40 Commits

Author SHA1 Message Date
Madmadness65
4b8083211a
[P3 Bug] Fix Transform SFX not playing on quiet form changes (#4144) 2024-09-10 10:13:16 -04:00
Taylor Le Lievre
8df7422e8f
[Bug] Primal weather no longer persists if last mon dies to indirect damage (#3492)
* Fixed Delta Stream remaining active when last mon dies to indirect damage

* Rebasing changes

* Linting fix

* Combined if statements

* Changed params to optional

* Added unit test

* Apply suggestions from code review

* Fix test and remove `.js` from import

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-09 12:59:58 -04:00
Mumble
26eb63cf67
[Refactor] Cleaning up Learn move phase (#3672)
* Learn Move Phase rewrite

* Typedocs

* messages with confirm do not need an extra button press no more

* Added Documentation

* This does not work

* so sad

* Some updates

* Eslint issues + clean up

* Additions to handle learning during evolution + test fixes

* some more checks

* Update src/overrides.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/phases/learn-move-phase.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added new function and updated tests

* Fixed bracketing and added parameter types

* Added Sketch to the conditional

* Added some fixes. Weird stuff going on.

* Whoops

* async implementation done

* Update src/phases/learn-move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Made showText=> summary a promise

* adapt learn-move-phase to `async-await`

* await add

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-09 09:11:46 -07:00
flx-sta
39b6a72517
[Bug] Fix #762: All Pokemon become invisible when capturing then switching with your only pokemon that was not fainted (#4025)
* fix #762 by using slotIndex to add to party

for now the new pokemon was ALWAYS just pushed to the party array. Now it's put into the slot that was also previously selected as the mon to release

* add docs for `Pokemon.addToParty()`

* add simple tests for addToParty

* update `isBetween` docs. Remove `.js` imports
2024-09-09 01:10:47 -04:00
flx-sta
2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00
Opaque02
b36823af4a
Fixed small RNG misusage (#4092) 2024-09-08 02:33:33 +01:00
Adrian T.
e6a574c48f
[P2 Bug] Revert to normal form when Pokémon is fainted (#4049)
* revert to normal forms when fainted

* Remove `.js` from import

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-06 12:17:08 -07:00
Adrian T.
acda34c2e4
[P2 Bug] Underwater and underground Pokemond do not take sand/hail damage (#4047)
* fix sandstorm/hail interaction with semi invulnerable state

* cant fly high enough to avoid sandstorm/hail damage
2024-09-06 14:15:15 -04:00
flx-sta
d8304421cf
fix endless end dialogue (#4069)
It was only displaying `ending_endless` because the `PGM` prefix was still present
2024-09-06 17:23:19 +00:00
NightKev
57a3efd9e2
[Bug] Fix off-by-one errors in some random number calls (#3665)
* Fix off-by-one error in some random number calls

* Fix mock RNG function used by tests

Also remove unnecessary extra RNG mock from Glaive Rush test

* Just some github UI manipulation don't mind me

* Update Glaive Rush test

* Remove unnecessary `Math.floor()`

* Remove resolved comment

* Add tsdocs to various functions

* Remove `src/rng.md` file

* Update tsdoc
2024-09-05 23:51:05 +00:00
Zach Day
13f38dce8d
[Move] Use BattlerTag for move-disabling effects (#2051)
* Use BattlerTag for move-disabling effects

* Fix RUN command causing freeze

* Improve documentation

* Clean up and document PokemonMove.isUsable

* Fix isMoveDisabled missing return

* Tags define the message shown when disabling interrupts a move

* Fix -1 duration on Disable effect

* Add tests for Disable

* En loc and fix message functions

* Fix Disable test

* Fix broken imports

* Fix test

* All disable tests passing

* Localize remaining strings

* Move cancellation logic out of lapse; use use TURN_END for lapse type

* Prevent disabling STRUGGLE

* Inline struggle check function

* Restore RechargingTag docs

* Move cancellation logic back to tag

Wanted to increase similarity to the existing code base to avoid that stupid hyper beam error but it's still happening here

* Fix hyper beam test

* Remove erroneous shit

* Fill movesets with SPLASH for disable test

* More robust condition for disable checking

* Remove DisabledTag lapse

* Simplify DisablingBattlerTag lapse

* Cancel disable-interrupted moves instead of failing them

* Avoid disabling virtual moves

* Consistent access modifiers across Disable tags

* Add abstract function for message when player tries to select the disabled move

