55 Commits

Author SHA1 Message Date
MokaStitcher
1e4b3a45dd
[QoL] Add arrows in the Stats screen to show it is scrollable (#3489)
* [qol] add animated arrows in the Stats screen to show that the list is scrollable

* make legacy theme checks more explicit

* add some documentation + code cleanup
2024-08-24 23:56:35 +01:00
Opaque02
9eb57c0c66
[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen (#3285)
* IV scanner PR fix

Updated locales to have updated keys for IV scanner in menu

Updated legacy UI to work with IV scanner changes

Updated code to have player and enemy battle stats for ease of use

Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats

Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers

Fixing up some git errors

Fixed a bug with double battles not updating the pokemon properly

Updated settings to allow for the ability to skip the IV scanning prompts

Adding functionality to IV scanner to skip prompt and see IVs mid battle

* Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different

* Updated as per merge comment

* Updating to fix comments

* Updated comments

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Updating text of IV scanner to be gold

* Updated text colour to use one of the existing golds instead of a custom gold

* Japanese locale

* Updating docs

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
2024-08-08 01:04:12 -04:00
Jannik Tappert
78a829579f
[Localization] Fixing the German stats page (#3410)
* Readding the german stats changes

* Shadow
2024-08-07 14:53:51 -04:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
Tempoanon
98ae2bc665
[Localization] Add Japanese Localization (#3332)
* Update fonts

* Add locales/ja files

* Add some more files

* Add more ui stuff

* Fix failing typescript doc being generated

* Add the 4 ui handlers

* Add i18n.ts

* Try something in text.ts

* Fix some more errors

* Add ja type icons

* Add missed message keys

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/ui/text.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/plugins/i18n.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Apply TLs from xsn34kzx

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Translate essential text (move, ability descriptions)

* Translate missed move/ability

* Translated battle.ts

- All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/ 
(I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.)
-

* Update battle.ts

* Update battle.ts

* Update src/locales/ja/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle.ts

---------

Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-08-06 20:36:07 -04:00
Dakurei
7847aa1644
[Enhancement] Fixes sizing and legacy theme problem for bgm-bar (#2603)
* Adds TextStyle for bgm-bar ui

* Makes the ui bgm-bar truly dynamic + cleans up unused code

  + Removes all hard-coded characters from the string to allow for different typographical rules in different languages

* Applies the necessary modifications to locales following the deletion of the hard-coded character to form strings

* Use same style as above + reduce shadow offset

* Creates and loads a resource for the bgm-bar ui

  + Can be redesigned by someone with more talent if needed, since it won't affect the ability bar

* Using the new resource in bgm-bar ui

* Use of more space by default following deletion of the 'noteText' text zone
2024-07-05 20:50:19 +01:00
José Ricardo Fleury Oliveira
04d456a60e
Localization: Localized Gacha Machine Names (#2645)
* Localization: Localized Gacha Machine Names

* Update src/locales/zh_TW/egg.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_TW/egg.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/de/egg.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/egg.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/egg.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_TW/egg.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/egg.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/es/egg.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update Brazilian Portuguese translation for egg.ts

* added smaller text size option

* update egg.ts translations for German and Brazilian Portuguese

* some updates

* update egg.ts translations for Spanish and Brazilian Portuguese

* Update EggGachaUiHandler to use array.includes for language check

* update German translation for legendary egg gatcha

* Update src/locales/es/egg.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* update translations for egg.ts in Spanish and Brazilian Portuguese

---------

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
2024-07-04 21:26:56 -04:00
Lugiad
696d8f27f5
[Localization] modifier-select-ui-handler Locales (#2527)
* Update modifier-select-ui-handler.ts

* Update i18next.d.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

* Update src/locales/ko/modifier-select-ui-handler.ts

Co-authored-by: yun <97648143+ddullgi@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-select-ui-handler.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/modifier-select-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update config.ts

* Update modifier-select-ui-handler.ts

* Update src/locales/pt_BR/modifier-select-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/modifier-select-ui-handler.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update modifier-select-ui-handler.ts [Localization(it)]

* Update src/locales/es/modifier-select-ui-handler.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Adaptive buttons and cursors

* Update modifier-select-ui-handler.ts

* Update modifier-select-ui-handler.ts

---------

Co-authored-by: yun <97648143+ddullgi@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: hjh <j1441257360@163.com>
2024-07-04 16:40:54 -04:00
Jannik Tappert
cf5fa887e9
[QoL] Improve shop readibility (#2267)
* Change Rouge Text Color to green, add black shadow behind name text

* Also added shader to cost text

* Update src/ui/modifier-select-ui-handler.ts

* Changed colors that didnt fit the contrast scaling thanks to @dakurai on discord.

