[Localization] Zh-cn fix 9-30 (#4517)

* Update modifier-type.json

* Update delibirdy-dialogue.json

* Update department-store-sale-dialogue.json

* Update global-trade-system-dialogue.json

* Update modifier-type.json

* Update party-ui-handler.json

* Update settings.json

* Update trash-to-treasure-dialogue.json

* Update uncommon-breed-dialogue.json

* Update training-session-dialogue.json

* Update egg.json

* Update battle.json

* Update dialogue.json
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Yonmaru40 2024-10-01 01:03:13 +08:00 committed by GitHub
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commit 814aceebc9
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12 changed files with 69 additions and 33 deletions

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@ -88,6 +88,14 @@
"statHarshlyFell_other": "{{pokemonNameWithAffix}}的{{stats}}大幅降低了!", "statHarshlyFell_other": "{{pokemonNameWithAffix}}的{{stats}}大幅降低了!",
"statSeverelyFell_other": "{{pokemonNameWithAffix}}的{{stats}}极大幅降低了!", "statSeverelyFell_other": "{{pokemonNameWithAffix}}的{{stats}}极大幅降低了!",
"statWontGoAnyLower_other": "{{pokemonNameWithAffix}}的{{stats}}已经无法再降低了!", "statWontGoAnyLower_other": "{{pokemonNameWithAffix}}的{{stats}}已经无法再降低了!",
"statRose_one": "{{pokemonNameWithAffix}}的{{stats}}提高了!",
"statSharplyRose_one": "{{pokemonNameWithAffix}}的{{stats}}大幅提高了!",
"statRoseDrastically_one": "{{pokemonNameWithAffix}}的{{stats}}极大幅提高了!",
"statWontGoAnyHigher_one": "{{pokemonNameWithAffix}}的{{stats}}已经无法再提高了!",
"statFell_one": "{{pokemonNameWithAffix}}的{{stats}}降低了!",
"statHarshlyFell_one": "{{pokemonNameWithAffix}}的{{stats}}大幅降低了!",
"statSeverelyFell_one": "{{pokemonNameWithAffix}}的{{stats}}极大幅降低了!",
"statWontGoAnyLower_one": "{{pokemonNameWithAffix}}的{{stats}}已经无法再降低了!",
"transformedIntoType": "{{pokemonName}}变成了\n{{type}}属性!", "transformedIntoType": "{{pokemonName}}变成了\n{{type}}属性!",
"ppReduced": "降低了{{targetName}}的\n{{moveName}}的PP{{reduction}}点!", "ppReduced": "降低了{{targetName}}的\n{{moveName}}的PP{{reduction}}点!",
"retryBattle": "你要从对战开始时重试么?", "retryBattle": "你要从对战开始时重试么?",

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@ -299,6 +299,28 @@
"1": "真奇怪…怎么会这样…我不应该被打败的。" "1": "真奇怪…怎么会这样…我不应该被打败的。"
} }
}, },
"snow_worker": {
"encounter": {
"1": "天冷了,便要添衣。\n只有人类会有这么聪明的想法"
},
"victory": {
"1": "即使是徒劳的挣扎,\n到头来也还是展示了人类的智慧啊"
},
"defeat": {
"1": "我来告诉你一个小技巧。\n如果你对着冻住的宝可梦用火系技能冰就化啦"
}
},
"snow_worker_double": {
"encounter": {
"1": "……\n……准……准备好战……战斗了吗"
},
"victory": {
"1": "……\n……我冻得直直打哆嗦"
},
"defeat": {
"1": "……\n……知……知道吗\n...这……这地方蛮冷。"
}
},
"hex_maniac": { "hex_maniac": {
"encounter": { "encounter": {
"1": "我通常只听古典音乐,但如果我输了,$我想我应该试试新时代的音乐!", "1": "我通常只听古典音乐,但如果我输了,$我想我应该试试新时代的音乐!",