* Fix syntax mistake

* Always disable last-used non-virtual move

* Overhaul tests + add tests

* Implement loadTag for DisabledTag

* Update translations

* Update translations

* Reimplement phase changes

* fix battlertag strings

* Fix disable test not running

* Update name of base class

* Rename "disabling" to "restriction"

* Fix sneaky string fuckup

* Fix test failure

* fix merge problems

* fix merge problems

* Update tests

* rerun RNG test

* Properly mock stats in test

* Document everything in battlertag

* More docs + typo fix

* Update tests

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 08:44:22 +00:00
Opaque02
61ab52c295
[Balance] Changed escape calculation (#3973)
* Changed escape calculation as per Mega

* Adding tests

* Updates some tests

* Updated all tests for bosses

* Removed console log lines

* Added some clarifying comments

* Fixed docs

* comment add

* comment add

* Convert comments into tsdoc comments

Convert `integer`/`IntegerHolder` to `number`/`NumberHolder`

Clean up tests a bit

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-05 05:29:39 +00:00
innerthunder
207b3e1eb7
[Test] Add forceEnemyMove Game Manager util (#3678)
* Add `forceEnemyMove` test util

* fix ceaseless edge test

* Apply flx's suggestions

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Rewrite Follow Me test

* Reorganize new imports in game manager

* Rewrite Rage Powder + Spotlight tests

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-04 17:56:57 +00:00
James Diefenbach
e822c91a16
[Enhancement] Skip egg hatching and show summary (#3726)
* cherry picked commits / manual copy

* better dex tracking for summary after regular egg hatching

* ui changes

* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock

* added i18 line, reset overrides

* touchup

* code cleanup, documentation and slight refactor

* sprite display fix

* load interrupts, simple sfx and no summary for small egg amounts

* Garbage Collection + Eslint/Docs approved.

* time logging and optimisation

* skip redundant load

* more time logs and fix pre-load issues

* more detailed loading logs

* changed loading to be on demand from cursor nav

* fix missing variant icon fallback

* removing redundant time logs and code touchup

* code cleanup

* Comments so developer doesn't get bugged about garbage collecton

* remove logs n stuff

* lang settings touchup and final touchup plus uploading blank egg summary bg

* fix nits, js imports, extra docs, magic numbers changed

* extra docs and spacing nits

* Update Github

---------

Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-04 16:59:25 +00:00
PigeonBar
3a6146935c
[Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952)
* [Bug] Fix reloads causing RNG inconsistencies

* Minor revisions

* Allow reload helper to directly access getSessionSaveData()

* Changed Moody and Acupressure to use seeded RNG

* Fix broken unit test
2024-09-03 09:14:45 -04:00
Amani H.
89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
AJ Fontaine
b0360123e0
[Balance] [QoL] [Feature] Allow mons to track and relearn used TMs (#3656)
* Allow mons to track and relearn used TMs

* Fix issue getting level moves

* Apply suggested safety measures
2024-09-02 16:25:41 -07:00
MokaStitcher
89a1ff7b5b
[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
* fix boss shield stats up calculation and add tests

* update test to remove usage of deprecated startBattle
2024-09-03 00:29:15 +02:00
AJ Fontaine
39cfe69cd9
[Bug] Fix affix used when enemy trainer switches Pokemon (#3899) 2024-09-02 01:25:45 -04:00
NightKev
f3c41edf5e
[Bug] Don't reset turn count or used moves array at the start of a new wave (fakeout and gigaton hammer) (#3606)
* Don't reset turn count or used moves array at the start of a new wave

* Add tests
2024-09-02 00:24:12 -04:00
NightKev
69a9916b4c
[Bug] Moves copied by Dancer should not consume PP (#3623)
* Moves copied by Dancer should not consume PP

* Add test for Dancer (unfinished)

* Delete src/test/abilities/dancer.test.ts

This test is not finished lol

* Add test
2024-09-02 00:21:56 -04:00
innerthunder
e29f1fe5fd
[Bug] Fix some trapping moves' interactions with Ghost-type Pokemon (#3936)
* Fix secondary effects to trapping moves not applying to Ghost types

