Fix playing evolution BGM twice

This commit is contained in:
Flashfyre 2023-10-26 19:31:08 -04:00
parent d4d6931512
commit 634d93b989

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@ -102,7 +102,6 @@ export class EvolutionPhase extends BattlePhase {
this.scene.time.delayedCall(1000, () => {
const evolutionBgm = this.scene.playSoundWithoutBgm('evolution');
evolutionBgm.play({ volume: this.scene.masterVolume });
this.scene.tweens.add({
targets: this.evolutionBgOverlay,
alpha: 1,