7 Commits

Author SHA1 Message Date
flx-sta
0aac6c6647
[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
* add: mystery encounter to create-test

* remove: leftover `TIMEOUT`

in boss-pokemon.test

* add regex to replace ` ` with `_`

This was never done before. for any

* remove: manual test timeout overwrites
2024-09-20 17:54:37 -04:00
MokaStitcher
5f5b439e42
[P2 Bug] Fix sturdy and endure causing an extra stat boost to boss Pokemon (#4347)
* [bug] fix sturdy and endure causing an extra stat boost to boss Pokemon

* [doc] add doc for handleBossSegmentCleared
2024-09-20 17:19:33 -04:00
flx-sta
1a5cbf8ecb
[Refactor][Tests] Set default test timeout to 20s (#4338)
* set default test timeout to 20s

* remove "TIMEOUT" reference from create-test-boilerplate

* remove TIMEOUT from tests

* test: remove leftover `20 sec timeout` references

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-20 23:05:45 +02:00
NightKev
11d912bad8
[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
* Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset

* Update tests with new override behavior

* Fix tests

* Fix another test

* Move overrides no longer required to be arrays

* Remove `SPLASH_ONLY` test utility variable

* Update moveset override helper functions

* Missed some tests
2024-09-09 12:55:11 -04:00
NightKev
97a02e7c34
[Test] Set boss Pokémon test timeout to 20 seconds instead of 2.5 seconds (#3992) 2024-09-03 00:59:51 -04:00
Amani H.
89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
MokaStitcher
89a1ff7b5b
[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
* fix boss shield stats up calculation and add tests

* update test to remove usage of deprecated startBattle
2024-09-03 00:29:15 +02:00