?
@ -207,7 +210,7 @@ export class MovePhase extends BattlePhase {
} }
} }
protected useMove() { protected useMove(): void {
const targets = this.getActiveTargetPokemon(); const targets = this.getActiveTargetPokemon();
const moveQueue = this.pokemon.getMoveQueue(); const moveQueue = this.pokemon.getMoveQueue();
@ -217,7 +220,8 @@ export class MovePhase extends BattlePhase {
this.showMoveText(); this.showMoveText();
// TODO: Clean up implementation of two-turn moves. // TODO: Clean up implementation of two-turn moves.
if (moveQueue.length > 0) { // Using .shift here clears out two turn moves once they've been used if (moveQueue.length > 0) {
// Using .shift here clears out two turn moves once they've been used
this.ignorePp = moveQueue.shift()?.ignorePP ?? false; this.ignorePp = moveQueue.shift()?.ignorePP ?? false;
} }
@ -226,7 +230,7 @@ export class MovePhase extends BattlePhase {
const ppUsed = 1 + this.getPpIncreaseFromPressure(targets); const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
this.move.usePp(ppUsed); this.move.usePp(ppUsed);
this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed));
} }
// Update the battle's "last move" pointer, unless we're currently mimicking a move. // Update the battle's "last move" pointer, unless we're currently mimicking a move.
@ -275,7 +279,7 @@ export class MovePhase extends BattlePhase {
this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual });
let failedText: string | undefined; let failedText: string | undefined;
const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new Utils.BooleanHolder(false)); const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false));
if (failureMessage) { if (failureMessage) {
failedText = failureMessage; failedText = failureMessage;
@ -299,7 +303,7 @@ export class MovePhase extends BattlePhase {
* Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`, * Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`,
* then ends the phase. * then ends the phase.
*/ */
public end() { public end(): void {
if (!this.followUp && this.canMove()) { if (!this.followUp && this.canMove()) {
this.scene.unshiftPhase(new MoveEndPhase(this.scene, this.pokemon.getBattlerIndex())); this.scene.unshiftPhase(new MoveEndPhase(this.scene, this.pokemon.getBattlerIndex()));
} }
@ -313,7 +317,7 @@ export class MovePhase extends BattlePhase {
* *
* TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability. * TODO: This hardcodes the PP increase at 1 per opponent, rather than deferring to the ability.
*/ */
public getPpIncreaseFromPressure(targets: Pokemon[]) { public getPpIncreaseFromPressure(targets: Pokemon[]): number {
const foesWithPressure = this.pokemon.getOpponents().filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr)); const foesWithPressure = this.pokemon.getOpponents().filter(o => targets.includes(o) && o.isActive(true) && o.hasAbilityWithAttr(IncreasePpAbAttr));
return foesWithPressure.length; return foesWithPressure.length;
} }
@ -323,10 +327,10 @@ export class MovePhase extends BattlePhase {
* - Move redirection abilities, effects, etc. * - Move redirection abilities, effects, etc.
* - Counterattacks, which pass a special value into the `targets` constructor param (`[`{@linkcode BattlerIndex.ATTACKER}`]`). * - Counterattacks, which pass a special value into the `targets` constructor param (`[`{@linkcode BattlerIndex.ATTACKER}`]`).
*/ */
protected resolveRedirectTarget() { protected resolveRedirectTarget(): void {
if (this.targets.length === 1) { if (this.targets.length === 1) {
const currentTarget = this.targets[0]; const currentTarget = this.targets[0];
const redirectTarget = new Utils.NumberHolder(currentTarget); const redirectTarget = new NumberHolder(currentTarget);
// check move redirection abilities of every pokemon *except* the user. // check move redirection abilities of every pokemon *except* the user.
this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget)); this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget));
@ -372,7 +376,7 @@ export class MovePhase extends BattlePhase {
* If there is no last attacker, or they are no longer on the field, a message is displayed and the * If there is no last attacker, or they are no longer on the field, a message is displayed and the
* move is marked for failure. * move is marked for failure.
*/ */
protected resolveCounterAttackTarget() { protected resolveCounterAttackTarget(): void {
if (this.targets.length === 1 && this.targets[0] === BattlerIndex.ATTACKER) { if (this.targets.length === 1 && this.targets[0] === BattlerIndex.ATTACKER) {
if (this.pokemon.turnData.attacksReceived.length) { if (this.pokemon.turnData.attacksReceived.length) {
this.targets[0] = this.pokemon.turnData.attacksReceived[0].sourceBattlerIndex; this.targets[0] = this.pokemon.turnData.attacksReceived[0].sourceBattlerIndex;
@ -411,7 +415,7 @@ export class MovePhase extends BattlePhase {
* *
* TODO: handle charge moves more gracefully * TODO: handle charge moves more gracefully
*/ */
protected handlePreMoveFailures() { protected handlePreMoveFailures(): void {
if (this.cancelled || this.failed) { if (this.cancelled || this.failed) {
if (this.failed) { if (this.failed) {
const ppUsed = this.ignorePp ? 0 : 1; const ppUsed = this.ignorePp ? 0 : 1;

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@ -6,7 +6,6 @@ import { StatusEffect } from "#app/enums/status-effect";
import Pokemon from "#app/field/pokemon"; import Pokemon from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import { PokemonPhase } from "./pokemon-phase"; import { PokemonPhase } from "./pokemon-phase";
import { PostTurnStatusEffectPhase } from "./post-turn-status-effect-phase";
export class ObtainStatusEffectPhase extends PokemonPhase { export class ObtainStatusEffectPhase extends PokemonPhase {
private statusEffect?: StatusEffect | undefined; private statusEffect?: StatusEffect | undefined;
@ -33,9 +32,6 @@ export class ObtainStatusEffectPhase extends PokemonPhase {
pokemon.updateInfo(true); pokemon.updateInfo(true);
new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(this.scene, false, () => { new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(this.scene, false, () => {
this.scene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined)); this.scene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined));
if (pokemon.status?.isPostTurn()) {
this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, this.battlerIndex));
}
this.end(); this.end();
}); });
return; return;

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@ -20,7 +20,7 @@ export class PostSummonPhase extends PokemonPhase {
if (pokemon.status?.effect === StatusEffect.TOXIC) { if (pokemon.status?.effect === StatusEffect.TOXIC) {
pokemon.status.turnCount = 0; pokemon.status.turnCount = 0;
} }
this.scene.arena.applyTags(ArenaTrapTag, pokemon); this.scene.arena.applyTags(ArenaTrapTag, false, pokemon);
// If this is mystery encounter and has post summon phase tag, apply post summon effects // If this is mystery encounter and has post summon phase tag, apply post summon effects
if (this.scene.currentBattle.isBattleMysteryEncounter() && pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0) { if (this.scene.currentBattle.isBattleMysteryEncounter() && pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0) {

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@ -36,6 +36,16 @@ export class StatStageChangePhase extends PokemonPhase {
} }
start() { start() {
// Check if multiple stats are being changed at the same time, then run SSCPhase for each of them
if (this.stats.length > 1) {
for (let i = 0; i < this.stats.length; i++) {
const stat = [ this.stats[i] ];
this.scene.unshiftPhase(new StatStageChangePhase(this.scene, this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange));
}
return this.end();
}
const pokemon = this.getPokemon(); const pokemon = this.getPokemon();
if (!pokemon.isActive(true)) { if (!pokemon.isActive(true)) {
@ -54,8 +64,7 @@ export class StatStageChangePhase extends PokemonPhase {
const cancelled = new BooleanHolder(false); const cancelled = new BooleanHolder(false);
if (!this.selfTarget && stages.value < 0) { if (!this.selfTarget && stages.value < 0) {
// TODO: Include simulate boolean when tag applications can be simulated this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, false, cancelled);
this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, cancelled);
} }
if (!cancelled.value && !this.selfTarget && stages.value < 0) { if (!cancelled.value && !this.selfTarget && stages.value < 0) {

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@ -13,10 +13,10 @@ import { BerryPhase } from "./berry-phase";
import { FieldPhase } from "./field-phase"; import { FieldPhase } from "./field-phase";
import { MoveHeaderPhase } from "./move-header-phase"; import { MoveHeaderPhase } from "./move-header-phase";
import { MovePhase } from "./move-phase"; import { MovePhase } from "./move-phase";
import { PostTurnStatusEffectPhase } from "./post-turn-status-effect-phase";
import { SwitchSummonPhase } from "./switch-summon-phase"; import { SwitchSummonPhase } from "./switch-summon-phase";
import { TurnEndPhase } from "./turn-end-phase"; import { TurnEndPhase } from "./turn-end-phase";
import { WeatherEffectPhase } from "./weather-effect-phase"; import { WeatherEffectPhase } from "./weather-effect-phase";
import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { TrickRoomTag } from "#app/data/arena-tag"; import { TrickRoomTag } from "#app/data/arena-tag";
import { SwitchType } from "#enums/switch-type"; import { SwitchType } from "#enums/switch-type";
@ -45,7 +45,7 @@ export class TurnStartPhase extends FieldPhase {
// Next, a check for Trick Room is applied to determine sort order. // Next, a check for Trick Room is applied to determine sort order.
const speedReversed = new Utils.BooleanHolder(false); const speedReversed = new Utils.BooleanHolder(false);
this.scene.arena.applyTags(TrickRoomTag, speedReversed); this.scene.arena.applyTags(TrickRoomTag, false, speedReversed);
// Adjust the sort function based on whether Trick Room is active. // Adjust the sort function based on whether Trick Room is active.
orderedTargets.sort((a: Pokemon, b: Pokemon) => { orderedTargets.sort((a: Pokemon, b: Pokemon) => {
@ -158,7 +158,7 @@ export class TurnStartPhase extends FieldPhase {
if (!queuedMove) { if (!queuedMove) {
continue; continue;
} }
const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move) || new PokemonMove(queuedMove.move); const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move && m?.ppUsed < m?.getMovePp()) || new PokemonMove(queuedMove.move);
if (move.getMove().hasAttr(MoveHeaderAttr)) { if (move.getMove().hasAttr(MoveHeaderAttr)) {
this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move)); this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move));
} }
@ -206,11 +206,8 @@ export class TurnStartPhase extends FieldPhase {
this.scene.pushPhase(new WeatherEffectPhase(this.scene)); this.scene.pushPhase(new WeatherEffectPhase(this.scene));
for (const o of moveOrder) { /** Add a new phase to check who should be taking status damage */
if (field[o].status && field[o].status.isPostTurn()) { this.scene.pushPhase(new CheckStatusEffectPhase(this.scene, moveOrder));
this.scene.pushPhase(new PostTurnStatusEffectPhase(this.scene, o));
}
}
this.scene.pushPhase(new BerryPhase(this.scene)); this.scene.pushPhase(new BerryPhase(this.scene));
this.scene.pushPhase(new TurnEndPhase(this.scene)); this.scene.pushPhase(new TurnEndPhase(this.scene));

