Sync beta with changes to main (#3235)
* [Hotfix] Fix interactions of some moves not changing types (#3183) * [Hotfix] Fix wild spawns not having their HA (#3190) * [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222) * chore: Update TNC links layout and position in index.html * chore: Update TNC links font size in index.css (#3230) --------- Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
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@ -33,6 +33,7 @@ body {
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display: flex;
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justify-content: space-around;
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}
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#app {
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display: flex;
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justify-content: center;
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@ -207,9 +208,8 @@ input:-internal-autofill-selected {
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}
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#tnc-links {
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font-size: larger;
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font-size: xx-small;
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position: relative;
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bottom: max(calc(92vh - 100vw / 16 * 9), 0%);
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}
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a {
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@ -114,9 +114,6 @@
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</div>
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</div>
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</div>
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<script type="module" src="./src/main.ts"></script>
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<script src="./src/touch-controls.ts" type="module"></script>
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<script src="./src/debug.js" type="module"></script>
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<div id="tnc-links">
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<a href="#" class="termly-display-preferences" style="display: none;" target="_blank" rel="noreferrer noopener">Consent Preferences</a>
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<a href="https://app.termly.io/policy-viewer/policy.html?policyUUID=bc96778b-3f04-4d25-bafc-0deba53e8bec" target="_blank" rel="noreferrer noopener">Privacy Policy</a>
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@ -124,5 +121,8 @@
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<a href="https://app.termly.io/policy-viewer/policy.html?policyUUID=b01e092a-9721-477f-8356-45576702ff9e" target="_blank" rel="noreferrer noopener">Terms & Conditions</a>
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<a href="https://app.termly.io/policy-viewer/policy.html?policyUUID=3b5d1928-3f5b-4ee1-b8df-2d6c276b0bcc" target="_blank" rel="noreferrer noopener">Acceptable Use Policy</a>
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</div>
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<script type="module" src="./src/main.ts"></script>
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<script src="./src/touch-controls.ts" type="module"></script>
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<script src="./src/debug.js" type="module"></script>
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</body>
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</html>
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@ -212,7 +212,7 @@ export class Egg {
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let abilityIndex = undefined;
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if (pokemonSpecies.abilityHidden && (this._overrideHiddenAbility
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|| (this._sourceType === EggSourceType.SAME_SPECIES_EGG && !Utils.randSeedInt(SAME_SPECIES_EGG_HA_RATE)))) {
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abilityIndex = pokemonSpecies.ability2 ? 2 : 1;
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abilityIndex = 2;
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}
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// This function has way to many optional parameters
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@ -717,9 +717,13 @@ export default class Move implements Localizable {
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* @returns The calculated power of the move.
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*/
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calculateBattlePower(source: Pokemon, target: Pokemon): number {
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const power = new Utils.NumberHolder(this.power);
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if (this.category === MoveCategory.STATUS) {
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return -1;
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}
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const power = new Utils.NumberHolder(this.power);
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const typeChangeMovePowerMultiplier = new Utils.NumberHolder(1);
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applyPreAttackAbAttrs(MoveTypeChangeAttr, source, target, this, typeChangeMovePowerMultiplier);
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const sourceTeraType = source.getTeraType();
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@ -135,10 +135,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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// If abilityIndex is not provided, determine it based on species and hidden ability
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if (species.abilityHidden && hasHiddenAbility) {
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// If the species has a hidden ability and the hidden ability is present
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this.abilityIndex = species.ability2 ? 2 : 1; // Use ability index 2 if species has a second ability, otherwise use 1
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this.abilityIndex = 2;
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} else {
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// If there is no hidden ability or species does not have a hidden ability
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this.abilityIndex = species.ability2 ? randAbilityIndex : 0; // Use random ability index if species has a second ability, otherwise use 0
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this.abilityIndex = species.ability2 !== species.ability1 ? randAbilityIndex : 0; // Use random ability index if species has a second ability, otherwise use 0
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}
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}
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if (formIndex !== undefined) {
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@ -1834,7 +1834,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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const types = this.getTypes(true, true);
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const cancelled = new Utils.BooleanHolder(false);
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const power = move.calculateBattlePower(source, this);
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const typeless = move.hasAttr(TypelessAttr);
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const typeMultiplier = new Utils.NumberHolder(!typeless && (moveCategory !== MoveCategory.STATUS || move.getAttrs(StatusMoveTypeImmunityAttr).find(attr => types.includes(attr.immuneType)))
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? this.getAttackTypeEffectiveness(move, source, false, false)
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: 1);
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@ -1865,7 +1867,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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case MoveCategory.PHYSICAL:
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case MoveCategory.SPECIAL:
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const isPhysical = moveCategory === MoveCategory.PHYSICAL;
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const power = move.calculateBattlePower(source, this);
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const sourceTeraType = source.getTeraType();
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if (!typeless) {
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