[P All][Bug] Various ME bugfixes (copy) (#4695)
* Mystery Encounter bugfixes * more ME bug fixes * update allowed pokemon in ME requirements * some unit test cleanup and general tidying * fix null exception on isBattleMysteryEncounter * clean up tsdocs and fix pokemon hasAbility check * fix double battle crash in challenge mode with a single eligible pokemon * apply suggestions from PR#4619's code reviews * revert fix for Keldeo crashes + implement fix suggestion from PR #4619 * fix session migration for PokemonCustomData * prevent test failure due to keldeo fix --------- Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
This commit is contained in:
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@ -3416,12 +3416,12 @@
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@ -8415,6 +8415,6 @@
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@ -86,7 +86,7 @@ import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-ph
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import { TurnInitPhase } from "#app/phases/turn-init-phase";
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import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
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import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
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import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
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import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome } from "#app/data/mystery-encounters/mystery-encounters";
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import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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@ -1207,12 +1207,10 @@ export default class BattleScene extends SceneBase {
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// Check for mystery encounter
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// Can only occur in place of a standard (non-boss) wild battle, waves 10-180
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if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex, mysteryEncounterType) || newBattleType === BattleType.MYSTERY_ENCOUNTER) {
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if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex) || newBattleType === BattleType.MYSTERY_ENCOUNTER) {
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newBattleType = BattleType.MYSTERY_ENCOUNTER;
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// Reset base spawn weight
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// Reset to base spawn weight
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this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT;
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} else if (newBattleType === BattleType.WILD) {
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this.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS;
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}
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}
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@ -2364,6 +2362,19 @@ export default class BattleScene extends SceneBase {
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return false;
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}
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/**
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* Will search for a specific phase in {@linkcode phaseQueuePrepend} via filter, and remove the first result if a match is found.
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* @param phaseFilter filter function
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*/
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tryRemoveUnshiftedPhase(phaseFilter: (phase: Phase) => boolean): boolean {
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const phaseIndex = this.phaseQueuePrepend.findIndex(phaseFilter);
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if (phaseIndex > -1) {
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this.phaseQueuePrepend.splice(phaseIndex, 1);
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return true;
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}
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return false;
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}
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/**
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* Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase()
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* @param phase {@linkcode Phase} the phase to be added
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@ -3125,18 +3136,26 @@ export default class BattleScene extends SceneBase {
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}
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}
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/**
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* Returns if a wave COULD spawn a {@linkcode MysteryEncounter}.
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* Even if returns `true`, does not guarantee that a wave will actually be a ME.
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* That check is made in {@linkcode BattleScene.isWaveMysteryEncounter} instead.
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*/
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isMysteryEncounterValidForWave(battleType: BattleType, waveIndex: number): boolean {
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const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves();
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return this.gameMode.hasMysteryEncounters && battleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave;
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}
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/**
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* Determines whether a wave should randomly generate a {@linkcode MysteryEncounter}.
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* Currently, the only modes that MEs are allowed in are Classic and Challenge.
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* Additionally, MEs cannot spawn outside of waves 10-180 in those modes
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*
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* @param newBattleType
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* @param waveIndex
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* @param sessionDataEncounterType
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*/
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private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number, sessionDataEncounterType?: MysteryEncounterType): boolean {
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private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number): boolean {
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const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves();
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if (this.gameMode.hasMysteryEncounters && newBattleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave) {
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if (this.isMysteryEncounterValidForWave(newBattleType, waveIndex)) {
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// Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor
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const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance;
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const encounteredEvents = this.mysteryEncounterSaveData.encounteredEvents;
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@ -1,18 +1,20 @@
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import { Abilities } from "#enums/abilities";
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import { Type } from "#app/data/type";
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import { isNullOrUndefined } from "#app/utils";
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import { Nature } from "#enums/nature";
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/**
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* Data that can customize a Pokemon in non-standard ways from its Species
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* Currently only used by Mystery Encounters, may need to be renamed if it becomes more widely used
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* Currently only used by Mystery Encounters and Mints.
