apply game.override.disableCrits()
This commit is contained in:
parent
a87aec4f27
commit
6d14915f5f
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@ -1,12 +1,11 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { Species } from "#app/enums/species.js";
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import { TurnEndPhase } from "#app/phases";
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import { Moves } from "#enums/moves";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Abilities } from "#enums/abilities";
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import { Species } from "#app/enums/species.js";
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import { Moves } from "#enums/moves";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { SPLASH_ONLY } from "../utils/testUtils";
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describe("Abilities - Dry Skin", () => {
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@ -26,7 +25,7 @@ describe("Abilities - Dry Skin", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.enemyAbility(Abilities.DRY_SKIN);
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game.override.enemyMoveset(SPLASH_ONLY);
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game.override.enemySpecies(Species.CHARMANDER);
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@ -1,14 +1,13 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import { Moves } from "#enums/moves";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { DamagePhase, MoveEffectPhase } from "#app/phases.js";
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import { allMoves } from "#app/data/move.js";
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import { Abilities } from "#app/enums/abilities.js";
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import { Stat } from "#app/enums/stat.js";
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import { allMoves } from "#app/data/move.js";
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import { DamagePhase, MoveEffectPhase } from "#app/phases.js";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { SPLASH_ONLY } from "../utils/testUtils";
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describe("Abilities - Hustle", () => {
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@ -30,7 +29,7 @@ describe("Abilities - Hustle", () => {
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game.override.ability(Abilities.HUSTLE);
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game.override.moveset([Moves.TACKLE, Moves.GIGA_DRAIN, Moves.FISSURE]);
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game.override.startingLevel(5);
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vi.spyOn(overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.enemyLevel(5);
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game.override.enemyMoveset(SPLASH_ONLY);
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game.override.enemySpecies(Species.SHUCKLE);
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@ -32,7 +32,7 @@ describe("Abilities - Parental Bond", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.ability(Abilities.PARENTAL_BOND);
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game.override.enemySpecies(Species.SNORLAX);
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game.override.enemyAbility(Abilities.INSOMNIA);
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@ -1,17 +1,16 @@
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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { BattleStat } from "#app/data/battle-stat.js";
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import { TerrainType } from "#app/data/terrain.js";
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import {
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MoveEndPhase, TurnEndPhase,
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} from "#app/phases";
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import {getMovePosition} from "#app/test/utils/gameManagerUtils";
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import { BattleStat } from "#app/data/battle-stat.js";
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import { TerrainType } from "#app/data/terrain.js";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Abilities } from "#enums/abilities";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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// See also: TypeImmunityAbAttr
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describe("Abilities - Sap Sipper", () => {
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@ -31,7 +30,7 @@ describe("Abilities - Sap Sipper", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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});
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it("raise attack 1 level and block effects when activated against a grass attack", async() => {
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@ -1,16 +1,15 @@
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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { BattleStat } from "#app/data/battle-stat.js";
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import {
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TurnEndPhase,
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} from "#app/phases";
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import {getMovePosition} from "#app/test/utils/gameManagerUtils";
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import { BattleStat } from "#app/data/battle-stat.js";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Abilities } from "#enums/abilities";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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// See also: TypeImmunityAbAttr
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describe("Abilities - Volt Absorb", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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});
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it("does not activate when CHARGE is used", async () => {
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@ -29,7 +29,7 @@ describe("Items - Leek", () => {
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.battleType("single");
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});
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@ -29,7 +29,7 @@ describe("Items - Scope Lens", () => {
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.battleType("single");
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}, 20000);
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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { ArenaTagSide } from "#app/data/arena-tag.js";
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import Move, { allMoves } from "#app/data/move.js";
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import { WeatherType } from "#app/data/weather.js";
