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Nerf critical hit damage to 1.5x
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@ -1132,7 +1132,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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const sourceAtk = new Utils.IntegerHolder(source.getBattleStat(isPhysical ? Stat.ATK : Stat.SPATK, this, null, isCritical));
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const targetDef = new Utils.IntegerHolder(this.getBattleStat(isPhysical ? Stat.DEF : Stat.SPDEF, source, move, isCritical));
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const criticalMultiplier = isCritical ? 2 : 1;
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const criticalMultiplier = isCritical ? 1.5 : 1;
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const screenMultiplier = new Utils.NumberHolder(1);
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if (!isCritical) {
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this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, move.category, this.scene.currentBattle.double, screenMultiplier);
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@ -1239,7 +1239,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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this.scene.queueMessage('It\'s super effective!');
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break;
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case HitResult.NOT_VERY_EFFECTIVE:
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this.scene.queueMessage('It\'s not very effective!');
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this.scene.queueMessage('It\'s not very effective…');
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break;
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case HitResult.NO_EFFECT:
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this.scene.queueMessage(`It doesn\'t affect ${this.name}!`);
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