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*/
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export class MysteryEncounterPokemonData {
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export class CustomPokemonData {
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public spriteScale: number;
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public ability: Abilities | -1;
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public passive: Abilities | -1;
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public nature: Nature | -1;
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public types: Type[];
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constructor(data?: MysteryEncounterPokemonData | Partial<MysteryEncounterPokemonData>) {
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constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
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if (!isNullOrUndefined(data)) {
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Object.assign(this, data);
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}
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this.spriteScale = this.spriteScale ?? -1;
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this.ability = this.ability ?? -1;
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this.passive = this.passive ?? -1;
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this.nature = this.nature ?? -1;
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this.types = this.types ?? [];
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}
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}
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
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.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
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new MoveRequirement(EXTORTION_MOVES),
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new AbilityRequirement(EXTORTION_ABILITIES))
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new MoveRequirement(EXTORTION_MOVES, true),
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new AbilityRequirement(EXTORTION_ABILITIES, true))
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)
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.withDialogue({
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buttonLabel: `${namespace}:option.2.label`,
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@ -42,6 +42,8 @@ import {
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AttackTypeBoosterModifier,
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BypassSpeedChanceModifier,
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ContactHeldItemTransferChanceModifier,
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GigantamaxAccessModifier,
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MegaEvolutionAccessModifier,
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PokemonHeldItemModifier
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} from "#app/modifier/modifier";
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import i18next from "i18next";
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@ -356,10 +358,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
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},
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];
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} else {
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// If player has any evolution/form change items that are valid for their party, will spawn one of those items in addition to a Master Ball
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const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)!, generateModifierTypeOption(scene, modifierTypes.MAX_LURE)! ];
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// If the player has any evolution/form change items that are valid for their party,
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// spawn one of those items in addition to Dynamax Band, Mega Band, and Master Ball
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const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)! ];
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const specialOptions: ModifierTypeOption[] = [];
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if (!scene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) {
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modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.MEGA_BRACELET)!);
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}
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if (!scene.findModifier(m => m instanceof GigantamaxAccessModifier)) {
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modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.DYNAMAX_BAND)!);
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}
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const nonRareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.EVOLUTION_ITEM);
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if (nonRareEvolutionModifier) {
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specialOptions.push(nonRareEvolutionModifier);
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import { Moves } from "#enums/moves";
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import { EncounterBattleAnim } from "#app/data/battle-anims";
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import { MoveCategory } from "#app/data/move";
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import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import { EncounterAnim } from "#enums/encounter-anims";
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import { Challenges } from "#enums/challenges";
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},
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{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
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species: getPokemonSpecies(Species.BLACEPHALON),
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mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ]}),
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customPokemonData: new CustomPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ]}),
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isBoss: true,
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moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ]
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},
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newTypes.push(secondType);
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// Apply the type changes (to both base and fusion, if pokemon is fused)
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if (!pokemon.mysteryEncounterPokemonData) {
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pokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
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if (!pokemon.customPokemonData) {
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pokemon.customPokemonData = new CustomPokemonData();
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}
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pokemon.mysteryEncounterPokemonData.types = newTypes;
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pokemon.customPokemonData.types = newTypes;
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if (pokemon.isFusion()) {
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if (!pokemon.fusionMysteryEncounterPokemonData) {
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pokemon.fusionMysteryEncounterPokemonData = new MysteryEncounterPokemonData();
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if (!pokemon.fusionCustomPokemonData) {
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pokemon.fusionCustomPokemonData = new CustomPokemonData();
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}
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pokemon.fusionMysteryEncounterPokemonData.types = newTypes;
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pokemon.fusionCustomPokemonData.types = newTypes;
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}
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}
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})
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// Do ability swap
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const encounter = scene.currentBattle.mysteryEncounter!;
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if (pokemon.isFusion()) {
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if (!pokemon.fusionMysteryEncounterPokemonData) {
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pokemon.fusionMysteryEncounterPokemonData = new MysteryEncounterPokemonData();
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if (!pokemon.fusionCustomPokemonData) {
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pokemon.fusionCustomPokemonData = new CustomPokemonData();
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}
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pokemon.fusionMysteryEncounterPokemonData.ability = encounter.misc.ability;
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pokemon.fusionCustomPokemonData.ability = encounter.misc.ability;
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} else {
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if (!pokemon.mysteryEncounterPokemonData) {
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pokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
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if (!pokemon.customPokemonData) {
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pokemon.customPokemonData = new CustomPokemonData();
