Add some new battle backgrounds
Before Width: | Height: | Size: 499 B After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 969 B After Width: | Height: | Size: 2.1 KiB |
Before Width: | Height: | Size: 624 B After Width: | Height: | Size: 639 B |
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public/images/arenas/town_a.png
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After Width: | Height: | Size: 1.2 KiB |
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public/images/arenas/town_b.png
Normal file
After Width: | Height: | Size: 2.2 KiB |
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public/images/arenas/town_bg.png
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After Width: | Height: | Size: 643 B |
@ -99,8 +99,6 @@ export class Arena {
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getBiomeKey(): string {
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getBiomeKey(): string {
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switch (this.biomeType) {
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switch (this.biomeType) {
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case Biome.TOWN:
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return 'plains';
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case Biome.TALL_GRASS:
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case Biome.TALL_GRASS:
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return 'grass';
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return 'grass';
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case Biome.CITY:
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case Biome.CITY:
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@ -36,8 +36,6 @@ export enum Biome {
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export function getBiomeName(biome: Biome) {
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export function getBiomeName(biome: Biome) {
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switch (biome) {
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switch (biome) {
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case Biome.TOWN:
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return 'TOWN';
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case Biome.GRASS:
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case Biome.GRASS:
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return 'GRASSY FIELD';
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return 'GRASSY FIELD';
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case Biome.RUINS:
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case Biome.RUINS:
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