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@ -1,5 +1,5 @@
import { Arena } from "../field/arena"; import { Arena } from "../field/arena";
import { ArenaTag } from "../data/arena-tag"; import { ArenaTag, loadArenaTag } from "../data/arena-tag";
import { Biome } from "#enums/biome"; import { Biome } from "#enums/biome";
import { Weather } from "../data/weather"; import { Weather } from "../data/weather";
import { Terrain } from "#app/data/terrain"; import { Terrain } from "#app/data/terrain";
@ -15,6 +15,10 @@ export default class ArenaData {
this.biome = sourceArena ? sourceArena.biomeType : source.biome; this.biome = sourceArena ? sourceArena.biomeType : source.biome;
this.weather = sourceArena ? sourceArena.weather : source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null; this.weather = sourceArena ? sourceArena.weather : source.weather ? new Weather(source.weather.weatherType, source.weather.turnsLeft) : null;
this.terrain = sourceArena ? sourceArena.terrain : source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null; this.terrain = sourceArena ? sourceArena.terrain : source.terrain ? new Terrain(source.terrain.terrainType, source.terrain.turnsLeft) : null;
this.tags = sourceArena ? sourceArena.tags : []; this.tags = [];
if (source.tags) {
this.tags = source.tags.map(t => loadArenaTag(t));
}
} }
} }

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@ -31,7 +31,7 @@ import { TrainerVariant } from "#app/field/trainer";
import { Variant } from "#app/data/variant"; import { Variant } from "#app/data/variant";
import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/system/settings/settings-gamepad"; import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/system/settings/settings-gamepad";
import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard"; import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard";
import { TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
import * as Modifier from "#app/modifier/modifier"; import * as Modifier from "#app/modifier/modifier";
import { StatusEffect } from "#app/data/status-effect"; import { StatusEffect } from "#app/data/status-effect";
import ChallengeData from "#app/system/challenge-data"; import ChallengeData from "#app/system/challenge-data";
@ -50,6 +50,7 @@ import { applySessionDataPatches, applySettingsDataPatches, applySystemDataPatch
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokerogueApiClearSessionData } from "#app/@types/pokerogue-api"; import { PokerogueApiClearSessionData } from "#app/@types/pokerogue-api";
import { ArenaTrapTag } from "#app/data/arena-tag";
export const defaultStarterSpecies: Species[] = [ export const defaultStarterSpecies: Species[] = [
Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE,
@ -1085,8 +1086,18 @@ export class GameData {
scene.arena.terrain = sessionData.arena.terrain; scene.arena.terrain = sessionData.arena.terrain;
scene.arena.eventTarget.dispatchEvent(new TerrainChangedEvent(TerrainType.NONE, scene.arena.terrain?.terrainType!, scene.arena.terrain?.turnsLeft!)); // TODO: is this bang correct? scene.arena.eventTarget.dispatchEvent(new TerrainChangedEvent(TerrainType.NONE, scene.arena.terrain?.terrainType!, scene.arena.terrain?.turnsLeft!)); // TODO: is this bang correct?
// TODO
//scene.arena.tags = sessionData.arena.tags; scene.arena.tags = sessionData.arena.tags;
if (scene.arena.tags) {
for (const tag of scene.arena.tags) {
if (tag instanceof ArenaTrapTag) {
const { tagType, side, turnCount, layers, maxLayers } = tag as ArenaTrapTag;
scene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tagType, side, turnCount, layers, maxLayers));
} else {
scene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tag.tagType, tag.side, tag.turnCount));
}
}
}
for (const modifierData of sessionData.modifiers) { for (const modifierData of sessionData.modifiers) {
const modifier = modifierData.toModifier(scene, Modifier[modifierData.className]); const modifier = modifierData.toModifier(scene, Modifier[modifierData.className]);

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@ -1,17 +1,19 @@
import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move";
import { Status, StatusEffect } from "#app/data/status-effect"; import { Status, StatusEffect } from "#app/data/status-effect";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Abilities - BATTLE BOND", () => { describe("Abilities - BATTLE BOND", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
let game: GameManager; let game: GameManager;
const baseForm = 1;
const ashForm = 2;
beforeAll(() => { beforeAll(() => {
phaserGame = new Phaser.Game({ phaserGame = new Phaser.Game({
type: Phaser.HEADLESS, type: Phaser.HEADLESS,
@ -24,40 +26,68 @@ describe("Abilities - BATTLE BOND", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
const moveToUse = Moves.SPLASH; game.override.battleType("single")
game.override.battleType("single"); .startingWave(4) // Leads to arena reset on Wave 5 trainer battle
game.override.ability(Abilities.BATTLE_BOND); .ability(Abilities.BATTLE_BOND)
game.override.moveset([ moveToUse ]); .starterForms({ [Species.GRENINJA]: ashForm, })
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); .moveset([ Moves.SPLASH, Moves.WATER_SHURIKEN ])
.enemySpecies(Species.BULBASAUR)
.enemyMoveset(Moves.SPLASH)
.startingLevel(100) // Avoid levelling up
.enemyLevel(1000); // Avoid opponent dying before `doKillOpponents()`
}); });
test( it("check if fainted pokemon switches to base form on arena reset", async () => {
"check if fainted pokemon switches to base form on arena reset", await game.classicMode.startBattle([ Species.MAGIKARP, Species.GRENINJA ]);
async () => {
const baseForm = 1;
const ashForm = 2;
game.override.startingWave(4);
game.override.starterForms({
[Species.GRENINJA]: ashForm,
});
await game.startBattle([ Species.MAGIKARP, Species.GRENINJA ]); const greninja = game.scene.getParty()[1];
expect(greninja.formIndex).toBe(ashForm);
const greninja = game.scene.getParty().find((p) => p.species.speciesId === Species.GRENINJA); greninja.hp = 0;
expect(greninja).toBeDefined(); greninja.status = new Status(StatusEffect.FAINT);
expect(greninja!.formIndex).toBe(ashForm); expect(greninja.isFainted()).toBe(true);
greninja!.hp = 0;
greninja!.status = new Status(StatusEffect.FAINT);
expect(greninja!.isFainted()).toBe(true);
game.move.select(Moves.SPLASH); game.move.select(Moves.SPLASH);
await game.doKillOpponents(); await game.doKillOpponents();
await game.phaseInterceptor.to(TurnEndPhase); await game.phaseInterceptor.to("TurnEndPhase");
game.doSelectModifier(); game.doSelectModifier();
await game.phaseInterceptor.to(QuietFormChangePhase); await game.phaseInterceptor.to("QuietFormChangePhase");
expect(greninja!.formIndex).toBe(baseForm); expect(greninja.formIndex).toBe(baseForm);
}, });
);
it("should not keep buffing Water Shuriken after Greninja switches to base form", async () => {
await game.classicMode.startBattle([ Species.GRENINJA ]);
const waterShuriken = allMoves[Moves.WATER_SHURIKEN];
vi.spyOn(waterShuriken, "calculateBattlePower");
let actualMultiHitType: MultiHitType | null = null;
const multiHitAttr = waterShuriken.getAttrs(MultiHitAttr)[0];
vi.spyOn(multiHitAttr, "getHitCount").mockImplementation(() => {
actualMultiHitType = multiHitAttr.getMultiHitType();
return 3;
});
// Wave 4: Use Water Shuriken in Ash form
let expectedBattlePower = 20;
let expectedMultiHitType = MultiHitType._3;
game.move.select(Moves.WATER_SHURIKEN);
await game.phaseInterceptor.to("BerryPhase", false);
expect(waterShuriken.calculateBattlePower).toHaveLastReturnedWith(expectedBattlePower);
expect(actualMultiHitType).toBe(expectedMultiHitType);
await game.doKillOpponents();
await game.toNextWave();
// Wave 5: Use Water Shuriken in base form
expectedBattlePower = 15;
expectedMultiHitType = MultiHitType._2_TO_5;
game.move.select(Moves.WATER_SHURIKEN);
await game.phaseInterceptor.to("BerryPhase", false);
expect(waterShuriken.calculateBattlePower).toHaveLastReturnedWith(expectedBattlePower);
expect(actualMultiHitType).toBe(expectedMultiHitType);
});
}); });

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@ -0,0 +1,72 @@
import { Stat } from "#enums/stat";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Competitive", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single")
.enemySpecies(Species.BEEDRILL)
.enemyMoveset(Moves.TICKLE)
.startingLevel(1)
.moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ])
.ability(Abilities.COMPETITIVE);
});
it("lower atk and def by 1 via tickle, then increase spatk by 4 via competitive", async () => {
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4);
});
it("lowering your own stats should not trigger competitive", async () => {
game.override.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.CLOSE_COMBAT);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(0);
});
it("white herb should remove only the negative effects", async () => {
game.override.startingHeldItems([{ name: "WHITE_HERB" }]);
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(4);
});
});

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@ -0,0 +1,70 @@
import { Stat } from "#enums/stat";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Defiant", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single")
.enemySpecies(Species.BEEDRILL)
.enemyMoveset(Moves.TICKLE)
.startingLevel(1)
.moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ])
.ability(Abilities.DEFIANT);
});
it("lower atk and def by 1 via tickle, then increase atk by 4 via defiant", async () => {
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
});
it("lowering your own stats should not trigger defiant", async () => {
game.override.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.CLOSE_COMBAT);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
});
it("white herb should remove only the negative effects", async () => {
game.override.startingHeldItems([{ name: "WHITE_HERB" }]);
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3);
});
});

View File

@ -1,8 +1,9 @@
import { BattlerIndex } from "#app/battle";
import { StatusEffect } from "#app/data/status-effect";
import { toDmgValue } from "#app/utils"; import { toDmgValue } from "#app/utils";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { StatusEffect } from "#app/data/status-effect";
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
@ -222,4 +223,17 @@ describe("Abilities - Disguise", () => {
expect(mimikyu.formIndex).toBe(bustedForm); expect(mimikyu.formIndex).toBe(bustedForm);
expect(mimikyu.hp).toBe(maxHp - disguiseDamage); expect(mimikyu.hp).toBe(maxHp - disguiseDamage);
}); });
it("doesn't trigger if user is behind a substitute", async () => {
game.override
.enemyMoveset(Moves.SUBSTITUTE)
.moveset(Moves.POWER_TRIP);
await game.classicMode.startBattle();
game.move.select(Moves.POWER_TRIP);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(disguisedForm);
});
}); });

