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Makes Decorate Bypass Protect (#3845)
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@ -8568,7 +8568,8 @@ export function initMoves() {
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new AttackMove(Moves.BODY_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
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new AttackMove(Moves.BODY_PRESS, Type.FIGHTING, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 8)
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.attr(DefAtkAttr),
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.attr(DefAtkAttr),
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new StatusMove(Moves.DECORATE, Type.FAIRY, -1, 15, -1, 0, 8)
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new StatusMove(Moves.DECORATE, Type.FAIRY, -1, 15, -1, 0, 8)
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.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 2),
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.attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.SPATK ], 2)
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.ignoresProtect(),
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new AttackMove(Moves.DRUM_BEATING, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8)
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new AttackMove(Moves.DRUM_BEATING, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8)
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.attr(StatChangeAttr, BattleStat.SPD, -1)
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.attr(StatChangeAttr, BattleStat.SPD, -1)
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.makesContact(false),
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.makesContact(false),
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