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}
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pokemon.mysteryEncounterPokemonData.ability = encounter.misc.ability;
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pokemon.customPokemonData.ability = encounter.misc.ability;
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}
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encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
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scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
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@ -236,7 +236,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
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.withOption(
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
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.withPrimaryPokemonRequirement(new MoveRequirement(DANCING_MOVES)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
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.withPrimaryPokemonRequirement(new MoveRequirement(DANCING_MOVES, true)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
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.withDialogue({
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buttonLabel: `${namespace}:option.3.label`,
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buttonTooltip: `${namespace}:option.3.tooltip`,
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@ -145,7 +145,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
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.withOption(
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
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.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
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.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES, true)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
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.withDialogue({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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@ -227,7 +227,7 @@ export const PartTimerEncounter: MysteryEncounter =
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.withOption(
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
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.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
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.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES, true)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
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.withDialogue({
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buttonLabel: `${namespace}:option.3.label`,
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buttonTooltip: `${namespace}:option.3.tooltip`,
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@ -138,7 +138,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
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newNature = randSeedInt(25) as Nature;
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}
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chosenPokemon.nature = newNature;
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chosenPokemon.customPokemonData.nature = newNature;
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encounter.setDialogueToken("newNature", getNatureName(newNature));
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queueEncounterMessage(scene, `${namespace}:cheap_side_effects`);
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setEncounterExp(scene, [ chosenPokemon.id ], 100);
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@ -18,7 +18,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
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import { PartyHealPhase } from "#app/phases/party-heal-phase";
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import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
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import { BerryType } from "#enums/berry-type";
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import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
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import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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/** i18n namespace for the encounter */
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const namespace = "mysteryEncounters/slumberingSnorlax";
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@ -72,7 +72,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
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stackCount: 2
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},
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],
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mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
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customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
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aiType: AiType.SMART // Required to ensure Snorlax uses Sleep Talk while it is asleep
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};
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const config: EnemyPartyConfig = {
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@ -143,7 +143,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
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.withOption(
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MysteryEncounterOptionBuilder
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.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
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.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES))
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.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES, true))
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.withDialogue({
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buttonLabel: `${namespace}:option.3.label`,
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buttonTooltip: `${namespace}:option.3.tooltip`,
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@ -25,6 +25,7 @@ import { achvs } from "#app/system/achv";
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import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
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import { Type } from "#app/data/type";
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import { getPokeballTintColor } from "#app/data/pokeball";
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import { PokemonHeldItemModifier } from "#app/modifier/modifier";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/theExpertPokemonBreeder";
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@ -163,7 +164,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
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if (pokemon2CommonEggs > 0) {
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const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
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pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
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encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
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encounter.setDialogueToken("pokemon2CommonEggs", eggsText);
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}
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encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
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@ -221,7 +222,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
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encounter.misc.chosenPokemon = pokemon1;
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encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
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const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
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setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
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setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
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// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
|
||||
|
@ -247,9 +248,6 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
|||
encounter.onGameOver = onGameOver;
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOption(
|
||||
|
@ -273,7 +271,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
|||
encounter.misc.chosenPokemon = pokemon2;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
|
||||
|
@ -299,9 +297,6 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
|||
encounter.onGameOver = onGameOver;
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOption(
|
||||
|
@ -325,7 +320,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
|||
encounter.misc.chosenPokemon = pokemon3;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
|
||||
|
@ -351,9 +346,6 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
|||
encounter.onGameOver = onGameOver;
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.withPostOptionPhase(async (scene: BattleScene) => {
|
||||
await doPostEncounterCleanup(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.withOutroDialogue([
|
||||
|
@ -521,19 +513,19 @@ function checkAchievement(scene: BattleScene) {
|
|||
}
|
||||
}
|
||||
|
||||
async function restorePartyAndHeldItems(scene: BattleScene) {
|
||||
function restorePartyAndHeldItems(scene: BattleScene) {
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
// Restore original party
|
||||
scene.getParty().push(...encounter.misc.originalParty);