* Docs for `isTrapped`

* more `isTrapped` cleanup

* Remove .js from imports
2024-09-01 23:39:26 -04:00
NightKev
709066bd1a
[Move] Finish Alluring Voice, Burning Jealousy and Lash Out (#3508)
* Implement Alluring Voice and Burning Jealousy

* Fix Alluring Voice and add tests

* Replace `BattlerTag.STATS_BOOSTED` with `PokemonTurnData` field

* Work around bug with turn data

* Remove unused variable

* Replace nearby instances of `integer` with `number`

* Fix imports

* Implement Lash Out

* Rename `battleStats(In|De)crease` -> `battleStats(In|De)creased`

* Fix copy/paste error

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update tests

---------

Co-authored-by: ElliottSimmonds <simmonds.elliott@yahoo.co.uk>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-01 22:57:07 -04:00
Mumble
55e0d65ac8
[Refactor] Improvements on getOrder() (#3547)
* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f568b8575211693919c9c5deeb3d8dcd.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Update src/phases.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f568b8575211693919c9c5deeb3d8dcd.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Removed import

* i hate git

* Moved getOrder() into TurnStartPhase

* Seems OK

* missing import

* Added Snooze's review

* Added test fixes and removed unwanted edit.

* fixed dynamax cannon test

* typedocs fixes

* Updating battle-order.test.ts

* merge fixes

* ughhh

* Update src/test/abilities/mycelium_might.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* tsdocs :)

* Fixed tests

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* innerthunder's fixes

* commas

* Mocked stats instead of directly changing them

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-01 15:23:25 -07:00
Mumble
f9de149f55
double voucher prevention (#3931)
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-31 04:40:40 +01:00
Mumble
dd0b6464d2
[Beta][Bug] Fixing Trapped ability messages (#3928)
* always update your repo

* enemy command phase changed too

* typedocs

* Typedocs part 2

* Added simulation boolean back

* restored simulated

* Remove `console.log()` statements

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 22:07:27 -04:00
flx-sta
87d2300ee8
[Bug] skip-seen-dialogue storing strings instead of i18n keys (#3900)
* fix skipSeenDialogue storing

seen dialogues were stores as actual string instead of their i18n-keys. This fixes it.

Reported on discord:
https://discord.com/channels/1125469663833370665/1176874654015684739/1278794542648131695

* fix falling back to english

* Victory-Rival Dialgoue

* Update src/phases/game-over-phase.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* fix showDialogue for non i18n-key calls

showDialogue can be called with either text or an i18n key. This wasn't taken into account and caused some console spamming.

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-30 10:59:39 -07:00
Mumble
60aa61e56e
[Bug] Skip Eternatus dialogue again (#3716)
* The fix.

* Ordinals....

* tsdocs..

* my forgetting

* Fixed issues

* Update src/phases/encounter-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* The actual change

* actual fixes

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-30 11:16:15 +02:00
flx-sta
968c4ce3e6
[Localization] Use gender context for dialogues (all 3 files) (#3879)
* merge dialogue files into single files

No more -male, -female. Rather using context

* adopt changes from #3697
2024-08-29 10:17:40 -07:00
Mumble
e0bcb2ef27
[P3 Bug] Run History function saves the most-recent session data possible (#3838)
Co-authored-by: frutescens <info@laptop>
2024-08-28 15:00:38 -04:00
innerthunder
0221c9faba
[Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704)
* Make type/category read-only

* Fix protean/libero tests

* Refactor Pokemon type effectiveness calculation

* Merge getMoveEffectiveness and getAttackMoveEffectiveness

* Move priority-blocking ability check

* Fix incorrect early stopping implementation in MultiHitAttr

* Fix Aerilate, etc. affecting variable-type moves

* Thunder Wave now respects Attack type immunities

* Use final move types for pre-defend abilities

* Steal some things from flx's PR hehe

* Fix Thousand Arrows + "No effect" messages

* Fix status type effectiveness check

* Another status move effectiveness update + some docs

* changing status logic again...