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@ -11,7 +11,7 @@
"gachaTypeLegendary": "传说概率上升", "gachaTypeLegendary": "传说概率上升",
"gachaTypeMove": "稀有概率上升", "gachaTypeMove": "稀有概率上升",
"gachaTypeShiny": "闪光概率上升", "gachaTypeShiny": "闪光概率上升",
"eventType": "Mystery Event", "eventType": "神秘事件",
"selectMachine": "选择一个机器。", "selectMachine": "选择一个机器。",
"notEnoughVouchers": "你没有足够的兑换券!", "notEnoughVouchers": "你没有足够的兑换券!",
"tooManyEggs": "你的蛋太多啦!", "tooManyEggs": "你的蛋太多啦!",

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@ -2,7 +2,7 @@
"ModifierType": { "ModifierType": {
"AddPokeballModifierType": { "AddPokeballModifierType": {
"name": "{{modifierCount}}x {{pokeballName}}", "name": "{{modifierCount}}x {{pokeballName}}",
"description": "获得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率{{catchRate}}。" "description": "获得 {{pokeballName}}x {{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率{{catchRate}}。"
}, },
"AddVoucherModifierType": { "AddVoucherModifierType": {
"name": "{{modifierCount}}x {{voucherTypeName}}", "name": "{{modifierCount}}x {{voucherTypeName}}",
@ -50,7 +50,7 @@
"description": "遭遇双打概率提升四倍,持续{{battleCount}}场战斗。" "description": "遭遇双打概率提升四倍,持续{{battleCount}}场战斗。"
}, },
"TempStatStageBoosterModifierType": { "TempStatStageBoosterModifierType": {
"description": "提升全队的{{stat}}{{amount}}持续5场战斗。", "description": "提升全队的{{stat}}{{amount}}持续5场战斗。",
"extra": { "extra": {
"stage": "1阶", "stage": "1阶",
"percentage": "30%" "percentage": "30%"
@ -63,24 +63,24 @@
"description": "使一只宝可梦的等级提升{{levels}}级。" "description": "使一只宝可梦的等级提升{{levels}}级。"
}, },
"AllPokemonLevelIncrementModifierType": { "AllPokemonLevelIncrementModifierType": {
"description": "使一只寶可夢的等級提升{{levels}}級。" "description": "使所有宝可梦的等级提升{{levels}}级。"
}, },
"BaseStatBoosterModifierType": { "BaseStatBoosterModifierType": {
"description": "增加10%持有者的{{stat}}\n个体值越高堆叠上限越高。" "description": "增加10%持有者的{{stat}}\n个体值越高堆叠上限越高。"
}, },
"PokemonBaseStatTotalModifierType": { "PokemonBaseStatTotalModifierType": {
"name": "Shuckle Juice", "name": "壶壶果汁",
"description": "{{increaseDecrease}} all of the holder's base stats by {{statValue}}. You were {{blessCurse}} by the Shuckle.", "description": "{{increaseDecrease}}持有者的所有基础属性{{statValue}}级。你被壶壶{{blessCurse}}了。",
"extra": { "extra": {
"increase": "Increases", "increase": "提升",
"decrease": "Decreases", "decrease": "降低",
"blessed": "blessed", "blessed": "强化",
"cursed": "cursed" "cursed": "诅咒"
} }
}, },
"PokemonBaseStatFlatModifierType": { "PokemonBaseStatFlatModifierType": {
"name": "Old Gateau", "name": "森之羊羹",
"description": "Increases the holder's {{stats}} base stats by {{statValue}}. Found after a strange dream." "description": "增加持有者{{stats}}的基础属性{{statValue}},来自于一场怪梦。"
