Fix Self-Destruct and Explosion not taking type advantage into account

This commit is contained in:
Flashfyre 2024-03-29 13:47:40 -04:00
parent c59c5ca413
commit f0d33c96aa

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@ -634,7 +634,7 @@ export class SacrificialAttr extends MoveEffectAttr {
}
getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
return Math.ceil((1 - user.getHpRatio()) * 10) - 10;
return Math.ceil(((1 - user.getHpRatio()) * 10 - 10) * (target.getAttackTypeEffectiveness(move.type) - 0.5));
}
}