* sanitize all money when saving session data to server
* update money sanitization
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
* major/minor ME bug fixes
* potential fix for failed save with rental pokemon
* Update src/system/game-data.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/system/game-data.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* more bug fix cleanup and PR feedback
* fix Uncommon Breed ME crash
* real fix to Fun and Games force switch issues
* add isBattleMysteryEncounter() helper function
* add isBattleMysteryEncounter() helper function
* fix unintentional replace all errors
* fix catches not updating dex
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Disable Luck in Daily Runs
If the Game Mode is Daily Run, the player's Luck is set to 0, and the Luck value is hidden.
* Give free map in daily
Adds a Map to the player's pool of starting items for Daily Runs.
* Disable Eviolite in Daily Runs
Disables Eviolite spawning in Daily Run mode.
* Write shop test and add new overrides
Adds new overrides that allow you to force content to be locked or unlocked
These overrides were also added to the OverridesHelper to make them available to tests
Adds a new check function for content unlocks, which returns `true` if it is overrode to be unlocked, `false` if it is overrode to be locked, and the unlock data mapped to a Boolean otherwise
All existing checks (other than the ones that involve actually unlocking things) for unlockables have been changed to use this
Added a pair of new exporting booleans, specifically for my test, that check if Eviolite or Mini Black Hole are in the loot table
* Prevent shinies from altering runs
Places variant rolls inside of an ExecuteWithSeedOffset block, using the current floor's RNG seed as the seed and the Pokémon's ID as the offset.
---------
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* various bug fixes for MEs
* various bug fixes for MEs
* fix final isTransferable rename that was missed
* change Trainer's test vouchers for second option
* change unit test skips
* cut down excess ME track length and loop properly
* ME bug fix cleanup
* updating AI for Slumbering Snorlax ME, and small ME balance changes
* fix ts error
* fix bug type superfan dialogue discrepancy
* ME bug fixes PR feedback
* ME PR nits and fixes
* update naming convention of sprites
* ME balance changes and bug fixes
* fix tests
* fix An Offer You Can't Refuse ME requirements
* clean up post-battle logic for Breeder ME
* party size requirement cleanup
* clean up challenge requirements for disabling certain MEs
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
* Adds Expert Breeder Mystery Encounter to the game
* add achievement for Breeders in Space and remove redundant tests
* rename to Expert Pokemon Breeder
* remove unintentional test code
* remove unintentional test code
* test fix with breeder rename
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Changes some evolutions
* more work
* Give Onix Iron Defense at 30
* Sirfetch'd and Gholdengo, pause any evolutions
* Fix pause evolution text
* adjust wild evolution delay
* Add localization keys, clean up evo pausing
* Clean up evo delays
* Adjust friendship evos, Leader's Crest sprite by chaosgrimmon
* Fix Nugget crash
* Fixed Gimmighoul fr
* Move Charcadet armors to common
* Locale migration, Lilligant shiny stone
* Cleanup
* Fix language migration error
* Change Cosmog line evo method
* Undo Ursaluna being night only
* Evo items roll during evo pause on Eevee
* Make all time based evos use dusk and dawn times
* Fix paused and unpaused evolution texts being reversed
* Fixed evolution delays
* Moved up Mimic in Mime Jr's moveset
* Remove Cosmoem time conditions, add Gimmighoul tracker
* Remove tracker after Gimmighoul evo
* Change Scyther Steel Wing back to 30, mark custom
* add .github/workflows/mystery-event.yml
* update mystery-event.yml
* mystery encounters: resolve review comments:
Lost at Sea:
-fix typo in handlePokemonGuidingYouPhase function
Mysterious Chest:
- remove obsolete commented code
mystery-encounter.ts
- remove unused `onDone` field from MysteryEncounterBuilder
* fix typo in CanLearnMoveRequirementOptions
* remove redundance from Pokemon.isAllowedInBattle()
* chore: jsdoc formatting
* fix lost-at-sea tests
* add fallback for biomeMysteryEncounters if empty
* lost-at-sea-encounter: fix and extend tests
* move "battle:fainted" into `koPlayerPokemon`
* add retries to quick-draw tests
* fix lost-at-sea-encounter tests
* clean up battle animation logic
* Update and rename mystery-event.yml to mystery-events.yml
* Update mystery-events.yml
* Fix typo
* Update mystery-events.yml
Fix debug runs
* clean up unit tests and utils
* attach github issues to all encounter jsdocs
* start dialogue refactor
* update sleeping snorlax encounter
* migrate encounters dialogue to new format
* cleanup and add jsdocs
* finish fiery fallout encounter
* fix unit test breaks
* add skeleton tests to fiery fallout
* commit latest test changes
* finish unit tests for fiery fallout
* bug fix for empty modifier shop
