Commit Graph

4065 Commits

Author SHA1 Message Date
Madmadness65
53bcad3e76
Merge branch 'beta' into new-team 2024-09-19 11:20:58 -05:00
Mumble
c4d5c923fc
[Bug] Run History Not Saving Correctly (#4248)
* Fix - need to test though

* New Line for Personal Best

* Run History basic Interpretation

* Stray console log

* Added personal best message fix

* argh

* removed a stray log

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-19 10:42:29 -04:00
Tempoanon
714630c9de
[Refactor] Renamed the HitsTagAttr back to how it was (#4324) 2024-09-19 10:25:00 -04:00
Lugiad
ce189c01da
[Localization] French adjustments (+German) (#4323)
* Update settings.json

* Update move.json

* Update move.json

* Update starter-select-ui-handler.ts

* Update party-ui-handler.json

* Update move.json
2024-09-19 10:21:21 -04:00
ImperialSympathizer
5888a7758c
Mystery Encounter bug fixes and minor adjustments (#4299)
* various bug fixes for MEs

* various bug fixes for MEs

* fix final isTransferable rename that was missed

* change Trainer's test vouchers for second option

* change unit test skips

* cut down excess ME track length and loop properly

* ME bug fix cleanup

* updating AI for Slumbering Snorlax ME, and small ME balance changes

* fix ts error

* fix bug type superfan dialogue discrepancy

* ME bug fixes PR feedback

* ME PR nits and fixes

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-09-19 14:44:10 +01:00
MokaStitcher
51bb80cb66
[Bug][UI] Fix scrolling UIs not resetting properly and add Scrollbars (#4312)
* [bug] fix scrollable elements not resetting properly

* [ui] add wrap around and scrolling bar to the achievements menu

* [ui] add scrollbar to the settings
2024-09-18 19:53:30 -04:00
innerthunder
605ae9e1c3
[Move] Improved damage forecasting for Shell Side Arm (#4310) 2024-09-18 19:03:01 -04:00
Madmadness65
81ea1296b3
[Miscellaneous] Add new Lake and RUins biome BGM by Lmz (#4319)
* Add new biome BGM by Firel

* Add new biome BGM by Lmz

* Update bgm-name.json
2024-09-18 19:00:06 -04:00
Madmadness65
e679ad01ab Guarantee Starmobiles on admin's teams
Also resizing the Starmobiles by 1.5 like Gigantamax Pokémon (it is still just regular Revavroom visually for now).
2024-09-18 17:25:23 -05:00
Madmadness65
1bf418f43d Merge branch 'beta' into new-team 2024-09-18 17:05:21 -05:00
peng06
0567d4b5e2
[Dev] Remove variant-tiers.ts Enum (#3746)
* remove varianttiers

* Thanks GitHub

* Update import in `overrides.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-18 15:20:33 -04:00
flx-sta
6030b780f2
[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
* [Move] Updated HitAttr tags

Affects Whirlwind/Fly, Steamroller/Minimize, and Malicious Moonsault/Minimize

* [Move] Update for MinimizeAccuracyAttr

Affects Steamroller and Malicious Moonsault

* add: whirlwind test

* add: steamroller test

* rename: `AlwaysHitMinimizeAttr` (from `MinimizeAccuracyAttr`)

* rename: `DealsDoubleDamageToTagAttr` (from `HitsTagAttr`)

---------

Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-09-17 22:41:46 -04:00
Jannik Tappert
e386504977
[BUG][Beta] Fix English Status Symbols (#4293)
* Have English Status Symbols show up again :)

* It now uses the function instead

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:26:47 -04:00
podar
106ed6b27b
[Bug] Using default animation for errors that occur. (#4266)
* Using default animation for errors that occur.

* Renaming function to make it clear that logging happens

* Updating logging for missing animations

* Missed committing linter changes

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-09-17 22:15:47 -04:00
flx-sta
4389bff5d0
[Bug] Fix stat-protection-attribute not taking inverts (e.g. Contrary) into account (#4031)
* add generic types to`Pokemon.getAbilityAttrs()`

* add invert check to `ProtectStatAbAttr.apply...`

This makes sure that a stat is only protected if no other ability inverts the change. E.g. `Contrary` inverts any decrease to an increase

* migrate contrary.test.ts to game.classicMode

* move `StatStageChangeMultiplierAbAttr` resolve above `ProtectStatAbAttr`

The effect of StatStageChangeMultiplierAbAttr is now applied before resolving any ProtectStatAbAttr. Thus the stage (level) of the BattleStat change was properly altered at the time of resolving the protection