View File

@ -1,13 +1,14 @@
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerIndex } from "#app/battle";
import { StatusEffect } from "#enums/status-effect";
import Pokemon from "#app/field/pokemon"; import Pokemon from "#app/field/pokemon";
import GameManager from "#test/utils/gameManager";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import { Stat } from "#enums/stat";
describe("Abilities - Gulp Missile", () => { describe("Abilities - Gulp Missile", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -40,8 +41,9 @@ describe("Abilities - Gulp Missile", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override game.override
.disableCrits()
.battleType("single") .battleType("single")
.moveset([ Moves.SURF, Moves.DIVE, Moves.SPLASH ]) .moveset([ Moves.SURF, Moves.DIVE, Moves.SPLASH, Moves.SUBSTITUTE ])
.enemySpecies(Species.SNORLAX) .enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.BALL_FETCH) .enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH) .enemyMoveset(Moves.SPLASH)
@ -234,6 +236,25 @@ describe("Abilities - Gulp Missile", () => {
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1); expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(-1);
}); });
it("doesn't trigger if user is behind a substitute", async () => {
game.override
.enemyAbility(Abilities.STURDY)
.enemyMoveset([ Moves.SPLASH, Moves.POWER_TRIP ]);
await game.classicMode.startBattle([ Species.CRAMORANT ]);
game.move.select(Moves.SURF);
await game.forceEnemyMove(Moves.SPLASH);
await game.toNextTurn();
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM);
game.move.select(Moves.SUBSTITUTE);
await game.forceEnemyMove(Moves.POWER_TRIP);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.toNextTurn();
expect(game.scene.getPlayerPokemon()!.formIndex).toBe(GULPING_FORM);
});
it("cannot be suppressed", async () => { it("cannot be suppressed", async () => {
game.override.enemyMoveset(Moves.GASTRO_ACID); game.override.enemyMoveset(Moves.GASTRO_ACID);

View File

@ -1,3 +1,4 @@
import { BattlerIndex } from "#app/battle";
import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
@ -36,7 +37,7 @@ describe("Abilities - Ice Face", () => {
}); });
it("takes no damage from physical move and transforms to Noice", async () => { it("takes no damage from physical move and transforms to Noice", async () => {
await game.startBattle([ Species.HITMONLEE ]); await game.classicMode.startBattle([ Species.HITMONLEE ]);
game.move.select(Moves.TACKLE); game.move.select(Moves.TACKLE);
@ -52,7 +53,7 @@ describe("Abilities - Ice Face", () => {
it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => { it("takes no damage from the first hit of multihit physical move and transforms to Noice", async () => {
game.override.moveset([ Moves.SURGING_STRIKES ]); game.override.moveset([ Moves.SURGING_STRIKES ]);
game.override.enemyLevel(1); game.override.enemyLevel(1);
await game.startBattle([ Species.HITMONLEE ]); await game.classicMode.startBattle([ Species.HITMONLEE ]);
game.move.select(Moves.SURGING_STRIKES); game.move.select(Moves.SURGING_STRIKES);
@ -78,7 +79,7 @@ describe("Abilities - Ice Face", () => {
}); });
it("takes damage from special moves", async () => { it("takes damage from special moves", async () => {
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
game.move.select(Moves.ICE_BEAM); game.move.select(Moves.ICE_BEAM);
@ -92,7 +93,7 @@ describe("Abilities - Ice Face", () => {
}); });
it("takes effects from status moves", async () => { it("takes effects from status moves", async () => {
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
game.move.select(Moves.TOXIC_THREAD); game.move.select(Moves.TOXIC_THREAD);
@ -108,7 +109,7 @@ describe("Abilities - Ice Face", () => {
game.override.moveset([ Moves.QUICK_ATTACK ]); game.override.moveset([ Moves.QUICK_ATTACK ]);
game.override.enemyMoveset([ Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL ]); game.override.enemyMoveset([ Moves.HAIL, Moves.HAIL, Moves.HAIL, Moves.HAIL ]);
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
game.move.select(Moves.QUICK_ATTACK); game.move.select(Moves.QUICK_ATTACK);
@ -130,7 +131,7 @@ describe("Abilities - Ice Face", () => {
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
game.override.moveset([ Moves.SNOWSCAPE ]); game.override.moveset([ Moves.SNOWSCAPE ]);
await game.startBattle([ Species.EISCUE, Species.NINJASK ]); await game.classicMode.startBattle([ Species.EISCUE, Species.NINJASK ]);
game.move.select(Moves.SNOWSCAPE); game.move.select(Moves.SNOWSCAPE);
@ -157,7 +158,7 @@ describe("Abilities - Ice Face", () => {
game.override.enemySpecies(Species.SHUCKLE); game.override.enemySpecies(Species.SHUCKLE);
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
await game.startBattle([ Species.EISCUE ]); await game.classicMode.startBattle([ Species.EISCUE ]);
game.move.select(Moves.HAIL); game.move.select(Moves.HAIL);
const eiscue = game.scene.getPlayerPokemon()!; const eiscue = game.scene.getPlayerPokemon()!;
@ -176,7 +177,7 @@ describe("Abilities - Ice Face", () => {
it("persists form change when switched out", async () => { it("persists form change when switched out", async () => {
game.override.enemyMoveset([ Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK ]); game.override.enemyMoveset([ Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK, Moves.QUICK_ATTACK ]);
await game.startBattle([ Species.EISCUE, Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.EISCUE, Species.MAGIKARP ]);
game.move.select(Moves.ICE_BEAM); game.move.select(Moves.ICE_BEAM);
@ -205,7 +206,7 @@ describe("Abilities - Ice Face", () => {
[Species.EISCUE]: noiceForm, [Species.EISCUE]: noiceForm,
}); });
await game.startBattle([ Species.EISCUE ]); await game.classicMode.startBattle([ Species.EISCUE ]);
const eiscue = game.scene.getPlayerPokemon()!; const eiscue = game.scene.getPlayerPokemon()!;
@ -222,10 +223,23 @@ describe("Abilities - Ice Face", () => {
expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined); expect(eiscue.getTag(BattlerTagType.ICE_FACE)).not.toBe(undefined);
}); });
it("doesn't trigger if user is behind a substitute", async () => {
game.override
.enemyMoveset(Moves.SUBSTITUTE)
.moveset(Moves.POWER_TRIP);
await game.classicMode.startBattle();
game.move.select(Moves.POWER_TRIP);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.formIndex).toBe(icefaceForm);
});
it("cannot be suppressed", async () => { it("cannot be suppressed", async () => {
game.override.moveset([ Moves.GASTRO_ACID ]); game.override.moveset([ Moves.GASTRO_ACID ]);
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
game.move.select(Moves.GASTRO_ACID); game.move.select(Moves.GASTRO_ACID);
@ -241,7 +255,7 @@ describe("Abilities - Ice Face", () => {
it("cannot be swapped with another ability", async () => { it("cannot be swapped with another ability", async () => {
game.override.moveset([ Moves.SKILL_SWAP ]); game.override.moveset([ Moves.SKILL_SWAP ]);
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
game.move.select(Moves.SKILL_SWAP); game.move.select(Moves.SKILL_SWAP);
@ -257,7 +271,7 @@ describe("Abilities - Ice Face", () => {
it("cannot be copied", async () => { it("cannot be copied", async () => {
game.override.ability(Abilities.TRACE); game.override.ability(Abilities.TRACE);
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
game.move.select(Moves.SIMPLE_BEAM); game.move.select(Moves.SIMPLE_BEAM);

View File

@ -9,6 +9,7 @@ import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import { allMoves } from "#app/data/move";
describe("Abilities - Sheer Force", () => { describe("Abilities - Sheer Force", () => {
@ -174,5 +175,31 @@ describe("Abilities - Sheer Force", () => {
}, 20000); }, 20000);
it("Two Pokemon with abilities disabled by Sheer Force hitting each other should not cause a crash", async () => {
const moveToUse = Moves.CRUNCH;
game.override.enemyAbility(Abilities.COLOR_CHANGE)
.ability(Abilities.COLOR_CHANGE)
.moveset(moveToUse)
.enemyMoveset(moveToUse);
await game.classicMode.startBattle([
Species.PIDGEOT
]);
const pidgeot = game.scene.getParty()[0];
const onix = game.scene.getEnemyParty()[0];
pidgeot.stats[Stat.DEF] = 10000;
onix.stats[Stat.DEF] = 10000;
game.move.select(moveToUse);
await game.toNextTurn();
// Check that both Pokemon's Color Change activated
const expectedTypes = [ allMoves[moveToUse].type ];
expect(pidgeot.getTypes()).toStrictEqual(expectedTypes);
expect(onix.getTypes()).toStrictEqual(expectedTypes);
});
//TODO King's Rock Interaction Unit Test //TODO King's Rock Interaction Unit Test
}); });

View File

@ -71,4 +71,23 @@ describe("Abilities - Volt Absorb", () => {
await game.phaseInterceptor.to("BerryPhase", false); await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
}); });
it("regardless of accuracy should not trigger on pokemon in semi invulnerable state", async () => {
game.override.moveset(Moves.THUNDERBOLT);
game.override.enemyMoveset(Moves.DIVE);
game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyAbility(Abilities.VOLT_ABSORB);
await game.classicMode.startBattle();
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.THUNDERBOLT);
enemyPokemon.hp = enemyPokemon.hp - 1;
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("MoveEffectPhase");
await game.move.forceMiss();
await game.phaseInterceptor.to("BerryPhase", false);
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
});
}); });