* Fix unnecessary "No Effect" message for Volt Absorb, etc

* Add type effectiveness unit test

* Add Galvanize integration tests

* Add multi-hit test to galvanize tests

* Add power check to first Galvanize test

* Add missing doc line

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Resolve torranx's nits

* Apply suggestions from Kev's code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* More suggestions I missed

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Optimize effectiveness test and make others more stylish (#3)

* Resolve Kev's remaining nits and some test issues

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta
Co-authored-by: frutescens
2024-08-25 19:11:01 -07:00
Jannik Tappert
2df5da2f61
[QOL] Trainers will display their title after defeat in the name box (#3738)
* Enemy trainers will now show their title after defeat

* Basically titles are now always shown (like in the real games)

* Revert "Basically titles are now always shown (like in the real games)"

This reverts commit 6943860539a541f2079f79ed9187d0b7f29ba7ab.
2024-08-25 19:52:07 +02:00
Mumble
933cfcbad3
[Refactor][QoL] Game Audio + New Settings (#3527)
* Changed how non-BGM are loaded into the game + moved into directories

* some leftovers

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.

* Main -> Beta (#3635)

* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2830e972c348d698259535e117850bf.

* Revert "Endless MBH Fix"

This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* Deleted phases.ts (#3618)

* Updated sound terms

* Added space for localization

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_TW/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/de/settings.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/ko/settings.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/settings.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Include sound effects that were loaded in as BGM.

* Removed stray placeholder localization

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-25 17:40:14 +01:00
Adrian T.
03de6cfe36
[Ability] Implement Forecast (#3534)
* initial forecast implementation

* updates

* bug fixes and add tests

* bug fixes

* update docs

* fix issues post-merge

* add show ability

* add support for simulated abilities

* add simulated conditions and fix tests

* fix simulated conditions
2024-08-25 17:23:09 +08:00
Mumble
c5a66326dd
[QoL][Feature] Hall of Fame + Run History (#3251)
* Fixed SaveSessionData issue + Added loss details + removed Modifiers

* Final changes

* Updated code with the current repo + mode localization

* Final touches before moving to a clean branch

* Manual merging

* Some more merging + updating

* Fixed import

* TypeDocs issues

* Fixed relevant typedoc issues

* Manual merge

* More fixes

* So many commits for so little

* Localization Updates

* Very barebones implementation of 'favorite' runs - not planning to implement any time soon though

* menu-ui-handler.ts localizations

* Update src/locales/ko/run-history-ui-handler.ts

Thank you!

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* The German name for Squirtle is silly

* Fixed Run-Entry Def

* Commented out networking functionality

* Commenting out network functionality pt2

* Update src/locales/pt_BR/menu-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/run-history-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/menu-ui-handler.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/run-history-ui-handler.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/menu-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/menu-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/it/run-history-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Fixed SaveSessionData issue + Added loss details + removed Modifiers

* Final changes

* Updated code with the current repo + mode localization

* Final touches before moving to a clean branch

* Manual merging

* Some more merging + updating

* Fixed import

* TypeDocs issues

* Fixed relevant typedoc issues

* Manual merge

* More fixes

* So many commits for so little

* Localization Updates

* Very barebones implementation of 'favorite' runs - not planning to implement any time soon though

* menu-ui-handler.ts localizations

* Update src/locales/ko/run-history-ui-handler.ts

Thank you!

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* The German name for Squirtle is silly

* Fixed Run-Entry Def

* Commented out networking functionality

* Commenting out network functionality pt2

* Fixed cursor-close out freeze and replaced hall of fame background

* Removed console.log

* Fixed cursor freeze bug + changed hall of fame background

* cursor freeze bug fix pt 2

* Revert "Disable egg gacha in rewards (#3304)"

This reverts commit 3a87c8657fa8c65b306a7b7bc883a834002485c2.

* Merging menu-ui-handler.ts

* Merging phases.ts

* Manual merge for game-data.ts

* Manual merge locales/en/config.ts

* Manual merge of menu-ui-handler.ts

* Manual ui.ts merge

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Revert "Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into runHistoryNew"

This reverts commit 5c6fcf6ec485ab0a967fd714d95928b04435a7ea, reversing
changes made to 751bf4a43327118b24bc55cba3a5230f96eb6d27.

* Revert "Revert "Merge branch 'beta' of https://github.com/pagefaultgames/pokerogue into runHistoryNew""

This reverts commit f6c3580ad096b587f9b30f5d0aeb4bc9d630f726.

* Added ending art to victorious runs

* Added darker overlay instead

* Hall of Fame art

* Actual BG Images

* some bug fixing

* some bug fixing p2

* some minor changes

* some minor changes

* Changed order of runs displayed to newest --> oldest

* console.log for debugging

* Export/Import Run History function

* added import validation

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Felt coder's guilt for bad buttons implementation

* strict-null changes

* New Localizations

* Update src/locales/fr/menu-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Apply suggestions from code review

Thank you!

