* move PlayerGender enum into src/data/enums/player-gender.ts
this is necessary to avoid circular dependencies which did crash tests in the past (in PRs)
* Update settings.ts
* Update game-data.ts
* Update summary-ui-handler.ts
* Update ui.ts
* move Passive & GameDataType enums into own files
* Update Cosplay Pikachu stats
* Give Partner Pikachu its signature moves in its learnset
* Added a "custom" note next to stats
* Spread out signatures per Brain Frog's request
* Added "Skip Dialogues" option (if at least 1 classic win)
* Removed error sound and hide option instead when classic wins = 0
* Add skip dialogues option to Unlockables and show unlocked message on first classic win
* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage
* oops
* dont show charSprite when skipping a dialogue, small fixes
* pokemonInfoContainer always on top of battle UI when shown
* removed setDepth and rather hide enemyModifierBar
---------
Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
* Voucher Item tier changes/addition
- Voucher moved from Ultra -> Great Tier, given a weight of 1 and disappears after first reroll, should still appear more often with a healthy team than in ultra tier at all.
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 5 and decreasing with each reroll with 3 -> 2
Should appear just a bit more often than before.
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
Should appear ~20% of the time with *perfect luck* in a whole average classic run.
Overall would be a 40-45% increase in total eggs in perfect conditions (luck, healthy team, etc.)
* fixed an extra spacebar at the end of 1303
* fixed an extra spacebar at the end of 1360
* fixed to account for Wide Lens being added
* Added "Skip Dialogues" option (if at least 1 classic win)
* Removed error sound and hide option instead when classic wins = 0
* Add skip dialogues option to Unlockables and show unlocked message on first classic win
* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage
* oops
* dont show charSprite when skipping a dialogue, small fixes
* pokemonInfoContainer always on top of battle UI when shown
---------
Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
* Balanced tokens
* Remove existing tokens, all 10 stack limit
* Linter complained
* Sorry Mr. Lint I’ll do better next time
* Removed redundant min
* Used a version system to update tokens
* The linter has peculiar tastes
* See if this works
* I'm at my limit omg wtf Sam
* Call me Swoobat the way I keep it Simple
* Clean up some log statements
* Adjust token weights to make up for removal of sleep and freeze
* Be so fr GitHub that’s not a real merge conflict
* Handle if the browser gives a long form of a language (like "de-DE") for cases where we only have the short form "de".
* Changed it so that now resolved Language is now used anywhere. This is basically what i orignally did manually but provided from i18next directly
* Updated champion teams
* Forgot Alder's legendary
* Give Alder Genesect
* Merge and update
* Update teams a bit more
* Red now leads with Pikachu, fixed Iris dialogue
* Add champ leads
* Add possibility to override whole user party
* Update species overriding
* Replace SPARTER_SPECIES_OVERRIDE with array
* Replace SPARTER_SPECIES_OVERRIDE with array
* Add possibility to override species forms
* Add possibility to override species forms
* Fix eslint styling
* Add possibility to override Abilities for party
* Override status, gender, moveset
* Add possibility to override shinies
* Fix CI
They do not have sprite differences currently, so they won't be able to be identified at a glance, but they do have the canon stat differences between "sizes".
In Korean, postpositional particles vary depending on whether the
preceding syllable ends in a consonant or a vowel. Currently there
is no ability differentiate between the two types of particles, so both
forms are being used at the same time.
To remedy this problem, I added the relevant i18next processor to
properly select and print the correct form of the particle.
* fixed translations and started dialogues
* ptBR translations
* fixes
* minor fix
* minor fixes 2
* firebreather
* minor translations
* minor translations
* Added "Skip Dialogues" option (if at least 1 classic win)
* Removed error sound and hide option instead when classic wins = 0
* Add skip dialogues option to Unlockables and show unlocked message on first classic win
* Only skips seen dialogues, removed dialogue option from unlockables, seen dialogues get saved to local storage
* oops
* dont show charSprite when skipping a dialogue, small fixes
---------
Co-authored-by: Frederik Hobein <frederik.hobein@nterra.com>
* Voucher and Wide Lens item table Changes
- Wide Lens moved from Rogue -> Ultra Tier, same weight
- Voucher moved from Ultra -> Great Tier, same weight
- Voucher Plus moved from Master -> Rogue Tier, with weight starting at 9 -> 6 and decreasing with each reroll with 3 -> 2
- Voucher Premium added to Master (based on suggestion from Madmadness) with same weight as new Voucher Plus, and disabled in Endless / Endless Spliced
* Added Berry Count limiter
2 count for Lum, Leppa, Sitrus, Enigma
3 count for all else
* fix test 1
* fix test 2
I blame browser coding for this
* fix test 3
I BLAME BROWSER CODING
* Changed Berry Pouch to 30% > 33*%, max stack 90% > 100%
* fix test 4!!!!
oops
* english.
* german.
* spanish.
* french.
* italian
* portugese.
* simplified chinese.
* traditional chinese.
* Removed voucher changes, making separate PR for them to be discussed.
* Swapped switch statement to .includes statement
* Update modifier-type.ts
* thank you cheek pouch pr
* organizing, translations and achv localization
* localized for all languages
* minor fix
* minor fix 2
* minor fix 3
* Fixed Achivment Localization, Added german localization and fixes some issues with german localization at other parts
* fix pickup description
* Update French achv.ts
* French typo correction achv.ts
* eslint fixes
* added zhTW
* minor fix
* Achivment Bar is localized and gets bigger when using german
* Changed some things to make it not as Big
* The Achivment Bar now grows with the context
* Updated Achivment Names in german
* Update French achv.ts
* Vouchers now will show the correct descrption again
* minor fix
* minor fixes
* "sub" to "semi"
* minor fix
* fixes warning and organizes some files
* forgot about english
* korean translations
* test fix
---------
Co-authored-by: Jannik Tappert <tappertjannik@googlemail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>