View File

@ -55,7 +55,7 @@ describe("Egg Generation Tests", () => {
let gachaSpeciesCount = 0; let gachaSpeciesCount = 0;
for (let i = 0; i < EGG_HATCH_COUNT; i++) { for (let i = 0; i < EGG_HATCH_COUNT; i++) {
const result = new Egg({ scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.MASTER }).generatePlayerPokemon(scene).species.speciesId; const result = new Egg({ scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.LEGENDARY }).generatePlayerPokemon(scene).species.speciesId;
if (result === expectedSpecies) { if (result === expectedSpecies) {
gachaSpeciesCount++; gachaSpeciesCount++;
} }
@ -82,7 +82,7 @@ describe("Egg Generation Tests", () => {
}); });
it("should return an rare tier egg", () => { it("should return an rare tier egg", () => {
const scene = game.scene; const scene = game.scene;
const expectedTier = EggTier.GREAT; const expectedTier = EggTier.RARE;
const result = new Egg({ scene, tier: expectedTier }).tier; const result = new Egg({ scene, tier: expectedTier }).tier;
@ -90,7 +90,7 @@ describe("Egg Generation Tests", () => {
}); });
it("should return an epic tier egg", () => { it("should return an epic tier egg", () => {
const scene = game.scene; const scene = game.scene;
const expectedTier = EggTier.ULTRA; const expectedTier = EggTier.EPIC;
const result = new Egg({ scene, tier: expectedTier }).tier; const result = new Egg({ scene, tier: expectedTier }).tier;
@ -98,7 +98,7 @@ describe("Egg Generation Tests", () => {
}); });
it("should return an legendary tier egg", () => { it("should return an legendary tier egg", () => {
const scene = game.scene; const scene = game.scene;
const expectedTier = EggTier.MASTER; const expectedTier = EggTier.LEGENDARY;
const result = new Egg({ scene, tier: expectedTier }).tier; const result = new Egg({ scene, tier: expectedTier }).tier;
@ -200,7 +200,7 @@ describe("Egg Generation Tests", () => {
const scene = game.scene; const scene = game.scene;
const expectedEggTier = EggTier.COMMON; const expectedEggTier = EggTier.COMMON;
const result = new Egg({ scene, tier: EggTier.MASTER, species: Species.BULBASAUR }).tier; const result = new Egg({ scene, tier: EggTier.LEGENDARY, species: Species.BULBASAUR }).tier;
expect(result).toBe(expectedEggTier); expect(result).toBe(expectedEggTier);
}); });
@ -208,7 +208,7 @@ describe("Egg Generation Tests", () => {
const scene = game.scene; const scene = game.scene;
const expectedHatchWaves = 10; const expectedHatchWaves = 10;
const result = new Egg({ scene, tier: EggTier.MASTER, species: Species.BULBASAUR }).hatchWaves; const result = new Egg({ scene, tier: EggTier.LEGENDARY, species: Species.BULBASAUR }).hatchWaves;
expect(result).toBe(expectedHatchWaves); expect(result).toBe(expectedHatchWaves);
}); });
@ -229,7 +229,7 @@ describe("Egg Generation Tests", () => {
const result = new EggData(legacyEgg).toEgg(); const result = new EggData(legacyEgg).toEgg();
expect(result.tier).toBe(EggTier.GREAT); expect(result.tier).toBe(EggTier.RARE);
expect(result.id).toBe(legacyEgg.id); expect(result.id).toBe(legacyEgg.id);
expect(result.timestamp).toBe(legacyEgg.timestamp); expect(result.timestamp).toBe(legacyEgg.timestamp);
expect(result.hatchWaves).toBe(legacyEgg.hatchWaves); expect(result.hatchWaves).toBe(legacyEgg.hatchWaves);
@ -241,9 +241,9 @@ describe("Egg Generation Tests", () => {
new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.COMMON }); new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.COMMON });
expect(scene.gameData.eggPity[EggTier.GREAT]).toBe(startPityValues[EggTier.GREAT] + 1); expect(scene.gameData.eggPity[EggTier.RARE]).toBe(startPityValues[EggTier.RARE] + 1);
expect(scene.gameData.eggPity[EggTier.ULTRA]).toBe(startPityValues[EggTier.ULTRA] + 1); expect(scene.gameData.eggPity[EggTier.EPIC]).toBe(startPityValues[EggTier.EPIC] + 1);
expect(scene.gameData.eggPity[EggTier.MASTER]).toBe(startPityValues[EggTier.MASTER] + 1); expect(scene.gameData.eggPity[EggTier.LEGENDARY]).toBe(startPityValues[EggTier.LEGENDARY] + 1);
}); });
it("should increase legendary egg pity by two", () => { it("should increase legendary egg pity by two", () => {
const scene = game.scene; const scene = game.scene;
@ -251,9 +251,9 @@ describe("Egg Generation Tests", () => {
new Egg({ scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true, tier: EggTier.COMMON }); new Egg({ scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true, tier: EggTier.COMMON });
expect(scene.gameData.eggPity[EggTier.GREAT]).toBe(startPityValues[EggTier.GREAT] + 1); expect(scene.gameData.eggPity[EggTier.RARE]).toBe(startPityValues[EggTier.RARE] + 1);
expect(scene.gameData.eggPity[EggTier.ULTRA]).toBe(startPityValues[EggTier.ULTRA] + 1); expect(scene.gameData.eggPity[EggTier.EPIC]).toBe(startPityValues[EggTier.EPIC] + 1);
expect(scene.gameData.eggPity[EggTier.MASTER]).toBe(startPityValues[EggTier.MASTER] + 2); expect(scene.gameData.eggPity[EggTier.LEGENDARY]).toBe(startPityValues[EggTier.LEGENDARY] + 2);
}); });
it("should not increase manaphy egg count if bulbasaurs are pulled", () => { it("should not increase manaphy egg count if bulbasaurs are pulled", () => {
const scene = game.scene; const scene = game.scene;
@ -277,7 +277,7 @@ describe("Egg Generation Tests", () => {
const scene = game.scene; const scene = game.scene;
const startingRareEggsPulled = scene.gameData.gameStats.rareEggsPulled; const startingRareEggsPulled = scene.gameData.gameStats.rareEggsPulled;
new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.GREAT }); new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.RARE });
expect(scene.gameData.gameStats.rareEggsPulled).toBe(startingRareEggsPulled + 1); expect(scene.gameData.gameStats.rareEggsPulled).toBe(startingRareEggsPulled + 1);
}); });
@ -285,7 +285,7 @@ describe("Egg Generation Tests", () => {
const scene = game.scene; const scene = game.scene;
const startingEpicEggsPulled = scene.gameData.gameStats.epicEggsPulled; const startingEpicEggsPulled = scene.gameData.gameStats.epicEggsPulled;
new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.ULTRA }); new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.EPIC });
expect(scene.gameData.gameStats.epicEggsPulled).toBe(startingEpicEggsPulled + 1); expect(scene.gameData.gameStats.epicEggsPulled).toBe(startingEpicEggsPulled + 1);
}); });
@ -293,7 +293,7 @@ describe("Egg Generation Tests", () => {
const scene = game.scene; const scene = game.scene;
const startingLegendaryEggsPulled = scene.gameData.gameStats.legendaryEggsPulled; const startingLegendaryEggsPulled = scene.gameData.gameStats.legendaryEggsPulled;
new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.MASTER }); new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.LEGENDARY });
expect(scene.gameData.gameStats.legendaryEggsPulled).toBe(startingLegendaryEggsPulled + 1); expect(scene.gameData.gameStats.legendaryEggsPulled).toBe(startingLegendaryEggsPulled + 1);
}); });
@ -301,8 +301,8 @@ describe("Egg Generation Tests", () => {
vi.spyOn(Utils, "randInt").mockReturnValue(1); vi.spyOn(Utils, "randInt").mockReturnValue(1);
const scene = game.scene; const scene = game.scene;
const expectedTier1 = EggTier.MASTER; const expectedTier1 = EggTier.LEGENDARY;
const expectedTier2 = EggTier.ULTRA; const expectedTier2 = EggTier.EPIC;
const result1 = new Egg({ scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true }).tier; const result1 = new Egg({ scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true }).tier;
const result2 = new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true }).tier; const result2 = new Egg({ scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true }).tier;

View File

@ -1,7 +1,4 @@
import { StatusEffect } from "#app/data/status-effect"; import { StatusEffect } from "#app/data/status-effect";
import { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
import { MessagePhase } from "#app/phases/message-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import i18next from "#app/plugins/i18n"; import i18next from "#app/plugins/i18n";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
@ -10,6 +7,7 @@ import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
const TIMEOUT = 20 * 1000;
describe("Items - Toxic orb", () => { describe("Items - Toxic orb", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -27,40 +25,36 @@ describe("Items - Toxic orb", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
const moveToUse = Moves.GROWTH; game.override
const oppMoveToUse = Moves.TACKLE; .battleType("single")
game.override.battleType("single"); .enemySpecies(Species.RATTATA)
game.override.enemySpecies(Species.RATTATA); .ability(Abilities.BALL_FETCH)
game.override.ability(Abilities.INSOMNIA); .enemyAbility(Abilities.BALL_FETCH)
game.override.enemyAbility(Abilities.INSOMNIA); .moveset([ Moves.SPLASH ])
game.override.startingLevel(2000); .enemyMoveset(Moves.SPLASH)
game.override.moveset([ moveToUse ]); .startingHeldItems([{
game.override.enemyMoveset([ oppMoveToUse, oppMoveToUse, oppMoveToUse, oppMoveToUse ]);
game.override.startingHeldItems([{
name: "TOXIC_ORB", name: "TOXIC_ORB",
}]); }]);
vi.spyOn(i18next, "t"); vi.spyOn(i18next, "t");
}); });
it("TOXIC ORB", async () => { it("badly poisons the holder", async () => {
const moveToUse = Moves.GROWTH; await game.classicMode.startBattle([ Species.MIGHTYENA ]);
await game.startBattle([
Species.MIGHTYENA,
Species.MIGHTYENA,
]);
expect(game.scene.modifiers[0].type.id).toBe("TOXIC_ORB");
game.move.select(moveToUse); const player = game.scene.getPlayerField()[0];
// will run the 13 phase from enemyCommandPhase to TurnEndPhase game.move.select(Moves.SPLASH);
await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(TurnEndPhase);
await game.phaseInterceptor.to("TurnEndPhase");
// Toxic orb should trigger here // Toxic orb should trigger here
await game.phaseInterceptor.run(MessagePhase); await game.phaseInterceptor.run("MessagePhase");
expect(i18next.t).toHaveBeenCalledWith("statusEffect:toxic.obtainSource", expect.anything()); expect(i18next.t).toHaveBeenCalledWith("statusEffect:toxic.obtainSource", expect.anything());
await game.phaseInterceptor.run(MessagePhase); await game.toNextTurn();
expect(i18next.t).toHaveBeenCalledWith("statusEffect:toxic.activation", expect.anything());
expect(game.scene.getParty()[0].status!.effect).toBe(StatusEffect.TOXIC); expect(player.status?.effect).toBe(StatusEffect.TOXIC);
}, 20000); // Damage should not have ticked yet.
expect(player.status?.turnCount).toBe(0);
}, TIMEOUT);
}); });

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@ -111,7 +111,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (defender.scene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) { if (defender.scene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) {
defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, move.category, defender.scene.currentBattle.double, multiplierHolder); defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, move.category, multiplierHolder);
} }
return move.power * multiplierHolder.value; return move.power * multiplierHolder.value;