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import { Abilities } from "#app/enums/abilities.js";
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import { ArenaTagType } from "#app/enums/arena-tag-type.js";
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import Pokemon from "#app/field/pokemon.js";
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import {
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TurnEndPhase,
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} from "#app/phases";
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import {getMovePosition} from "#app/test/utils/gameManagerUtils";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { NumberHolder } from "#app/utils.js";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { Abilities } from "#app/enums/abilities.js";
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import Pokemon from "#app/field/pokemon.js";
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import Move, { allMoves } from "#app/data/move.js";
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import { NumberHolder } from "#app/utils.js";
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import { ArenaTagSide } from "#app/data/arena-tag.js";
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import { WeatherType } from "#app/data/weather.js";
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import { ArenaTagType } from "#app/enums/arena-tag-type.js";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Aurora Veil", () => {
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game.override.enemyLevel(100);
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset([Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL, Moves.AURORA_VEIL]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.weather(WeatherType.HAIL);
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});
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { Species } from "#enums/species";
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import { BattleStat } from "#app/data/battle-stat.js";
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import { Abilities } from "#app/enums/abilities.js";
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import {
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TurnEndPhase,
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} from "#app/phases";
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import { Moves } from "#enums/moves";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { BattleStat } from "#app/data/battle-stat.js";
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import { Abilities } from "#app/enums/abilities.js";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Moves - Double Team", () => {
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let phaserGame: Phaser.Game;
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.moveset([Moves.DOUBLE_TEAM]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.ability(Abilities.BALL_FETCH);
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game.override.enemySpecies(Species.SHUCKLE);
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game.override.enemyAbility(Abilities.BALL_FETCH);
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@ -36,7 +36,7 @@ describe("Moves - Dragon Rage", () => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.starterSpecies(Species.SNORLAX);
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game.override.moveset([Moves.DRAGON_RAGE]);
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { MoveEffectPhase, DamagePhase, TurnStartPhase } from "#app/phases";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { BattlerIndex } from "#app/battle";
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import { allMoves } from "#app/data/move";
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import { DamagePhase, MoveEffectPhase, TurnStartPhase } from "#app/phases";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { BattlerIndex } from "#app/battle";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Moves - Dynamax Cannon", () => {
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let phaserGame: Phaser.Game;
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// Note that, for Waves 1-10, the level cap is 10
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game.override.startingWave(1);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
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@ -31,7 +31,7 @@ describe("Moves - Fissure", () => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.starterSpecies(Species.SNORLAX);
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game.override.moveset([Moves.FISSURE]);
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@ -27,7 +27,7 @@ describe("Moves - Glaive Rush", () => {
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyAbility(Abilities.BALL_FETCH);
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game.override.enemyMoveset(Array(4).fill(Moves.GLAIVE_RUSH));
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import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { ArenaTagSide } from "#app/data/arena-tag.js";
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import Move, { allMoves } from "#app/data/move.js";
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import { Abilities } from "#app/enums/abilities.js";
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import { ArenaTagType } from "#app/enums/arena-tag-type.js";
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import Pokemon from "#app/field/pokemon.js";
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import {
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TurnEndPhase,
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} from "#app/phases";
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import {getMovePosition} from "#app/test/utils/gameManagerUtils";
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import GameManager from "#app/test/utils/gameManager";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { NumberHolder } from "#app/utils.js";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { Abilities } from "#app/enums/abilities.js";
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import Pokemon from "#app/field/pokemon.js";
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import Move, { allMoves } from "#app/data/move.js";
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import { NumberHolder } from "#app/utils.js";
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import { ArenaTagSide } from "#app/data/arena-tag.js";
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import { ArenaTagType } from "#app/enums/arena-tag-type.js";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Light Screen", () => {
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@ -40,7 +39,7 @@ describe("Moves - Light Screen", () => {