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

run-info-ui-handler comments fix

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/locales/es/menu-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/menu-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/es/run-history-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Lost this file somehow

* Added do not delete comments

* Apply suggestions from code review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* flx Changes

* Localizations

* Fixing Git test issues

* Fixed issues found by Starkrieg

* removed console log

* Fixed cursor bugs

* github pages issue

* Update src/ui/run-info-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/ui/run-history-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Corrade's comments

* The things I do for Github PAges

* Preventing menu freeze

* Double trainer battles and fresh start challenge

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/pt_BR/run-history-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/menu-ui-handler.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/run-history-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/run-history-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/it/menu-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/ko/run-history-ui-handler.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Apply suggestions from code review

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Localizations + Error Message Update

Co-authored-by: protimita <protimitajp@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* small fixes

* flx-sta suggestions + Localizations

Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/it/run-history-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Added dynamic text positioning based on container size + small fixes

* Thanks Adri1 ! Quick Fix for localizing wave in RunInfo

* Transfered defeat parsing to smaller functions and added page modes

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Run History UI handler documentation

* Fixed rival names

* some comments

* Apply suggestions from code review

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Finished documentation

* Fixed incorrect rival name handling

* Corrected limit-handling

* Update src/locales/fr/run-history-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Cleaned up getrunhistorydata() per flx-sta's suggestions

* Added some override tags?

* Added scopes/override notes to classes/class variables/class functions

* Moved code from phases.ts to game-over-phase.ts

* Fixing game-data whoops

* ughhhhh

* Update src/ui/run-history-ui-handler.ts

Co-authored-by: Adrián T. <99520451+Vassiat@users.noreply.github.com>

* Fixed cursor and updated money. Note - need to fix money handling for Asian languages

* Money appears according to settings

* typedocs blah blah

* cleaning up manage data options

* Final flx fixes + No Run History handling

* Translation update.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: protimita <protimitajp@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Adrián T. <99520451+Vassiat@users.noreply.github.com>
2024-08-23 19:23:16 +01:00
Adrián T.
f417a262de
[Misc] Update eslint.config.js for space after commas (#3649)
* Update eslint.config.js for space after commas

* run eslint

* run eslint, again
2024-08-23 16:36:10 +08:00
Enoch
de5d645847
[Localization] Add localization hard-coded message in move, pokemon. (#3639)
* Add localization missing messages.

* Apply suggestions from code review

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Apply suggestions from code review

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Apply suggestions from code review - ES

Co-authored-by: Asdar <asdargmng@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Asdar <asdargmng@gmail.com>
2024-08-23 09:59:35 +09:00
Adrian T.
03ee764e23
[QoL] Settings Option: Shop Cursor Target (#3666)
* [QoL] Post Reroll UI Targeting

* removed hasRolled from battlescene and handled in UI

* Added getter for reroll count and ternary

* Explicit catch instead of falsy

* Fixed Settings errors with proper labeling

* changed setting label to translate as well

* translations and fixes

* move option further down

* change integer to number

* change integer to number

* update implementation

* remove unused method

* change name set to update

* Update src/ui/modifier-select-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/system/settings/settings.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/it/settings.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Revert "Update src/locales/ko/settings.ts"

This reverts commit 08c0b89f4caf7c33f49722200d7aeb20b79b0ba5.

* Update src/locales/ko/settings.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Revert "Revert "Update src/locales/ko/settings.ts""

This reverts commit a57d8777f2e0538ee34764c91d6841bd3ef0dc60.

---------

Co-authored-by: Matthew Kroeger <mattk932009@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-22 09:26:10 -07:00
innerthunder
051d38e0a2
[Enhancement] Add support for simulated calls to Abilities (#3529)
* Adds simulated tag support to all abilities

* Fix compiler errors in ability.ts

Most things are still on fire 😢

* Fix errors left over after merge

* Another pass through simulated ability call logic

* Fix leftover errors from merge resolution

* Another gh pages issue :pikamad:

* Simulated call fixes based on Kev's feedback

* RIP phases.ts

---------

Co-authored-by: Xavion3 <xavion333@gmail.com>
2024-08-21 18:29:21 -07:00
Frederico Santos
ae2ab120dc
Deleted phases.ts (#3618) 2024-08-19 03:23:52 +01:00