* add hazard removal for Rapid Spin, Defog, Tidy Up, Mortal Spin
* Updated templating and fixed some errors
support for either pokemon using it
added better templating
* revert logic, and remove partial tags
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Co-authored-by: kenwang <kenwang@umich.edu>
Co-authored-by: Gwen Valentine <gwenvalentine@starshine.dev>
* Updated Learnset of Gen1 to Indigo Disc
Not many changes here for how much time it takes to comb through, but here it is.
Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1.
* Updated Learnset of Gen2 to Indigo Disc
Notable changes:
Porygon 2 loses Magic Coat with no replacement.
Ho-oh loses Burn Up but gains Overheat.
The rest seems better or neutral.
* Update Learnsets for Gen3 to Indigo Disk
A good chunk of these changes is just reordering the moves to match bulbapedia so that it's easier to see what changed in the future. Otherwise, it's really just replacing moves that don't exist anymore.
Also, Zangoose got a ton of new moves that work with a move relearner, but not by level-up. Weird, but good if you like Zangoose.
* Fix Duplicates
Mind Blown targets all users and was triggering recoil every time it hit. Changed so that it only applies once after all targets take damage by adding a new MoveEffectTrigger, POST_TARGET. This also fixes an issue where dying to recoil stopped the rest of the damage from hitting the remaining targets.
This change also applies fixes for Steel Beam since they are have the same effect but is single target.
Also added missing messages for Damp and Recoil. All messaging is in line with Pokémon Showdown.
* abilities: implement guard dog, abilities that give intimidate immunity
* abilities: implement rattled's second effect, remove refs to mold breaker
* abilities: fix rattled not giving the attack drop still
* abilities: make ability bars pop in to some success
* abilities: implement suction cups since it has the same effect
* moves: add custom fail text, fix animation issues with Guard Dog/Roar
* abilities: manually show intimidate ability bar to prevent weirdness
* Updated Learnset of Gen1 to Indigo Disc
Not many changes here for how much time it takes to comb through, but here it is.
Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1.
* Updated Learnset of Gen2 to Indigo Disc
Notable changes:
Porygon 2 loses Magic Coat with no replacement.
Ho-oh loses Burn Up but gains Overheat.
The rest seems better or neutral.
* abilities: implement opportunist
* abilities: make it not infinitely loop like a dummy
* abilities: properly ignore only opportunist on opportunist boosts
* abilities: rename some things to make a bit more sense
Not many changes here for how much time it takes to comb through, but here it is.
Only notable change is Power-Up Punch got removed this gen so it had to be removed from Hitmonchan's learnset. Are we okay with this change? If so, this is good to go for Gen 1.
* Expanding Force Implementation
Added target change attribute based on terrain
* Class change I guess
* Expanding Force Implementation
Added target change attribute based on terrain
Class change I guess
Squashed weird split commit
* Fixed removed commits
My bad
* ACTUALLY fixed removed commits
Changes some of the more problematic passives some Pokémon had. As usual, if there's any that you may have a problem with, we are always up for suggestions.
* abilities: implement anger shell and berserk
* abilities: fix small typo causing berserk to raise speed instead of spatk
* abilities: condense battlestats into an array instead of multiple attrs