* Removed a useless line and added a comment

* Apply suggestions from code review

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>

* Revert changes

* Change colors for better contrast score (makes reading easier)

  + Corrects colors that were totally white when they should have been f8f8f8 like the others

* Created a new overlay especially for the shop

  + This one is an almost black color with a higher opacity. This makes the shop elements easier to read, as they blend much less into the UI underneath

* Add a filter on modifiers displayed in the shop

  + Add a getModifierBar() getter to retrieve the battle-scene bar directly
  + Modified the updateModifiers() method to filter the items displayed (modifiers held by Pokémon can be hidden)
  + Shop overlay hidding transition lengthened to the same duration as its showing

* Apply suggestion from @bennybroseph

* Apply suggestion from @brain-frog

* Fix - Removal of a warning in the generation of the typedoc for which my modification is responsible

---------

Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
2024-06-22 00:04:25 +01:00
Matthew
e2a9f76926
more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
Matthew
dc30dd33b2
[QoL] Reorganize Enum Locations (#2185)
* moving enums

* import updates

* fix tsconfig paths importing (#2184)

* reverse index.ts addition

---------

Co-authored-by: Devin Korb <meepdarknessmeep@gmail.com>
2024-06-13 18:44:23 -04:00
Matthew Olker
e6c24dceab Revert "[QoL] Reorganize Enum Locations (#2142)"
This reverts commit cf06ff3b8d3bca1195150533b9f72f46271b167f.
2024-06-13 11:30:47 -04:00
Matthew
cf06ff3b8d
[QoL] Reorganize Enum Locations (#2142)
* moving enums
2024-06-13 11:11:12 -04:00
Matthew Olker
b950af9bac hotfix zh language shadows 2024-06-12 22:19:30 -04:00
Matthew Olker
8c596c6f33 update zh font to unicode to fit both 2024-06-10 23:21:19 -04:00
Matthew
5248160112
add zh localization font (#2066) 2024-06-10 21:36:09 -04:00
Dakurei
c2375a0f5d
[Enhancement] Fix - Adjusts the color of the remaining PPs correctly to the theme (#2045)
+ Choose colors adapted to provide a contrast that facilitates reading (ratio of 3.0 or more)
    Tool used: https://webaim.org/resources/contrastchecker/
  + Refactoring of the condition to avoid unnecessarily assigning variable several times depending on the contents of 'ppPercentLeft'
2024-06-10 13:30:02 -04:00
Jannik Tappert
a8205ae819
[Bug] Handle if the browser gives a long form of a language (like "de-DE") … (#1795)
* Handle if the browser gives a long form of a language (like "de-DE") for cases where we only have the short form "de".

* Changed it so that now resolved Language is now used anywhere. This is basically what i orignally did manually but provided from i18next directly
2024-06-04 15:11:02 -05:00
José Ricardo Fleury Oliveira
c7de17a46e
Achievements localization, organized some locales files and ptBR translations (#1150)
* organizing, translations and achv localization

* localized for all languages

* minor fix

* minor fix 2

* minor fix 3

* Fixed Achivment Localization, Added german localization and fixes some issues with german localization at other parts

* fix pickup description

* Update French achv.ts

* French typo correction achv.ts

* eslint fixes

* added zhTW

* minor fix

* Achivment Bar is localized and gets bigger when using german

* Changed some things to make it not as Big

* The Achivment Bar now grows with the context

* Updated Achivment Names in german

* Update French achv.ts

* Vouchers now will show the correct descrption again

* minor fix

* minor fixes

* "sub" to "semi"

* minor fix

* fixes warning and organizes some files

* forgot about english

* korean translations

* test fix

---------

Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-06-02 00:53:13 +01:00
Greenlamp2
060b1b2ccc
Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
* squased merge rebind_menu

* azerty to qwerty

* add a check to preven a crash in firefox

* reset navigation menu on quit

* removed dual lock mekanism

* navigation display update icons on new bind

* added submit binding

* removed attribute no longer used

* change protected to abstract

* remove last bind protection since action and cancel are protected + renamed default controller to controller

* removed default alt qwerty keys in config

* fix some errors for doc

* fix tests

* fix some more errors for docs

* fix some more errors for docs final ?