|
||||
|
||||
// Restore held items
|
||||
const originalHeldItems = encounter.misc.originalPartyHeldItems;
|
||||
originalHeldItems.forEach(pokemonHeldItemsList => {
|
||||
originalHeldItems.forEach((pokemonHeldItemsList: PokemonHeldItemModifier[]) => {
|
||||
pokemonHeldItemsList.forEach(heldItem => {
|
||||
scene.addModifier(heldItem, true, false, false, true);
|
||||
});
|
||||
});
|
||||
await scene.updateModifiers(true);
|
||||
scene.updateModifiers(true);
|
||||
}
|
||||
|
||||
function onGameOver(scene: BattleScene) {
|
||||
|
@ -609,13 +601,13 @@ function onGameOver(scene: BattleScene) {
|
|||
return false;
|
||||
}
|
||||
|
||||
async function doPostEncounterCleanup(scene: BattleScene) {
|
||||
function doPostEncounterCleanup(scene: BattleScene) {
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (!encounter.misc.encounterFailed) {
|
||||
// Give achievement if in Space biome
|
||||
checkAchievement(scene);
|
||||
// Give 20 friendship to the chosen pokemon
|
||||
encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED);
|
||||
await restorePartyAndHeldItems(scene);
|
||||
restorePartyAndHeldItems(scene);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ import { BattlerIndex } from "#app/battle";
|
|||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
|
@ -79,7 +79,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
|||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
||||
modifierConfigs: [
|
||||
|
|
|
@ -210,7 +210,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
|
|||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES, true)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
|
|
|
@ -12,7 +12,7 @@ import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "
|
|||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -379,10 +379,10 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
|||
newType = randSeedInt(18) as Type;
|
||||
}
|
||||
newTypes.push(newType);
|
||||
if (!newPokemon.mysteryEncounterPokemonData) {
|
||||
newPokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!newPokemon.customPokemonData) {
|
||||
newPokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
newPokemon.mysteryEncounterPokemonData.types = newTypes;
|
||||
newPokemon.customPokemonData.types = newTypes;
|
||||
|
||||
for (const item of transformation.heldItems) {
|
||||
item.pokemonId = newPokemon.id;
|
||||
|
|
|
@ -15,6 +15,7 @@ import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
|||
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
|
||||
import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { allAbilities } from "#app/data/ability";
|
||||
|
||||
export interface EncounterRequirement {
|
||||
meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met
|
||||
|
@ -476,9 +477,11 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
|||
requiredMoves: Moves[] = [];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
excludeDisallowedPokemon: boolean;
|
||||
|
||||
constructor(moves: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
constructor(moves: Moves | Moves[], excludeDisallowedPokemon: boolean, minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
super();
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredMoves = Array.isArray(moves) ? moves : [ moves ];
|
||||
|
@ -494,10 +497,15 @@ export class MoveRequirement extends EncounterPokemonRequirement {
|
|||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((reqMove) => pokemon.moveset.filter((move) => move?.moveId === reqMove).length > 0).length > 0);
|
||||
// get the Pokemon with at least one move in the required moves list
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& pokemon.moveset.some((move) => move?.moveId && this.requiredMoves.includes(move.moveId)));
|
||||
} else {
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed moves
|
||||
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((reqMove) => pokemon.moveset.filter((move) => move?.moveId === reqMove).length === 0).length === 0);
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& !pokemon.moveset.some((move) => move?.moveId && this.requiredMoves.includes(move.moveId)));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -559,9 +567,11 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
|||
requiredAbilities: Abilities[];
|
||||
minNumberOfPokemon: number;
|
||||
invertQuery: boolean;
|
||||
excludeDisallowedPokemon: boolean;
|
||||
|
||||
constructor(abilities: Abilities | Abilities[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
constructor(abilities: Abilities | Abilities[], excludeDisallowedPokemon: boolean, minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
||||
super();
|
||||
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
|
||||
this.minNumberOfPokemon = minNumberOfPokemon;
|
||||
this.invertQuery = invertQuery;
|
||||
this.requiredAbilities = Array.isArray(abilities) ? abilities : [ abilities ];
|
||||
|
@ -577,16 +587,21 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
|||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.some((ability) => pokemon.getAbility().id === ability));
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& this.requiredAbilities.some((ability) => pokemon.hasAbility(ability, false)));
|
||||
} else {
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilitiess
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.filter((ability) => pokemon.getAbility().id === ability).length === 0);
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilities
|
||||
return partyPokemon.filter((pokemon) =>
|
||||
(!this.excludeDisallowedPokemon || pokemon.isAllowedInBattle())
|
||||
&& this.requiredAbilities.filter((ability) => pokemon.hasAbility(ability, false)).length === 0);
|
||||
}
|
||||
}
|
||||
|
||||
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
if (pokemon?.getAbility().id && this.requiredAbilities.some(a => pokemon.getAbility().id === a)) {
|
||||
return [ "ability", pokemon.getAbility().name ];
|
||||
override getDialogueToken(_scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
||||
const matchingAbility = this.requiredAbilities.find(a => pokemon?.hasAbility(a, false));
|
||||
if (!isNullOrUndefined(matchingAbility)) {
|
||||
return [ "ability", allAbilities[matchingAbility].name ];
|
||||
}
|
||||
return [ "ability", "" ];
|
||||
}
|
||||
|
|
|
@ -325,7 +325,7 @@ export default class MysteryEncounter implements IMysteryEncounter {
|
|||
if (activeMon.length > 0) {
|
||||
this.primaryPokemon = activeMon[0];
|
||||
} else {
|
||||
this.primaryPokemon = scene.getParty().filter(p => !p.isFainted())[0];
|
||||
this.primaryPokemon = scene.getParty().filter(p => p.isAllowedInBattle())[0];
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -27,7 +27,7 @@ import { Status, StatusEffect } from "#app/data/status-effect";
|
|||
import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
||||
import PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { Egg, IEggOptions } from "#app/data/egg";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
|
||||
|
@ -71,7 +71,7 @@ export interface EnemyPokemonConfig {
|
|||
nickname?: string;
|
||||
bossSegments?: number;
|
||||
bossSegmentModifier?: number; // Additive to the determined segment number
|
||||
mysteryEncounterPokemonData?: MysteryEncounterPokemonData;
|
||||
customPokemonData?: CustomPokemonData;
|
||||
formIndex?: number;
|
||||
abilityIndex?: number;
|
||||
level?: number;
|
||||
|
@ -145,7 +145,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||
newTrainer.setVisible(false);
|
||||
scene.field.add(newTrainer);
|
||||
scene.currentBattle.trainer = newTrainer;
|
||||
loadEnemyAssets.push(newTrainer.loadAssets());
|
||||
loadEnemyAssets.push(newTrainer.loadAssets().then(() => newTrainer.initSprite()));
|
||||
|
||||
battle.enemyLevels = scene.currentBattle.trainer.getPartyLevels(scene.currentBattle.waveIndex);
|
||||
} else {
|
||||
|
@ -250,8 +250,8 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
|||
}
|
||||
|
||||
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
|
||||
if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) {
|
||||
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData;
|
||||
if (!isNullOrUndefined(config.customPokemonData)) {
|
||||
enemyPokemon.customPokemonData = config.customPokemonData;
|
||||
}
|
||||
|
||||
// Set Boss
|
||||
|
|
|
@ -62,7 +62,7 @@ import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-ph
|
|||
import { Challenges } from "#enums/challenges";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
|
||||
|
@ -114,7 +114,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
public fusionVariant: Variant;
|
||||
public fusionGender: Gender;
|
||||
public fusionLuck: integer;
|
||||
public fusionMysteryEncounterPokemonData: MysteryEncounterPokemonData | null;
|
||||
public fusionCustomPokemonData: CustomPokemonData | null;
|
||||
|
||||
private summonDataPrimer: PokemonSummonData | null;
|
||||
|
||||
|
@ -122,7 +122,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
public battleData: PokemonBattleData;
|
||||
public battleSummonData: PokemonBattleSummonData;
|
||||
public turnData: PokemonTurnData;
|
||||
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public customPokemonData: CustomPokemonData;
|
||||
|
||||
/** Used by Mystery Encounters to execute pokemon-specific logic (such as stat boosts) at start of battle */
|
||||
public mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
||||
|
@ -193,7 +193,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
this.nature = dataSource.nature || 0 as Nature;
|
||||
this.nickname = dataSource.nickname;
|
||||
this.natureOverride = dataSource.natureOverride !== undefined ? dataSource.natureOverride : -1;
|
||||
this.moveset = dataSource.moveset;
|
||||
this.status = dataSource.status!; // TODO: is this bang correct?