}, },
"AllPokemonFullHpRestoreModifierType": { "AllPokemonFullHpRestoreModifierType": {
"description": "所有宝可梦完全回复HP。" "description": "所有宝可梦完全回复HP。"
@ -109,7 +109,7 @@
"description": "招式命中率增加{{accuracyAmount}}(最大100)。" "description": "招式命中率增加{{accuracyAmount}}(最大100)。"
}, },
"PokemonMultiHitModifierType": { "PokemonMultiHitModifierType": {
"description": "攻击以60/75/82.5%的伤害造成2/3/4次伤害。" "description": "伤害降低60/75/82.5%的同时造成2/3/4次伤害。"
}, },
"TmModifierType": { "TmModifierType": {
"name": "招式学习器\n{{moveId}} - {{moveName}}", "name": "招式学习器\n{{moveId}} - {{moveName}}",
@ -126,7 +126,7 @@
"description": "使某些宝可梦更改形态。" "description": "使某些宝可梦更改形态。"
}, },
"FusePokemonModifierType": { "FusePokemonModifierType": {
"description": "融合两只宝可梦 (改变特性, 平分基础点数\n和属性, 共享招式池)。" "description": "融合两只宝可梦(改变特性, 平分基础点数\n和属性, 共享招式池)。"
}, },
"TerastallizeModifierType": { "TerastallizeModifierType": {
"name": "{{teraType}}太晶碎块", "name": "{{teraType}}太晶碎块",
@ -359,7 +359,7 @@
"description": "触碰后会放出热量的神奇宝珠。\n携带后在战斗时会变成灼伤状态。" "description": "触碰后会放出热量的神奇宝珠。\n携带后在战斗时会变成灼伤状态。"
}, },
"EVOLUTION_TRACKER_GIMMIGHOUL": { "EVOLUTION_TRACKER_GIMMIGHOUL": {
"name": "金子宝物", "name": "宝藏金币",
"description": "这个宝可梦最爱金币!多收集点金币的话会发生什么呢?" "description": "这个宝可梦最爱金币!多收集点金币的话会发生什么呢?"
}, },
"BATON": { "BATON": {
@ -421,11 +421,11 @@
"description": "增加1%野生融合宝可梦出现概率。" "description": "增加1%野生融合宝可梦出现概率。"
}, },
"MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { "name": "Shuckle Juice" }, "MYSTERY_ENCOUNTER_SHUCKLE_JUICE": { "name": "壶壶果汁" },
"MYSTERY_ENCOUNTER_BLACK_SLUDGE": { "name": "Black Sludge", "description": "The stench is so powerful that shops will only sell you items at a steep cost increase." }, "MYSTERY_ENCOUNTER_BLACK_SLUDGE": { "name": "黑色污泥", "description": "由于恶臭扑鼻,商店会以非常高昂的价格向您出售商品。" },
"MYSTERY_ENCOUNTER_MACHO_BRACE": { "name": "Macho Brace", "description": "Defeating a Pokémon grants the holder a Macho Brace stack. Each stack slightly boosts stats, with an extra bonus at max stacks." }, "MYSTERY_ENCOUNTER_MACHO_BRACE": { "name": "强制锻炼器", "description": "击败对手后获得一层锻炼等级。每层会略微提升属性,\n达到最大层数时还会获得额外奖励。" },
"MYSTERY_ENCOUNTER_OLD_GATEAU": { "name": "Old Gateau", "description": "Increases the holder's {{stats}} stats by {{statValue}}." }, "MYSTERY_ENCOUNTER_OLD_GATEAU": { "name": "森之羊羔", "description": "提升持有者的{{stats}}的{{statValue}}。" },
"MYSTERY_ENCOUNTER_GOLDEN_BUG_NET": { "name": "Golden Bug Net", "description": "Imbues the owner with luck to find Bug Type Pokémon more often. Has a strange heft to it." } "MYSTERY_ENCOUNTER_GOLDEN_BUG_NET": { "name": "金捕虫网", "description": "赋予主人好运,使其更容易\n找到虫属性宝可梦手感很奇妙。" }
}, },
"SpeciesBoosterItem": { "SpeciesBoosterItem": {
"LIGHT_BALL": { "LIGHT_BALL": {