* stash working changes
* stash changes
* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/test/utils/overridesHelper.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/test/utils/overridesHelper.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/test/utils/overridesHelper.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/test/utils/overridesHelper.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Update src/data/battle-anims.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* nit updates and cleanup
* Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* add jsdocs and more cleanup
* add more jsdoc
* add the strong stuff encounter
* add the strong stuff encounter and more unit tests
* cleanup container length checks in ME ui
* add retries to tests
* add retries to tests
* fix trainer wave disable override
* add shuckle juice modifier
* add dialogue bug fixes
* add dialogue bug fixes
* add pokemon salesman encounter and affects pokedex UI display
* add unit tests for pokemon salesman
* temp stash
* add offer you can't refuse
* add unit tests for offer you can't refuse encounter
* remove unnecessary prompt handlers
* add tests for disabled encounter options
* add delibird-y encounter
* add delibird-y encounter
* add absolute avarice encounter
* finish absolute avarice encounter
* add unit tests and enhancements for item overrides in tests
* fix unit test
* cleanup absolute avarice PR
* small bug fixes with latest sync from main
* update visuals loading for safari and stat trainer visuals
* update visuals loading for safari and stat trainer visuals
* update a trainer's test encounter and add unit tests
* add Trash to Treasure encounter
* clean up trash to treasure encounter
* clean up trash to treasure encounter
* add berries abound encounter
* start clowning around encounter
* first implementation pass at clowning around
* add unit tests for clowning around
* add unit tests for clowning around
* clean up ME unit tests
* clean up unit tests
* update unit tests
* add part timer and dancing lessons encounters
* add unit tests for Dancing Lessons and Part-Timer
* reordered biome list and adjusted redirection for project and labels
* Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight
* adjusting yml to match new labels
* fix yml whoopsie
* Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range
* adds Winstrate Challenge mystery encounter
* small cleanup for winstrates
* add unit tests for Winstrate Challenge
* fix pokemon not returning after winstrate battle
* commit latest beta merge updates
* fix ME null checks and unit tests with beta update
* fix ME null checks and unit tests with beta update
* MEs to pokerogue beta branch
* test dialogue changes
* test patch fix
* test patch fix
* test patch fix
* adds teleporting hijinks encounter
* add unit tests for Teleporting Hijinks
* small change to teleporting hijinks dialogue
* migrate ME translations to json
* add retries to berries-abound.Option1: should reward the player with X berries based on wave
* add missing ME dialogue back in
* revert template changes
* add ME unique trainer dialogue to both dialogue jsons
* fix hanging comma in json
* fix broken imports
* resolve lint issues
* fix flaky test
* balance tweaks to a few MEs, updates to bug superfan
* add unit tests for Bug-Type Superfan and clean up dialogue
* Adds Fun and Games mystery encounter
* add unit tests for Fun and Games encounter
* update jsdoc
* small ME balance changes
* small ME balance changes
* Adds Uncommon Breed ME and misc. ME bug fixes
* Update getFinalSessionData() to collect Mystery Encounter data
* adds GTS encounter
* various ME bug fixes and balance changes
* latest ME bug fixes
* clean up GTS Encounter and add unit tests
* small cleanup to MEs branch
* add BGM music names for ME music
* bug fixes and balance changes for MEs
* ME data schema updates
* balance changes and bug fixes to MEs
* balance changes and bug fixes to MEs
* update tests for MEs
* add jsdoc to party exp function
* dialogue updates and test fixes for MEs
* dialogue updates and test fixes for MEs
* PR suggestions and fixees
* stash PR feedback and bugfixes
* fix all tests for MEs and cleanup
* PR feedback
* update flaky ME test
* update tests, bug fix MEs, and sprite assets
* remove unintentional console log
* re-enable stubbed function for Phaser text styling
* handle undefined introVisuals properly
* PR feedback from NightKev
* disable Uncommon Breed tests
* locales updates and bug fixes for safari zone
* more PR feedback and update field trip with Rarer Candy
* fix unit test
* Change how reroll button gets disabled in Modifier Shop Phase
* update continue button text logic
* Update src/ui/modifier-select-ui-handler.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* fix money formatting and some nits
* more nits
* more nits
* update ME tsdocs with links
* update ME tsdocs with links
---------
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* add option for egg skip
* change eggSkip variable name more descriptive to eggSkipPreference