|
||||
this.friendship = dataSource.friendship !== undefined ? dataSource.friendship : this.species.baseFriendship;
|
||||
|
@ -212,9 +211,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.fusionVariant = dataSource.fusionVariant || 0;
|
||||
this.fusionGender = dataSource.fusionGender;
|
||||
this.fusionLuck = dataSource.fusionLuck;
|
||||
this.fusionMysteryEncounterPokemonData = dataSource.fusionMysteryEncounterPokemonData;
|
||||
this.fusionCustomPokemonData = dataSource.fusionCustomPokemonData;
|
||||
this.usedTMs = dataSource.usedTMs ?? [];
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData(dataSource.mysteryEncounterPokemonData);
|
||||
this.customPokemonData = new CustomPokemonData(dataSource.customPokemonData);
|
||||
} else {
|
||||
this.id = Utils.randSeedInt(4294967296);
|
||||
this.ivs = ivs || Utils.getIvsFromId(this.id);
|
||||
|
@ -235,7 +234,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.variant = this.shiny ? this.generateVariant() : 0;
|
||||
}
|
||||
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
this.customPokemonData = new CustomPokemonData();
|
||||
|
||||
if (nature !== undefined) {
|
||||
this.setNature(nature);
|
||||
|
@ -243,8 +242,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.generateNature();
|
||||
}
|
||||
|
||||
this.natureOverride = -1;
|
||||
|
||||
this.friendship = species.baseFriendship;
|
||||
this.metLevel = level;
|
||||
this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1;
|
||||
|
@ -593,8 +590,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
const formKey = this.getFormKey();
|
||||
if (this.isMax() === true || formKey === "segin-starmobile" || formKey === "schedar-starmobile" || formKey === "navi-starmobile" || formKey === "ruchbah-starmobile" || formKey === "caph-starmobile") {
|
||||
return 1.5;
|
||||
} else if (this.mysteryEncounterPokemonData.spriteScale > 0) {
|
||||
return this.mysteryEncounterPokemonData.spriteScale;
|
||||
} else if (this.customPokemonData.spriteScale > 0) {
|
||||
return this.customPokemonData.spriteScale;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -1023,7 +1020,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
getNature(): Nature {
|
||||
return this.natureOverride !== -1 ? this.natureOverride : this.nature;
|
||||
return this.customPokemonData.nature !== -1 ? this.customPokemonData.nature : this.nature;
|
||||
}
|
||||
|
||||
setNature(nature: Nature): void {
|
||||
|
@ -1198,15 +1195,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
if (!types.length || !includeTeraType) {
|
||||
if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0) {
|
||||
this.summonData.types.forEach(t => types.push(t));
|
||||
} else if (this.mysteryEncounterPokemonData.types && this.mysteryEncounterPokemonData.types.length > 0) {
|
||||
} else if (this.customPokemonData.types && this.customPokemonData.types.length > 0) {
|
||||
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
|
||||
types.push(this.mysteryEncounterPokemonData.types[0]);
|
||||
types.push(this.customPokemonData.types[0]);
|
||||
|
||||
// Fusing a Pokemon onto something with "permanently changed" types will still apply the fusion's types as normal
|
||||
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride);
|
||||
if (fusionSpeciesForm) {
|
||||
// Check if the fusion Pokemon also had "permanently changed" types
|
||||
const fusionMETypes = this.fusionMysteryEncounterPokemonData?.types;
|
||||
const fusionMETypes = this.fusionCustomPokemonData?.types;
|
||||
if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) {
|
||||
types.push(fusionMETypes[1]);
|
||||
} else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) {
|
||||
|
@ -1218,8 +1215,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
}
|
||||
|
||||
if (types.length === 1 && this.mysteryEncounterPokemonData.types.length >= 2) {
|
||||
types.push(this.mysteryEncounterPokemonData.types[1]);
|
||||
if (types.length === 1 && this.customPokemonData.types.length >= 2) {
|
||||
types.push(this.customPokemonData.types[1]);
|
||||
}
|
||||
} else {
|
||||
const speciesForm = this.getSpeciesForm(ignoreOverride);
|
||||
|
@ -1230,7 +1227,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
if (fusionSpeciesForm) {
|
||||
// Check if the fusion Pokemon also had "permanently changed" types
|
||||
// Otherwise, use standard fusion type logic
|
||||
const fusionMETypes = this.fusionMysteryEncounterPokemonData?.types;
|
||||
const fusionMETypes = this.fusionCustomPokemonData?.types;
|
||||
if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) {
|
||||
types.push(fusionMETypes[1]);
|
||||
} else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) {
|
||||
|
@ -1262,6 +1259,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
}
|
||||
|
||||
// If both types are the same (can happen in weird custom typing scenarios), reduce to single type
|
||||
if (types.length > 1 && types[0] === types[1]) {
|
||||
types.splice(0, 1);
|
||||
}
|
||||
|
||||
return types;
|
||||
}
|
||||
|
||||
|
@ -1288,14 +1290,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.isFusion()) {
|
||||
if (!isNullOrUndefined(this.fusionMysteryEncounterPokemonData?.ability) && this.fusionMysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionMysteryEncounterPokemonData.ability];