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game.override.enemyLevel(100);
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game.override.enemySpecies(Species.MAGIKARP);
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game.override.enemyMoveset([Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN, Moves.LIGHT_SCREEN]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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});
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it("reduces damage of special attacks by half in a single battle", async() => {
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import {beforeAll, afterEach, beforeEach, describe, vi, it, expect} from "vitest";
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import Phaser from "phaser";
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import { CommandPhase, TurnEndPhase } from "#app/phases.js";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import {Moves} from "#enums/moves";
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import {Species} from "#enums/species";
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import {CommandPhase, TurnEndPhase} from "#app/phases.js";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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describe("Moves - Magnet Rise", () => {
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let phaserGame: Phaser.Game;
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@ -27,7 +26,7 @@ describe("Moves - Magnet Rise", () => {
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game.override.starterSpecies(Species.MAGNEZONE);
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game.override.enemySpecies(Species.RATTATA);
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game.override.enemyMoveset([Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN, Moves.DRILL_RUN]);
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vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
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game.override.disableCrits();
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game.override.enemyLevel(1);
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game.override.moveset([moveToUse, Moves.SPLASH, Moves.GRAVITY, Moves.BATON_PASS]);
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});
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@ -1,13 +1,12 @@
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { Moves } from "#enums/moves";
|
||||
import { getMoveTargets } from "#app/data/move.js";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import { Species } from "#app/enums/species.js";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
import { TurnEndPhase } from "#app/phases.js";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { Moves } from "#enums/moves";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
import { getMovePosition } from "../utils/gameManagerUtils";
|
||||
import { SPLASH_ONLY } from "../utils/testUtils";
|
||||
|
||||
const TIMEOUT = 20 * 1000;
|
||||
|
@ -169,7 +168,7 @@ function beforeTrial(phaserGame: Phaser.Game, single: boolean = false) {
|
|||
game.override.moveset([Moves.EARTHQUAKE, Moves.HYPER_VOICE, Moves.SURF, Moves.SPLASH]);
|
||||
game.override.ability(Abilities.BALL_FETCH);
|
||||
game.override.enemyMoveset(SPLASH_ONLY);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
game.override.disableCrits();
|
||||
game.override.startingLevel(50);
|
||||
game.override.enemyLevel(40);
|
||||
game.override.enemySpecies(Species.EEVEE);
|
||||
|
|
|
@ -1,19 +1,18 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import Overrides from "#app/overrides";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag.js";
|
||||
import Move, { allMoves } from "#app/data/move.js";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import { ArenaTagType } from "#app/enums/arena-tag-type.js";
|
||||
import Pokemon from "#app/field/pokemon.js";
|
||||
import {
|
||||
TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
import {getMovePosition} from "#app/test/utils/gameManagerUtils";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
import { NumberHolder } from "#app/utils.js";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Abilities } from "#app/enums/abilities.js";
|
||||
import Pokemon from "#app/field/pokemon.js";
|
||||
import Move, { allMoves } from "#app/data/move.js";
|
||||
import { NumberHolder } from "#app/utils.js";
|
||||
import { ArenaTagSide } from "#app/data/arena-tag.js";
|
||||
import { ArenaTagType } from "#app/enums/arena-tag-type.js";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
|
||||
describe("Moves - Reflect", () => {
|
||||
|
@ -40,7 +39,7 @@ describe("Moves - Reflect", () => {
|
|||
game.override.enemyLevel(100);
|
||||
game.override.enemySpecies(Species.MAGIKARP);
|
||||
game.override.enemyMoveset([Moves.REFLECT, Moves.REFLECT, Moves.REFLECT, Moves.REFLECT]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
game.override.disableCrits();
|
||||
});
|
||||
|
||||
it("reduces damage of physical attacks by half in a single battle", async() => {
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
import { allMoves } from "#app/data/move.js";
|
||||
import Overrides from "#app/overrides";
|
||||
import { CommandPhase } from "#app/phases";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
|
@ -26,7 +25,7 @@ describe("Moves - Rollout", () => {
|
|||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
game.override.disableCrits();
|
||||
game.override.battleType("single");
|
||||
game.override.starterSpecies(Species.RATTATA);
|
||||
game.override.ability(Abilities.NONE);
|
||||
|
|
|
@ -1,17 +1,16 @@
|
|||
import {afterEach, beforeAll, beforeEach, describe, expect, it, vi} from "vitest";
|
||||
import Phaser from "phaser";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import Overrides from "#app/overrides";
|
||||
import { Stat } from "#app/data/pokemon-stat";
|
||||
import {
|
||||
CommandPhase,
|
||||
EnemyCommandPhase, TurnEndPhase,
|
||||
} from "#app/phases";
|
||||
import {Mode} from "#app/ui/ui";
|
||||
import {getMovePosition} from "#app/test/utils/gameManagerUtils";
|
||||
import {Command} from "#app/ui/command-ui-handler";
|
||||
import {Stat} from "#app/data/pokemon-stat";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { getMovePosition } from "#app/test/utils/gameManagerUtils";
|
||||
import { Command } from "#app/ui/command-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
|
||||
describe("Moves - Tackle", () => {
|
||||
|
@ -37,7 +36,7 @@ describe("Moves - Tackle", () => {
|
|||
game.override.startingWave(97);
|
||||
game.override.moveset([moveToUse]);
|
||||
game.override.enemyMoveset([Moves.GROWTH,Moves.GROWTH,Moves.GROWTH,Moves.GROWTH]);
|
||||
vi.spyOn(Overrides, "NEVER_CRIT_OVERRIDE", "get").mockReturnValue(true);
|
||||
game.override.disableCrits();
|
||||
});
|
||||
|
||||
it("TACKLE against ghost", async() => {
|
||||
|
|
Loading…
Reference in New Issue