Adding an additional override to prevent test failures.

This commit is contained in:
frutescens 2024-11-19 10:02:22 -08:00
parent 5c2922c22b
commit e9f4226939

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@ -27,6 +27,7 @@ describe("Abilities - Serene Grace", () => {
beforeEach(() => { beforeEach(() => {
game = new GameManager(phaserGame); game = new GameManager(phaserGame);
game.override game.override
.battleType("single")
.ability(Abilities.SERENE_GRACE) .ability(Abilities.SERENE_GRACE)
.moveset([ Moves.AIR_SLASH, Moves.TACKLE ]) .moveset([ Moves.AIR_SLASH, Moves.TACKLE ])
.enemyLevel(10) .enemyLevel(10)