|
||||
if (!isNullOrUndefined(this.fusionCustomPokemonData?.ability) && this.fusionCustomPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionCustomPokemonData.ability];
|
||||
} else {
|
||||
return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
|
||||
}
|
||||
}
|
||||
if (!isNullOrUndefined(this.mysteryEncounterPokemonData.ability) && this.mysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.mysteryEncounterPokemonData.ability];
|
||||
if (!isNullOrUndefined(this.customPokemonData.ability) && this.customPokemonData.ability !== -1) {
|
||||
return allAbilities[this.customPokemonData.ability];
|
||||
}
|
||||
let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
|
||||
if (abilityId === Abilities.NONE) {
|
||||
|
@ -1318,8 +1320,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) {
|
||||
return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (!isNullOrUndefined(this.mysteryEncounterPokemonData.passive) && this.mysteryEncounterPokemonData.passive !== -1) {
|
||||
return allAbilities[this.mysteryEncounterPokemonData.passive];
|
||||
if (!isNullOrUndefined(this.customPokemonData.passive) && this.customPokemonData.passive !== -1) {
|
||||
return allAbilities[this.customPokemonData.passive];
|
||||
}
|
||||
|
||||
let starterSpeciesId = this.species.speciesId;
|
||||
|
@ -2018,7 +2020,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.fusionVariant = 0;
|
||||
this.fusionGender = 0;
|
||||
this.fusionLuck = 0;
|
||||
this.fusionMysteryEncounterPokemonData = null;
|
||||
this.fusionCustomPokemonData = null;
|
||||
|
||||
this.generateName();
|
||||
this.calculateStats();
|
||||
|
@ -2187,7 +2189,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
this.moveset.push(new PokemonMove(movePool[index][0], 0, 0));
|
||||
}
|
||||
|
||||
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeMoveLearnedTrigger);
|
||||
// Trigger FormChange, except for enemy Pokemon during Mystery Encounters, to avoid crashes
|
||||
if (this.isPlayer() || !this.scene.currentBattle?.isBattleMysteryEncounter() || !this.scene.currentBattle?.mysteryEncounter) {
|
||||
this.scene.triggerPokemonFormChange(this, SpeciesFormChangeMoveLearnedTrigger);
|
||||
}
|
||||
}
|
||||
|
||||
trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean {
|
||||
|
@ -4292,12 +4297,33 @@ export class PlayerPokemon extends Pokemon {
|
|||
|
||||
changeForm(formChange: SpeciesFormChange): Promise<void> {
|
||||
return new Promise(resolve => {
|
||||
const previousFormIndex = this.formIndex;
|
||||
this.formIndex = Math.max(this.species.forms.findIndex(f => f.formKey === formChange.formKey), 0);
|
||||
this.generateName();
|
||||
const abilityCount = this.getSpeciesForm().getAbilityCount();
|
||||
if (this.abilityIndex >= abilityCount) { // Shouldn't happen
|
||||
this.abilityIndex = abilityCount - 1;
|
||||
}
|
||||
|
||||
// In cases where a form change updates the type of a Pokemon from its previous form (Arceus, Silvally, Castform, etc.),
|
||||
// persist that type change in customPokemonData if necessary
|
||||
const baseForm = this.species.forms[previousFormIndex];
|
||||
const baseFormTypes = [ baseForm.type1, baseForm.type2 ];
|
||||
if (this.customPokemonData.types.length > 0) {
|
||||
if (this.getSpeciesForm().type1 !== baseFormTypes[0]) {
|
||||
this.customPokemonData.types[0] = this.getSpeciesForm().type1;
|
||||
}
|
||||
|
||||
const type2 = this.getSpeciesForm().type2;
|
||||
if (!isNullOrUndefined(type2) && type2 !== baseFormTypes[1]) {
|
||||
if (this.customPokemonData.types.length > 1) {
|
||||
this.customPokemonData.types[1] = type2;
|
||||
} else {
|
||||
this.customPokemonData.types.push(type2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.compatibleTms.splice(0, this.compatibleTms.length);
|
||||
this.generateCompatibleTms();
|
||||
const updateAndResolve = () => {
|
||||
|
@ -4334,7 +4360,7 @@ export class PlayerPokemon extends Pokemon {
|
|||
this.fusionVariant = pokemon.variant;
|
||||
this.fusionGender = pokemon.gender;
|
||||
this.fusionLuck = pokemon.luck;
|
||||
this.fusionMysteryEncounterPokemonData = pokemon.mysteryEncounterPokemonData;
|
||||
this.fusionCustomPokemonData = pokemon.customPokemonData;
|
||||
if ((pokemon.pauseEvolutions) || (this.pauseEvolutions)) {
|
||||
this.pauseEvolutions = true;
|
||||
}
|
||||
|
|
|
@ -1126,7 +1126,7 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
|
|||
}
|
||||
|
||||
class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
|
||||
constructor(rare: boolean) {
|
||||
constructor(isRareFormChangeItem: boolean) {
|
||||
super((party: Pokemon[], pregenArgs?: any[]) => {
|
||||
if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in FormChangeItem)) {
|
||||
return new FormChangeItemModifierType(pregenArgs[0] as FormChangeItem);
|
||||
|
@ -1167,7 +1167,7 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
|
|||
}
|
||||
return formChangeItemTriggers;
|
||||
}).flat())
|
||||
].flat().flatMap(fc => fc.item).filter(i => (i && i < 100) === rare);
|
||||
].flat().flatMap(fc => fc.item).filter(i => (i && i < 100) === isRareFormChangeItem);
|
||||
// convert it into a set to remove duplicate values, which can appear when the same species with a potential form change is in the party.