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@ -139,4 +139,58 @@ describe("Moves - Dragon Tail", () => {
expect(enemy.isFullHp()).toBe(false); expect(enemy.isFullHp()).toBe(false);
}); });
it("should force a switch upon fainting an opponent normally", async () => {
game.override.startingWave(5)
.startingLevel(1000); // To make sure Dragon Tail KO's the opponent
await game.classicMode.startBattle([ Species.DRATINI ]);
game.move.select(Moves.DRAGON_TAIL);
await game.toNextTurn();
// Make sure the enemy switched to a healthy Pokemon
const enemy = game.scene.getEnemyPokemon()!;
expect(enemy).toBeDefined();
expect(enemy.isFullHp()).toBe(true);
// Make sure the enemy has a fainted Pokemon in their party and not on the field
const faintedEnemy = game.scene.getEnemyParty().find(p => !p.isAllowedInBattle());
expect(faintedEnemy).toBeDefined();
expect(game.scene.getEnemyField().length).toBe(1);
});
it("should not cause a softlock when activating an opponent trainer's reviver seed", async () => {
game.override.startingWave(5)
.enemyHeldItems([{ name: "REVIVER_SEED" }])
.startingLevel(1000); // To make sure Dragon Tail KO's the opponent
await game.classicMode.startBattle([ Species.DRATINI ]);
game.move.select(Moves.DRAGON_TAIL);
await game.toNextTurn();
// Make sure the enemy field is not empty and has a revived Pokemon
const enemy = game.scene.getEnemyPokemon()!;
expect(enemy).toBeDefined();
expect(enemy.hp).toBe(Math.floor(enemy.getMaxHp() / 2));
expect(game.scene.getEnemyField().length).toBe(1);
});
it("should not cause a softlock when activating a player's reviver seed", async () => {
game.override.startingHeldItems([{ name: "REVIVER_SEED" }])
.enemyMoveset(Moves.DRAGON_TAIL)
.enemyLevel(1000); // To make sure Dragon Tail KO's the player
await game.classicMode.startBattle([ Species.DRATINI, Species.BULBASAUR ]);
game.move.select(Moves.SPLASH);
await game.toNextTurn();
// Make sure the player's field is not empty and has a revived Pokemon
const dratini = game.scene.getPlayerPokemon()!;
expect(dratini).toBeDefined();
expect(dratini.hp).toBe(Math.floor(dratini.getMaxHp() / 2));
expect(game.scene.getPlayerField().length).toBe(1);
});
}); });

View File

@ -94,7 +94,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (defender.scene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) { if (defender.scene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) {
defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, move.category, defender.scene.currentBattle.double, multiplierHolder); defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, move.category, multiplierHolder);
} }
return move.power * multiplierHolder.value; return move.power * multiplierHolder.value;

View File

@ -1,6 +1,7 @@
import { Moves } from "#app/enums/moves";
import { Stat } from "#app/enums/stat";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { Stat } from "#enums/stat";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
@ -22,13 +23,15 @@ describe("Moves - Obstruct", () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override game.override
.battleType("single") .battleType("single")
.enemySpecies(Species.MAGIKARP)
.enemyMoveset(Moves.TACKLE)
.enemyAbility(Abilities.BALL_FETCH) .enemyAbility(Abilities.BALL_FETCH)
.ability(Abilities.BALL_FETCH) .ability(Abilities.BALL_FETCH)
.moveset([ Moves.OBSTRUCT ]); .moveset([ Moves.OBSTRUCT ])
.starterSpecies(Species.FEEBAS);
}); });
it("protects from contact damaging moves and lowers the opponent's defense by 2 stages", async () => { it("protects from contact damaging moves and lowers the opponent's defense by 2 stages", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH));
await game.classicMode.startBattle(); await game.classicMode.startBattle();
game.move.select(Moves.OBSTRUCT); game.move.select(Moves.OBSTRUCT);
@ -42,7 +45,6 @@ describe("Moves - Obstruct", () => {
}); });
it("bypasses accuracy checks when applying protection and defense reduction", async () => { it("bypasses accuracy checks when applying protection and defense reduction", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.ICE_PUNCH));
await game.classicMode.startBattle(); await game.classicMode.startBattle();
game.move.select(Moves.OBSTRUCT); game.move.select(Moves.OBSTRUCT);
@ -59,7 +61,7 @@ describe("Moves - Obstruct", () => {
); );
it("protects from non-contact damaging moves and doesn't lower the opponent's defense by 2 stages", async () => { it("protects from non-contact damaging moves and doesn't lower the opponent's defense by 2 stages", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.WATER_GUN)); game.override.enemyMoveset(Moves.WATER_GUN);
await game.classicMode.startBattle(); await game.classicMode.startBattle();
game.move.select(Moves.OBSTRUCT); game.move.select(Moves.OBSTRUCT);
@ -73,7 +75,7 @@ describe("Moves - Obstruct", () => {
}); });
it("doesn't protect from status moves", async () => { it("doesn't protect from status moves", async () => {
game.override.enemyMoveset(Array(4).fill(Moves.GROWL)); game.override.enemyMoveset(Moves.GROWL);
await game.classicMode.startBattle(); await game.classicMode.startBattle();
game.move.select(Moves.OBSTRUCT); game.move.select(Moves.OBSTRUCT);
@ -83,4 +85,14 @@ describe("Moves - Obstruct", () => {
expect(player.getStatStage(Stat.ATK)).toBe(-1); expect(player.getStatStage(Stat.ATK)).toBe(-1);
}); });
it("doesn't reduce the stats of an opponent with Clear Body/etc", async () => {
game.override.enemyAbility(Abilities.CLEAR_BODY);
await game.classicMode.startBattle();
game.move.select(Moves.OBSTRUCT);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.DEF)).toBe(0);
});
}); });

View File

@ -0,0 +1,113 @@
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import Phaser from "phaser";
import GameManager from "#app/test/utils/gameManager";
import { Moves } from "#enums/moves";
import { Stat } from "#enums/stat";
import { Species } from "#enums/species";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
describe("Moves - Power Trick", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.enemySpecies(Species.MEW)
.enemyLevel(200)
.moveset([ Moves.POWER_TRICK ])
.ability(Abilities.BALL_FETCH);
});
it("swaps the user's ATK and DEF stats", async () => {
await game.classicMode.startBattle([ Species.SHUCKLE ]);
const player = game.scene.getPlayerPokemon()!;
const baseATK = player.getStat(Stat.ATK, false);
const baseDEF = player.getStat(Stat.DEF, false);
game.move.select(Moves.POWER_TRICK);
await game.phaseInterceptor.to(TurnEndPhase);
expect(player.getStat(Stat.ATK, false)).toBe(baseDEF);
expect(player.getStat(Stat.DEF, false)).toBe(baseATK);
expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeDefined();
});
it("resets initial ATK and DEF stat swap when used consecutively", async () => {
await game.classicMode.startBattle([ Species.SHUCKLE ]);
const player = game.scene.getPlayerPokemon()!;
const baseATK = player.getStat(Stat.ATK, false);
const baseDEF = player.getStat(Stat.DEF, false);
game.move.select(Moves.POWER_TRICK);
await game.phaseInterceptor.to(TurnEndPhase);
game.move.select(Moves.POWER_TRICK);
await game.phaseInterceptor.to(TurnEndPhase);
expect(player.getStat(Stat.ATK, false)).toBe(baseATK);
expect(player.getStat(Stat.DEF, false)).toBe(baseDEF);
expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeUndefined();
});
it("should pass effect when using BATON_PASS", async () => {
await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
await game.override.moveset([ Moves.POWER_TRICK, Moves.BATON_PASS ]);
const player = game.scene.getPlayerPokemon()!;
player.addTag(BattlerTagType.POWER_TRICK);
game.move.select(Moves.BATON_PASS);
game.doSelectPartyPokemon(1);
await game.phaseInterceptor.to(TurnEndPhase);
const switchedPlayer = game.scene.getPlayerPokemon()!;
const baseATK = switchedPlayer.getStat(Stat.ATK);
const baseDEF = switchedPlayer.getStat(Stat.DEF);
expect(switchedPlayer.getStat(Stat.ATK, false)).toBe(baseDEF);
expect(switchedPlayer.getStat(Stat.DEF, false)).toBe(baseATK);
expect(switchedPlayer.getTag(BattlerTagType.POWER_TRICK)).toBeDefined();
});
it("should remove effect after using Transform", async () => {
await game.classicMode.startBattle([ Species.SHUCKLE, Species.SHUCKLE ]);
await game.override.moveset([ Moves.POWER_TRICK, Moves.TRANSFORM ]);
const player = game.scene.getPlayerPokemon()!;
player.addTag(BattlerTagType.POWER_TRICK);
game.move.select(Moves.TRANSFORM);
await game.phaseInterceptor.to(TurnEndPhase);
const enemy = game.scene.getEnemyPokemon()!;
const baseATK = enemy.getStat(Stat.ATK);
const baseDEF = enemy.getStat(Stat.DEF);
expect(player.getStat(Stat.ATK, false)).toBe(baseATK);
expect(player.getStat(Stat.DEF, false)).toBe(baseDEF);
expect(player.getTag(BattlerTagType.POWER_TRICK)).toBeUndefined();
});
});

View File

@ -94,7 +94,7 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) =
const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
if (defender.scene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) { if (defender.scene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) {
defender.scene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, move.category, defender.scene.currentBattle.double, multiplierHolder); defender.scene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, move.category, multiplierHolder);
} }
return move.power * multiplierHolder.value; return move.power * multiplierHolder.value;

View File

@ -33,7 +33,7 @@ describe("Moves - Safeguard", () => {
.enemyLevel(5) .enemyLevel(5)
.starterSpecies(Species.DRATINI) .starterSpecies(Species.DRATINI)
.moveset([ Moves.NUZZLE, Moves.SPORE, Moves.YAWN, Moves.SPLASH ]) .moveset([ Moves.NUZZLE, Moves.SPORE, Moves.YAWN, Moves.SPLASH ])
.ability(Abilities.BALL_FETCH); .ability(Abilities.UNNERVE); // Stop wild Pokemon from potentially eating Lum Berry
}); });
it("protects from damaging moves with additional effects", async () => { it("protects from damaging moves with additional effects", async () => {

View File

@ -0,0 +1,53 @@
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { MoveResult } from "#app/field/pokemon";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Sketch", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.SHUCKLE)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("Sketch should not fail even if a previous Sketch failed to retrieve a valid move and ran out of PP", async () => {
game.override.moveset([ Moves.SKETCH, Moves.SKETCH ]);
await game.classicMode.startBattle([ Species.REGIELEKI ]);
const playerPokemon = game.scene.getPlayerPokemon();
game.move.select(Moves.SKETCH);
await game.phaseInterceptor.to("TurnEndPhase");
expect(playerPokemon?.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
const moveSlot0 = playerPokemon?.getMoveset()[0];
expect(moveSlot0?.moveId).toBe(Moves.SKETCH);
expect(moveSlot0?.getPpRatio()).toBe(0);
await game.toNextTurn();
game.move.select(Moves.SKETCH);
await game.phaseInterceptor.to("TurnEndPhase");
expect(playerPokemon?.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
// Can't verify if the player Pokemon's moveset was successfully changed because of overrides.
});
});

