Halve fog accuracy reduction
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@ -2362,7 +2362,7 @@ export class MoveEffectPhase extends PokemonPhase {
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return true;
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return true;
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if (this.scene.arena.weather?.weatherType === WeatherType.FOG)
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if (this.scene.arena.weather?.weatherType === WeatherType.FOG)
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moveAccuracy.value = Math.floor(moveAccuracy.value * 0.8);
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moveAccuracy.value = Math.floor(moveAccuracy.value * 0.9);
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if (!this.move.getMove().getAttrs(OneHitKOAttr).length && this.scene.arena.getTag(ArenaTagType.GRAVITY))
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if (!this.move.getMove().getAttrs(OneHitKOAttr).length && this.scene.arena.getTag(ArenaTagType.GRAVITY))
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moveAccuracy.value = Math.floor(moveAccuracy.value * 1.67);
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moveAccuracy.value = Math.floor(moveAccuracy.value * 1.67);
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