|
||||
|
||||
if (!formChangeItemPool.length) {
|
||||
|
|
|
@ -2181,7 +2181,7 @@ export class PokemonNatureChangeModifier extends ConsumablePokemonModifier {
|
|||
* @returns
|
||||
*/
|
||||
override apply(playerPokemon: PlayerPokemon): boolean {
|
||||
playerPokemon.natureOverride = this.nature;
|
||||
playerPokemon.customPokemonData.nature = this.nature;
|
||||
let speciesId = playerPokemon.species.speciesId;
|
||||
playerPokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1);
|
||||
|
||||
|
|
|
@ -35,6 +35,7 @@ import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-d
|
|||
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||
import { getGoldenBugNetSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
|
||||
export class EncounterPhase extends BattlePhase {
|
||||
private loaded: boolean;
|
||||
|
@ -68,7 +69,7 @@ export class EncounterPhase extends BattlePhase {
|
|||
this.scene.executeWithSeedOffset(() => {
|
||||
const currentSessionEncounterType = battle.mysteryEncounterType;
|
||||
battle.mysteryEncounter = this.scene.getMysteryEncounter(currentSessionEncounterType);
|
||||
}, battle.waveIndex << 4);
|
||||
}, battle.waveIndex * 16);
|
||||
}
|
||||
const mysteryEncounter = battle.mysteryEncounter;
|
||||
if (mysteryEncounter) {
|
||||
|
@ -251,6 +252,13 @@ export class EncounterPhase extends BattlePhase {
|
|||
this.scene.updateModifiers(true);
|
||||
}*/
|
||||
|
||||
const { battleType, waveIndex } = this.scene.currentBattle;
|
||||
if (this.scene.isMysteryEncounterValidForWave(battleType, waveIndex) && !this.scene.currentBattle.isBattleMysteryEncounter()) {
|
||||
// Increment ME spawn chance if an ME could have spawned but did not
|
||||
// Only do this AFTER session has been saved to avoid duplicating increments
|
||||
this.scene.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS;
|
||||
}
|
||||
|
||||
for (const pokemon of this.scene.getParty()) {
|
||||
if (pokemon) {
|
||||
pokemon.resetBattleData();
|
||||
|
|
|
@ -402,7 +402,7 @@ export class MysteryEncounterBattlePhase extends Phase {
|
|||
}
|
||||
}
|
||||
|
||||
const availablePartyMembers = scene.getParty().filter(p => !p.isFainted());
|
||||
const availablePartyMembers = scene.getParty().filter(p => p.isAllowedInBattle());
|
||||
|
||||
if (!availablePartyMembers[0].isOnField()) {
|
||||
scene.pushPhase(new SummonPhase(scene, 0));
|
||||
|
|
|
@ -12,7 +12,7 @@ import { loadBattlerTag } from "../data/battler-tags";
|
|||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
|
||||
export default class PokemonData {
|
||||
public id: integer;
|
||||
|
@ -33,7 +33,6 @@ export default class PokemonData {
|
|||
public stats: integer[];
|
||||
public ivs: integer[];
|
||||
public nature: Nature;
|
||||
public natureOverride: Nature | -1;
|
||||
public moveset: (PokemonMove | null)[];
|
||||
public status: Status | null;
|
||||
public friendship: integer;
|
||||
|
@ -54,14 +53,20 @@ export default class PokemonData {
|
|||
public fusionVariant: Variant;
|
||||
public fusionGender: Gender;
|
||||
public fusionLuck: integer;
|
||||
public fusionMysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
|
||||
public boss: boolean;
|
||||
public bossSegments?: integer;
|
||||
|
||||
public summonData: PokemonSummonData;
|
||||
|
||||
/** Data that can customize a Pokemon in non-standard ways from its Species */
|
||||
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public customPokemonData: CustomPokemonData;
|
||||
public fusionCustomPokemonData: CustomPokemonData;
|
||||
|
||||
// Deprecated attributes, needed for now to allow SessionData migration (see PR#4619 comments)
|
||||
public natureOverride: Nature | -1;
|
||||
public mysteryEncounterPokemonData: CustomPokemonData | null;
|
||||
public fusionMysteryEncounterPokemonData: CustomPokemonData | null;
|
||||
|
||||
constructor(source: Pokemon | any, forHistory: boolean = false) {
|
||||
const sourcePokemon = source instanceof Pokemon ? source : null;
|
||||
|
@ -107,9 +112,13 @@ export default class PokemonData {
|
|||
this.fusionVariant = source.fusionVariant;
|
||||
this.fusionGender = source.fusionGender;
|
||||
this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
||||
this.fusionCustomPokemonData = new CustomPokemonData(source.fusionCustomPokemonData);
|
||||
this.usedTMs = source.usedTMs ?? [];
|
||||
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData(source.mysteryEncounterPokemonData);
|
||||
this.customPokemonData = new CustomPokemonData(source.customPokemonData);
|
||||
|
||||
this.mysteryEncounterPokemonData = new CustomPokemonData(source.mysteryEncounterPokemonData);
|
||||
this.fusionMysteryEncounterPokemonData = new CustomPokemonData(source.fusionMysteryEncounterPokemonData);
|
||||
|
||||
if (!forHistory) {
|
||||
this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
|
||||
|
|
|
@ -4,6 +4,9 @@ import { version } from "../../../package.json";
|
|||
// --- v1.0.4 (and below) PATCHES --- //
|
||||
import * as v1_0_4 from "./versions/v1_0_4";
|
||||
|
||||
// --- v1.1.0 PATCHES --- //
|
||||
import * as v1_1_0 from "./versions/v1_1_0";
|
||||
|
||||
const LATEST_VERSION = version.split(".").map(value => parseInt(value));
|
||||
|
||||
/**
|
||||
|
@ -131,6 +134,10 @@ class SessionVersionConverter extends VersionConverter {
|
|||
this.callMigrators(data, v1_0_4.sessionMigrators);
|
||||
}
|
||||
}
|
||||
if (curMinor <= 1) {
|
||||
console.log("Applying v1.1.0 session data migration!");
|
||||
this.callMigrators(data, v1_1_0.sessionMigrators);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`Session data successfully migrated to v${version}!`);
|
||||
|
@ -153,6 +160,10 @@ class SystemVersionConverter extends VersionConverter {
|
|||
this.callMigrators(data, v1_0_4.systemMigrators);
|
||||
}
|
||||
}
|
||||
if (curMinor <= 1) {
|
||||
console.log("Applying v1.1.0 system data migraton!");
|
||||
this.callMigrators(data, v1_1_0.systemMigrators);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
|
@ -175,6 +186,10 @@ class SettingsVersionConverter extends VersionConverter {
|
|||
this.callMigrators(data, v1_0_4.settingsMigrators);
|
||||
}
|
||||
}
|
||||
if (curMinor <= 1) {
|
||||
console.log("Applying v1.1.0 settings data migraton!");
|
||||
this.callMigrators(data, v1_1_0.settingsMigrators);
|
||||
}
|
||||
}
|
||||
|
||||
console.log(`System data successfully migrated to v${version}!`);
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
import { SessionSaveData } from "../../game-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
|
||||
export const systemMigrators = [] as const;
|
||||
|
||||
export const settingsMigrators = [] as const;
|
||||
|
||||
export const sessionMigrators = [
|
||||
/**
|
||||
* Converts old Pokemon natureOverride and mysteryEncounterData
|
||||
* to use the new conjoined {@linkcode Pokemon.customPokemonData} structure instead.