View File

@ -1,4 +1,3 @@
import { allMoves } from "#app/data/move";
import { Moves } from "#enums/moves"; import { Moves } from "#enums/moves";
import { Species } from "#enums/species"; import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities"; import { Abilities } from "#enums/abilities";
@ -7,7 +6,7 @@ import { Stat } from "#enums/stat";
import GameManager from "#test/utils/gameManager"; import GameManager from "#test/utils/gameManager";
import Phaser from "phaser"; import Phaser from "phaser";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - SYRUP BOMB", () => { describe("Moves - SYRUP BOMB", () => {
let phaserGame: Phaser.Game; let phaserGame: Phaser.Game;
@ -26,20 +25,21 @@ describe("Moves - SYRUP BOMB", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override game.override
.starterSpecies(Species.MAGIKARP) .battleType("single")
.enemySpecies(Species.SNORLAX) .enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.BALL_FETCH)
.ability(Abilities.BALL_FETCH)
.startingLevel(30) .startingLevel(30)
.enemyLevel(100) .enemyLevel(100)
.moveset([ Moves.SYRUP_BOMB, Moves.SPLASH ]) .moveset([ Moves.SYRUP_BOMB, Moves.SPLASH ])
.enemyMoveset(Moves.SPLASH); .enemyMoveset(Moves.SPLASH);
vi.spyOn(allMoves[Moves.SYRUP_BOMB], "accuracy", "get").mockReturnValue(100);
}); });
//Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/syrup_bomb_(move) //Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/syrup_bomb_(move)
it("decreases the target Pokemon's speed stat once per turn for 3 turns", it("decreases the target Pokemon's speed stat once per turn for 3 turns",
async () => { async () => {
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
const targetPokemon = game.scene.getEnemyPokemon()!; const targetPokemon = game.scene.getEnemyPokemon()!;
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0);
@ -66,7 +66,7 @@ describe("Moves - SYRUP BOMB", () => {
it("does not affect Pokemon with the ability Bulletproof", it("does not affect Pokemon with the ability Bulletproof",
async () => { async () => {
game.override.enemyAbility(Abilities.BULLETPROOF); game.override.enemyAbility(Abilities.BULLETPROOF);
await game.startBattle([ Species.MAGIKARP ]); await game.classicMode.startBattle([ Species.MAGIKARP ]);
const targetPokemon = game.scene.getEnemyPokemon()!; const targetPokemon = game.scene.getEnemyPokemon()!;
@ -79,4 +79,18 @@ describe("Moves - SYRUP BOMB", () => {
expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0); expect(targetPokemon.getStatStage(Stat.SPD)).toBe(0);
} }
); );
it("stops lowering the target's speed if the user leaves the field", async () => {
await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]);
game.move.select(Moves.SYRUP_BOMB);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.move.forceHit();
await game.toNextTurn();
game.doSwitchPokemon(1);
await game.toNextTurn();
expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPD)).toBe(-1);
});
}); });

View File

@ -0,0 +1,124 @@
import { BattlerTagType } from "#enums/battler-tag-type";
import { allMoves } from "#app/data/move";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { MoveResult } from "#app/field/pokemon";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest";
describe("Moves - Telekinesis", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.TELEKINESIS, Moves.TACKLE, Moves.MUD_SHOT, Moves.SMACK_DOWN ])
.battleType("single")
.enemySpecies(Species.SNORLAX)
.enemyLevel(60)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset([ Moves.SPLASH ]);
});
it("Telekinesis makes the affected vulnerable to most attacking moves regardless of accuracy", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
vi.spyOn(allMoves[Moves.TACKLE], "accuracy", "get").mockReturnValue(0);
game.move.select(Moves.TACKLE);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.isFullHp()).toBe(false);
});
it("Telekinesis makes the affected airborne and immune to most Ground-moves", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(100);
game.move.select(Moves.MUD_SHOT);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.isFullHp()).toBe(true);
});
it("Telekinesis can still affect Pokemon that have been transformed into invalid Pokemon", async () => {
game.override.enemyMoveset(Moves.TRANSFORM);
await game.classicMode.startBattle([ Species.DIGLETT ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
expect(enemyOpponent.summonData.speciesForm?.speciesId).toBe(Species.DIGLETT);
});
it("Moves like Smack Down and 1000 Arrows remove all effects of Telekinesis from the target Pokemon", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
game.move.select(Moves.SMACK_DOWN);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined();
});
it("Ingrain will remove the floating effect of Telekinesis, but not the 100% hit", async () => {
game.override.enemyMoveset([ Moves.SPLASH, Moves.INGRAIN ]);
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyOpponent = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TELEKINESIS);
await game.forceEnemyMove(Moves.SPLASH);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined();
await game.toNextTurn();
vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(0);
game.move.select(Moves.MUD_SHOT);
await game.forceEnemyMove(Moves.INGRAIN);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.INGRAIN)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined();
expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
});
});

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@ -85,13 +85,13 @@ describe("Moves - Thousand Arrows", () => {
const enemyPokemon = game.scene.getEnemyPokemon()!; const enemyPokemon = game.scene.getEnemyPokemon()!;
enemyPokemon.addTag(BattlerTagType.MAGNET_RISEN, undefined, Moves.MAGNET_RISE); enemyPokemon.addTag(BattlerTagType.FLOATING, undefined, Moves.MAGNET_RISE);
game.move.select(Moves.THOUSAND_ARROWS); game.move.select(Moves.THOUSAND_ARROWS);
await game.phaseInterceptor.to(BerryPhase, false); await game.phaseInterceptor.to(BerryPhase, false);
expect(enemyPokemon.getTag(BattlerTagType.MAGNET_RISEN)).toBeUndefined(); expect(enemyPokemon.getTag(BattlerTagType.FLOATING)).toBeUndefined();
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined(); expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
} }

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@ -0,0 +1,136 @@
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
import { StatusEffect } from "#app/data/status-effect";
import { decrypt, encrypt, GameData, SessionSaveData } from "#app/system/game-data";
import { Abilities } from "#enums/abilities";
import { ArenaTagType } from "#enums/arena-tag-type";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
const TIMEOUT = 20 * 1000;
describe("Moves - Toxic Spikes", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleType("single")
.startingWave(5)
.enemySpecies(Species.RATTATA)
.enemyAbility(Abilities.BALL_FETCH)
.ability(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH)
.moveset([ Moves.TOXIC_SPIKES, Moves.SPLASH, Moves.ROAR ]);
});
it("should not affect the opponent if they do not switch", async() => {
await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]);
const enemy = game.scene.getEnemyField()[0];
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("TurnEndPhase");
game.doSwitchPokemon(1);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemy.hp).toBe(enemy.getMaxHp());
expect(enemy.status?.effect).toBeUndefined();
}, TIMEOUT);
it("should poison the opponent if they switch into 1 layer", async() => {
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.ROAR);
await game.phaseInterceptor.to("TurnEndPhase");
const enemy = game.scene.getEnemyField()[0];
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
expect(enemy.status?.effect).toBe(StatusEffect.POISON);
}, TIMEOUT);
it("should badly poison the opponent if they switch into 2 layers", async() => {
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.ROAR);
await game.phaseInterceptor.to("TurnEndPhase");
const enemy = game.scene.getEnemyField()[0];
expect(enemy.hp).toBeLessThan(enemy.getMaxHp());
expect(enemy.status?.effect).toBe(StatusEffect.TOXIC);
}, TIMEOUT);
it("should be removed if a grounded poison pokemon switches in", async() => {
game.override.enemySpecies(Species.GRIMER);
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.ROAR);
await game.phaseInterceptor.to("TurnEndPhase");
const enemy = game.scene.getEnemyField()[0];
expect(enemy.hp).toBe(enemy.getMaxHp());
expect(enemy.status?.effect).toBeUndefined();
expect(game.scene.arena.tags.length).toBe(0);
}, TIMEOUT);
it("shouldn't create multiple layers per use in doubles", async() => {
await game.classicMode.runToSummon([ Species.MIGHTYENA, Species.POOCHYENA ]);
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
const arenaTags = (game.scene.arena.getTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag);
expect(arenaTags.tagType).toBe(ArenaTagType.TOXIC_SPIKES);
expect(arenaTags.layers).toBe(1);
}, TIMEOUT);
it("should persist through reload", async() => {
game.override.startingWave(1);
const scene = game.scene;
const gameData = new GameData(scene);
await game.classicMode.runToSummon([ Species.MIGHTYENA ]);
game.move.select(Moves.TOXIC_SPIKES);
await game.phaseInterceptor.to("TurnEndPhase");
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.phaseInterceptor.to("BattleEndPhase");
await game.toNextWave();
const sessionData : SessionSaveData = gameData["getSessionSaveData"](game.scene);
localStorage.setItem("sessionTestData", encrypt(JSON.stringify(sessionData), true));
const recoveredData : SessionSaveData = gameData.parseSessionData(decrypt(localStorage.getItem("sessionTestData")!, true));
gameData.loadSession(game.scene, 0, recoveredData);
expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags);
localStorage.removeItem("sessionTestData");
}, TIMEOUT);
});

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@ -96,4 +96,23 @@ describe("Moves - U-turn", () => {
expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); // proxy for asserting ability activated expect(game.scene.getEnemyPokemon()!.battleData.abilityRevealed).toBe(true); // proxy for asserting ability activated
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
}, 20000); }, 20000);
it("still forces a switch if u-turn KO's the opponent", async () => {
game.override.startingLevel(1000); // Ensure that U-Turn KO's the opponent
await game.classicMode.startBattle([
Species.RAICHU,
Species.SHUCKLE
]);
const enemy = game.scene.getEnemyPokemon()!;
// KO the opponent with U-Turn
game.move.select(Moves.U_TURN);
game.doSelectPartyPokemon(1);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemy.isFainted()).toBe(true);
// Check that U-Turn forced a switch
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.SHUCKLE);
});
}); });

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@ -128,7 +128,7 @@ describe("A Trainer's Test - Mystery Encounter", () => {
expect(eggsAfter).toBeDefined(); expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + 1).toBe(eggsAfter.length); expect(eggsBeforeLength + 1).toBe(eggsAfter.length);
const eggTier = eggsAfter[eggsAfter.length - 1].tier; const eggTier = eggsAfter[eggsAfter.length - 1].tier;
expect(eggTier === EggTier.ULTRA || eggTier === EggTier.MASTER).toBeTruthy(); expect(eggTier === EggTier.EPIC || eggTier === EggTier.LEGENDARY).toBeTruthy();
}); });
}); });
@ -176,7 +176,7 @@ describe("A Trainer's Test - Mystery Encounter", () => {
expect(eggsAfter).toBeDefined(); expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + 1).toBe(eggsAfter.length); expect(eggsBeforeLength + 1).toBe(eggsAfter.length);
const eggTier = eggsAfter[eggsAfter.length - 1].tier; const eggTier = eggsAfter[eggsAfter.length - 1].tier;
expect(eggTier).toBe(EggTier.GREAT); expect(eggTier).toBe(EggTier.RARE);
}); });
it("should leave encounter without battle", async () => { it("should leave encounter without battle", async () => {