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@ -3,7 +3,7 @@
{ {
"intro": "一伙{{delibirdName}}出现了!", "intro": "一伙{{delibirdName}}出现了!",
"title": "信使鸟快递", "title": "信使鸟快递",
"description": "{{delibirdName}}满怀期待地看着你,\n它们好像想要什么东西。\n\n也许给它们一件道具或一些钱能让它们满意", "description": "{{delibirdName}}满怀期待地看着你,\n它们好像想要什么东西。\n\n给它们一件道具或一些钱的话\n会不会让它们满意呢",
"query": "你要给它们什么?", "query": "你要给它们什么?",
"invalid_selection": "宝可梦身上并没有那种道具。", "invalid_selection": "宝可梦身上并没有那种道具。",
"option": { "option": {

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@ -1,9 +1,9 @@
{ {
"intro": "一位提着一大堆购物袋的女士。", "intro": "一位提着一大堆购物袋的女士。",
"speaker": "大促销", "speaker": "大促销",
"intro_dialogue": "你好!你也是来参加促销活动的吗?\n在促销期间可以领取一张特别优惠券,用于购买免费商品\n我这有一张多余的优惠券。送你了", "intro_dialogue": "你好!你也是来参加促销活动的吗?\n在促销期间可以领取一张特别优惠券\n可以用于免费兑换商品哦\n我这有一张多余的优惠券。送你了",
"title": "百货公司促销", "title": "百货公司促销",
"description": "到处都是商品!\n好像有4个柜台可以让你用优惠券兑换商品。\n无尽可能", "description": "到处都是商品!\n共有4个柜台可以用优惠券兑换商品。\n好礼多多",
"query": "你要去哪里?", "query": "你要去哪里?",
"option": { "option": {
"1": { "1": {

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@ -1,7 +1,7 @@
{ {
"intro": "是GTS系统的交互面板", "intro": "是GTS系统的交互面板",
"title": "全球交换系统GTS", "title": "全球交换系统GTS",
"description": "啊GTS科学的奇迹\\nn你可以与世界各地的任何人联系\n与他们交换宝可梦\n今天你的交换会有好运吗", "description": "啊GTS科学的奇迹\n你可以与世界各地的任何人联系\n并与他们交换宝可梦\n今天你的交换运会如何呢",
"query": "你要怎么做?", "query": "你要怎么做?",
"option": { "option": {
"1": { "1": {
@ -11,13 +11,13 @@
}, },
"2": { "2": {
"label": "奇迹交换", "label": "奇迹交换",
"tooltip": "(+)将一只宝可梦送至GTS\n并获得一只随机宝可梦" "tooltip": "(+)发送一只宝可梦\n并获得一只随机宝可梦"
}, },
"3": { "3": {
"label": "道具交换", "label": "道具交换",
"trade_options_prompt": "选择要发送的道具", "trade_options_prompt": "选择要发送的道具",
"invalid_selection": "这只宝可梦没有合法道具\n可以被交换。", "invalid_selection": "这只宝可梦没有合法道具\n可以被交换。",
"tooltip": "(+)将你的一件道具发送到GTS并获得一件随机新道具" "tooltip": "(+)发送一件道具\n并获得一件随机新道具"
}, },
"4": { "4": {
"label": "离开", "label": "离开",

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@ -8,19 +8,19 @@
"1": { "1": {
"label": "轻量训练", "label": "轻量训练",
"tooltip": "(-)轻松战斗\n(+)提升随机2只\n宝可梦的个体", "tooltip": "(-)轻松战斗\n(+)提升随机2只\n宝可梦的个体",
"finished": "{{selectedPokemon}}回来了,感觉\n虽然疲惫不堪,但很有成就!$它的{{stat1}}和{{stat2}}的个体得到了改善!" "finished": "{{selectedPokemon}}回来了,感觉虽然疲惫不堪,\n但很有成就$它的{{stat1}}和{{stat2}}的个体得到了改善!"
}, },
"2": { "2": {
"label": "适度训练", "label": "适度训练",
"tooltip": "(-)适中的战斗\n(+)改变宝可梦的性格", "tooltip": "(-)适中的战斗\n(+)改变宝可梦的性格",
"select_prompt": "选择一种想要的性格\n来训练你的神奇宝贝。", "select_prompt": "选择一种想要的性格\n来训练你的神奇宝贝。",
"finished": "{{selectedPokemon}}回来了,感觉\n虽然疲惫不堪,但很有成就!$它的性格变成了{{nature}}" "finished": "{{selectedPokemon}}回来了,感觉虽然疲惫不堪,\n但很有成就$它的性格变成了{{nature}}"
}, },
"3": { "3": {
"label": "重磅训练", "label": "重磅训练",
"tooltip": "(-)艰苦的战斗\n(+)改变宝可梦的特性", "tooltip": "(-)艰苦的战斗\n(+)改变宝可梦的特性",
"select_prompt": "选择一种想要的特性\n来训练你的神奇宝贝。", "select_prompt": "选择一种想要的特性\n来训练你的神奇宝贝。",
"finished": "{{selectedPokemon}}回来了,感觉\n虽然疲惫不堪但很有成就$它的特性变成了{{nature}}" "finished": "{{selectedPokemon}}回来了,感觉虽然疲惫不堪,\n但很有成就感$它的特性变成了{{ability}}"
}, },
"4": { "4": {
"label": "离开", "label": "离开",