* revert ability.ts changes

* add automated tests for `Clear Body` + `Contrary`

* StateStageChangePhase replace ~~`IntegerHolder`~~ with `NumberHolder`

Update Utils import and replace all occurcences of `Utils.`

* contrary.test.ts: remove `js` import
2024-09-17 19:14:41 -07:00
Madmadness65
00ba2eebc8
Add new biome BGM by Firel (#4301) 2024-09-17 21:57:34 +01:00
Leo Kim
fe69bd2b55
add missing translation for korean (#4295) 2024-09-17 10:50:51 -07:00
Dakurei
1fb5389765
Auto center the window vertically (#2686)
+ When the game is played in landscape format
    or in portrait format when it's not a touchscreen
2024-09-17 17:55:50 +01:00
cam
18dc9d216c
[Bug][Move] Clanging Scales animation on incorrect sprite (#4290)
Set focus to 1 on move's target sprite for every frame.
2024-09-17 15:58:49 +01:00
AJ Fontaine
3ed2c74f38
[Enhancement] Add Met Wave to Pokemon Data (#4271)
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
2024-09-16 15:44:03 -07:00
PigeonBar
009fd3fc5c
[Bug] Fix reloads erasing weather on first wave of biome (#4078)
* [Bug] Fix reloads erasing weather on first wave of biome

* Minor revisions

* Minor revisions 2

* Update test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:30:42 -04:00
MokaStitcher
128df1b6d2
[QoL] [ui] Make tutorials darken background (#4283)
* [ui] add prompt icon to the message boxes that don't have it

* [ui] add background overlay during tutorials

* add missing doc

* Improve documentation based on suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 15:19:34 -04:00
Jannik Tappert
4605ed4c4f
[Localization] Localized status condition icon (#4286)
* Status Condition Icons now can be localized. Already added german

* More
2024-09-16 15:18:57 -04:00
podar
0dabf87815
Being explicit in vite configuration for relative paths (#4264) 2024-09-16 21:08:50 +02:00
Blitzy
d5cce666d3
Remove Dragon Ascent Requirement (#4284) 2024-09-16 20:03:13 +01:00
Tomás Marques
2221afca81
[QoL] Slight Resize and Reallocate to IV graph in new game screen (#1928)
* Resize and Reallocate to IV graph in new game

* decrease moveset container size

* fix to font shadow

* fix to shadows

* Remove unused variable

* Revert IV text back to original size

* fix eslint error check post merge

* Update src/ui/stats-container.ts

Reformat statLabel line.

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: tomasrggm <tomasrggm@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-16 11:44:11 -07:00
Tempoanon
72439ffff7
[Move][Beta] Add back grounded condition to ground shaky moves and grassy terrain (#4276) 2024-09-16 10:58:28 -04:00
Lugiad
6c2880dc30
[Localization] Missing French entries (#4270)
* Update battle.json

* Update move-trigger.json

* Update party-ui-handler.json

* Update tutorial.json

* Update tutorial.json

* Update trainer-names.json

* Update menu.json
2024-09-15 22:01:44 -04:00
sodam
6c43e97001
[Bug] fixed ME event ``trash to treasure`` wrong descriptions of the choices (#4273)
* modified script  (by ImperialSympathizer)

* removed wrong word(healing)

* removed wrong word
2024-09-15 22:01:07 -04:00
chaosgrimmon
880a46b659
[Sprite] Fix Lycanroc Midday (#4274)
* [Sprite] Midday Lycanroc back

* [Sprite] Midday Lycanroc shiny front

* [Sprite] Midday Lycanroc shiny back
2024-09-15 22:00:47 -04:00
Tempoanon
8046b99b75
[Refactor] Refactor code for Grassy Terrain halving the power of Earthquake, Magnitude, and Bulldoze (#4263)
* EQ, magnitude, and bulldoze do half damage in grassy terrain

* Fix more styling issues in grassy glide

* lol unit tests

* Add test :pikastare:

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-15 13:06:22 -04:00
damocleas
ddf97fd8f6
[Balance] Pokerus Starter Count 3 -> 5, made pokerus count a constant as to only require one line change (#4268)
* Update pokemon-species.ts Pokerus starters 3 -> 5

* Update starter-select-ui-handler.ts

* Updated pokemon-species.ts, changes from frutescens to make Pokerus # a constant that imports into starter select ui

* Update starter-select-ui-handler.ts to continue the other changes

* Update src/data/pokemon-species.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-15 09:55:17 +02:00
Madmadness65
e5dd187edf Guarantee Sylveon is always Terastallized 2024-09-15 02:09:19 -05:00
Madmadness65
2792ba83c9
Merge branch 'beta' into new-team 2024-09-15 01:01:44 -05:00
Madmadness65
35248f8479 fix missing semicolon 2024-09-15 01:00:21 -05:00
Madmadness65
4cfff4fffc
Update Team Star boss team compositions
Bunch up Eeveelutions more in first fight, move random Rotom form to first fight. Remove Espeon, Umbreon, and Rotom from second fight, add legendary beasts and paradox beasts in their place, remove Zacian chance from second fight.