* update requested changes from opaquer and tinylad and walker
* update requested change from tinylad
* update comment
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Use BattlerTag for move-disabling effects
* Fix RUN command causing freeze
* Improve documentation
* Clean up and document PokemonMove.isUsable
* Fix isMoveDisabled missing return
* Tags define the message shown when disabling interrupts a move
* Fix -1 duration on Disable effect
* Add tests for Disable
* En loc and fix message functions
* Fix Disable test
* Fix broken imports
* Fix test
* All disable tests passing
* Localize remaining strings
* Move cancellation logic out of lapse; use use TURN_END for lapse type
* Prevent disabling STRUGGLE
* Inline struggle check function
* Restore RechargingTag docs
* Move cancellation logic back to tag
Wanted to increase similarity to the existing code base to avoid that stupid hyper beam error but it's still happening here
* Fix hyper beam test
* Remove erroneous shit
* Fill movesets with SPLASH for disable test
* More robust condition for disable checking
* Remove DisabledTag lapse
* Simplify DisablingBattlerTag lapse
* Cancel disable-interrupted moves instead of failing them
* Avoid disabling virtual moves
* Consistent access modifiers across Disable tags
* Add abstract function for message when player tries to select the disabled move
* Fix syntax mistake
* Always disable last-used non-virtual move
* Overhaul tests + add tests
* Implement loadTag for DisabledTag
* Update translations
* Update translations
* Reimplement phase changes
* fix battlertag strings
* Fix disable test not running
* Update name of base class
* Rename "disabling" to "restriction"
* Fix sneaky string fuckup
* Fix test failure
* fix merge problems
* fix merge problems
* Update tests
* rerun RNG test
* Properly mock stats in test
* Document everything in battlertag
* More docs + typo fix
* Update tests
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* cherry picked commits / manual copy
* better dex tracking for summary after regular egg hatching
* ui changes
* updated egg hatch bg, added candy tracker, icon anims for new shiny or new form unlock
* added i18 line, reset overrides
* touchup
* code cleanup, documentation and slight refactor
* sprite display fix
* load interrupts, simple sfx and no summary for small egg amounts
* Garbage Collection + Eslint/Docs approved.
* time logging and optimisation
* skip redundant load
* more time logs and fix pre-load issues
* more detailed loading logs
* changed loading to be on demand from cursor nav
* fix missing variant icon fallback
* removing redundant time logs and code touchup
* code cleanup
* Comments so developer doesn't get bugged about garbage collecton
* remove logs n stuff
* lang settings touchup and final touchup plus uploading blank egg summary bg
* fix nits, js imports, extra docs, magic numbers changed
* extra docs and spacing nits
* Update Github
---------
Co-authored-by: James Diefenbach <z5421232@ad.unsw.edu.au>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* [Bug] Fix reloads causing RNG inconsistencies
* Minor revisions
* Allow reload helper to directly access getSessionSaveData()
* Changed Moody and Acupressure to use seeded RNG
* Fix broken unit test
* Create Getters, Setters, and Types
* Work on `pokemon.ts`
* Adjust Types, Refactor `White Herb` Modifier
* Migrate `TempBattleStat` Usage
* Refactor `PokemonBaseStatModifier` Slightly
* Remove `BattleStat`, Use "Stat Stages" & New Names
* Address Phase `integers`
* Finalize `BattleStat` Removal
* Address Minor Manual NITs
* Apply Own Review Suggestions
* Fix Syntax Error
* Add Docs
* Overhaul X Items
* Implement Guard and Power Split with Unit Tests
* Add Several Unit Tests and Fixes
* Implement Speed Swap with Unit Tests
* Fix Keys in Summary Menu
* Fix Starf Berry Raising EVA and ACC
* Fix Contrary & Simple, Verify with Unit Tests
* Implement Power & Guard Swap with Unit Tests
* Add Move Effect Message to Speed Swap
* Add Move Effect Message to Power & Guard Split
* Add Localization Entries
* Adjust Last X Item Unit Test
* Overhaul X Items Unit Tests
* Finish Missing Docs
* Revamp Crit-Based Unit Tests & Dire Hit
* Address Initial NITs
* Apply NIT Batch
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix Moody Test
* Address Multiple Messages for `ProtectStatAbAttr`
* Change `ignoreOverride` to `bypassSummonData`
* Adjust Italian Localization
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Fix Moody
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* fix: Enable female gender for all default starters and all existing saves
* Fixed Fresh Start so it doesn't restrict gender
---------
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
* Blah
* Thought about it more
* Removed excess comment
* Purposely tested everything by manually setting bypassLogin to false
---------
Co-authored-by: frutescens <info@laptop>
* Test changes to starter ui stuff for edge case stuff to fix
* Minor bug fixes
* [starter-ui] cleanup outdated fix
* use existing method to get the default form from the caught attributes