* added alt bind for menu navigation + update icons on delete/home
2024-06-01 13:56:32 +01:00
Benjamin Odom
700ccf3afc
Various Error Fixes (#1580)
* Add @types/node to the package lock to resolve node_module errors

Devs will need to run npm install --save-dev @types/node on their end as well

* Final Various Fixes
2024-05-29 18:14:32 -05:00
Dakurei
6d2b8ef2d1
Cleanup game-stats-ui-handler (from PR #1095) (#1106)
* Update i18n.ts

* Update config.ts

* Update game-stats-ui-handler.ts

* Add files via upload

* Cleanup code

  + Modification of the interface to manage labels dynamically (without this, the language change was not reflected until the page was completely refreshed)

* Apply ESLint after rebase on upstream/main

* Remove useless initStatsKeys

* Adds german localization

  + Changes font size in german only (because otherwise it overflows :D)

* Adds an additional method of formatting large numbers to make it a little more pleasant to read

  + The other was a little too barbaric in what it truncated, but is still useful in certain cases
  + Use abbreviations from 10^0 to 10^33

* Use of the new 'formatFancyLargeNumber' method to display money owned in combat and the highest sum of money obtained in statistics

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-05-27 12:58:20 +01:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
zaccie
b66a68a37b
Drop Shadow Fixes On Team Builder Screen (#1220)
* Drop Shadow Adjustments

Adding support for x,y axis on dropshadow and adjusting the values to be less bad

* Further Refined New Shadow Positons

- Reverted MOVE_INFO_CONTENT to the old default
- Slight adjustments to other values

* Fixed Broken Drop Shadows

Fixed a case where the dropshadow became worse

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-22 01:23:40 -05:00
zaccie
33f8365192
Drop Shadow Adjustments (#1197)
* Drop Shadow Adjustments

Adding support for x,y axis on dropshadow and adjusting the values to be less bad

* Further Refined New Shadow Positons

- Reverted MOVE_INFO_CONTENT to the old default
- Slight adjustments to other values
2024-05-21 10:00:33 -05:00
Matthew Olker
b95a59c094 setup more future language text configuration 2024-05-19 23:11:07 -04:00
Dakurei
593ac38267
Fix some errors from previous PR #711 (#716) 2024-05-10 10:29:22 -05:00
Dakurei
f1935a3e15 Adds 'accuracy' to the move information in the fight ui
+ Capitalize 'power' and 'accuracy' fields
2024-05-10 10:27:44 -04:00
Mistmemo
05b0140075
Add color for the IV scanner (#363)
* Add color for the IV scanner

add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>

* fix battle-message-ui-handler.ts formatting

* fix missing similicon battle-message-ui-handler.ts

* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts

---------

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-04-30 20:32:02 -04:00
Flashfyre
824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
Flashfyre
e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Flashfyre
70d61700d0 Re-implement UI reskin with working legacy toggle
Re-implement UI reskin with working legacy toggle; add return to title option to menu
2024-03-31 21:14:35 -04:00
Flashfyre
30c7156c1a Revert "Add UI reskin by LJ Birdman (WiP)"
This reverts commit 0200a2688a08bb5ef84f562cd0b01948134455d6.
2024-03-31 16:51:53 -04:00
Flashfyre
0200a2688a Add UI reskin by LJ Birdman (WiP) 2024-03-31 16:49:53 -04:00
Flashfyre
879971ae2b Add ""title"" screen and save data slots 2024-03-14 21:49:49 -04:00
Flashfyre
ffd785d534 Rebalance item weights and add Rogue tier 2024-02-28 23:13:05 -05:00
Flashfyre
05f114c8a4 Minor UI changes 2024-02-06 23:11:00 -05:00
Flashfyre
052564f902 Update final boss fight and restructure some files 2024-01-13 12:24:24 -05:00
Flashfyre
eedad7d678 Add boss health bars 2024-01-07 23:17:24 -05:00
Flashfyre
8cc1982859 Add natures 2024-01-05 22:31:13 -05:00
Flashfyre
6dc868272f Add summary memo text 2024-01-05 11:29:34 -05:00
Flashfyre
8063472bac Add accounts, login, and registration 2023-12-30 20:19:33 -05:00
Flashfyre
aa94e044ab Add egg gacha system and various minor changes
Add egg gacha system; remove certain mythical Pokemon from the wild pool as egg exclusive; add egg vouchers with UI; rework Shiny Charm odds; fix trainer Pokemon shiny odds not properly ignoring Shiny Charm modifier
2023-12-19 23:51:48 -05:00
Flashfyre
47181ea868 Add generation 8 Pokemon and new biomes 2023-12-14 00:41:35 -05:00
Flashfyre
cbbb8e972b Add achievement system and UI
Add achievement system and UI; fix counting invalid inputs in UI handlers for input delay
2023-11-12 00:31:40 -05:00
Flashfyre
e07339e3eb Add DNA splicers and Pokemon fusing 2023-11-04 00:32:12 -04:00
Flashfyre
4702ef7737 Add tooltips for modifiers 2023-11-02 00:55:20 -04:00
Flashfyre
d3f55ad4ae Add game settings 2023-10-26 16:33:59 -04:00
Flashfyre
2001dd780b Update enemy modifier rates and update trainer modifier display 2023-10-23 13:48:56 -04:00
Flashfyre
7dbf3f62da Add money (currently unused) and fix issue with reward modifiers not persisting 2023-10-21 20:23:43 -04:00