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@ -12,7 +12,7 @@
"2": { "2": {
"label": "探究来源", "label": "探究来源",
"tooltip": "(?)找到垃圾的来源", "tooltip": "(?)找到垃圾的来源",
"selected": "你在这堆东西周围徘徊,寻找表明这东西可能出现在这里的任何迹象……", "selected": "你在这堆东西周围徘徊,\n寻找表明这东西可能出现在这里的任何迹象……",
"selected_2": "突然,垃圾动了!那不是垃圾,是一只宝可梦!" "selected_2": "突然,垃圾动了!那不是垃圾,是一只宝可梦!"
} }
} }

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@ -1,7 +1,7 @@
{ {
"intro": "这可不是一只普通的宝可梦!", "intro": "这可不是一只普通的宝可梦!",
"title": "罕见物种", "title": "罕见物种",
"description": "{{enemyPokemon}}看起来与其他同种宝可梦大相径庭。\n@[TOOLTIP_TITLE]{也许它会特殊招式?}\n你可以直接进行战斗并尝试捕获它\n但可能也有办法和它交朋友。", "description": "{{enemyPokemon}}看起来\n与其他同种宝可梦大相径庭。\n@[TOOLTIP_TITLE]{也许它会特殊招式?}\n你可以直接进行战斗并尝试捕获它\n但可能也有办法和它交朋友。",
"query": "你要怎么做?", "query": "你要怎么做?",
"option": { "option": {
"1": { "1": {

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@ -13,6 +13,7 @@
"ALL": "全部道具", "ALL": "全部道具",
"PASS_BATON": "接棒", "PASS_BATON": "接棒",
"UNPAUSE_EVOLUTION": "解除进化暂停", "UNPAUSE_EVOLUTION": "解除进化暂停",
"PAUSE_EVOLUTION": "暂停进化",
"REVIVE": "复活", "REVIVE": "复活",
"RENAME": "起名", "RENAME": "起名",
"SELECT": "选择", "SELECT": "选择",

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@ -11,6 +11,10 @@
"expGainsSpeed": "经验值获取动画速度", "expGainsSpeed": "经验值获取动画速度",
"expPartyDisplay": "显示队伍经验", "expPartyDisplay": "显示队伍经验",
"skipSeenDialogues": "跳过已读对话", "skipSeenDialogues": "跳过已读对话",
"eggSkip": "孵蛋跳过",
"never": "从不",
"always": "永久",
"ask": "询问",
"battleStyle": "对战模式", "battleStyle": "对战模式",
"enableRetries": "允许重试", "enableRetries": "允许重试",
"hideIvs": "禁用个体值探测器信息", "hideIvs": "禁用个体值探测器信息",
@ -60,9 +64,10 @@
"playerGender": "玩家性别", "playerGender": "玩家性别",
"typeHints": "属性提示", "typeHints": "属性提示",
"masterVolume": "主音量", "masterVolume": "主音量",
"bgmVolume": "音乐", "bgmVolume": "音乐音量",
"fieldVolume": "场景音量", "fieldVolume": "场景音量",
"seVolume": "音效", "seVolume": "音效音量",
"uiVolume": "界面音量",
"musicPreference": "音乐偏好", "musicPreference": "音乐偏好",
"mixed": "全曲混合", "mixed": "全曲混合",
"gamepadPleasePlug": "请链接手柄或按任意键", "gamepadPleasePlug": "请链接手柄或按任意键",