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-09-15 00:51:39 -05:00
Madmadness65
e32d1612d9 Resize Sun & Moon Flute item sprites
They will no longer appear weirdly offset on the reward selection screen.
2024-09-14 21:09:19 -05:00
Madmadness65
cc5b46d5c1 Compile item atlas
Adds the new item sprites from #2732
2024-09-14 20:46:20 -05:00
AJ Fontaine
540a1c3e21
[Balance] Rework some evolutions (#2732)
* Changes some evolutions

* more work

* Give Onix Iron Defense at 30

* Sirfetch'd and Gholdengo, pause any evolutions

* Fix pause evolution text

* adjust wild evolution delay

* Add localization keys, clean up evo pausing

* Clean up evo delays

* Adjust friendship evos, Leader's Crest sprite by chaosgrimmon

* Fix Nugget crash

* Fixed Gimmighoul fr

* Move Charcadet armors to common

* Locale migration, Lilligant shiny stone

* Cleanup

* Fix language migration error

* Change Cosmog line evo method

* Undo Ursaluna being night only

* Evo items roll during evo pause on Eevee

* Make all time based evos use dusk and dawn times

* Fix paused and unpaused evolution texts being reversed

* Fixed evolution delays

* Moved up Mimic in Mime Jr's moveset

* Remove Cosmoem time conditions, add Gimmighoul tracker

* Remove tracker after Gimmighoul evo

* Change Scyther Steel Wing back to 30, mark custom
2024-09-15 02:32:43 +01:00
PrabbyDD
3a683c0663
[Bug] Fix for "Moves Can Miss Against Protect, Baneful Bunker, King's Shield" (#4262)
* added various tests for protect based moves, reset protect test file bc no easy way to test specifically with protect, and changes in move-effect to fix the issue

* adding another non contact move test for baneful bunker

* Update src/test/moves/obstruct.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/test/moves/baneful_bunker.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/test/moves/baneful_bunker.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/test/moves/baneful_bunker.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* better descriptions for baneful bunker test

---------

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-14 20:11:54 -04:00
innerthunder
79fa80cfd8
[Bug][Beta] Fix error in message sequencing on critical hits (#4259) 2024-09-14 19:14:37 -04:00
innerthunder
d8dbc471af
[Bug][Beta] Fix Pokemon info flyout being offset on switchout after double battle (#4260) 2024-09-14 19:13:32 -04:00
Jannik Tappert
aecdcd34f5
[BUG] Fix a couple of bugs regarding MEs and their localization (#4261)
* Fixed SURF and FLY not beeing localized in "lost at sea"
Fixed Mysterious Challenger Title not beeing correct
Fixed Winstrate Names not beeing localized

* Revert the winstrate fix. It breaks other trainer battles for some reason...

* A new way of giving the winstrates localized names (and for the future all named trainers that dont use a "initFor" method)

* Updated test (with ok from ImperialSympathizer)

* Made the expected value simpler

* FLY and SURF can be localized much simpler
2024-09-14 19:12:55 -04:00
DanStevensonx
9f8e9de967
Update menu.json (#4258)
Added a line-break to the server connection error in Spanish
2024-09-14 19:12:05 -04:00
flx-sta
763c1922fb
[Bug] Fix exp gains speed not applying properly (#4243)
* update battle-info.ts

* add: ExpGainsSpeed enum

* address PR comments

* add test coverage (exp gains speed)

---------

Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-14 12:35:46 -04:00
innerthunder
bdc7c95c1c
[Misc][AI] Fix KO filter not accounting for move conditions (#4245)
* Only filter KO moves that won't fail

* Add Last Resort enemy command test
2024-09-14 12:35:36 -04:00
Lugiad
39a1963941
[Localization] French Translations tiny settings batch (#4250)
* Update settings.json

* Update move.json
2024-09-14 12:33:41 -04:00
innerthunder
a7b3344c6d
Fix missing key in "No Effect" message (#4244) 2024-09-14 05:21:31 -07:00
Opaque02
783b9d85ee
[Bug] Golden punch bug fix (#4246)
* Fixes damage within pokemon.ts for golden punch, since it has changed from a IntegerHolder (main) to a number (beta). This updates it to pass through the damage as an integer holder instead of a number

* Updated integer holder to number holder as per PR comment
2024-09-14 10:56:28 +02:00
innerthunder
77f0fe6e4b
[Enhancement][EnemyAI] Add support for simulated damage calculations and "Search for KO" move filtering (#3975)
* Create getAttackDamage function

* Add ignoreAbility params to getBattleStat

* Rewrite Pokemon.apply

* renamed damage variables

* Add `ignoreSourceAbility` arg to `getAttackDamage`

* Enemy AI now searches for KO moves

* Add probabilistic test for KO search

* Add tests to `damage_calculation`

* "killMoves" --> "koMoves"

* Clean up `randomMultiplier`

* Clean up damage calculation test

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix stabMultiplier using base type for Tera bonus

* Restore simulation capabilities for Unaware

* move sourceTeraType closer to where it's used

* Add base damage test

* Exclude counter moves from KO search

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-13 22:54:22 -07:00