|
||||
* @param data {@linkcode SessionSaveData}
|
||||
*/
|
||||
function migrateCustomPokemonDataAndNatureOverrides(data: SessionSaveData) {
|
||||
// Fix Pokemon nature overrides and custom data migration
|
||||
data.party.forEach(pokemon => {
|
||||
if (pokemon["mysteryEncounterPokemonData"]) {
|
||||
pokemon.customPokemonData = new CustomPokemonData(pokemon["mysteryEncounterPokemonData"]);
|
||||
pokemon["mysteryEncounterPokemonData"] = null;
|
||||
}
|
||||
if (pokemon["fusionMysteryEncounterPokemonData"]) {
|
||||
pokemon.fusionCustomPokemonData = new CustomPokemonData(pokemon["fusionMysteryEncounterPokemonData"]);
|
||||
pokemon["fusionMysteryEncounterPokemonData"] = null;
|
||||
}
|
||||
pokemon.customPokemonData = pokemon.customPokemonData ?? new CustomPokemonData();
|
||||
if (pokemon["natureOverride"] && pokemon["natureOverride"] >= 0) {
|
||||
pokemon.customPokemonData.nature = pokemon["natureOverride"];
|
||||
pokemon["natureOverride"] = -1;
|
||||
}
|
||||
});
|
||||
}
|
||||
] as const;
|
|
@ -476,10 +476,11 @@ describe("Bug-Type Superfan - Mystery Encounter", () => {
|
|||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(3);
|
||||
expect(modifierSelectHandler.options.length).toEqual(4);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toBe("MASTER_BALL");
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toBe("MAX_LURE");
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toBe("FORM_CHANGE_ITEM");
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toBe("MEGA_BRACELET");
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toBe("DYNAMAX_BAND");
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toBe("FORM_CHANGE_ITEM");
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
|
|
|
@ -118,11 +118,11 @@ describe("Clowning Around - Mystery Encounter", () => {
|
|||
});
|
||||
expect(config.pokemonConfigs?.[1]).toEqual({
|
||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||
mysteryEncounterPokemonData: expect.anything(),
|
||||
customPokemonData: expect.anything(),
|
||||
isBoss: true,
|
||||
moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ]
|
||||
});
|
||||
expect(config.pokemonConfigs?.[1].mysteryEncounterPokemonData?.types.length).toBe(2);
|
||||
expect(config.pokemonConfigs?.[1].customPokemonData?.types.length).toBe(2);
|
||||
expect([
|
||||
Abilities.STURDY,
|
||||
Abilities.PICKUP,
|
||||
|
@ -139,8 +139,8 @@ describe("Clowning Around - Mystery Encounter", () => {
|
|||
Abilities.MAGICIAN,
|
||||
Abilities.SHEER_FORCE,
|
||||
Abilities.PRANKSTER
|
||||
]).toContain(config.pokemonConfigs?.[1].mysteryEncounterPokemonData?.ability);
|
||||
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs?.[1].mysteryEncounterPokemonData?.ability);
|
||||
]).toContain(config.pokemonConfigs?.[1].customPokemonData?.ability);
|
||||
expect(ClowningAroundEncounter.misc.ability).toBe(config.pokemonConfigs?.[1].customPokemonData?.ability);
|
||||
await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
|
||||
await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
|
||||
expect(onInitResult).toBe(true);
|
||||
|
@ -219,7 +219,7 @@ describe("Clowning Around - Mystery Encounter", () => {
|
|||
await game.phaseInterceptor.to(NewBattlePhase, false);
|
||||
|
||||
const leadPokemon = scene.getParty()[0];
|
||||
expect(leadPokemon.mysteryEncounterPokemonData?.ability).toBe(abilityToTrain);
|
||||
expect(leadPokemon.customPokemonData?.ability).toBe(abilityToTrain);
|
||||
});
|
||||
});
|
||||
|
||||
|
@ -340,9 +340,9 @@ describe("Clowning Around - Mystery Encounter", () => {
|
|||
scene.getParty()[2].moveset = [];
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
const leadTypesAfter = scene.getParty()[0].mysteryEncounterPokemonData?.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].mysteryEncounterPokemonData?.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].mysteryEncounterPokemonData?.types;
|
||||
const leadTypesAfter = scene.getParty()[0].customPokemonData?.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].customPokemonData?.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].customPokemonData?.types;
|
||||
|
||||
expect(leadTypesAfter.length).toBe(2);
|
||||
expect(leadTypesAfter[0]).toBe(Type.WATER);
|
||||
|
|
|
@ -21,7 +21,7 @@ import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modif
|
|||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
|
@ -109,7 +109,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
|||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ],
|
||||
modifierConfigs: expect.any(Array),
|
||||
|
|
|
@ -122,7 +122,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
|||
for (let i = 0; i < pokemonAfter.length; i++) {
|
||||
const newPokemon = pokemonAfter[i];
|
||||
expect(newPokemon.getSpeciesForm().speciesId).not.toBe(pokemonPrior[i].getSpeciesForm().speciesId);
|
||||
expect(newPokemon.mysteryEncounterPokemonData?.types.length).toBe(2);
|
||||
expect(newPokemon.customPokemonData?.types.length).toBe(2);
|
||||
}
|
||||
|
||||
const plus90To110 = bstDiff.filter(bst => bst > 80);
|
||||
|
|
Loading…
Reference in New Issue