View File

@ -18,6 +18,7 @@ import { Moves } from "#enums/moves";
import { ShinyRateBoosterModifier } from "#app/modifier/modifier"; import { ShinyRateBoosterModifier } from "#app/modifier/modifier";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import i18next from "i18next"; import i18next from "i18next";
import { Abilities } from "#enums/abilities";
const namespace = "mysteryEncounters/anOfferYouCantRefuse"; const namespace = "mysteryEncounters/anOfferYouCantRefuse";
/** Gyarados for Indimidate */ /** Gyarados for Indimidate */
@ -37,10 +38,11 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
beforeEach(async () => { beforeEach(async () => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
scene = game.scene; scene = game.scene;
game.override.mysteryEncounterChance(100); game.override.mysteryEncounterChance(100)
game.override.startingWave(defaultWave); .startingWave(defaultWave)
game.override.startingBiome(defaultBiome); .startingBiome(defaultBiome)
game.override.disableTrainerWaves(); .disableTrainerWaves()
.ability(Abilities.INTIMIDATE); // Extortion ability
const biomeMap = new Map<Biome, MysteryEncounterType[]>([ const biomeMap = new Map<Biome, MysteryEncounterType[]>([
[ Biome.VOLCANO, [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS ]], [ Biome.VOLCANO, [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS ]],
@ -195,6 +197,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
}); });
it("should award EXP to a pokemon with a move in EXTORTION_MOVES", async () => { it("should award EXP to a pokemon with a move in EXTORTION_MOVES", async () => {
game.override.ability(Abilities.SYNCHRONIZE); // Not an extortion ability, so we can test extortion move
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, [ Species.ABRA ]); await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, [ Species.ABRA ]);
const party = scene.getParty(); const party = scene.getParty();
const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!; const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!;

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@ -176,10 +176,12 @@ describe("Berries Abound - Mystery Encounter", () => {
const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText");
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
scene.getParty().forEach(pkm => {
vi.spyOn(pkm, "getStat").mockReturnValue(1); // for ease return for every stat
});
const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId; const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId;
// Setting enemy's level arbitrarily high to outspeed
config.pokemonConfigs![0].dataSource!.level = 1000;
await runMysteryEncounterToEnd(game, 2, undefined, true); await runMysteryEncounterToEnd(game, 2, undefined, true);
@ -198,10 +200,12 @@ describe("Berries Abound - Mystery Encounter", () => {
const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText");
await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty);
scene.getParty().forEach(pkm => {
vi.spyOn(pkm, "getStat").mockReturnValue(1); // for ease return for every stat
});
const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; const config = game.scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId; const speciesToSpawn = config.pokemonConfigs?.[0].species.speciesId;
// Setting enemy's level arbitrarily high to outspeed
config.pokemonConfigs![0].dataSource!.level = 1000;
await runMysteryEncounterToEnd(game, 2, undefined, true); await runMysteryEncounterToEnd(game, 2, undefined, true);

View File

@ -155,7 +155,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
expect(eggsAfter).toBeDefined(); expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length); expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs); expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs); expect(eggsAfter.filter(egg => egg.tier === EggTier.RARE).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase(); game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase); await game.phaseInterceptor.to(PostMysteryEncounterPhase);
@ -213,7 +213,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
expect(eggsAfter).toBeDefined(); expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length); expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs); expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs); expect(eggsAfter.filter(egg => egg.tier === EggTier.RARE).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase(); game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase); await game.phaseInterceptor.to(PostMysteryEncounterPhase);
@ -271,7 +271,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => {
expect(eggsAfter).toBeDefined(); expect(eggsAfter).toBeDefined();
expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length); expect(eggsBeforeLength + commonEggs + rareEggs).toBe(eggsAfter.length);
expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs); expect(eggsAfter.filter(egg => egg.tier === EggTier.COMMON).length).toBe(commonEggs);
expect(eggsAfter.filter(egg => egg.tier === EggTier.GREAT).length).toBe(rareEggs); expect(eggsAfter.filter(egg => egg.tier === EggTier.RARE).length).toBe(rareEggs);
game.phaseInterceptor.superEndPhase(); game.phaseInterceptor.superEndPhase();
await game.phaseInterceptor.to(PostMysteryEncounterPhase); await game.phaseInterceptor.to(PostMysteryEncounterPhase);

View File

@ -147,8 +147,8 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
expect(scene.getParty().length).toBe(initialPartySize + 1); expect(scene.getParty().length).toBe(initialPartySize + 1);
const newlyPurchasedPokemon = scene.getParty().find(p => p.name === pokemonName); const newlyPurchasedPokemon = scene.getParty()[scene.getParty().length - 1];
expect(newlyPurchasedPokemon).toBeDefined(); expect(newlyPurchasedPokemon.name).toBe(pokemonName);
expect(newlyPurchasedPokemon!.moveset.length > 0).toBeTruthy(); expect(newlyPurchasedPokemon!.moveset.length > 0).toBeTruthy();
}); });

View File

@ -86,7 +86,7 @@ export function waitUntil(truth) {
export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves) { export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves) {
const playerPokemon = scene.getPlayerField()[pokemonIndex]; const playerPokemon = scene.getPlayerField()[pokemonIndex];
const moveSet = playerPokemon.getMoveset(); const moveSet = playerPokemon.getMoveset();
const index = moveSet.findIndex((m) => m?.moveId === move); const index = moveSet.findIndex((m) => m?.moveId === move && m?.ppUsed < m?.getMovePp());
console.log(`Move position for ${Moves[move]} (=${move}):`, index); console.log(`Move position for ${Moves[move]} (=${move}):`, index);
return index; return index;
} }

View File

@ -53,6 +53,7 @@ import {
} from "#app/phases/mystery-encounter-phases"; } from "#app/phases/mystery-encounter-phases";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase";
import { ExpPhase } from "#app/phases/exp-phase";
export interface PromptHandler { export interface PromptHandler {
phaseTarget?: string; phaseTarget?: string;
@ -61,7 +62,114 @@ export interface PromptHandler {
expireFn?: () => void; expireFn?: () => void;
awaitingActionInput?: boolean; awaitingActionInput?: boolean;
} }
import { ExpPhase } from "#app/phases/exp-phase";
type PhaseClass =
| typeof LoginPhase
| typeof TitlePhase
| typeof SelectGenderPhase
| typeof EncounterPhase
| typeof NewBiomeEncounterPhase
| typeof SelectStarterPhase
| typeof PostSummonPhase
| typeof SummonPhase
| typeof ToggleDoublePositionPhase
| typeof CheckSwitchPhase
| typeof ShowAbilityPhase
| typeof MessagePhase
| typeof TurnInitPhase
| typeof CommandPhase
| typeof EnemyCommandPhase
| typeof TurnStartPhase
| typeof MovePhase
| typeof MoveEffectPhase
| typeof DamagePhase
| typeof FaintPhase
| typeof BerryPhase
| typeof TurnEndPhase
| typeof BattleEndPhase
| typeof EggLapsePhase
| typeof SelectModifierPhase
| typeof NextEncounterPhase
| typeof NewBattlePhase
| typeof VictoryPhase
| typeof LearnMovePhase
| typeof MoveEndPhase
| typeof StatStageChangePhase
| typeof ShinySparklePhase
| typeof SelectTargetPhase
| typeof UnavailablePhase
| typeof QuietFormChangePhase
| typeof SwitchPhase
| typeof SwitchSummonPhase
| typeof PartyHealPhase
| typeof EvolutionPhase
| typeof EndEvolutionPhase
| typeof LevelCapPhase
| typeof AttemptRunPhase
| typeof SelectBiomePhase
| typeof MysteryEncounterPhase
| typeof MysteryEncounterOptionSelectedPhase
| typeof MysteryEncounterBattlePhase
| typeof MysteryEncounterRewardsPhase
| typeof PostMysteryEncounterPhase
| typeof ModifierRewardPhase
| typeof PartyExpPhase
| typeof ExpPhase;
type PhaseString =
| "LoginPhase"
| "TitlePhase"
| "SelectGenderPhase"
| "EncounterPhase"
| "NewBiomeEncounterPhase"
| "SelectStarterPhase"
| "PostSummonPhase"
| "SummonPhase"
| "ToggleDoublePositionPhase"
| "CheckSwitchPhase"
| "ShowAbilityPhase"
| "MessagePhase"
| "TurnInitPhase"
| "CommandPhase"
| "EnemyCommandPhase"
| "TurnStartPhase"
| "MovePhase"
| "MoveEffectPhase"
| "DamagePhase"
| "FaintPhase"
| "BerryPhase"
| "TurnEndPhase"
| "BattleEndPhase"
| "EggLapsePhase"
| "SelectModifierPhase"
| "NextEncounterPhase"
| "NewBattlePhase"
| "VictoryPhase"
| "LearnMovePhase"
| "MoveEndPhase"
| "StatStageChangePhase"
| "ShinySparklePhase"
| "SelectTargetPhase"
| "UnavailablePhase"
| "QuietFormChangePhase"
| "SwitchPhase"
| "SwitchSummonPhase"
| "PartyHealPhase"
| "EvolutionPhase"
| "EndEvolutionPhase"
| "LevelCapPhase"
| "AttemptRunPhase"
| "SelectBiomePhase"
| "MysteryEncounterPhase"
| "MysteryEncounterOptionSelectedPhase"
| "MysteryEncounterBattlePhase"
| "MysteryEncounterRewardsPhase"
| "PostMysteryEncounterPhase"
| "ModifierRewardPhase"
| "PartyExpPhase"
| "ExpPhase";
type PhaseInterceptorPhase = PhaseClass | PhaseString;
export default class PhaseInterceptor { export default class PhaseInterceptor {
public scene; public scene;
@ -172,7 +280,7 @@ export default class PhaseInterceptor {
* @param phaseFrom - The phase to start from. * @param phaseFrom - The phase to start from.
* @returns The instance of the PhaseInterceptor. * @returns The instance of the PhaseInterceptor.
*/ */
runFrom(phaseFrom) { runFrom(phaseFrom: PhaseInterceptorPhase): PhaseInterceptor {
this.phaseFrom = phaseFrom; this.phaseFrom = phaseFrom;
return this; return this;
} }
@ -180,9 +288,10 @@ export default class PhaseInterceptor {
/** /**
* Method to transition to a target phase. * Method to transition to a target phase.
* @param phaseTo - The phase to transition to. * @param phaseTo - The phase to transition to.
* @param runTarget - Whether or not to run the target phase.
* @returns A promise that resolves when the transition is complete. * @returns A promise that resolves when the transition is complete.
*/ */
async to(phaseTo, runTarget: boolean = true): Promise<void> { async to(phaseTo: PhaseInterceptorPhase, runTarget: boolean = true): Promise<void> {
return new Promise(async (resolve, reject) => { return new Promise(async (resolve, reject) => {
ErrorInterceptor.getInstance().add(this); ErrorInterceptor.getInstance().add(this);
if (this.phaseFrom) { if (this.phaseFrom) {
@ -219,7 +328,7 @@ export default class PhaseInterceptor {
* @param skipFn - Optional skip function. * @param skipFn - Optional skip function.
* @returns A promise that resolves when the phase is run. * @returns A promise that resolves when the phase is run.
*/ */
run(phaseTarget, skipFn?): Promise<void> { run(phaseTarget: PhaseInterceptorPhase, skipFn?: (className: PhaseClass) => boolean): Promise<void> {
const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name; const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name;
this.scene.moveAnimations = null; // Mandatory to avoid crash this.scene.moveAnimations = null; // Mandatory to avoid crash
return new Promise(async (resolve, reject) => { return new Promise(async (resolve, reject) => {
@ -253,7 +362,7 @@ export default class PhaseInterceptor {
}); });
} }
whenAboutToRun(phaseTarget, skipFn?): Promise<void> { whenAboutToRun(phaseTarget: PhaseInterceptorPhase, skipFn?: (className: PhaseClass) => boolean): Promise<void> {
const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name; const targetName = typeof phaseTarget === "string" ? phaseTarget : phaseTarget.name;
this.scene.moveAnimations = null; // Mandatory to avoid crash this.scene.moveAnimations = null; // Mandatory to avoid crash
return new Promise(async (resolve, reject) => { return new Promise(async (resolve, reject) => {
@ -311,7 +420,7 @@ export default class PhaseInterceptor {
* Method to start a phase and log it. * Method to start a phase and log it.
* @param phase - The phase to start. * @param phase - The phase to start.
*/ */
startPhase(phase) { startPhase(phase: PhaseClass) {
this.log.push(phase.name); this.log.push(phase.name);
const instance = this.scene.getCurrentPhase(); const instance = this.scene.getCurrentPhase();
this.onHold.push({ this.onHold.push({
@ -340,9 +449,10 @@ export default class PhaseInterceptor {
/** /**
* m2m to set mode. * m2m to set mode.
* @param phase - The phase to start. * @param mode - The {@linkcode Mode} to set.
* @param args - Additional arguments to pass to the original method.
*/ */
setMode(mode: Mode, ...args: any[]): Promise<void> { setMode(mode: Mode, ...args: unknown[]): Promise<void> {
const currentPhase = this.scene.getCurrentPhase(); const currentPhase = this.scene.getCurrentPhase();
const instance = this.scene.ui; const instance = this.scene.ui;
console.log("setMode", `${Mode[mode]} (=${mode})`, args); console.log("setMode", `${Mode[mode]} (=${mode})`, args);

