Dakurei
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37266a7a5d
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Fixing typo (fr locales) + Add missing i18n (#270)
* Fix typo
* Missing usage of i18n
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2024-04-24 14:38:46 -04:00 |
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Samuel H
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9024eeb990
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Aggregate Stat Changes (#266)
* Add stat change aggregation
* Minor fixes to stat change aggregation
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2024-04-24 00:25:01 -04:00 |
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Flashfyre
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3e296116bb
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Fix passing wrong argument when initializing move animations
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2024-04-23 23:28:55 -04:00 |
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Flashfyre
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ba71d2750b
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Load files from manifest for caching
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2024-04-23 22:00:23 -04:00 |
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Flashfyre
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8f36bf1dcf
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Don't lapse eggs on the final wave of a run
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2024-04-23 13:12:57 -04:00 |
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Flashfyre
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216139df5b
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Re-apply status token shuffling with recursion fix
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2024-04-22 23:58:26 -04:00 |
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Flashfyre
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fa6f05d997
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Revert "Apply status tokens in a random order to prevent bias"
This reverts commit 1f8e36575d .
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2024-04-22 23:52:44 -04:00 |
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Flashfyre
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1f8e36575d
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Apply status tokens in a random order to prevent bias
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2024-04-22 23:43:31 -04:00 |
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Flashfyre
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eeb547417f
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Endless biomes are short but connected
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2024-04-22 20:30:46 -04:00 |
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Flashfyre
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26b1bb5f03
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Don't increment seen shiny count for trainers
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2024-04-22 11:28:13 -04:00 |
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Flashfyre
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f8f5b64469
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Add One Hit KO accuracy and make damage 200 BP for bosses
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2024-04-22 01:05:48 -04:00 |
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Procyonae
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fd8cb07c9b
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Implement Liquid Ooze (#210)
Co-authored-by: Samuel H <flashfireex@gmail.com>
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2024-04-21 23:02:10 -04:00 |
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Flashfyre
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291f8570e9
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Cap money at max safe integer
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2024-04-21 21:17:07 -04:00 |
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Kyle McGlynn
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fdc5511356
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Fixed bug where Solar Beam wouldn't display if it was sunny
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2024-04-21 19:54:34 -04:00 |
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Flashfyre
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3d9f5fb157
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Protect against cross-session overwrites
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2024-04-21 16:19:11 -04:00 |
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Xavion3
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24c2e18ed7
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Stop weather being regenerated on save load
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2024-04-21 12:45:58 -04:00 |
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Flashfyre
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c8a9069e8b
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Add outdated session support and fix older migrations
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2024-04-21 10:59:50 -04:00 |
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Xavion3
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5b34e7f873
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Implement No Guard
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2024-04-21 01:34:21 -04:00 |
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LaukkaE
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18de28c807
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Fix Wide Lens
rm line
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2024-04-20 15:02:03 +03:00 |
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Flashfyre
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0eff8cd81a
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Add Wide Lens item
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2024-04-20 01:59:07 -04:00 |
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Flashfyre
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b5abdc0113
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Fix error sound after selecting a biome
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2024-04-19 18:56:45 -04:00 |
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Flashfyre
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c76f8c5e7e
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Add tiered shiny variants
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2024-04-18 22:52:26 -04:00 |
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Xavion3
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453c5644aa
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Fix mold breaker + implement neutralising gas
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2024-04-18 10:52:31 -04:00 |
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Flashfyre
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eab38a5ad4
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Add more exp gains options
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2024-04-18 00:50:04 -04:00 |
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Hans Sorongon
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0948295a98
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Add option to hide exp gains after a battle
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2024-04-18 00:50:04 -04:00 |
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Flashfyre
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8ab21b99fb
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Fix menu disabling
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2024-04-18 00:24:57 -04:00 |
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Flashfyre
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d210e3878e
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Disable menu temporarily on receiving a voucher
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2024-04-17 15:56:29 -04:00 |
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Flashfyre
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b116828b07
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Convert biome select UI handler to option select
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2024-04-16 15:58:02 -04:00 |
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Flashfyre
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dfe320e712
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Minor changes to biome paths
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2024-04-16 15:22:19 -04:00 |
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Flashfyre
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257e222b83
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Fix being able to buy Sacred Ash without fainted party members
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2024-04-16 12:04:52 -04:00 |
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Flashfyre
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6e59b4dd77
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Prevent saving on an outdated client
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2024-04-15 10:09:51 -04:00 |
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Xavion3
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6881246d17
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Implement check functions for abilities
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2024-04-15 01:11:27 -04:00 |
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Matthew Ross
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032ab95756
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Additional check for can apply ability after move used
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2024-04-14 22:40:26 -04:00 |
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shayebeadling
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90ef58d7a4
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Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.
* Prevents proc from self-targeted stat reductions, like superpower
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2024-04-14 14:20:00 -04:00 |
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Flashfyre
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598e695348
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Fixed damage moves are unaffected by the multi lens
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2024-04-14 12:02:44 -04:00 |
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Xavion3
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cc20d24afa
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Implement sucker punch (#121)
* Implement sucker punch
* Fix variable name
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2024-04-14 11:54:46 -04:00 |
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Xavion3
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4078518c5f
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Add support for ability changing effects (#113)
* Add support for ability changing effects
* Fix doodle with a fainted ally in doubles
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2024-04-13 23:21:34 -04:00 |
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Flashfyre
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824a73ef71
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Add candy system for passives and value reductions
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2024-04-13 18:59:58 -04:00 |
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neverblde
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df949be2bd
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Refactor some string literals into i18next
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2024-04-13 00:49:14 -04:00 |
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kleekie
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3d38ad14ca
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Add crash damage message + battle info update for missed/ineffective moves
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2024-04-12 22:21:07 -04:00 |
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James Lin
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73c9625df1
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Add i18next framework to enable further contributions (#96)
* prototype
* Update with comments and type safety
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2024-04-11 23:47:03 -04:00 |
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Flashfyre
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a793aedd29
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Don't transfer baton item if target is already holding one
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2024-04-11 20:58:24 -04:00 |
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Flashfyre
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3961550f62
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Fix fusion move learning bug and inaccurate HP in battle info
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2024-04-11 20:40:16 -04:00 |
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Flashfyre
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49f2a5d3eb
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Unimplemented moves cannot be selected by the play
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2024-04-11 18:53:03 -04:00 |
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Flashfyre
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af23bfc1f9
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Fix post-summon abilities sometimes triggering twice on switch
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2024-04-11 12:35:22 -04:00 |
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Flashfyre
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377dabdb27
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Boss buffs ignore abilities
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2024-04-11 12:11:55 -04:00 |
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Flashfyre
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c14c581248
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Weather damage counts as neutral damage
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2024-04-11 10:33:08 -04:00 |
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Flashfyre
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31050a5181
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Add passive secondary abilities for bosses
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2024-04-11 09:24:03 -04:00 |
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Flashfyre
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8dc96c0070
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Fix triggering summon ability on load
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2024-04-10 20:57:22 -04:00 |
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Flashfyre
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eb5bdb07a8
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Add outage handling
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2024-04-10 01:32:49 -04:00 |
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