[Localization][zh_tw] Fixed mistranslation of 只 in traditional chinese (#2092)
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@ -4,7 +4,7 @@ export const battle: SimpleTranslationEntries = {
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"bossAppeared": "{{bossName}} 出現了.",
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"trainerAppeared": "{{trainerName}}\n想要和你對戰!",
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"trainerAppearedDouble": "{{trainerName}}\n想要和你對戰!",
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"singleWildAppeared": "一只野生的 {{pokemonName}} 出現了!",
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"singleWildAppeared": "一隻野生的 {{pokemonName}} 出現了!",
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"multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出現了!",
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"playerComeBack": "回來吧, {{pokemonName}}!",
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"trainerComeBack": "{{trainerName}} 收回了 {{pokemonName}}!",
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@ -153,7 +153,7 @@ export const modifierType: ModifierTypeTranslationEntries = {
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SACRED_ASH: { name: "聖灰" },
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REVIVER_SEED: {
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name: "復活種子",
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description: "恢復1只瀕死寶可夢的HP至1/2。",
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description: "恢復1隻瀕死寶可夢的HP至1/2。",
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},
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ETHER: { name: "PP單項小補劑" },
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MAX_ETHER: { name: "PP單項全補劑" },
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@ -71,7 +71,7 @@ export const move: MoveTranslationEntries = {
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},
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doubleKick: {
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name: "二連踢",
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effect: "用2只腳踢飛對手進行攻擊。\n連續2次給予傷害",
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effect: "用2隻腳踢飛對手進行攻擊。\n連續2次給予傷害",
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},
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megaKick: {
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name: "百萬噸重踢",
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@ -2886,7 +2886,7 @@ export const move: MoveTranslationEntries = {
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},
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dragonDarts: {
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name: "龍箭",
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effect: "讓多龍梅西亞進行2次攻擊。\n如果對手有2只寶可夢,\n則對它們各進行1次攻擊",
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effect: "讓多龍梅西亞進行2次攻擊。\n如果對手有2隻寶可夢,\n則對它們各進行1次攻擊",
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},
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teatime: {
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name: "茶會",
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