View File

@ -165,6 +165,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
if (this.config.delay) { if (this.config.delay) {
this.blockInput = true; this.blockInput = true;
this.optionSelectText.setAlpha(0.5); this.optionSelectText.setAlpha(0.5);
this.cursorObj?.setAlpha(0.8);
this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput()); this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput());
} }
@ -256,6 +257,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
this.blockInput = false; this.blockInput = false;
this.optionSelectText.setAlpha(1); this.optionSelectText.setAlpha(1);
this.cursorObj?.setAlpha(1);
} }
getOptionsWithScroll(): OptionSelectItem[] { getOptionsWithScroll(): OptionSelectItem[] {

View File

@ -40,7 +40,9 @@ export default class AchvsUiHandler extends MessageUiHandler {
private iconsBg: Phaser.GameObjects.NineSlice; private iconsBg: Phaser.GameObjects.NineSlice;
private icons: Phaser.GameObjects.Sprite[]; private icons: Phaser.GameObjects.Sprite[];
private titleBg: Phaser.GameObjects.NineSlice;
private titleText: Phaser.GameObjects.Text; private titleText: Phaser.GameObjects.Text;
private scoreContainer: Phaser.GameObjects.Container;
private scoreText: Phaser.GameObjects.Text; private scoreText: Phaser.GameObjects.Text;
private unlockText: Phaser.GameObjects.Text; private unlockText: Phaser.GameObjects.Text;
@ -114,29 +116,31 @@ export default class AchvsUiHandler extends MessageUiHandler {
const titleBg = addWindow(this.scene, 0, this.headerBg.height + this.iconsBg.height, 174, 24); const titleBg = addWindow(this.scene, 0, this.headerBg.height + this.iconsBg.height, 174, 24);
titleBg.setOrigin(0, 0); titleBg.setOrigin(0, 0);
this.titleBg = titleBg;
this.titleText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); this.titleText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW);
const textSize = languageSettings[i18next.language]?.TextSize ?? this.titleText.style.fontSize; const textSize = languageSettings[i18next.language]?.TextSize ?? this.titleText.style.fontSize;
this.titleText.setFontSize(textSize); this.titleText.setFontSize(textSize);
this.titleText.setOrigin(0, 0);
const titleBgCenterX = titleBg.x + titleBg.width / 2; const titleBgCenterX = titleBg.x + titleBg.width / 2;
const titleBgCenterY = titleBg.y + titleBg.height / 2; const titleBgCenterY = titleBg.y + titleBg.height / 2;
this.titleText.setOrigin(0.5, 0.5); this.titleText.setOrigin(0.5, 0.5);
this.titleText.setPosition(titleBgCenterX, titleBgCenterY); this.titleText.setPosition(titleBgCenterX, titleBgCenterY);
const scoreBg = addWindow(this.scene, titleBg.x + titleBg.width, titleBg.y, 46, 24); this.scoreContainer = this.scene.add.container(titleBg.x + titleBg.width, titleBg.y);
const scoreBg = addWindow(this.scene, 0, 0, 46, 24);
scoreBg.setOrigin(0, 0); scoreBg.setOrigin(0, 0);
this.scoreContainer.add(scoreBg);
this.scoreText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); this.scoreText = addTextObject(this.scene, scoreBg.width / 2, scoreBg.height / 2, "", TextStyle.WINDOW);
this.scoreText.setOrigin(0, 0); this.scoreText.setOrigin(0.5, 0.5);
this.scoreText.setPositionRelative(scoreBg, 8, 4); this.scoreContainer.add(this.scoreText);
const unlockBg = addWindow(this.scene, scoreBg.x + scoreBg.width, scoreBg.y, 98, 24); const unlockBg = addWindow(this.scene, this.scoreContainer.x + scoreBg.width, titleBg.y, 98, 24);
unlockBg.setOrigin(0, 0); unlockBg.setOrigin(0, 0);
this.unlockText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); this.unlockText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW);
this.unlockText.setOrigin(0, 0); this.unlockText.setOrigin(0.5, 0.5);
this.unlockText.setPositionRelative(unlockBg, 8, 4); this.unlockText.setPositionRelative(unlockBg, unlockBg.width / 2, unlockBg.height / 2);
const descriptionBg = addWindow(this.scene, 0, titleBg.y + titleBg.height, (this.scene.game.canvas.width / 6) - 2, 42); const descriptionBg = addWindow(this.scene, 0, titleBg.y + titleBg.height, (this.scene.game.canvas.width / 6) - 2, 42);
descriptionBg.setOrigin(0, 0); descriptionBg.setOrigin(0, 0);
@ -157,8 +161,7 @@ export default class AchvsUiHandler extends MessageUiHandler {
this.mainContainer.add(this.iconsContainer); this.mainContainer.add(this.iconsContainer);
this.mainContainer.add(titleBg); this.mainContainer.add(titleBg);
this.mainContainer.add(this.titleText); this.mainContainer.add(this.titleText);
this.mainContainer.add(scoreBg); this.mainContainer.add(this.scoreContainer);
this.mainContainer.add(this.scoreText);
this.mainContainer.add(unlockBg); this.mainContainer.add(unlockBg);
this.mainContainer.add(this.unlockText); this.mainContainer.add(this.unlockText);
this.mainContainer.add(descriptionBg); this.mainContainer.add(descriptionBg);
@ -167,8 +170,6 @@ export default class AchvsUiHandler extends MessageUiHandler {
ui.add(this.mainContainer); ui.add(this.mainContainer);
this.currentPage = Page.ACHIEVEMENTS; this.currentPage = Page.ACHIEVEMENTS;
this.setCursor(0);
this.setScrollCursor(0);
this.mainContainer.setVisible(false); this.mainContainer.setVisible(false);
} }
@ -316,9 +317,19 @@ export default class AchvsUiHandler extends MessageUiHandler {
if (update || pageChange) { if (update || pageChange) {
switch (this.currentPage) { switch (this.currentPage) {
case Page.ACHIEVEMENTS: case Page.ACHIEVEMENTS:
if (pageChange) {
this.titleBg.width = 174;
this.titleText.x = this.titleBg.width / 2;
this.scoreContainer.setVisible(true);
}
this.showAchv(achvs[Object.keys(achvs)[cursor + this.scrollCursor * this.COLS]]); this.showAchv(achvs[Object.keys(achvs)[cursor + this.scrollCursor * this.COLS]]);
break; break;
case Page.VOUCHERS: case Page.VOUCHERS:
if (pageChange) {
this.titleBg.width = 220;
this.titleText.x = this.titleBg.width / 2;
this.scoreContainer.setVisible(false);
}
this.showVoucher(vouchers[Object.keys(vouchers)[cursor + this.scrollCursor * this.COLS]]); this.showVoucher(vouchers[Object.keys(vouchers)[cursor + this.scrollCursor * this.COLS]]);
break; break;
} }
@ -442,6 +453,7 @@ export default class AchvsUiHandler extends MessageUiHandler {
this.currentPage = Page.ACHIEVEMENTS; this.currentPage = Page.ACHIEVEMENTS;
this.mainContainer.setVisible(false); this.mainContainer.setVisible(false);
this.setScrollCursor(0); this.setScrollCursor(0);
this.setCursor(0, true);
this.eraseCursor(); this.eraseCursor();
} }

View File

@ -593,7 +593,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
}; };
const updatePokemonHp = () => { const updatePokemonHp = () => {
let duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0; let duration = !instant ? Phaser.Math.Clamp(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0;
const speed = (this.scene as BattleScene).hpBarSpeed; const speed = (this.scene as BattleScene).hpBarSpeed;
if (speed) { if (speed) {
duration = speed >= 3 ? 0 : duration / Math.pow(2, speed); duration = speed >= 3 ? 0 : duration / Math.pow(2, speed);

View File

@ -76,7 +76,8 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
} }
} }
], ],
delay: args.length >= 6 && args[5] !== null ? args[5] as integer : 0 delay: args.length >= 6 && args[5] !== null ? args[5] as number : 0,
noCancel: args.length >= 7 && args[6] !== null ? args[6] as boolean : false,
}; };
super.show([ config ]); super.show([ config ]);
@ -96,7 +97,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
} }
processInput(button: Button): boolean { processInput(button: Button): boolean {
if (button === Button.CANCEL && this.blockInput) { if (button === Button.CANCEL && this.blockInput && !this.config?.noCancel) {
this.unblockInput(); this.unblockInput();
} }

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