Fix not passing trainer name when loading data
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@ -13,6 +13,7 @@ export const splashMessages = [
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'Broken Egg Moves!',
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'Broken Egg Moves!',
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'Mubstitute!',
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'Mubstitute!',
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'That\'s Crazy!',
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'That\'s Crazy!',
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'Orance Juice!',
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'Questionable Balancing!',
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'Questionable Balancing!',
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'Sudden Difficulty Spikes!',
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'Sudden Difficulty Spikes!',
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'Based on an Unfinished Flash Game!',
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'Based on an Unfinished Flash Game!',
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@ -19,6 +19,6 @@ export default class TrainerData {
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}
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}
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toTrainer(scene: BattleScene): Trainer {
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toTrainer(scene: BattleScene): Trainer {
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return new Trainer(scene, this.trainerType, this.variant, this.partyTemplateIndex);
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return new Trainer(scene, this.trainerType, this.variant, this.partyTemplateIndex, this.name, this.partnerName);
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}
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}
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}
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}
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