* clear the existing StarterPreferences of potential invalid values
* remember the last variant used even when disabling shiny form
* fix variant and shiny checks for edge case with variant flags but no shiny flag
* more fixes for invalid starter prefs and default settings
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* i18n: prepare female DE achievments
and copy keys in base language: en
* adapt gender context for achv
* add a TODO about an odd `this` usage
* remove debugging leftover code
whops
* add `playerGender` to settings helper
* fix test runs
And revert some changes
* Added settings option to toggle UI sound effects
* Added text to other locales
* Localizations except es and it
* New language locales
* Added italian translation
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Refactored on top of PR #3527
* Rebased and updated setting name
* Added comments for the included sound effects
---------
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Changed how non-BGM are loaded into the game + moved into directories
* some leftovers
* Apply suggestions from code review
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Added setting for Field Volume + rewrote playSound() and updateSoundVolume() functions to reflect the new settings.
* Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner
* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.
* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves
* Fix rollout test
* Rewrite player faint logic in FaintPhase (#3614)
* 867 runerigus sprite (#3629)
cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged
- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2830e972c348d698259535e117850bf.
* Revert "Endless MBH Fix"
This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Bug] Fix type-hints for immunity (#3620)
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* fix wrong message key of curse(ghost type) (#3631)
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* Grip Claw now shows the proper pokemon nickname (#3634)
Co-authored-by: frutescens <info@laptop>
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2830e972c348d698259535e117850bf.
* Revert "Endless MBH Fix"
This reverts commit 8eb448130132ff9eed614a2ec576926814008df0.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* Deleted phases.ts (#3618)
* Updated sound terms
* Added space for localization
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_TW/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/de/settings.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/ko/settings.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/it/settings.ts
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Include sound effects that were loaded in as BGM.
* Removed stray placeholder localization
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* add favorite filter. add favorite starter attribute
* add error handling for undefined favorite attribute
* add placeholders in each locales
* add favorite icon from great art team
* update favorite icon to code
* update korean translation
* align icons
* initialize the starter preferences if they don't exist
* update requested changes
* First issue with soft attribute on challenges as well as incorrect sprites appearing on the starter select ui
* Updated logic to fix starter party icons, forms and shinies in starter selection area
* Fixed issue where some pokemon were being shown in challenges originally if the default form didn't meet the criteria
* Updated docs and tests to account for new behaviour
* Removed some debugging comments
* Fixed rotom form not counting as valid party
* Fixed a bug where the cursor's last known position would be used when pokemon forms were being changed when other forms were available when updated from your party directly
* Fixed issue with starter party icons' forms updating incorrectly when removing pokemon from party
* Fixed docs
* Updated code to allow for starter icons to remember their previous state after a reload
* IV scanner PR fix
Updated locales to have updated keys for IV scanner in menu
Updated legacy UI to work with IV scanner changes
Updated code to have player and enemy battle stats for ease of use
Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats
Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers
Fixing up some git errors
Fixed a bug with double battles not updating the pokemon properly
Updated settings to allow for the ability to skip the IV scanning prompts
Adding functionality to IV scanner to skip prompt and see IVs mid battle
* Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different
* Updated as per merge comment
* Updating to fix comments
* Updated comments
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/settings.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Updating text of IV scanner to be gold
* Updated text colour to use one of the existing golds instead of a custom gold
* Japanese locale
* Updating docs
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Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>